Pakket | spark.effects |
Klasse | public class AnimateTransform |
Overerving | AnimateTransform Animate Effect EventDispatcher Object |
Subklassen | AnimateTransform3D, Move, Rotate, Scale |
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
While this combination of multiple transform effects happens internally, it does force certain constraints that should be considered:
- The
transformCenter
for the target object is globally applied to all transform effects on that target, so it should be set to the same value on all targets. - Transform effects ignore repeat parameters, since the effects of any single Transform effect impact all other Transform effects running on the same target. Effects can still be repeated by encapsulating them in a CompositeEffect.
- The subclasses of the AnimateTransform class provide an easy way for simple manipulations of the transform effect, but for full control and fine-grained manipulation of the underlying keyframe times and values, use the AnimateTransform effect directly.
An additional constraint of this effect and its subclasses is that
the target must be of type UIComponent or GraphicElement (or a subclass
of those classes), or any other object which has similarly
defined and implemented transformAround()
and
transformPointToParent()
functions.
This effect is not intended to be used directly, but rather exposes common functionality used by its subclasses. To use transform effects, use the subclass effects (Move, Move3D, Scale, Scale3D, Rotate, and Rotate3D).
MXML-syntaxisMXML-syntaxis verbergenThe <s:AnimateTransform>
tag
inherits all of the tag attributes of its superclass,
and adds the following tag attributes:
<s:AnimateTransform Properties id="ID" applyChangesPostLayout="false" autoCenterTransform="false" transformX="0" transformY="0" transformZ="0" />
Standaard-MXML-eigenschapmotionPaths
Verwante API-elementen
Eigenschap | Gedefinieerd door | ||
---|---|---|---|
applyChangesPostLayout : Boolean
Subclasses of AnimateTransform use this flag to specify
whether the effect changes transform values used by the layout
manager, or whether it changes values used after layout is run. | AnimateTransform | ||
autoCenterTransform : Boolean = false
Specifies whether the transform effect occurs
around the center of the target, (width/2, height/2)
when the effect begins playing. | AnimateTransform | ||
className : String [alleen-lezen]
The name of the effect class, such as "Fade". | Effect | ||
constructor : Object
Verwijzing naar het klasseobject of de constructorfunctie van een bepaalde objectinstantie. | Object | ||
customFilter : mx.effects:EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect. | Effect | ||
disableLayout : Boolean
If true, the effect disables layout on its
targets' parent containers, setting the containers autoLayout
property to false, and also disables any layout constraints on the
target objects. | Animate | ||
duration : Number
Duration of the effect in milliseconds. | Effect | ||
easer : IEaser
The easing behavior for this effect. | Animate | ||
effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control
of a data effect. | Effect | ||
filter : String
Specifies an algorithm for filtering targets for an effect. | Effect | ||
hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect. | Effect | ||
instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class. | Effect | ||
interpolator : IInterpolator
The interpolator used by this effect to calculate values between
the start and end values of a property. | Animate | ||
isPlaying : Boolean [alleen-lezen]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are. | Effect | ||
motionPaths : Vector.<MotionPath>
A Vector of MotionPath objects, each of which holds the
name of a property being animated and the values that the property
takes during the animation. | Animate | ||
perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect. | Effect | ||
playheadTime : Number
Current time position of the effect. | Effect | ||
relevantProperties : Array
An Array of property names to use when performing filtering. | Effect | ||
relevantStyles : Array
An Array of style names to use when performing filtering. | Effect | ||
startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect. | Effect | ||
target : Object
The object to which this effect is applied. | Effect | ||
targets : Array
An Array of objects that are targets for the effect. | Effect | ||
transformX : Number
Sets the x coordinate for the transform center, unless overridden
by the autoCenterTransform property. | AnimateTransform | ||
transformY : Number
Sets the y coordinate for the transform center, unless overridden
by the autoCenterTransform property. | AnimateTransform | ||
transformZ : Number
Sets the z coordinate for the transform center, unless overridden
by the autoCenterTransform property. | AnimateTransform | ||
triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager. | Effect |
Methode | Gedefinieerd door | ||
---|---|---|---|
AnimateTransform(target:Object = null)
Constructor. | AnimateTransform | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registreert een gebeurtenislistenerobject bij een object EventDispatcher, zodat de listener een melding van een gebeurtenis ontvangt. | EventDispatcher | ||
Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | ||
Captures the current values of the relevant properties
of an additional set of targets
Flex uses this function when a data change
effect is run.
