패키지 | spark.effects |
클래스 | public class AddAction |
상속 | AddAction Effect EventDispatcher Object |
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
AddChild
property of a view state definition.
You use an AddAction effect within a transition definition
to control when the view state change defined by an AddChild property
occurs during the transition.
MXML 구문MXML 구문 숨기기The <s:AddAction>
tag
inherits all of the tag attributes of its superclass,
and adds the following tag attributes:
<s:AddAction Properties id="ID" index="-1" position="index" relativeTo="" />
관련 API 요소
속성 | 정의 주체 | ||
---|---|---|---|
className : String [읽기 전용]
The name of the effect class, such as "Fade". | Effect | ||
constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | ||
customFilter : mx.effects:EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect. | Effect | ||
effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control
of a data effect. | Effect | ||
filter : String
Specifies an algorithm for filtering targets for an effect. | Effect | ||
hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect. | Effect | ||
index : int = -1
The index of the child within the parent. | AddAction | ||
instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class. | Effect | ||
isPlaying : Boolean [읽기 전용]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are. | Effect | ||
perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect. | Effect | ||
playheadTime : Number
Current time position of the effect. | Effect | ||
position : String = "index"
The position of the child in the display list, relative to the
object specified by the relativeTo property. | AddAction | ||
relativeTo : DisplayObjectContainer
The location where the child component is added. | AddAction | ||
relevantProperties : Array
An Array of property names to use when performing filtering. | Effect | ||
relevantStyles : Array
An Array of style names to use when performing filtering. | Effect | ||
repeatCount : int = 1
Number of times to repeat the effect. | Effect | ||
repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect. | Effect | ||
startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect. | Effect | ||
suspendBackgroundProcessing : Boolean = false
If true, blocks all background processing
while the effect is playing. | Effect | ||
target : Object
The object to which this effect is applied. | Effect | ||
targets : Array
An Array of objects that are targets for the effect. | Effect | ||
triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager. | Effect |
메서드 | 정의 주체 | ||
---|---|---|---|
Constructor. | AddAction | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | ||
Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | ||
Captures the current values of the relevant properties
of an additional set of targets
Flex uses this function when a data change
effect is run.
| Effect | ||
Captures the current values of the relevant properties
on the effect's targets. | Effect | ||
Creates a single effect instance and initializes it. | Effect | ||
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | ||
Removes event listeners from an instance
and removes it from the list of instances. | Effect | ||
이벤트를 이벤트 흐름으로 전달합니다. | EventDispatcher | ||
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | ||
Returns an Array of Strings, where each String is the name
of a property changed by this effect. | Effect | ||
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | ||
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | ||
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | ||
Pauses the effect until you call the resume() method. | Effect | ||
Begins playing the effect. | Effect | ||
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | ||
EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | ||
Resumes the effect after it has been paused
by a call to the pause() method. | Effect | ||
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | ||
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | ||
Stops the effect, leaving the effect targets in their current state. | Effect | ||
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | ||
지정된 객체의 문자열 표현을 반환합니다. | Object | ||
지정된 객체의 프리미티브 값을 반환합니다. | Object | ||
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher |
상수 | 정의 주체 | ||
---|---|---|---|
AFTER : String = "after" [정적]
Constant used to specify the position to add the item relative to the
object specified by the relativeTo property. | AddAction | ||
BEFORE : String = "before" [정적]
Constant used to specify the position to add the item relative to the
object specified by the relativeTo property. | AddAction | ||
FIRST_CHILD : String = "firstChild" [정적]
Constant used to specify the position to add the item relative to the
object specified by the relativeTo property. | AddAction | ||
INDEX : String = "index" [정적]
Constant used to specify the position to add the item relative to the
object specified by the relativeTo property. | AddAction | ||
LAST_CHILD : String = "lastChild" [정적]
Constant used to specify the position to add the item relative to the
object specified by the relativeTo property. | AddAction |
index | 속성 |
public var index:int = -1
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The index of the child within the parent. A value of -1 means add the child as the last child of the parent.
기본값: -1.
position | 속성 |
public var position:String = "index"
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The position of the child in the display list, relative to the
object specified by the relativeTo
property.
Valid values are AddAction.BEFORE
, AddAction.AFTER
,
AddAction.FIRST_CHILD
, AddAction.LAST_CHILD
,
and AddAction.INDEX
, where AddAction.INDEX
specifies the use of the index
property
to determine the position of the child.
기본값: AddAction.INDEX.
관련 API 요소
relativeTo | 속성 |
public var relativeTo:DisplayObjectContainer
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
The location where the child component is added.
By default, Flex determines this value from the AddChild
property definition in the view state definition.
AddAction | () | 생성자 |
AFTER | 상수 |
BEFORE | 상수 |
FIRST_CHILD | 상수 |
INDEX | 상수 |
LAST_CHILD | 상수 |
Tue Jun 12 2018, 03:17 PM Z