パッケージ | com.adobe.icc.editors.handlers |
クラス | public class DataDictionaryHandler |
継承 | DataDictionaryHandler EventDispatcher Object |
実装 | IAssetHandler |
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
プロパティ | 定義元 | ||
---|---|---|---|
assetActions : IList
The list of AssetAction objects maintained by this handler. | DataDictionaryHandler | ||
constructor : Object
指定されたオブジェクトインスタンスのクラスオブジェクトまたはコンストラクター関数への参照です。 | Object | ||
currentAction : AssetAction
The action that the handler is currently executing. | DataDictionaryHandler | ||
selectedAssets : Array
The array of data dictionary value objects currently selected by the user. | DataDictionaryHandler | ||
service : DataDictionaryRegistryService [静的]
The infrastructure service for handling transfer objects of type Data Dictionary. | DataDictionaryHandler |
メソッド | 定義元 | ||
---|---|---|---|
Constructor. | DataDictionaryHandler | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
イベントリスナーオブジェクトを EventDispatcher オブジェクトに登録し、リスナーがイベントの通知を受け取るようにします。 | EventDispatcher | ||
Called internally when this handler is handling an action of type Create. | DataDictionaryHandler | ||
イベントをイベントフローに送出します。 | EventDispatcher | ||
Called internally when this handler is handling an action of type Edit. | DataDictionaryHandler | ||
Returns the asset type handled by this handler. | DataDictionaryHandler | ||
Called the Asset Action is delegated to the handler
| DataDictionaryHandler | ||
EventDispatcher オブジェクトに、特定のイベントタイプに対して登録されたリスナーがあるかどうかを確認します。 | EventDispatcher | ||
オブジェクトに指定されたプロパティが定義されているかどうかを示します。 | Object | ||
Called by the asset manager framework giving the handlers a chance to initialize themselves. | DataDictionaryHandler | ||
Object クラスのインスタンスが、パラメーターとして指定されたオブジェクトのプロトタイプチェーン内にあるかどうかを示します。 | Object | ||
指定されたプロパティが存在し、列挙できるかどうかを示します。 | Object | ||
EventDispatcher オブジェクトからリスナーを削除します。 | EventDispatcher | ||
ループ処理に対するダイナミックプロパティの可用性を設定します。 | Object | ||
ロケール固有の規則に従って書式設定された、このオブジェクトのストリング表現を返します。 | Object | ||
指定されたオブジェクトのストリング表現を返します。 | Object | ||
指定されたオブジェクトのプリミティブな値を返します。 | Object | ||
Called internally when this handler is handling an action of type View. | DataDictionaryHandler | ||
指定されたイベントタイプについて、この EventDispatcher オブジェクトまたはその祖先にイベントリスナーが登録されているかどうかを確認します。 | EventDispatcher |
メソッド | 定義元 | ||
---|---|---|---|
Called internally when this handler is handling an action of type Delete. | DataDictionaryHandler | ||
handles the default Action(AssetActionEvent.ACTIN_DEFAULT) such as Item double click on search results grid. | DataDictionaryHandler | ||
Redispatching the asset action event to show the import Asset Popup
| DataDictionaryHandler | ||
Called internally when this handler is handling an action of type RevertToLastPublish. | DataDictionaryHandler | ||
Called internally when this handler is handling an action of type ExportPackage. | DataDictionaryHandler | ||
Called internally when this handler is handling an action of type ImportPackage. | DataDictionaryHandler | ||
Called internally when this handler is handling action of type MarkForPublish
This method modifies the state of asset to Ready to Publish . | DataDictionaryHandler | ||
Called internally when this handler is handling an action of type Publish. | DataDictionaryHandler | ||
Called internally when the user selects the button on the Revert To Last Publish Pop up . | DataDictionaryHandler |
イベント | 概要 | 定義元 | ||
---|---|---|---|---|
[ブロードキャストイベント] Flash Player または AIR アプリケーションがオペレーティングシステムのフォーカスを取得して、アクティブになったときに送出されます。 | EventDispatcher | |||
assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets. | DataDictionaryHandler | |||
[ブロードキャストイベント] Flash Player または AIR アプリケーションがオペレーティングシステムのフォーカスを失って、非アクティブになったときに送出されます。 | EventDispatcher | |||
Dispatched when an action handled by this handler requires an editor window to be launched. | DataDictionaryHandler |
定数 | 定義元 | ||
---|---|---|---|
ACTION_CREATE : String = "Create" [静的]
Constant for the name of the action related to creation of an asset. | DataDictionaryHandler | ||
ACTION_DELETE : String = "Delete" [静的]
Constant for the name of the action related to deletion of an asset. | DataDictionaryHandler | ||
ACTION_EDIT : String = "Edit" [静的]
Constant for the name of the action related to editing of an asset. | DataDictionaryHandler | ||
ACTION_EXPORTPACKAGE : String = "ExportPackage" [静的]
Constant for the name of the action related to exporting dependencies of an asset. | DataDictionaryHandler | ||
