| 패키지 | spark.effects |
| 클래스 | public class Move |
| 상속 | Move AnimateTransform Animate Effect EventDispatcher Object |
| 언어 버전: | ActionScript 3.0 |
| 제품 버전: | Flex 4 |
| 런타임 버전: | Flash Player 10, AIR 1.5 |
autoCenterTransform property is set, then the from/to/by values
in this effect will define how much to move the center of the target, not the
(x,y) coordinates of the target.
Like all transform-based effects, this effect only work on subclasses of UIComponent and GraphicElement.
MXML 구문
MXML 구문 숨기기The <s:Move> tag
inherits all of the tag attributes of its of its superclass,
and adds the following tag attributes:
<s:Move
id="ID"
xBy="val"
xFrom="val"
xTo="val"
yBy="val"
yFrom="val"
yTo="val"
/>
기본 MXML 속성motionPaths
기타 예제
| 속성 | 정의 주체 | ||
|---|---|---|---|
![]() | applyChangesPostLayout : Boolean
Subclasses of AnimateTransform use this flag to specify
whether the effect changes transform values used by the layout
manager, or whether it changes values used after layout is run. | AnimateTransform | |
![]() | autoCenterTransform : Boolean = false
Specifies whether the transform effect occurs
around the center of the target, (width/2, height/2)
when the effect begins playing. | AnimateTransform | |
![]() | className : String [읽기 전용]
The name of the effect class, such as "Fade". | Effect | |
![]() | constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | |
![]() | customFilter : mx.effects:EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect. | Effect | |
![]() | disableLayout : Boolean
If true, the effect disables layout on its
targets' parent containers, setting the containers autoLayout
property to false, and also disables any layout constraints on the
target objects. | Animate | |
![]() | duration : Number
Duration of the effect in milliseconds. | Effect | |
![]() | easer : IEaser
The easing behavior for this effect. | Animate | |
![]() | effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control
of a data effect. | Effect | |
![]() | filter : String
Specifies an algorithm for filtering targets for an effect. | Effect | |
![]() | hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect. | Effect | |
![]() | instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class. | Effect | |
![]() | interpolator : IInterpolator
The interpolator used by this effect to calculate values between
the start and end values of a property. | Animate | |
![]() | isPlaying : Boolean [읽기 전용]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are. | Effect | |
![]() | perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect. | Effect | |
![]() | playheadTime : Number
Current time position of the effect. | Effect | |
![]() | relevantProperties : Array
An Array of property names to use when performing filtering. | Effect | |
![]() | relevantStyles : Array
An Array of style names to use when performing filtering. | Effect | |
![]() | startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect. | Effect | |
![]() | target : Object
The object to which this effect is applied. | Effect | |
![]() | targets : Array
An Array of objects that are targets for the effect. | Effect | |
![]() | transformX : Number
Sets the x coordinate for the transform center, unless overridden
by the autoCenterTransform property. | AnimateTransform | |
![]() | transformY : Number
Sets the y coordinate for the transform center, unless overridden
by the autoCenterTransform property. | AnimateTransform | |
![]() | transformZ : Number
Sets the z coordinate for the transform center, unless overridden
by the autoCenterTransform property. | AnimateTransform | |
![]() | triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager. | Effect | |
| xBy : Number
Number of pixels by which to modify the x position of the target. | Move | ||
| xFrom : Number
Initial x position of the target, in pixels. | Move | ||
| xTo : Number
Final x, in pixels. | Move | ||
| yBy : Number
Number of pixels by which to modify the y position of the target. | Move | ||
| yFrom : Number
Initial y position of the target, in pixels. | Move | ||
| yTo : Number
Final y position of the target, in pixels. | Move | ||
| 메서드 | 정의 주체 | ||
|---|---|---|---|
Constructor. | Move | ||
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | |
![]() |
Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | |
![]() |
Captures the current values of the relevant properties
of an additional set of targets
Flex uses this function when a data change
effect is run.
