套件 | com.adobe.icc.editors.model |
類別 | public class LetterModel |
繼承 | LetterModel AssetModel EventDispatcher Object |
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
屬性 | 定義自 | ||
---|---|---|---|
activeEndDate : Date
The activeEndDate of the underlying value object. | AssetModel | ||
activeStartDate : Date
The activeStartDate date of the underlying value object. | AssetModel | ||
assignments : IList
The consolidated list of variable and field assignments of this letter. | LetterModel | ||
category : Category
The Category of the underlying value object. | AssetModel | ||
comment : String
The comment of the underlying value object. | AssetModel | ||
constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | ||
crxVersion : String
The crx version of the underlying value object. | AssetModel | ||
dataDictionary : DataDictionary
The typed DataDictionary object being used by this module. | LetterModel | ||
dataDictionaryName : String
The name of the data dictionary being used by this module. | LetterModel | ||
dataDictRegistryService : DataDictionaryRegistryService [靜態]
The infrastructure service for data dictionary mainly used internally for
fetching data dictionary objects. | LetterModel | ||
description : String
The description of the underlying value object. | AssetModel | ||
extendedProperties : Object
The extended properties of the underlying value object. | AssetModel | ||
fields : IList [唯讀]
Returns the list of fields in the base layout and all the container layouts. | LetterModel | ||
id : String
The GUID of the underlying value object. | AssetModel | ||
isNew : Boolean
Indicates if this Asset is new. | AssetModel | ||
lastChangeBy : String
The lastChangeBy property of the underlying value object. | AssetModel | ||
layout : LayoutModel
The domain object of the layout associated with this letter. | LetterModel | ||
modules : IList [唯讀]
The list of data modules being referred in this letter. | LetterModel | ||
name : String
The name of the underlying value object. | AssetModel | ||
postProcess : String
The postprocess to be executed. | LetterModel | ||
service : ILetterService [靜態]
The letter service instance that is used for saving/retrieving the letter
on the server. | LetterModel | ||
state : int
The state of the underlying value object. | AssetModel | ||
staticEventDispatcher : IEventDispatcher [靜態] [唯讀] | LetterModel | ||
subCategory : Category
The Sub-Category of the underlying value object. | AssetModel | ||
targetAreaAssignments : IList
The list of target area assignments in this Letter. | LetterModel | ||
testDataFile : FileModel
The test data file that supplies the preview data. | LetterModel | ||
version : int
The version of the underlying value object. | AssetModel | ||
vo : *
The value object which this asset domain object is built atop. | AssetModel |
方法 | 定義自 | ||
---|---|---|---|
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | ||
Creates a copy of the domain object. | LetterModel | ||
[靜態]
Creates the domain object from the corresponding value object. | LetterModel | ||
會將事件傳送到事件流程。 | EventDispatcher | ||
Returns the target area assignment domain object for the passed target area. | LetterModel | ||
Returns the list of variables being referred in this letter. | LetterModel | ||
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | ||
指出物件是否有已定義的指定屬性。 | Object | ||
Indicates whether the data dictionary defined for this letter has been referred in
any of the assignments. | LetterModel | ||
The function indicates whether data dictionary is referenced in the nested layout. | LetterModel | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | ||
Resets all the assignment lists in this Letter. | LetterModel | ||
[覆寫]
Saves the underlying value object on the server. | LetterModel | ||
Sets the data dictionary name to the one specified and also fetches the corresponding
DataDictionary object from the server. | LetterModel | ||
[靜態]
This method lets you inject a custom implementation of the infrastructure data dictionary service. | LetterModel | ||
Sets the layout for this letter. | LetterModel | ||
[靜態]
This method lets you inject a custom implementation of the infrastructure letter service. | LetterModel | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
會傳回指定之物件的字串形式。 | Object | ||
會傳回指定之物件的基本值。 | Object | ||
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher |
方法 | 定義自 | ||
---|---|---|---|
Fetches the data dictionary corresponding to the name specified. | LetterModel |
事件 | 摘要 | 定義自 | ||
---|---|---|---|---|
[廣播事件] 當 Flash Player 或 AIR 應用程式取得作業系統焦點並成為作用中時傳送。 | EventDispatcher | |||
[廣播事件] 當 Flash Player 或 AIR 應用程式失去作業系統焦點並成為非作用中時傳送。 | EventDispatcher | |||
Dispatched when the letter has been completely fetched from the server. | LetterModel | |||
Dispatched when a module assignment is added to any of the target area assignments. | LetterModel | |||
Dispatched when a module assignment is removed from any of the target area assignments. | LetterModel | |||
Dispatched when the letter is successfully saved. | LetterModel | |||
Dispatched when a fault occurs while saving the letter. | LetterModel | |||
Dispatched when the current letter is requested for save. | LetterModel |
assignments | 屬性 |
assignments:IList
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The consolidated list of variable and field assignments of this letter.