ACTION_IMPORTPACKAGE : String = "ImportPackage" [静的]
Constant for the name of the action related to importing dependencies of an asset. | DataDictionaryHandler | ||
ACTION_MARKFORPUBLISH : String = "MarkForPublish" [静的]
Constant for the name of the action related to activation of an asset. | DataDictionaryHandler | ||
ACTION_PUBLISH : String = "PublishDD" [静的]
Constant for the name of the action related to markforpublish of an asset. | DataDictionaryHandler | ||
ACTION_REVERTTOLASTPUBLISH : String = "RevertToLastPublish" [静的]
Constant for the name of the action related to revert to last publish of an asset. | DataDictionaryHandler | ||
ACTION_VIEW : String = "View" [静的]
Constant for the name of the action related to viewing of an asset. | DataDictionaryHandler | ||
ASSET_TYPE : String = "DataDictionary" [静的]
Constant for the Asset Type handled by this handler. | DataDictionaryHandler |
assetActions | プロパティ |
assetActions:IList
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
The list of AssetAction objects maintained by this handler. This list is used by the asset manager framework to determine which action to enable. The asset manager framework looks for the value of the enabled flag in the AssetAction object to determine the same and handler updates the flags everytime the list of selected assets changes.
このプロパティはデータバインディングのソースとして使用できます。 このプロパティを変更すると、 propertyChange
イベントが送出されます。
実装
public function get assetActions():IList
public function set assetActions(value:IList):void
currentAction | プロパティ |
currentAction:AssetAction
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
The action that the handler is currently executing. This is useful in cases when the editor needs to know the action that the working asset is being acted upon. For instance, the editor might need to disable some of the fields if it is a view action.
このプロパティはデータバインディングのソースとして使用できます。 このプロパティを変更すると、 propertyChange
イベントが送出されます。
実装
public function get currentAction():AssetAction
public function set currentAction(value:AssetAction):void
selectedAssets | プロパティ |
selectedAssets:Array
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
The array of data dictionary value objects currently selected by the user. This is set by the asset manager framework everytime a user selects or deselects an item of type DataDictionary.
このプロパティはデータバインディングのソースとして使用できます。 このプロパティを変更すると、 propertyChange
イベントが送出されます。
実装
public function get selectedAssets():Array
public function set selectedAssets(value:Array):void
service | プロパティ |
public static var service:DataDictionaryRegistryService
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
The infrastructure service for handling transfer objects of type Data Dictionary.
DataDictionaryHandler | () | コンストラクター |
public function DataDictionaryHandler()
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Constructor.
createDataDictionary | () | メソッド |
public function createDataDictionary():void
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type Create. The default implementation creates a new data dictionary domain object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the creation behavior of this handler. For instance, if creation requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.
deleteDataDictionary | () | メソッド |
protected function deleteDataDictionary(showWaring:Boolean = true):mx.rpc:AsyncToken
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type Delete. The default implementation deletes s single selected DataDictionary. A confirmation Alert dialog is shown to the user but can be curbed by setting the showWarning flag value to false. The launchEditor event is never dispatched while handling the delete action.
パラメーター
showWaring:Boolean (default = true ) — Should the warning be shown before deletion
|
mx.rpc:AsyncToken — AsyncToken token
|
editDataDictionary | () | メソッド |
public function editDataDictionary():void
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type Edit. The default implementation creates a new data dictionary domain object from the selected data dictionary value object.
getAssetType | () | メソッド |
public function getAssetType():String
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Returns the asset type handled by this handler. This is used by the asset manager framework to route actions to appropriate handlers.
