패키지 | mx.states |
클래스 | public class State |
상속 | State EventDispatcher Object |
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
overrides
property specifies a set of child classes
to add or remove from the base view state, and properties, styles, and event
handlers to set when the view state is in effect.
You use the State class in the states
property
of Flex components.
You can only specify a states
property at the root of an
application or a custom control, not on child controls.
You enable a view state by setting a component's
currentState
property.
The <mx:State>
tag has the following attributes:
<mx:State Properties basedOn="null" name="null" overrides="null" />
기본 MXML 속성overrides
관련 API 요소
mx.states.RemoveChild
mx.states.SetEventHandler
mx.states.SetProperty
mx.states.SetStyle
mx.states.Transition
속성 | 정의 주체 | ||
---|---|---|---|
basedOn : String
The name of the view state upon which this view state is based, or
null if this view state is not based on a named view state. | State | ||
constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | ||
name : String
The name of the view state. | State | ||
overrides : Array
The overrides for this view state, as an Array of objects that implement
the IOverride interface. | State | ||
stateGroups : Array
The state groups that this view state belongs to as an array of String. | State |
메서드 | 정의 주체 | ||
---|---|---|---|
Constructor. | State | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | ||
이벤트를 이벤트 흐름으로 전달합니다. | EventDispatcher | ||
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | ||
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | ||
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | ||
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | ||
EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | ||
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | ||
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | ||
지정된 객체의 문자열 표현을 반환합니다. | Object | ||
지정된 객체의 프리미티브 값을 반환합니다. | Object | ||
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher |
이벤트 | 요약 | 정의 주체 | ||
---|---|---|---|---|
[브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 얻어 활성화될 때 전달됩니다. | EventDispatcher | |||
[브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 잃고 비활성화될 때 전달됩니다. | EventDispatcher | |||
Dispatched after a view state has been entered. | State | |||
Dispatched just before a view state is exited. | State |
basedOn | 속성 |
public var basedOn:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The name of the view state upon which this view state is based, or
null
if this view state is not based on a named view state.
If this value is null
, the view state is based on a root
state that consists of the properties, styles, event handlers, and
children that you define for a component without using a State class.
기본값: null.
name | 속성 |
public var name:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The name of the view state. State names must be unique for a given component. This property must be set.
overrides | 속성 |
public var overrides:Array
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The overrides for this view state, as an Array of objects that implement the IOverride interface. These overrides are applied in order when the state is entered, and removed in reverse order when the state is exited.
The following Flex classes implement the IOverride interface and let you define the view state characteristics:
- AddChild
- RemoveChild
- SetEventHandler
- SetProperty
- SetStyle
The overrides
property is the default property of the
State class. You can omit the <mx:overrides>
tag
and its child <mx:Array>
tag if you use MXML tag
syntax to define the overrides.
stateGroups | 속성 |
public var stateGroups:Array
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The state groups that this view state belongs to as an array of String.
State | () | 생성자 |
enterState | 이벤트 |
mx.events.FlexEvent
속성 FlexEvent.type =
mx.events.FlexEvent.ENTER_STATE
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Dispatched after a view state has been entered.
TheFlexEvent.ENTER_STATE
constant defines the value of the
type
property of the event object for a enterState
event.
This event will only be dispatched when there are one or more relevant listeners attached to the dispatching object.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
exitState | 이벤트 |
mx.events.FlexEvent
속성 FlexEvent.type =
mx.events.FlexEvent.EXIT_STATE
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Dispatched just before a view state is exited. This event is dispatched before the changes to the default view state have been removed.
TheFlexEvent.EXIT_STATE
constant defines the value of the
type
property of the event object for a exitState
event.
This event will only be dispatched when there are one or more relevant listeners attached to the dispatching object.
The properties of the event object have the following values:
Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
Tue Jun 12 2018, 03:17 PM Z