패키지 | spark.filters |
클래스 | public class ConvolutionFilter |
상속 | ConvolutionFilter ![]() ![]() ![]() |
구현 | IBitmapFilter |
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
To create a convolution filter, use the syntax new ConvolutionFilter()
.
The use of filters depends on the object to which you apply the filter:
- To apply filters to movie clips, text fields, buttons, and video, use the
filters
property (inherited from DisplayObject). Setting thefilters
property of an object does not modify the object, and you can remove the filter by clearing thefilters
property. - To apply filters to BitmapData objects, use the
BitmapData.applyFilter()
method. CallingapplyFilter()
on a BitmapData object takes the source BitmapData object and the filter object and generates a filtered image as a result.
If you apply a filter to a display object, the value of the cacheAsBitmap
property of the
object is set to true
. If you clear all filters, the original value of
cacheAsBitmap
is restored.
A filter is not applied if the resulting image exceeds the maximum dimensions. In AIR 1.5 and Flash Player 10, the maximum is 8,191 pixels in width or height, and the total number of pixels cannot exceed 16,777,215 pixels. (So, if an image is 8,191 pixels wide, it can only be 2,048 pixels high.) For example, if you zoom in on a large movie clip with a filter applied, the filter is turned off if the resulting image exceeds maximum dimensions.
MXML 구문
The <s:ConvolutionFilter>
tag inherits all of the tag
attributes of its superclass and adds the following tag attributes:
<s:ConvolutionFilter Properties alpha="1" clamp="true" color="0xFF0000" divisor="1.0" matrix="[]" matrixX="0" matrixY="0" preserveAlpha="true" />
속성 | 정의 주체 | ||
---|---|---|---|
alpha : Number
The alpha transparency value for the color. | ConvolutionFilter | ||
bias : Number
The amount of bias to add to the result of the matrix transformation. | ConvolutionFilter | ||
clamp : Boolean
Indicates whether the image should be clamped. | ConvolutionFilter | ||
color : uint
The color of the glow. | ConvolutionFilter | ||
![]() | constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | |
divisor : Number
The divisor used during matrix transformation. | ConvolutionFilter | ||
matrix : Array
The amount of horizontal blur. | ConvolutionFilter | ||
matrixX : Number
The x dimension of the matrix (the number of rows in the matrix). | ConvolutionFilter | ||
matrixY : Number
The y dimension of the matrix (the number of columns in the matrix). | ConvolutionFilter | ||
preserveAlpha : Boolean
Indicates if the alpha channel is preserved without the filter effect or
if the convolution filter is applied to the alpha channel as well as the
color channels. | ConvolutionFilter |
메서드 | 정의 주체 | ||
---|---|---|---|
ConvolutionFilter(matrixX:Number = 0, matrixY:Number = 0, matrix:Array = null, divisor:Number = 1.0, bias:Number = 0.0, preserveAlpha:Boolean = true, clamp:Boolean = true, color:uint = 0, alpha:Number = 0.0)
Constructor. | ConvolutionFilter | ||
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | |
Returns a copy of this filter object. | ConvolutionFilter | ||
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이벤트를 이벤트 흐름으로 전달합니다. | EventDispatcher | |
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EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | |
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지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | |
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Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | |
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Propagates a change event when the filter has changed. | BaseFilter | |
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지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | |
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EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | |
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루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | |
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로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | |
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지정된 객체의 문자열 표현을 반환합니다. | Object | |
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지정된 객체의 프리미티브 값을 반환합니다. | Object | |
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이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher |
alpha | 속성 |
bias | 속성 |
bias:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The amount of bias to add to the result of the matrix transformation. The bias increases the color value of each channel, so that dark colors appear brighter.
기본값: 0.
구현
public function get bias():Number
public function set bias(value:Number):void
clamp | 속성 |
clamp:Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Indicates whether the image should be clamped. For pixels off the source image, a value of true indicates that the input image is extended along each of its borders as necessary by duplicating the color values at each respective edge of the input image. A value of false indicates that another color should be used, as specified in the color and alpha properties.
기본값: true.
구현
public function get clamp():Boolean
public function set clamp(value:Boolean):void
color | 속성 |
divisor | 속성 |
divisor:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The divisor used during matrix transformation. The default value is 1. A divisor that is the sum of all the matrix values smooths out the overall color intensity of the result. A value of 0 is ignored and the default is used instead.
기본값: 1.0.
구현
public function get divisor():Number
public function set divisor(value:Number):void
matrix | 속성 |
matrix:Array
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The amount of horizontal blur. Valid values are 0 to 255. A blur of 1 or less means that the original image is copied as is. The default value is 4. Values that are a power of 2 (such as 2, 4, 8, 16, and 32) are optimized to render more quickly than other values.
기본값: [].
