Pakket | spark.effects |
Klasse | public class SetAction |
Overerving | SetAction Effect EventDispatcher Object |
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
The <s:SetAction>
tag
inherits all of the tag attributes of its superclass,
and adds the following tag attributes:
<s:SetAction Properties id="ID" property="" value="" />
Verwante API-elementen
Openbare eigenschappen
Eigenschap | Gedefinieerd door | ||
---|---|---|---|
className : String [alleen-lezen]
The name of the effect class, such as "Fade". | Effect | ||
constructor : Object
Verwijzing naar het klasseobject of de constructorfunctie van een bepaalde objectinstantie. | Object | ||
customFilter : mx.effects:EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect. | Effect | ||
effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control
of a data effect. | Effect | ||
filter : String
Specifies an algorithm for filtering targets for an effect. | Effect | ||
hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect. | Effect | ||
instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class. | Effect | ||
isPlaying : Boolean [alleen-lezen]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are. | Effect | ||
perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect. | Effect | ||
playheadTime : Number
Current time position of the effect. | Effect | ||
property : String
The name of the property being changed. | SetAction | ||
relevantProperties : Array
An Array of property names to use when performing filtering. | Effect | ||
relevantStyles : Array
An Array of style names to use when performing filtering. | Effect | ||
repeatCount : int = 1
Number of times to repeat the effect. | Effect | ||
repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect. | Effect | ||
startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect. | Effect | ||
suspendBackgroundProcessing : Boolean = false
If true, blocks all background processing
while the effect is playing. | Effect | ||
target : Object
The object to which this effect is applied. | Effect | ||
targets : Array
An Array of objects that are targets for the effect. | Effect | ||
triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager. | Effect | ||
value : *
The new value for the property. | SetAction |
Beschermde eigenschappen
Openbare methoden
Methode | Gedefinieerd door | ||
---|---|---|---|
Constructor. | SetAction | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registreert een gebeurtenislistenerobject bij een object EventDispatcher, zodat de listener een melding van een gebeurtenis ontvangt. | EventDispatcher | ||
Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | ||
Captures the current values of the relevant properties
of an additional set of targets
Flex uses this function when a data change
effect is run.
| Effect | ||
Captures the current values of the relevant properties
on the effect's targets. | Effect | ||
Creates a single effect instance and initializes it. | Effect | ||
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | ||
Removes event listeners from an instance
and removes it from the list of instances. | Effect | ||
Verzendt een gebeurtenis naar de gebeurtenisstroom. | EventDispatcher | ||
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | ||
Returns an Array of Strings, where each String is the name
of a property changed by this effect. | Effect | ||
Controleert of het object EventDispatcher listeners heeft geregistreerd voor een specifiek type gebeurtenis. | EventDispatcher | ||
Geeft aan of voor een object een opgegeven eigenschap is gedefinieerd. | Object | ||
Geeft aan of een instantie van de klasse Object zich in de prototypeketen van het object bevindt dat als parameter is opgegeven. | Object | ||
Pauses the effect until you call the resume() method. | Effect | ||
Begins playing the effect. | Effect | ||
Geeft aan of de opgegeven eigenschap bestaat en kan worden opgesomd. | Object | ||
Verwijdert een listener uit het object EventDispatcher. | EventDispatcher | ||
Resumes the effect after it has been paused
by a call to the pause() method. | Effect | ||
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | ||
Stelt de beschikbaarheid van een dynamische eigenschap voor lusbewerkingen in. | Object | ||
Stops the effect, leaving the effect targets in their current state. | Effect | ||
Geeft de tekenreeksweergave van dit object weer, geformatteerd volgens de locatiespecifieke conventies. | Object | ||
Retourneert een tekenreeksrepresentatie van het opgegeven object. | Object | ||
Retourneert de primitieve waarde van het opgegeven object. | Object | ||
Controleert of een gebeurtenislistener is geregistreerd bij dit object EventDispatcher of een van de voorouders voor het opgegeven type gebeurtenis. | EventDispatcher |
Beschermde methoden
Gebeurtenissen
Eigenschapdetails
property | eigenschap |
public var property:String
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
The name of the property being changed.
value | eigenschap |
public var value:*
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
The new value for the property. When run within a transition and value is not specified, Flex determines the value based on that set by the new view state.
Constructordetails
SetAction | () | Constructor |
Voorbeelden Hoe dit voorbeeld te gebruiken
SetActionEffectExample.mxml
<?xml version="1.0"?> <!-- Simple example to demonstrate the s:SetAction class. --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:mx="library://ns.adobe.com/flex/mx" xmlns:s="library://ns.adobe.com/flex/spark"> <!-- Define one view state, in addition to the base state.--> <s:states> <s:State name="default"/> <s:State name="OneOnly"/> </s:states> <!-- Define Transition array with one Transition object.--> <s:transitions> <s:Transition id="toOneOnly" fromState="*" toState="OneOnly"> <s:Sequence id="t1" targets="{[p2]}"> <s:Wipe direction="left" duration="350"/> <s:SetAction property="visible"/> <s:SetAction property="includeInLayout"/> </s:Sequence> </s:Transition> <s:Transition id="toAnyFromAny" fromState="*" toState="*"> <s:Sequence id="t2" targets="{[p2]}"> <s:SetAction property="includeInLayout"/> <s:SetAction property="visible"/> <s:Wipe direction="right" duration="350"/> </s:Sequence> </s:Transition> </s:transitions> <s:Panel title="SetAction Effect Example" width="75%" height="75%"> <s:layout> <s:VerticalLayout paddingTop="10" paddingLeft="10"/> </s:layout> <s:Panel id="p1" title="One" width="100" height="100"> <s:Label fontSize="24" text="One"/> </s:Panel> <s:Panel id="p2" title="Two" width="100" height="100" visible="true" visible.OneOnly="false" includeInLayout="true" includeInLayout.OneOnly="false"> <s:Label fontSize="24" text="Two"/> </s:Panel> <s:Button id="b1" label="Change state" click="currentState = currentState == 'OneOnly' ? '' : 'OneOnly';"/> </s:Panel> </s:Application>
Wed Jun 13 2018, 11:42 AM Z