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 assignmentsChange
事件。
實作
public function get assignments():IList
public function set assignments(value:IList):void
dataDictionary | 屬性 |
dataDictionary:DataDictionary
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The typed DataDictionary
object being used by this module.
Assigning a value to this property updated the dataDictionaryName
as well but not the other way round.
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 ddChange
事件。
實作
public function get dataDictionary():DataDictionary
public function set dataDictionary(value:DataDictionary):void
dataDictionaryName | 屬性 |
dataDictionaryName:String
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The name of the data dictionary being used by this module.
Merely setting this property wouldn't cause the dataDictionary
to be retrieved. If the dataDictionary
needs to be updated,
setDataDictionaryName()
method must be used instead.
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 ddNameChange
事件。
實作
public function get dataDictionaryName():String
public function set dataDictionaryName(value:String):void
相關 API 元素
dataDictRegistryService | 屬性 |
dataDictRegistryService:DataDictionaryRegistryService
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The infrastructure service for data dictionary mainly used internally for fetching data dictionary objects.
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 propertyChange
事件。
實作
public static function get dataDictRegistryService():DataDictionaryRegistryService
public static function set dataDictRegistryService(value:DataDictionaryRegistryService):void
fields | 屬性 |
layout | 屬性 |
layout:LayoutModel
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The domain object of the layout associated with this letter.
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 propertyChange
事件。
實作
public function get layout():LayoutModel
public function set layout(value:LayoutModel):void
modules | 屬性 |
postProcess | 屬性 |
service | 屬性 |
service:ILetterService
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The letter service instance that is used for saving/retrieving the letter on the server. This service is internally invoked by the LetterModel class for performing CRUD operations.
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 propertyChange
事件。
實作
public static function get service():ILetterService
public static function set service(value:ILetterService):void
staticEventDispatcher | 屬性 |
staticEventDispatcher:IEventDispatcher
[唯讀] 實作
public static function get staticEventDispatcher():IEventDispatcher
targetAreaAssignments | 屬性 |
targetAreaAssignments:IList
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The list of target area assignments in this Letter.
此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 targetAreaAssignmentsChange
事件。
實作
public function get targetAreaAssignments():IList
public function set targetAreaAssignments(value:IList):void
testDataFile | 屬性 |
copy | () | 方法 |
public function copy():LetterModel
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Creates a copy of the domain object.
Note that this is different than cloning via ObjectUtil.copy() since a "copied" object needs to be saved via a specific server api.
傳回值LetterModel — A copy of current domain object.
|
createFromVO | () | 方法 |
public static function createFromVO(letterVO:Letter, fetchFromServer:Boolean = true):LetterModel
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Creates the domain object from the corresponding value object.
Value Objects are pure data entities mostly acting as parameters
to the server apis. Domain objects are build atop to provide more
meaningful business data and behavior thereby enabling faster and
convenient UI view development.
In some cases, the value objects could be shallow; for instance when
obtained via Data Services. The complete value object could be requested
by passing the fetchFromServer
flag as true. In that case, the
value object is obtained from the server via remoting call and the domain object
shapes accordingly as the server response arrives.
參數
letterVO:Letter — The value object of the type Letter
| |
fetchFromServer:Boolean (default = true ) — Flag to indicate if the complete value object should be obtained from the server
|
LetterModel — The Letter domain object corresponding the passed letter value object.
|
fetchDataDictionary | () | 方法 |
protected function fetchDataDictionary():void
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Fetches the data dictionary corresponding to the name specified.
getTargetAreaAssignment | () | 方法 |
public function getTargetAreaAssignment(area:*):com.adobe.icc.editors.model:TargetAreaAssignmentModel
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Returns the target area assignment domain object for the passed target area.
參數
area:* — The target area
|
com.adobe.icc.editors.model:TargetAreaAssignmentModel — The target area assignment domain object
|
getVariables | () | 方法 |
public function getVariables():IList
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Returns the list of variables being referred in this letter. This is a consolidated list of all the variables from all the referred modules.
傳回值IList — The list of variables being referred in this letter
|
isDDReferenced | () | 方法 |
public function isDDReferenced():Boolean
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Indicates whether the data dictionary defined for this letter has been referred in any of the assignments.
傳回值Boolean — true, if the data dictionary is referred. false, otherwise.
|
isDDReferencedInNestedLayouts | () | 方法 |
public function isDDReferencedInNestedLayouts(targetAreaAssignments:IList):Boolean
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 10.0 |
執行階段版本: | AIR (unsupported), Flash Player 10.2 |
The function indicates whether data dictionary is referenced in the nested layout.
參數
targetAreaAssignments:IList — list of target area assignments
|
Boolean — flag indicating whether data dictionary is referenced in the nested layout.
|
resetAssignmentLists | () | 方法 |
public function resetAssignmentLists(layout:LayoutModel):void
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Resets all the assignment lists in this Letter.
