| 套件 | mx.effects.effectClasses | 
| 類別 | public class TweenEffectInstance | 
| 繼承 | TweenEffectInstance    EffectInstance   EventDispatcher   Object | 
| 子類別 | AnimatePropertyInstance, BlurInstance, DissolveInstance, FadeInstance, GlowInstance, MoveInstance, PauseInstance, ResizeInstance, RotateInstance, SeriesEffectInstance, ZoomInstance | 
| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
更多範例
相關 API 元素
| 屬性 | 定義自 | ||
|---|---|---|---|
![]()  | className : String [唯讀] 
      The name of the effect class, such as "FadeInstance".  | EffectInstance | |
![]()  | constructor : Object 
	 類別物件的參照或是特定物件實體的建構函數。  | Object | |
![]()  | duration : Number  
      The duration of the effect, in milliseconds.  | EffectInstance | |
| easingFunction : Function 
	  The easing function for the animation.  | TweenEffectInstance | ||
![]()  | effect : IEffect 
      The IEffect object that created this IEffectInstance object.  | EffectInstance | |
![]()  | effectTargetHost : mx.effects:IEffectTargetHost 
      A property that lets you access the target
      list-based control of a data effect.  | EffectInstance | |
![]()  | hideFocusRing : Boolean 
      Determines whether the effect should hide
      the focus ring when starting the effect.  | EffectInstance | |
| playheadTime : Number [覆寫] 
	  
      Current time position of the effect.  | TweenEffectInstance | ||
![]()  | propertyChanges : PropertyChanges 
      Specifies the PropertyChanges object containing
      the start and end values for the set of properties
      relevant to the effect's targets.  | EffectInstance | |
![]()  | repeatCount : int 
      Number of times to repeat the effect.  | EffectInstance | |
![]()  | repeatDelay : int 
      Amount of time, in milliseconds,
      to wait before repeating the effect.  | EffectInstance | |
![]()  | startDelay : int 
      Amount of time, in milliseconds,
      to wait before starting the effect.  | EffectInstance | |
![]()  | suspendBackgroundProcessing : Boolean 
      If true, blocks all background processing
      while the effect is playing.  | EffectInstance | |
![]()  | target : Object 
      The UIComponent object to which this effect is applied.  | EffectInstance | |
![]()  | triggerEvent : Event 
      The event, if any, which triggered the playing of the effect.  | EffectInstance | |
| tween : mx.effects:Tween 
	  The Tween object, which determines the animation.  | TweenEffectInstance | ||
| 方法 | 定義自 | ||
|---|---|---|---|
TweenEffectInstance(target:Object) 
	  Constructor.  | TweenEffectInstance | ||
![]()  | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void 
	會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。  | EventDispatcher | |
![]()  | 
	會將事件傳送到事件流程。  | EventDispatcher | |
[覆寫] 
	  Interrupts an effect that is currently playing,
	  and immediately jumps to the end of the effect.  | TweenEffectInstance | ||
![]()  | 
      Called by the end() method when the effect
      finishes playing.  | EffectInstance | |
![]()  | 
      Called after each iteration of a repeated effect finishes playing.  | EffectInstance | |
![]()  | 
	會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。  | EventDispatcher | |
![]()  | 
	 指出物件是否有已定義的指定屬性。  | Object | |
![]()  | 
      This method is called if the effect was triggered by the EffectManager.  | EffectInstance | |
![]()  | 
	 指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。  | Object | |
 
	  Callback method that is called when the target should be updated
	  by the effect for the last time.  | TweenEffectInstance | ||
 
	  Callback method that is called when the target should be updated
	  by the effect.  | TweenEffectInstance | ||
![]()  | 
      Pauses the effect until you call the resume() method.  | EffectInstance | |
![]()  | 
      Plays the effect instance on the target.  | EffectInstance | |
![]()  | 
	 指出指定的屬性是否存在,以及是否可列舉。  | Object | |
![]()  | 
	會從 EventDispatcher 物件移除偵聽程式。  | EventDispatcher | |
![]()  | 
      Resumes the effect after it has been paused 
      by a call to the pause() method.  | EffectInstance | |
![]()  | 
      Plays the effect in reverse, starting from
      the current position of the effect.  | EffectInstance | |
![]()  | 
     為迴圈作業設定動態屬性的可用性。  | Object | |
![]()  | 
      Plays the effect instance on the target after the
      startDelay period has elapsed.  | EffectInstance | |
![]()  | 
      Stops the effect, leaving the target in its current state.  | EffectInstance | |
![]()  | 
	 傳回代表此物件的字串,根據地區特定慣例進行格式化。  | Object | |
![]()  | 
	 會傳回指定之物件的字串形式。  | Object | |
![]()  | 
	 會傳回指定之物件的基本值。  | Object | |
![]()  | 
	檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。  | EventDispatcher | |
| 方法 | 定義自 | ||
|---|---|---|---|
createTween(listener:Object, startValue:Object, endValue:Object, duration:Number = -1, minFps:Number = -1):mx.effects:Tween 
	  Creates a Tween instance,
	  assigns it the start, end, and duration values.  | TweenEffectInstance | ||
easingFunction | 屬性 | 
public var easingFunction:Function| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
The easing function for the animation. By default, effects use the same easing function as the TweenEffect class.
相關 API 元素
playheadTime | 屬性 | 
playheadTime:Number[覆寫] | 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
	  
      Current time position of the effect.
      This property has a value between 0 and the total duration, 
      which includes the Effect's startDelay, 
      repeatCount, and repeatDelay.
      
