Paquete | spark.accessibility |
Clase | public class RichEditableTextAccImpl |
Herencia | RichEditableTextAccImpl AccImpl AccessibilityImplementation Object |
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
When a Spark RichEditableText is created,
its accessibilityImplementation
property
is set to an instance of this class.
The Flash Player then uses this class to allow MSAA clients
such as screen readers to see and manipulate the RichEditableText.
See the mx.accessibility.AccImpl and
flash.accessibility.AccessibilityImplementation classes
for background information about accessibility implementation
classes and MSAA.
Children
A RichEditableText has no MSAA children.
Role
The MSAA Role of a RichEditableText is ROLE_SYSTEM_TEXT.
Name
The MSAA Name of a RichEditableText is, by default, the empty string.
When wrapped in a FormItem element, the Name is the FormItem's label.
To override this behavior,
set the RichEditableText's accessibilityName
property.
When the Name changes, a RichEditableText dispatches the MSAA event EVENT_OBJECT_NAMECHANGE.
Description
The MSAA Description of a RichEditableText is, by default,
the empty string, but you can set the RichEditableText's
accessibilityDescription
property.
State
The MSAA State of a RichEditableText is a combination of:
- STATE_SYSTEM_UNAVAILABLE (when enabled is false)
- STATE_SYSTEM_FOCUSABLE (when enabled is true)
- STATE_SYSTEM_FOCUSED (when enabled is true and the RichEditableText has focus)
- STATE_SYSTEM_PROTECTED (when displayAsPassword is true)
- STATE_SYSTEM_READONLY (when editable is false)
When the State changes, a RichEditableText dispatches the MSAA event EVENT_OBJECT_STATECHANGE.
Value
The MSAA Value of a RichEditableText is equal to
its text
property.
When the Value changes, a RichEditableText dispatches the MSAA event EVENT_OBJECT_VALUECHANGE.
Location
The MSAA Location of a RichEditableText is its bounding rectangle.
Default Action
A RichEditableText does not have an MSAA DefaultAction.
Focus
A RichEditableText accepts focus. When it does so it dispatches the MSAA event EVENT_OBJECT_FOCUS.
Selection
A RichEditableText does not support selection in the MSAA sense,
and text selection is not part of Microsoft's IAccessibility COM interface.
But, in Player 10.1 and later, screen readers can determine
the currently selected text range via the GetSelection()
method
in Adobe's ISimpleTextSelection COM interface, which calls the
selectionAnchorIndex
and selectionActiveIndex
getters in this class.
Propiedad | Definido por | ||
---|---|---|---|
constructor : Object
Una referencia a la clase de objeto o función constructora para una instancia de objeto determinada. | Object | ||
errno : uint
Indica un código de error. | AccessibilityImplementation | ||
selectionActiveIndex : int [solo lectura]
A character position, relative to the beginning of the
text String of the RichEditableText,
specifying the end of the selection
that moves when the selection is extended with the arrow keys. | RichEditableTextAccImpl | ||
selectionAnchorIndex : int [solo lectura]
A character position, relative to the beginning of the
text String of the RichEditableText,
specifying the end of the selection
that stays fixed when the selection is extended with the arrow keys. | RichEditableTextAccImpl | ||
stub : Boolean
Se utilizan para crear un stub de accesibilidad de componentes. | AccessibilityImplementation |
Método | Definido por | ||
---|---|---|---|
RichEditableTextAccImpl(master:UIComponent)
Constructor. | RichEditableTextAccImpl | ||
Un método IAccessible que realiza la acción predeterminada asociada al componente que este objeto AccessibilityImplementation representa o de uno de sus elementos secundarios. | AccessibilityImplementation | ||
El método MSAA para devolver un objeto de visualización o un rectángulo que especifica el recuadro de delimitación de un elemento secundario en el AccessibilityImplementation. | AccessibilityImplementation | ||
Método IAccessible para modificar la selección en el componente que este AccessibilityImplementation representa. | AccessibilityImplementation | ||
[estática]
Enables accessibility in the RichEditableText class. | RichEditableTextAccImpl | ||
Método MSAA para devolver la acción predeterminada del componente que este AccessibilityImplementation representa o de uno de sus elementos secundarios. | AccessibilityImplementation | ||
Método MSAA para devolver el ID de entero sin signo del elemento secundario, si lo hay, que tiene selección de elementos secundarios en el componente. | AccessibilityImplementation | ||
Método MSAA para devolver el nombre del componente que este AccessibilityImplementation representa o de uno de sus elementos secundarios. | AccessibilityImplementation | ||
Método MSAA para devolver la función del sistema del componente que este AccessibilityImplementation representa o de uno de sus elementos secundarios. | AccessibilityImplementation | ||