參數
layout:LayoutModel — Layout Model
|
save | () | 方法 |
override public function save():void
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Saves the underlying value object on the server.
Under the hood, separate calls are required for creating a new asset and copying or copying an existing one.
The save() method internally invokes the relevant server calls
on the basis of its current state. The domain object
constructed from the createFromVO()
method would invoke
the "update" api, the domain object starightaway instantiated
on the client would inoke the "create" module api and the domain object
obtained by the copy()
method would internally call "copy api".
Invoking the save()
implicitly invokes the validate()
method to perform the necessary client side validations. Only when the client side
validations are successful, is the actual save() call made. A save() method wouldn't
proceed past the validation stage unless the object's state is made valid via user
input or otherwise.
setDataDictionaryName | () | 方法 |
public function setDataDictionaryName(ddName:String, fetchDataDictionary:Boolean = true):void
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Sets the data dictionary name to the one specified and also fetches the corresponding DataDictionary object from the server.
參數
ddName:String — Name of the data dictionary
| |
fetchDataDictionary:Boolean (default = true ) — flag to indicate if the corresponding data dictionary object
needs to be fetched from the server.
|
setDataDictRegistryService | () | 方法 |
public static function setDataDictRegistryService(value:DataDictionaryRegistryService):void
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
This method lets you inject a custom implementation of the infrastructure data dictionary service.
By default, the class DataDictionaryRegistryServiceImpl
is used as the infrastructure service.
參數
value:DataDictionaryRegistryService — An implementation for DataDictionaryRegistryService.
|
setLayout | () | 方法 |
public function setLayout(layout:LayoutModel, resetAssignments:Boolean = true):void
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Sets the layout for this letter.
參數
layout:LayoutModel — The domain object of the layout that needs to be associated with this Letter
| |
resetAssignments:Boolean (default = true ) — Whether the various assignment lists should be reset or not.
|
setLetterService | () | 方法 |
public static function setLetterService(value:ILetterService):void
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
This method lets you inject a custom implementation of the infrastructure letter service.
By default, the class LetterServiceDelegate
is used as the infrastructure service.
參數
value:ILetterService — An implementation for ILetterService.
|
fetchComplete | 事件 |
flash.events.Event
屬性 Event.type =
flash.events.Event
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Dispatched when the letter has been completely fetched from the server.
moduleAssignmentAdd | 事件 |
flash.events.Event
屬性 Event.type =
flash.events.Event
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Dispatched when a module assignment is added to any of the target area assignments.
moduleAssignmentRemove | 事件 |
flash.events.Event
屬性 Event.type =
flash.events.Event
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Dispatched when a module assignment is removed from any of the target area assignments.
saveComplete | 事件 |
com.adobe.icc.editors.events.AssetEvent
屬性 AssetEvent.type =
com.adobe.icc.editors.events.AssetEvent.SAVE_COMPLETE
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Dispatched when the letter is successfully saved.
TheAssetEvent.SAVE_COMPLETE
constant defines the value of the
type
property of the event object for a saveComplete
event.
The saveComplete
event is dispatched when the domain object has been
successfully saved on the server. Unlike the saving
event, this is dispatched
in an aysnchronous manner only after the server has responded with a result for the save api
call.
This event can be used to stop UI animations indicating "save in progress" or to popup an info box indicating save success.
saveFault | 事件 |
com.adobe.icc.editors.events.AssetEvent
屬性 AssetEvent.type =
com.adobe.icc.editors.events.AssetEvent.SAVE_FAULT
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Dispatched when a fault occurs while saving the letter.
TheAssetEvent.SAVE_FAULT
constant defines the value of the
type
property of the event object for a saveFault
event.
The saveFault
event is dispatched when the server reports an error while
saving the asset on the server. Unlike the saving
event, this is dispatched
in an aysnchronous manner only after the server has responded with a result for the save api
call.
When this event is dispatched, the fault
property contains the fault object
encapsulating the error sent by the server. The fault
property can be used to
determine the faultCode and show an error message accordingly.
This event can be used to stop UI animations indicating "save in progress" or to popup an info box indicating save success.
saving | 事件 |
com.adobe.icc.editors.events.AssetEvent
屬性 AssetEvent.type =
com.adobe.icc.editors.events.AssetEvent.SAVING
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 9.5 |
執行階段版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Dispatched when the current letter is requested for save. This event, being bubbling in nature, can be leveraged by the UI to display a progress bar or animation to indicate the save progress.
TheAssetEvent.SAVING
constant defines the value of the
type
property of the event object for a saving
event.
The saving
event is dispatched when the save() method has been
called on the domain object. This event is dispatched before any server api
is invoked but after the domain client validations are complete. This is because
the actual save starts once the client validations are complete.
This event can be used to start a UI animation indicating "save in progress".
Tue Jun 12 2018, 03:47 PM Z