| Effect | ||
Captures the current values of the relevant properties
on the effect's targets. | Effect | ||
Creates a single effect instance and initializes it. | Effect | ||
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | ||
Removes event listeners from an instance
and removes it from the list of instances. | Effect | ||
Verzendt een gebeurtenis naar de gebeurtenisstroom. | EventDispatcher | ||
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | ||
Returns an Array of Strings, where each String is the name
of a property changed by this effect. | Effect | ||
Controleert of het object EventDispatcher listeners heeft geregistreerd voor een specifiek type gebeurtenis. | EventDispatcher | ||
Geeft aan of voor een object een opgegeven eigenschap is gedefinieerd. | Object | ||
Geeft aan of een instantie van de klasse Object zich in de prototypeketen van het object bevindt dat als parameter is opgegeven. | Object | ||
Pauses the effect until you call the resume() method. | Effect | ||
Begins playing the effect. | Effect | ||
Geeft aan of de opgegeven eigenschap bestaat en kan worden opgesomd. | Object | ||
Verwijdert een listener uit het object EventDispatcher. | EventDispatcher | ||
Resumes the effect after it has been paused
by a call to the pause() method. | Effect | ||
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | ||
Stelt de beschikbaarheid van een dynamische eigenschap voor lusbewerkingen in. | Object | ||
Stops the effect, leaving the effect targets in their current state. | Effect | ||
Geeft de tekenreeksweergave van dit object weer, geformatteerd volgens de locatiespecifieke conventies. | Object | ||
Retourneert een tekenreeksrepresentatie van het opgegeven object. | Object | ||
Retourneert de primitieve waarde van het opgegeven object. | Object | ||
Controleert of een gebeurtenislistener is geregistreerd bij dit object EventDispatcher of een van de voorouders voor het opgegeven type gebeurtenis. | EventDispatcher |
applyChangesPostLayout | eigenschap |
applyChangesPostLayout:Boolean
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
Subclasses of AnimateTransform use this flag to specify whether the effect changes transform values used by the layout manager, or whether it changes values used after layout is run.
De standaardwaarde is false.
Implementatie
public function get applyChangesPostLayout():Boolean
public function set applyChangesPostLayout(value:Boolean):void
autoCenterTransform | eigenschap |
public var autoCenterTransform:Boolean = false
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
Specifies whether the transform effect occurs
around the center of the target, (width/2, height/2)
when the effect begins playing.
If the flag is not set, the transform center is determined by
the transform center of the object (transformX, transformY,
transformZ
) and the transformX, transformY,
transformZ
properties in this effect. That is, the
transform center is the transform center of the target object,
where any of the transformX, transformY,
transformZ
properties are overridden by those
values in the effect, if set.
De standaardwaarde is false.
Verwante API-elementen
transformX | eigenschap |
public var transformX:Number
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
Sets the x coordinate for the transform center, unless overridden
by the autoCenterTransform
property.
If autoCenterTransform
is false
, the transform
center is determined by the transformX
,
transformY
, and transformZ
properties
of the target object, but each of those properties can be
overridden by setting the respective properties in this effect.
Verwante API-elementen
transformY | eigenschap |
public var transformY:Number
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
Sets the y coordinate for the transform center, unless overridden
by the autoCenterTransform
property.
If autoCenterTransform
is false
, the transform
center is determined by the transformX
,
transformY
, and transformZ
properties
of the target object, but each of those properties can be
overridden by setting the respective properties in this effect.
Verwante API-elementen
transformZ | eigenschap |
public var transformZ:Number
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
Sets the z coordinate for the transform center, unless overridden
by the autoCenterTransform
property.
If autoCenterTransform
is false
, the transform
center is determined by the transformX
,
transformY
, and transformZ
properties
of the target object, but each of those properties can be
overridden by setting the respective properties in this effect.
Verwante API-elementen
AnimateTransform | () | Constructor |
Wed Jun 13 2018, 11:42 AM Z