包 | lc.foundation.util |
类 | public class CompositeMessage |
继承 | CompositeMessage ![]() ![]() |
语言版本: | ActionScript 3.0 |
产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
CompositeMessage
class encapsulates a composite message.
A composite message is a message that has nested messages. The general format
is [top-level identifer]/[next level identifier]/.../[most specific identifer]
.
For example, the message identifier of such a message can be "ALC-WKS-123-456" or
"ALC-XYZ-432-321" or "X754RT3". Most message identifiers are Workspace identifiers
of the form ALC-XYZ-123-456; however, there may also be identifiers from other
technologies and in different formats.
Use the CompositeMessage
class for nested error messages.
公共方法
方法 | 由以下参数定义 | ||
---|---|---|---|
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | Message | |
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Dispatches an event into the event flow. | Message | |
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Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | Message | |
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表示对象是否已经定义了指定的属性。 | Object | |
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表示 Object 类的实例是否在指定为参数的对象的原型链中。 | Object | |
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表示指定的属性是否存在、是否可枚举。 | Object | |
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Removes a listener from the EventDispatcher object. | Message | |
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设置循环操作动态属性的可用性。 | Object | |
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返回此对象的字符串表示形式,其格式设置遵守区域设置特定的约定。 | Object | |
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返回指定对象的字符串表示形式。 | Object | |
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返回指定对象的原始值。 | Object | |
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Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. | Message |
Tue Jun 12 2018, 11:04 AM Z