| Effect | |
![]() |
Captures the current values of the relevant properties
on the effect's targets. | Effect | |
![]() |
Creates a single effect instance and initializes it. | Effect | |
![]() |
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | |
![]() |
Removes event listeners from an instance
and removes it from the list of instances. | Effect | |
![]() |
이벤트를 이벤트 흐름으로 전달합니다. | EventDispatcher | |
![]() |
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | |
![]() |
Returns an Array of Strings, where each String is the name
of a property changed by this effect. | Effect | |
![]() |
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | |
![]() |
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | |
![]() |
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | |
![]() |
Pauses the effect until you call the resume() method. | Effect | |
![]() |
Begins playing the effect. | Effect | |
![]() |
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | |
![]() |
EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | |
![]() |
Resumes the effect after it has been paused
by a call to the pause() method. | Effect | |
![]() |
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | |
![]() |
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | |
![]() |
Stops the effect, leaving the effect targets in their current state. | Effect | |
![]() |
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | |
![]() |
지정된 객체의 문자열 표현을 반환합니다. | Object | |
![]() |
지정된 객체의 프리미티브 값을 반환합니다. | Object | |
![]() |
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | |
xBy | 속성 |
public var xBy:Number| 언어 버전: | ActionScript 3.0 |
| 제품 버전: | Flex 4 |
| 런타임 버전: | Flash Player 10, AIR 1.5 |
Number of pixels by which to modify the x position of the target. Values may be negative.
xFrom | 속성 |
public var xFrom:Number| 언어 버전: | ActionScript 3.0 |
| 제품 버전: | Flex 4 |
| 런타임 버전: | Flash Player 10, AIR 1.5 |
Initial x position of the target, in pixels. If omitted, Flex uses either the value in the starting view state, if the effect is playing in a transition, or the current value of the target.
xTo | 속성 |
public var xTo:Number| 언어 버전: | ActionScript 3.0 |
| 제품 버전: | Flex 4 |
| 런타임 버전: | Flash Player 10, AIR 1.5 |
Final x, in pixels. If omitted, Flex uses either the value in the starting state, if the effect is playing in a state transition, or the current value of the target.
yBy | 속성 |
public var yBy:Number| 언어 버전: | ActionScript 3.0 |
| 제품 버전: | Flex 4 |
| 런타임 버전: | Flash Player 10, AIR 1.5 |
Number of pixels by which to modify the y position of the target. Values can be negative.
yFrom | 속성 |
public var yFrom:Number| 언어 버전: | ActionScript 3.0 |
| 제품 버전: | Flex 4 |
| 런타임 버전: | Flash Player 10, AIR 1.5 |
Initial y position of the target, in pixels. If omitted, Flex uses either the value in the start view state, if the effect is playing in a transition, or the current value of the target.
yTo | 속성 |
public var yTo:Number| 언어 버전: | ActionScript 3.0 |
| 제품 버전: | Flex 4 |
| 런타임 버전: | Flash Player 10, AIR 1.5 |
Final y position of the target, in pixels. If omitted, Flex uses either the value in the end view state, if the effect is playing in a transition, or the current value of the target.
Move | () | 생성자 |
<?xml version="1.0"?>
<!-- Simple example to demonstrate the s:Move class. -->
<s:Application
xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:mx="library://ns.adobe.com/flex/mx"
xmlns:s="library://ns.adobe.com/flex/spark">
<fx:Declarations>
<s:Move id="moveEffect" target="{targetBox}" xBy="100" repeatCount="2"
repeatBehavior="reverse" effectStart="playButton.enabled=false"
effectEnd="playButton.enabled=true;"/>
</fx:Declarations>
<s:Panel title="Move Effect Example"
width="75%" height="75%" >
<mx:HBox width="100%" height="100%">
<!-- Our target to affect-->
<mx:VBox id="targetBox" width="50%" horizontalAlign="center">
<mx:Label text="Nokia 9930" />
<mx:Image id="targetImg" source="@Embed(source='assets/Nokia_6630.png')"/>
</mx:VBox>
<mx:VBox id="detailsBox" width="50%" left="0">
<mx:Text width="99%" color="blue"
text="The Move effect changes the location of a target using the following parameters: xFrom, xTo, xBy, yFrom, xTo, yBy. Click 'Move' to watch the effect."/>
</mx:VBox>
</mx:HBox>
<s:Rect left="0" right="0" bottom="0" height="30">
<s:fill>
<s:LinearGradient rotation="90">
<s:GradientEntry color="0xE2E2E2" />
<s:GradientEntry color="0xD9D9D9" />
</s:LinearGradient>
</s:fill>
</s:Rect>
<s:Button id="playButton"
left="5" bottom="5"
label="Move" click="moveEffect.play();"/>
</s:Panel>
</s:Application>
Tue Jun 12 2018, 03:17 PM Z
MXML 구문 표시