구현
public function get matrix():Array
public function set matrix(value:Array):void
matrixX | 속성 |
matrixY | 속성 |
preserveAlpha | 속성 |
preserveAlpha:Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Indicates if the alpha channel is preserved without the filter effect or if the convolution filter is applied to the alpha channel as well as the color channels. A value of false indicates that the convolution applies to all channels, including the alpha channel. A value of true indicates that the convolution applies only to the color channels.
기본값: true.
구현
public function get preserveAlpha():Boolean
public function set preserveAlpha(value:Boolean):void
ConvolutionFilter | () | 생성자 |
public function ConvolutionFilter(matrixX:Number = 0, matrixY:Number = 0, matrix:Array = null, divisor:Number = 1.0, bias:Number = 0.0, preserveAlpha:Boolean = true, clamp:Boolean = true, color:uint = 0, alpha:Number = 0.0)
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Constructor.
매개 변수matrixX:Number (default = 0 ) — The x dimension of the matrix (the number of columns in the matrix). The
default value is 0.
| |
matrixY:Number (default = 0 ) — The y dimension of the matrix (the number of rows in the matrix). The
default value is 0.
| |
matrix:Array (default = null ) — The array of values used for matrix transformation. The number of
items in the array must equal matrixX * matrixY .
| |
divisor:Number (default = 1.0 ) — The divisor used during matrix transformation. The default value is 1.
A divisor that is the sum of all the matrix values evens out the overall color intensity of the
result. A value of 0 is ignored and the default is used instead.
| |
bias:Number (default = 0.0 ) — The bias to add to the result of the matrix transformation. The default value is 0.
| |
preserveAlpha:Boolean (default = true ) — A value of false indicates that the alpha value is not
preserved and that the convolution applies to all
channels, including the alpha channel. A value of true indicates that
the convolution applies only to the color channels. The default value is true .
| |
clamp:Boolean (default = true ) — For pixels that are off the source image, a value of true indicates that the
input image is extended along each of its borders as necessary by duplicating the color values
at the given edge of the input image. A value of false indicates that another
color should be used, as specified in the color and alpha properties.
The default is true .
| |
color:uint (default = 0 ) — The hexadecimal color to substitute for pixels that are off the source image.
| |
alpha:Number (default = 0.0 ) — The alpha of the substitute color.
|
clone | () | 메서드 |
public function clone():BitmapFilter
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Returns a copy of this filter object.
반환값BitmapFilter — BitmapFilter A new ConvolutionFilter instance with all the same properties as the original
ConvolutionMatrixFilter instance.
|
<?xml version="1.0"?> <!-- filters/examples/ConvolutionGlowFilterExample .mxml --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:mx="library://ns.adobe.com/flex/mx" xmlns:s="library://ns.adobe.com/flex/spark" creationComplete="createFilters()"> <fx:Script><![CDATA[ import spark.filters.*; import flash.filters.BitmapFilterQuality; import flash.filters.BitmapFilterType; private var myOutlineConvolutionFilter:ConvolutionFilter; private var mySharpnessConvolutionFilter:ConvolutionFilter; private var myBrightnessConvolutionFilter:ConvolutionFilter; private var outlineMatrix:Array = [ -30, 30, 0, -30, 30, 0, -30, 30, 0 ]; private var sharpnessMatrix:Array = [0, -1, 0, -1, 20, -1, 0, -1, 0]; private var brightnessMatrix:Array = [2, 2, 2, 2, 0, 2, 2, 2, 2]; public function createFilters():void { myOutlineConvolutionFilter = new ConvolutionFilter(3, 3, outlineMatrix, 9, 0, true, true, 0x00CC99, 0); mySharpnessConvolutionFilter = new ConvolutionFilter(3, 3, sharpnessMatrix, 9, 0, true, true, 0x00CC99, 0); myBrightnessConvolutionFilter = new ConvolutionFilter(3, 3, brightnessMatrix, 3, 0, true, true, 0x00CC99, 0); outlineImage.filters = [myOutlineConvolutionFilter]; sharpnessImage.filters = [mySharpnessConvolutionFilter]; brightnessImage.filters = [myBrightnessConvolutionFilter]; } ]]></fx:Script> <s:VGroup> <s:VGroup> <s:Label text="Original Image"/> <mx:Image id="originalImage" source="@Embed(source='assets/Nokia_6630.png')"/> </s:VGroup> <s:VGroup> <s:Label text="Outline Matrix Image"/> <mx:Image id="outlineImage" source="@Embed(source='assets/Nokia_6630.png')"/> </s:VGroup> <s:VGroup> <s:Label text="Sharpness Matrix Image"/> <mx:Image id="sharpnessImage" source="@Embed(source='assets/Nokia_6630.png')"/> </s:VGroup> <s:VGroup> <s:Label text="Brightness Matrix Image"/> <mx:Image id="brightnessImage" source="@Embed(source='assets/Nokia_6630.png')"/> </s:VGroup> </s:VGroup> </s:Application>
Tue Jun 12 2018, 03:17 PM Z