包 | com.adobe.gravity.utility.async |
类 | public class Token |
继承 | Token Object |
实现 | IToken |
语言版本: | ActionScript 3.0 |
产品版本: | Adobe Digital Enterprise Platform Experience Services - Client Component Framework 10 |
运行时版本: | AIR 1.1, Flash Player 9 |
Success handlers take an arbitrary number of parameters. The number and type of the parameters depend on the API that returns the token; the API documentation will generally indicate what to expect. Fault handlers must take a single parameter of type Error.
公共方法
方法 | 由以下参数定义 | ||
---|---|---|---|
Token()
Constructor. | Token | ||
Add a handler to be called if the operation fails. | Token | ||
Add a handler to be called if the operation succeeds. | Token | ||
Call all the fault handlers with the provided error object. | Token | ||
Call all the fault handlers with an Error created from the provided ErrorEvent object. | Token | ||
Call all the success handlers with the provided parameters. | Token | ||
表示对象是否已经定义了指定的属性。 | Object | ||
表示 Object 类的实例是否在指定为参数的对象的原型链中。 | Object | ||
表示指定的属性是否存在、是否可枚举。 | Object | ||
Remove a fault handler. | Token | ||
Remove a success handler. | Token | ||
设置循环操作动态属性的可用性。 | Object | ||
返回此对象的字符串表示形式,其格式设置遵守区域设置特定的约定。 | Object | ||
返回指定对象的字符串表示形式。 | Object | ||
返回指定对象的原始值。 | Object |
构造函数详细信息
Token | () | 构造函数 |
public function Token()
语言版本: | ActionScript 3.0 |
产品版本: | Adobe Digital Enterprise Platform Experience Services - Client Component Framework 10 |
运行时版本: | AIR 1.1, Flash Player 9 |
Constructor.
方法详细信息
addFaultHandler | () | 方法 |
public function addFaultHandler(handler:Function, weakReference:Boolean = false):void
语言版本: | ActionScript 3.0 |
产品版本: | Adobe Digital Enterprise Platform Experience Services - Client Component Framework 10 |
运行时版本: | AIR 1.1, Flash Player 9 |
Add a handler to be called if the operation fails.
参数
handler:Function — A function to be called if the operation fails.
| |
weakReference:Boolean (default = false ) — Use a weak reference to hold onto the handler.
|
addSuccessHandler | () | 方法 |
public function addSuccessHandler(handler:Function, weakReference:Boolean = false):void
语言版本: | ActionScript 3.0 |
产品版本: | Adobe Digital Enterprise Platform Experience Services - Client Component Framework 10 |
运行时版本: | AIR 1.1, Flash Player 9 |
Add a handler to be called if the operation succeeds.
参数
handler:Function — A function to be called if the operation succeeds.
| |
weakReference:Boolean (default = false ) — Use a weak reference to hold onto the handler.
|
callFaultHandlers | () | 方法 |
callFaultHandlersViaErrorEvent | () | 方法 |
public function callFaultHandlersViaErrorEvent(errorEvent:ErrorEvent):void
语言版本: | ActionScript 3.0 |
产品版本: | Adobe Digital Enterprise Platform Experience Services - Client Component Framework 10 |
运行时版本: | AIR 1.1, Flash Player 9 |
Call all the fault handlers with an Error created from the provided ErrorEvent object. This is equivalent to
callFaultHandlers(new Error(errorEvent.text));
参数
errorEvent:ErrorEvent — The error event.
|
callSuccessHandlers | () | 方法 |
public function callSuccessHandlers(... params):void
语言版本: | ActionScript 3.0 |
产品版本: | Adobe Digital Enterprise Platform Experience Services - Client Component Framework 10 |
运行时版本: | AIR 1.1, Flash Player 9 |
Call all the success handlers with the provided parameters.
参数
... params — Zero or more parameters to be passed verbatim to any success handlers that have been added.
|
removeFaultHandler | () | 方法 |
removeSuccessHandler | () | 方法 |
Tue Jun 12 2018, 11:04 AM Z