套件 | mx.messaging.events |
類別 | public class MessageFaultEvent |
繼承 | MessageFaultEvent Event Object |
語言版本: | ActionScript 3.0 |
產品版本: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
屬性 | 定義自 | ||
---|---|---|---|
bubbles : Boolean [唯讀]
指出事件是否為反昇事件。 | Event | ||
cancelable : Boolean [唯讀]
指出是否可避免與事件相關聯的行為指令。 | Event | ||
constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | ||
currentTarget : Object [唯讀]
正主動使用事件偵聽程式處理 Event 物件的物件。 | Event | ||
eventPhase : uint [唯讀]
事件流程中的目前階段。 | Event | ||
faultCode : String [唯讀]
Provides access to the destination specific failure code. | MessageFaultEvent | ||
faultDetail : String [唯讀]
Provides destination specific details of the failure. | MessageFaultEvent | ||
faultString : String [唯讀]
Provides access to the destination specific reason for the failure. | MessageFaultEvent | ||
message : ErrorMessage
The ErrorMessage for this event. | MessageFaultEvent | ||
rootCause : Object [唯讀]
Provides access to the root cause of the failure, if one exists. | MessageFaultEvent | ||
target : Object [唯讀]
事件目標。 | Event | ||
type : String [唯讀]
事件類型。 | Event |
方法 | 定義自 | ||
---|---|---|---|
MessageFaultEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, message:ErrorMessage = null)
Constructs an instance of a fault message event for the specified message
and fault information. | MessageFaultEvent | ||
[覆寫]
Clones the MessageFaultEvent. | MessageFaultEvent | ||
[靜態]
Utility method to create a new MessageFaultEvent that doesn't bubble and
is not cancelable. | MessageFaultEvent | ||
公用程式函數,可用來實作自訂 ActionScript 3.0 Event 類別中的 toString() 方法。 | Event | ||
指出物件是否有已定義的指定屬性。 | Object | ||
檢查是否已經對事件呼叫 preventDefault() 方法。 | Event | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
如果可以取消事件的預設行為指令,則取消該行為指令。 | Event | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
避免處理事件流程中,目前節點以及任何後續節點中的任何事件偵聽程式。 | Event | ||
避免處理接續在事件流程中的目前節點之後,後續節點中的任何事件偵聽程式。 | Event | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
[覆寫]
Returns a string representation of the MessageFaultEvent. | MessageFaultEvent | ||
會傳回指定之物件的基本值。 | Object |
常數 | 定義自 | ||
---|---|---|---|
FAULT : String = "fault" [靜態]
The FAULT event type; dispatched for a message fault. | MessageFaultEvent |
faultCode | 屬性 |
faultCode:String
[唯讀] 語言版本: | ActionScript 3.0 |
產品版本: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Provides access to the destination specific failure code.
For more specific details see faultString
and
faultDetails
properties.
The format of the fault codes are provided by the remote destination,
but, will typically have the following form: host.operation.error
For example, "Server.Connect.Failed"
實作
public function get faultCode():String
相關 API 元素
faultDetail | 屬性 |
faultDetail:String
[唯讀] 語言版本: | ActionScript 3.0 |
產品版本: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Provides destination specific details of the failure.
Typically fault details are a stack trace of an exception thrown at the remote destination.
實作
public function get faultDetail():String
相關 API 元素
faultString | 屬性 |
message | 屬性 |
public var message:ErrorMessage
語言版本: | ActionScript 3.0 |
產品版本: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The ErrorMessage for this event.
rootCause | 屬性 |
rootCause:Object
[唯讀] 語言版本: | ActionScript 3.0 |
產品版本: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Provides access to the root cause of the failure, if one exists. In the case of custom exceptions thrown by a destination, the root cause represents the top level failure that is merely transported by the ErrorMessage.
實作
public function get rootCause():Object
相關 API 元素
MessageFaultEvent | () | 建構函式 |
public function MessageFaultEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, message:ErrorMessage = null)
語言版本: | ActionScript 3.0 |
產品版本: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Constructs an instance of a fault message event for the specified message and fault information.
參數type:String — The type for the MessageAckEvent.
| |
bubbles:Boolean (default = false ) — Specifies whether the event can bubble up the display
list hierarchy.
| |
cancelable:Boolean (default = false ) — Indicates whether the behavior associated with the
event can be prevented.
| |
message:ErrorMessage (default = null ) — The ErrorMessage associated with the fault.
|
clone | () | 方法 |
createEvent | () | 方法 |
public static function createEvent(msg:ErrorMessage):MessageFaultEvent
語言版本: | ActionScript 3.0 |
產品版本: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Utility method to create a new MessageFaultEvent that doesn't bubble and is not cancelable.
參數
msg:ErrorMessage — The ErrorMessage associated with the fault.
|
MessageFaultEvent — New MessageFaultEvent.
|
toString | () | 方法 |
FAULT | 常數 |
public static const FAULT:String = "fault"
語言版本: | ActionScript 3.0 |
產品版本: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The FAULT event type; dispatched for a message fault.
The value of this constant is "fault"
.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
faultCode | Provides destination-specific details of the failure. |
faultDetail | Provides access to the destination-specific reason for the failure. |
faultString | Provides access to the underlying reason for the failure if the channel did not raise the failure itself. |
message | The ErrorMessage for this event. |
rootCause | Provides access to the underlying reason for the failure, if one exists. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
Tue Jun 12 2018, 03:47 PM Z