套件 | mx.effects.effectClasses |
類別 | public class TweenEffectInstance |
繼承 | TweenEffectInstance EffectInstance EventDispatcher Object |
子類別 | AnimatePropertyInstance, BlurInstance, DissolveInstance, FadeInstance, GlowInstance, MoveInstance, PauseInstance, ResizeInstance, RotateInstance, SeriesEffectInstance, ZoomInstance |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
更多範例
相關 API 元素
屬性 | 定義自 | ||
---|---|---|---|
className : String [唯讀]
The name of the effect class, such as "FadeInstance". | EffectInstance | ||
constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | ||
duration : Number
The duration of the effect, in milliseconds. | EffectInstance | ||
easingFunction : Function
The easing function for the animation. | TweenEffectInstance | ||
effect : IEffect
The IEffect object that created this IEffectInstance object. | EffectInstance | ||
effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target
list-based control of a data effect. | EffectInstance | ||
hideFocusRing : Boolean
Determines whether the effect should hide
the focus ring when starting the effect. | EffectInstance | ||
playheadTime : Number [覆寫]
Current time position of the effect. | TweenEffectInstance | ||
propertyChanges : PropertyChanges
Specifies the PropertyChanges object containing
the start and end values for the set of properties
relevant to the effect's targets. | EffectInstance | ||
repeatCount : int
Number of times to repeat the effect. | EffectInstance | ||
repeatDelay : int
Amount of time, in milliseconds,
to wait before repeating the effect. | EffectInstance | ||
startDelay : int
Amount of time, in milliseconds,
to wait before starting the effect. | EffectInstance | ||
suspendBackgroundProcessing : Boolean
If true, blocks all background processing
while the effect is playing. | EffectInstance | ||
target : Object
The UIComponent object to which this effect is applied. | EffectInstance | ||
triggerEvent : Event
The event, if any, which triggered the playing of the effect. | EffectInstance | ||
tween : mx.effects:Tween
The Tween object, which determines the animation. | TweenEffectInstance |
方法 | 定義自 | ||
---|---|---|---|
TweenEffectInstance(target:Object)
Constructor. | TweenEffectInstance | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | ||
會將事件傳送到事件流程。 | EventDispatcher | ||
[覆寫]
Interrupts an effect that is currently playing,
and immediately jumps to the end of the effect. | TweenEffectInstance | ||
Called by the end() method when the effect
finishes playing. | EffectInstance | ||
Called after each iteration of a repeated effect finishes playing. | EffectInstance | ||
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | ||
指出物件是否有已定義的指定屬性。 | Object | ||
This method is called if the effect was triggered by the EffectManager. | EffectInstance | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
Callback method that is called when the target should be updated
by the effect for the last time. | TweenEffectInstance | ||
Callback method that is called when the target should be updated
by the effect. | TweenEffectInstance | ||
Pauses the effect until you call the resume() method. | EffectInstance | ||
Plays the effect instance on the target. | EffectInstance | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | ||
Resumes the effect after it has been paused
by a call to the pause() method. | EffectInstance | ||
Plays the effect in reverse, starting from
the current position of the effect. | EffectInstance | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
Plays the effect instance on the target after the
startDelay period has elapsed. | EffectInstance | ||
Stops the effect, leaving the target in its current state. | EffectInstance | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
會傳回指定之物件的字串形式。 | Object | ||
會傳回指定之物件的基本值。 | Object | ||
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher |
方法 | 定義自 | ||
---|---|---|---|
createTween(listener:Object, startValue:Object, endValue:Object, duration:Number = -1, minFps:Number = -1):mx.effects:Tween
Creates a Tween instance,
assigns it the start, end, and duration values. | TweenEffectInstance |
easingFunction | 屬性 |
public var easingFunction:Function
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The easing function for the animation. By default, effects use the same easing function as the TweenEffect class.
相關 API 元素
playheadTime | 屬性 |
playheadTime:Number
[覆寫] 語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Current time position of the effect.
This property has a value between 0 and the total duration,
which includes the Effect's startDelay
,
repeatCount
, and repeatDelay
.
