套件 | org.osmf.elements |
類別 | public class AudioElement |
繼承 | AudioElement LoadableElementBase MediaElement EventDispatcher Object |
語言版本: | ActionScript 3.0 |
產品版本: | OSMF 1.0 |
執行階段版本: | Flash Player 10, AIR 1.5 |
AudioElement can load and present any MP3 or AAC file. It supports MP3 files over HTTP, as well as audio-only streams from Flash Media Server.
The basic steps for creating and using an AudioElement are:
- Create a new URLResource pointing to the URL of the audio stream or file containing the sound to be loaded.
- Create the new AudioElement, passing the URLResource as a parameter.
- Create a new MediaPlayer.
- Assign the AudioElement to the MediaPlayer's
media
property. - Control the media using the MediaPlayer's methods, properties, and events.
- When done with the AudioElement, set the MediaPlayer's
media
property to null. This will unload the AudioElement.
相關 API 元素
公用屬性
屬性 | 定義自 | ||
---|---|---|---|
constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | ||
container : IMediaContainer [唯讀]
The media container that this element uses. | MediaElement | ||
defaultDuration : Number
Defines the duration that the element's TimeTrait will expose until the
element's content is loaded. | AudioElement | ||
metadataNamespaceURLs : Vector.<String> [唯讀]
A Vector containing the namespace URLs for all Metadata
objects stored within this MediaElement. | MediaElement | ||
resource : MediaResourceBase
The media resource that this media element operates on. | MediaElement | ||
traitTypes : Vector.<String> [唯讀]
A Vector of MediaTraitType values representing the trait types on this
media element. | MediaElement |
公用方法
方法 | 定義自 | ||
---|---|---|---|
Constructor. | AudioElement | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | ||
Adds a Metadata object to this MediaElement under the specified namespace URL. | MediaElement | ||
會將事件傳送到事件流程。 | EventDispatcher | ||
Returns the Metadata object that is stored under this MediaElement with
the specified namespace URL. | MediaElement | ||
Returns the media trait of the specified type. | MediaElement | ||
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | ||
指出物件是否有已定義的指定屬性。 | Object | ||
Determines whether this media element has a media trait of the
specified type. | MediaElement | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | ||
Removes the Metadata object that was stored under this MediaElement with
the specified namespace URL. | MediaElement | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
會傳回指定之物件的字串形式。 | Object | ||
會傳回指定之物件的基本值。 | Object | ||
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher |
屬性詳細資訊
defaultDuration | 屬性 |
defaultDuration:Number
語言版本: | ActionScript 3.0 |
產品版本: | OSMF 1.0 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Defines the duration that the element's TimeTrait will expose until the element's content is loaded. Setting this property to a positive value results in the element becoming temporal. Any other value will remove the element's TimeTrait, unless the loaded content is exposing a duration.
實作
public function get defaultDuration():Number
public function set defaultDuration(value:Number):void
建構函式詳細資料
AudioElement | () | 建構函式 |
public function AudioElement(resource:URLResource = null, loader:LoaderBase = null)
語言版本: | ActionScript 3.0 |
產品版本: | OSMF 1.0 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Constructor.
參數resource:URLResource (default = null ) — URLResource that points to the audio source that the AudioElement
will use.
| |
loader:LoaderBase (default = null ) — Loader used to load the sound. This must be either a
NetLoader (for streaming audio) or a SoundLoader (for progressive audio).
If null, the appropriate Loader will be created based on the type of the
resource.
|
擲回值
ArgumentError — If loader is neither a NetLoader nor a SoundLoader.
|
相關 API 元素
範例 如何使用本範例
AudioElementExample.as
package { import flash.display.Sprite; import org.osmf.elements.AudioElement; import org.osmf.media.MediaPlayer; import org.osmf.media.URLResource; public class AudioElementExample extends Sprite { public function AudioElementExample() { super(); var mediaPlayer:MediaPlayer = new MediaPlayer(); var audioElement:AudioElement = new AudioElement(); audioElement.resource = new URLResource("http://mediapm.edgesuite.net/osmf/content/test/train_1500.mp3"); mediaPlayer.media = audioElement; } } }
Tue Jun 12 2018, 03:47 PM Z