戻り値String — the asset type handled by this handler.
|
handleAction | () | メソッド |
public function handleAction(event:AssetActionEvent):void
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Called the Asset Action is delegated to the handler
パラメーター
event:AssetActionEvent — AssetActionEvent containing information about the action
|
handleDefaultAction | () | メソッド |
protected function handleDefaultAction(event:AssetActionEvent):void
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
handles the default Action(AssetActionEvent.ACTIN_DEFAULT) such as Item double click on search results grid. If user has edit permission, then asset is opened in edit mode. otherwise if user has view peermission then asset is opened in view mode.
パラメーター
event:AssetActionEvent — AssetActionEvent containing information about the action
|
handleImportManagerPopUp | () | メソッド |
protected function handleImportManagerPopUp(event:AssetActionEvent):void
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Redispatching the asset action event to show the import Asset Popup
パラメーター
event:AssetActionEvent — AssetActionEvent containing information about the import action
|
handleRevertToLastPublish | () | メソッド |
protected function handleRevertToLastPublish():void
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type RevertToLastPublish. This method all the revert to last publish functionality and shows either alert or pop up of all the dependent assets.
initialize | () | メソッド |
public function initialize():void
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Called by the asset manager framework giving the handlers a chance to initialize themselves.
launchExportPopUp | () | メソッド |
protected function launchExportPopUp():void
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type ExportPackage. This method launches the export Pop up to display all the assets to be exported .
launchImportPopUp | () | メソッド |
protected function launchImportPopUp():void
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type ImportPackage. This method launches the import Pop up to display all the assets to be imported .
markForPublish | () | メソッド |
protected function markForPublish():void
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling action of type MarkForPublish This method modifies the state of asset to Ready to Publish .
publish | () | メソッド |
protected function publish():void
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type Publish. This method publishes the asset using id of that asset.
revertToLastPublish | () | メソッド |
protected function revertToLastPublish(event:CloseEvent):void
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Called internally when the user selects the button on the Revert To Last Publish Pop up .
パラメーター
event:CloseEvent — CloseEvent
|
viewDataDictionary | () | メソッド |
public function viewDataDictionary():void
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type View. The default implementation creates a new data dictionary domain object from the selected data dictionary value object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the "view" behavior of this handler. For instance, if viewing action requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.
assetActionsChanged | イベント |
com.adobe.livecycle.assetmanager.client.event.AssetActionsChangeEvent
プロパティ AssetActionsChangeEvent.type =
com.adobe.livecycle.assetmanager.client.event.AssetActionsChangeEvent
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets. It is redispatched by the AssetHandlerRegistry and finally handled by AssetManagerView
launchEditor | イベント |
com.adobe.livecycle.assetmanager.client.event.AssetActionEvent
プロパティ AssetActionEvent.type =
com.adobe.livecycle.assetmanager.client.event.AssetActionEvent
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Dispatched when an action handled by this handler requires an editor window to be launched. Create/View/Edit/Copy are the actions that require displaying the editor window to the user.
ACTION_CREATE | 定数 |
public static const ACTION_CREATE:String = "Create"
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to creation of an asset.
ACTION_DELETE | 定数 |
public static const ACTION_DELETE:String = "Delete"
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to deletion of an asset.
ACTION_EDIT | 定数 |
public static const ACTION_EDIT:String = "Edit"
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to editing of an asset.
ACTION_EXPORTPACKAGE | 定数 |
public static const ACTION_EXPORTPACKAGE:String = "ExportPackage"
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to exporting dependencies of an asset.
ACTION_IMPORTPACKAGE | 定数 |
public static const ACTION_IMPORTPACKAGE:String = "ImportPackage"
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to importing dependencies of an asset.
ACTION_MARKFORPUBLISH | 定数 |
public static const ACTION_MARKFORPUBLISH:String = "MarkForPublish"
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to activation of an asset.
ACTION_PUBLISH | 定数 |
public static const ACTION_PUBLISH:String = "PublishDD"
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to markforpublish of an asset.
ACTION_REVERTTOLASTPUBLISH | 定数 |
public static const ACTION_REVERTTOLASTPUBLISH:String = "RevertToLastPublish"
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to revert to last publish of an asset.
ACTION_VIEW | 定数 |
public static const ACTION_VIEW:String = "View"
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to viewing of an asset.
ASSET_TYPE | 定数 |
public static const ASSET_TYPE:String = "DataDictionary"
言語バージョン: | ActionScript 3.0 |
製品バージョン: | Asset Composer Building Block 10.0 |
ランタイムバージョン: | AIR (unsupported), Flash Player 10.2 |
Constant for the Asset Type handled by this handler.
Tue Jun 12 2018, 10:34 AM Z