Método MSAA para devolver un conjunto que contiene el ID de todos los elementos secundarios que se hayan seleccionado. | AccessibilityImplementation | ||
Método IAccessible para devolver el estado actual del motor de ejecución del componente que este AccessibilityImplementation representa o de uno de sus elementos secundarios. | AccessibilityImplementation | ||
Método MSAA para devolver el valor del motor de ejecución del componente que este AccessibilityImplementation representa o de uno de sus elementos secundarios. | AccessibilityImplementation | ||
AccessibilityImplementation | |||
AccessibilityImplementation | |||
Devuelve un conjunto que contiene ID de enteros sin signo de todos los elementos secundarios de AccessibilityImplementation. | AccessibilityImplementation | ||
[estática]
Method for supporting Form Accessibility. | AccImpl | ||
Indica si un objeto tiene definida una propiedad especificada. | Object | ||
[estática]
Returns true if an ancestor of the component has enabled set to false. | AccImpl | ||
Devuelve true o false para indicar si el objeto de texto que tiene un recuadro de delimitación especificado por x, y, width y height debe considerarse como una etiqueta para el componente que AccessibilityImplementation representa. | AccessibilityImplementation | ||
Indica si hay una instancia de la clase Object en la cadena de prototipo del objeto especificado como parámetro. | Object | ||
Indica si existe la propiedad especificada y si es enumerable. | Object | ||
Establece la disponibilidad de una propiedad dinámica para operaciones de bucle. | Object | ||
Devuelve la representación de cadena de este objeto, con formato según las convenciones específicas de configuración regional. | Object | ||
Devuelve la representación de cadena del objeto especificado. | Object | ||
Devuelve el valor simple del objeto especificado. | Object |
selectionActiveIndex | propiedad |
selectionActiveIndex:int
[solo lectura] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10.1, AIR 2.0 |
A character position, relative to the beginning of the
text
String of the RichEditableText,
specifying the end of the selection
that moves when the selection is extended with the arrow keys.
The active position may be either the start or the end of the selection.
For example, if you drag-select from position 12 to position 8,
then selectionAnchorPosition
will be 12
and selectionActivePosition
will be 8,
and when you press Left-Arrow selectionActivePosition
will become 7.
A value of -1 indicates "not set".
In Player 10.1 and later, and AIR 2.0 and later,
an AccessibilityImplementation can implement
selectionAnchorIndex
and selectionAnchorIndex
in order to make an accessibility client aware of the text selection
in TLF text via Adobe's ISimpleTextSelection COM interface.
El valor predeterminado es -1.
Implementación
public function get selectionActiveIndex():int
Elementos de API relacionados
selectionAnchorIndex | propiedad |
selectionAnchorIndex:int
[solo lectura] Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10.1, AIR 2.0 |
A character position, relative to the beginning of the
text
String of the RichEditableText,
specifying the end of the selection
that stays fixed when the selection is extended with the arrow keys.
The anchor position may be either the start or the end of the selection.
For example, if you drag-select from position 12 to position 8,
then selectionAnchorPosition
will be 12
and selectionActivePosition
will be 8,
and when you press Left-Arrow selectionActivePosition
will become 7.
A value of -1 indicates "not set".
In Player 10.1 and later, and AIR 2.0 and later,
an AccessibilityImplementation can implement
selectionAnchorIndex
and selectionAnchorIndex
in order to make an accessibility client aware of the text selection
in TLF text via Adobe's ISimpleTextSelection COM interface.
El valor predeterminado es -1.
Implementación
public function get selectionAnchorIndex():int
Elementos de API relacionados
RichEditableTextAccImpl | () | Información sobre |
public function RichEditableTextAccImpl(master:UIComponent)
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Constructor.
Parámetrosmaster:UIComponent — The UIComponent instance that this AccImpl instance
is making accessible.
|
enableAccessibility | () | método |
public static function enableAccessibility():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 4 |
Versiones de motor de ejecución: | Flash Player 10, AIR 1.5 |
Enables accessibility in the RichEditableText class.
This method is called by application startup code
that is autogenerated by the MXML compiler.
Afterwards, when instances of RichEditableText are initialized,
their accessibilityImplementation
property
will be set to an instance of this class.
Tue Jun 12 2018, 02:12 PM Z