實作
override public function get playheadTime():Number
override public function set playheadTime(value:Number):void
tween | 屬性 |
public var tween:mx.effects:Tween
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
The Tween object, which determines the animation.
To create an effect, you must create a Tween instance
in the override of the EffectInstance.play()
method
and assign it to the tween
property.
Use the createTween()
method to create your Tween object.
TweenEffectInstance | () | 建構函式 |
createTween | () | 方法 |
protected function createTween(listener:Object, startValue:Object, endValue:Object, duration:Number = -1, minFps:Number = -1):mx.effects:Tween
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Creates a Tween instance,
assigns it the start, end, and duration values. If an easing function has
been specified, then it is assigned to the Tween instance. The Tween instance is assigned
event listeners for the TweenEvents: tweenStart
, tweenUpdate
,
and tweenEnd
.
Typically, you call this method from your override of
the EffectInstance.play()
method
which effectively starts the animation timer.
參數
listener:Object — Object that is notified at each interval
of the animation. You typically pass the this
keyword as the value.
The listener must define the
onTweenUpdate() method and optionally the
onTweenEnd() method.
The onTweenUpdate() method is invoked for each interval of the animation,
and the onTweenEnd() method is invoked just after the animation finishes.
| |
startValue:Object — Initial value(s) of the animation.
Either a number or an Array of numbers.
If a number is passed, the Tween interpolates
between this number and the number passed
in the endValue parameter.
If an Array of numbers is passed,
each number in the Array is interpolated.
| |
endValue:Object — Final value(s) of the animation.
The type of this argument must match the startValue
parameter.
| |
duration:Number (default = -1 ) — Duration of the animation, in milliseconds.
| |
minFps:Number (default = -1 ) — Minimum number of times that the
onTweenUpdate() method should be called every second.
The tween code tries to call the onTweenUpdate()
method as frequently as possible (up to 100 times per second).
However, if the frequency falls below minFps ,
the duration of the animation automatically increases.
As a result, an animation that temporarily freezes
(because it is not getting any CPU cycles) begins again
where it left off, instead of suddenly jumping ahead.
|
mx.effects:Tween — The newly created Tween instance.
|
end | () | 方法 |
override public function end():void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Interrupts an effect that is currently playing,
and immediately jumps to the end of the effect.
Calls the Tween.endTween()
method
on the tween
property.
This method implements the method of the superclass.
If you create a subclass of TweenEffectInstance, you can optionally override this method.
The effect dispatches the effectEnd
event.
相關 API 元素
onTweenEnd | () | 方法 |
public function onTweenEnd(value:Object):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Callback method that is called when the target should be updated
by the effect for the last time.
The Tween class passes Tween.endValue
as the value
of the value
argument.
The value
argument can be either a Number
or an Array of Numbers.
Overriding this function is optional.
You must also call the super version of this method
from the end of your override, super.onTweenEnd(val)
,
after your logic.
參數
value:Object — The value of the value argument
is an interpolated value determined by the
Tween.startValue property,
Tween.endValue property, and interpolation function
specified by the implementation of the effect in its
play() method.
The play() method uses these values to create
a Tween object that plays the effect over a time period.
The value argument can be either a Number
or an Array of Numbers.
|
onTweenUpdate | () | 方法 |
public function onTweenUpdate(value:Object):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Callback method that is called when the target should be updated
by the effect.
The Tween class uses the easing function and the
Tween.startValue
, Tween.endValue
and Tween.duration
properties to calculate
the value of the value
argument.
The value
argument can be either a Number
or an Array of Numbers.
All subclasses must override this method. It is not necessary to call the super version of this function when overriding this method.
參數
value:Object — The value of the value argument
is an interpolated value determined by the
Tween.startValue property,
Tween.endValue property, and interpolation function
specified by the implementation of the effect in its
play() method.
The play() method uses these values to create
a Tween object that plays the effect over a time period.
The value argument can be either a Number
or an Array of Numbers.
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Tue Jun 12 2018, 03:47 PM Z