      
實作
    override public function get playheadTime():Number    override public function set playheadTime(value:Number):voidtween | 屬性 | 
public var tween:mx.effects:Tween| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
	  The Tween object, which determines the animation.
	  To create an effect, you must create a Tween instance
	  in the override of the EffectInstance.play() method
	  and assign it to the tween property. 
	  Use the createTween() method to create your Tween object.
	  
	  
TweenEffectInstance | () | 建構函式 | 
createTween | () | 方法 | 
 protected function createTween(listener:Object, startValue:Object, endValue:Object, duration:Number = -1, minFps:Number = -1):mx.effects:Tween| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
	  Creates a Tween instance,
	  assigns it the start, end, and duration values. If an easing function has 
	  been specified, then it is assigned to the Tween instance. The Tween instance is assigned 
	  event listeners for the TweenEvents: tweenStart, tweenUpdate, 
	  and tweenEnd.
	  Typically, you call this method from your override of 
	  the EffectInstance.play() method 
	  which effectively starts the animation timer. 
	 
	  
參數
listener:Object — Object that is notified at each interval
	  of the animation. You typically pass the this 
	  keyword as the value.
	  The listener must define the 
	  onTweenUpdate() method and optionally the  
	  onTweenEnd() method.
	  The onTweenUpdate() method is invoked for each interval of the animation,
	  and the onTweenEnd() method is invoked just after the animation finishes.
	 
	   | |
startValue:Object — Initial value(s) of the animation.
	  Either a number or an Array of numbers.
	  If a number is passed, the Tween interpolates
	  between this number and the number passed
	  in the endValue parameter.
	  If an Array of numbers is passed, 
	  each number in the Array is interpolated.
	 
	   | |
endValue:Object — Final value(s) of the animation.
	  The type of this argument must match the startValue
	  parameter.
	 
	   | |
duration:Number (default = -1) — Duration of the animation, in milliseconds.
	 
	   | |
minFps:Number (default = -1) — Minimum number of times that the
	  onTweenUpdate() method should be called every second.
	  The tween code tries to call the onTweenUpdate()
	  method as frequently as possible (up to 100 times per second).
	  However, if the frequency falls below minFps, 
	  the duration of the animation automatically increases.
	  As a result, an animation that temporarily freezes
	  (because it is not getting any CPU cycles) begins again
	  where it left off, instead of suddenly jumping ahead. 
	 
	   | 
mx.effects:Tween — The newly created Tween instance.
	  
	   | 
end | () | 方法 | 
override public function end():void| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
	  Interrupts an effect that is currently playing,
	  and immediately jumps to the end of the effect.
	  Calls the Tween.endTween() method
	  on the tween property. 
      This method implements the method of the superclass. 
	 
	  
If you create a subclass of TweenEffectInstance, you can optionally override this method.
The effect dispatches the effectEnd event.
相關 API 元素
onTweenEnd | () | 方法 | 
 public function onTweenEnd(value:Object):void| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
 
	  Callback method that is called when the target should be updated
	  by the effect for the last time. 
	  The Tween class passes Tween.endValue as the value 
	  of the value argument. 
	  The value argument can be either a Number
	  or an Array of Numbers. 
	 
	  
Overriding this function is optional. 
	  You must also call the super version of this method
	  from the end of your override, super.onTweenEnd(val),
	  after your logic.
參數
value:Object — The value of the value argument
	  is an interpolated value determined by the
	  Tween.startValue property, 
	  Tween.endValue property, and interpolation function 
	  specified by the implementation of the effect in its 
	  play() method.
	  The play() method  uses these values to create
	  a Tween object that plays the effect over a time period. 
      The value argument can be either a Number
	  or an Array of Numbers. 
	  
	   | 
onTweenUpdate | () | 方法 | 
 public function onTweenUpdate(value:Object):void| 語言版本: | ActionScript 3.0 | 
| 產品版本: | Flex 3 | 
| 執行階段版本: | Flash Player 9, AIR 1.1 | 
 
	  Callback method that is called when the target should be updated
	  by the effect.
	  The Tween class uses the easing function and the
	  Tween.startValue, Tween.endValue
	  and Tween.duration properties to calculate
	  the value of the value argument.
	  The value argument can be either a Number
	  or an Array of Numbers. 
	 
	  
All subclasses must override this method. It is not necessary to call the super version of this function when overriding this method.
參數
value:Object — The value of the value argument
	  is an interpolated value determined by the
	  Tween.startValue property,
	  Tween.endValue property, and interpolation function 
	  specified by the implementation of the effect in its 
	  play() method.
	  The play() method uses these values to create
	  a Tween object that plays the effect over a time period.
	  The value argument can be either a Number
	  or an Array of Numbers. 
	  
	   | 
Tue Jun 12 2018, 03:47 PM Z
 
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