패키지 | mx.effects.effectClasses |
클래스 | public class TweenEffectInstance |
상속 | TweenEffectInstance EffectInstance EventDispatcher Object |
하위 클래스 | AnimatePropertyInstance, BlurInstance, DissolveInstance, FadeInstance, GlowInstance, MoveInstance, PauseInstance, ResizeInstance, RotateInstance, SeriesEffectInstance, ZoomInstance |
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
기타 예제
관련 API 요소
속성 | 정의 주체 | ||
---|---|---|---|
className : String [읽기 전용]
The name of the effect class, such as "FadeInstance". | EffectInstance | ||
constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | ||
duration : Number
The duration of the effect, in milliseconds. | EffectInstance | ||
easingFunction : Function
The easing function for the animation. | TweenEffectInstance | ||
effect : IEffect
The IEffect object that created this IEffectInstance object. | EffectInstance | ||
effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target
list-based control of a data effect. | EffectInstance | ||
hideFocusRing : Boolean
Determines whether the effect should hide
the focus ring when starting the effect. | EffectInstance | ||
playheadTime : Number [재정의]
Current time position of the effect. | TweenEffectInstance | ||
propertyChanges : PropertyChanges
Specifies the PropertyChanges object containing
the start and end values for the set of properties
relevant to the effect's targets. | EffectInstance | ||
repeatCount : int
Number of times to repeat the effect. | EffectInstance | ||
repeatDelay : int
Amount of time, in milliseconds,
to wait before repeating the effect. | EffectInstance | ||
startDelay : int
Amount of time, in milliseconds,
to wait before starting the effect. | EffectInstance | ||
suspendBackgroundProcessing : Boolean
If true, blocks all background processing
while the effect is playing. | EffectInstance | ||
target : Object
The UIComponent object to which this effect is applied. | EffectInstance | ||
triggerEvent : Event
The event, if any, which triggered the playing of the effect. | EffectInstance | ||
tween : mx.effects:Tween
The Tween object, which determines the animation. | TweenEffectInstance |
메서드 | 정의 주체 | ||
---|---|---|---|
TweenEffectInstance(target:Object)
Constructor. | TweenEffectInstance | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | ||
이벤트를 이벤트 흐름으로 전달합니다. | EventDispatcher | ||
[재정의]
Interrupts an effect that is currently playing,
and immediately jumps to the end of the effect. | TweenEffectInstance | ||
Called by the end() method when the effect
finishes playing. | EffectInstance | ||
Called after each iteration of a repeated effect finishes playing. | EffectInstance | ||
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | ||
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | ||
This method is called if the effect was triggered by the EffectManager. | EffectInstance | ||
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | ||
Callback method that is called when the target should be updated
by the effect for the last time. | TweenEffectInstance | ||
Callback method that is called when the target should be updated
by the effect. | TweenEffectInstance | ||
Pauses the effect until you call the resume() method. | EffectInstance | ||
Plays the effect instance on the target. | EffectInstance | ||
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | ||
EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | ||
Resumes the effect after it has been paused
by a call to the pause() method. | EffectInstance | ||
Plays the effect in reverse, starting from
the current position of the effect. | EffectInstance | ||
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | ||
Plays the effect instance on the target after the
startDelay period has elapsed. | EffectInstance | ||
Stops the effect, leaving the target in its current state. | EffectInstance | ||
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | ||
지정된 객체의 문자열 표현을 반환합니다. | Object | ||
지정된 객체의 프리미티브 값을 반환합니다. | Object | ||
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher |
메서드 | 정의 주체 | ||
---|---|---|---|
createTween(listener:Object, startValue:Object, endValue:Object, duration:Number = -1, minFps:Number = -1):mx.effects:Tween
Creates a Tween instance,
assigns it the start, end, and duration values. | TweenEffectInstance |
easingFunction | 속성 |
public var easingFunction:Function
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The easing function for the animation. By default, effects use the same easing function as the TweenEffect class.
관련 API 요소
playheadTime | 속성 |
playheadTime:Number
[재정의] 언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Current time position of the effect.
This property has a value between 0 and the total duration,
which includes the Effect's startDelay
,
repeatCount
, and repeatDelay
.
구현
override public function get playheadTime():Number
override public function set playheadTime(value:Number):void
tween | 속성 |
public var tween:mx.effects:Tween
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The Tween object, which determines the animation.
To create an effect, you must create a Tween instance
in the override of the EffectInstance.play()
method
and assign it to the tween
property.
Use the createTween()
method to create your Tween object.
TweenEffectInstance | () | 생성자 |
createTween | () | 메서드 |
protected function createTween(listener:Object, startValue:Object, endValue:Object, duration:Number = -1, minFps:Number = -1):mx.effects:Tween
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Creates a Tween instance,
assigns it the start, end, and duration values. If an easing function has
been specified, then it is assigned to the Tween instance. The Tween instance is assigned
event listeners for the TweenEvents: tweenStart
, tweenUpdate
,
and tweenEnd
.
Typically, you call this method from your override of
the EffectInstance.play()
method
which effectively starts the animation timer.
매개 변수
listener:Object — Object that is notified at each interval
of the animation. You typically pass the this
keyword as the value.
The listener must define the
onTweenUpdate() method and optionally the
onTweenEnd() method.
The onTweenUpdate() method is invoked for each interval of the animation,
and the onTweenEnd() method is invoked just after the animation finishes.
| |
startValue:Object — Initial value(s) of the animation.
Either a number or an Array of numbers.
If a number is passed, the Tween interpolates
between this number and the number passed
in the endValue parameter.
If an Array of numbers is passed,
each number in the Array is interpolated.
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endValue:Object — Final value(s) of the animation.
The type of this argument must match the startValue
parameter.
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duration:Number (default = -1 ) — Duration of the animation, in milliseconds.
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minFps:Number (default = -1 ) — Minimum number of times that the
onTweenUpdate() method should be called every second.
The tween code tries to call the onTweenUpdate()
method as frequently as possible (up to 100 times per second).
However, if the frequency falls below minFps ,
the duration of the animation automatically increases.
As a result, an animation that temporarily freezes
(because it is not getting any CPU cycles) begins again
where it left off, instead of suddenly jumping ahead.
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mx.effects:Tween — The newly created Tween instance.
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end | () | 메서드 |
override public function end():void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Interrupts an effect that is currently playing,
and immediately jumps to the end of the effect.
Calls the Tween.endTween()
method
on the tween
property.
This method implements the method of the superclass.
If you create a subclass of TweenEffectInstance, you can optionally override this method.
The effect dispatches the effectEnd
event.
관련 API 요소
onTweenEnd | () | 메서드 |
public function onTweenEnd(value:Object):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Callback method that is called when the target should be updated
by the effect for the last time.
The Tween class passes Tween.endValue
as the value
of the value
argument.
The value
argument can be either a Number
or an Array of Numbers.
Overriding this function is optional.
You must also call the super version of this method
from the end of your override, super.onTweenEnd(val)
,
after your logic.
매개 변수
value:Object — The value of the value argument
is an interpolated value determined by the
Tween.startValue property,
Tween.endValue property, and interpolation function
specified by the implementation of the effect in its
play() method.
The play() method uses these values to create
a Tween object that plays the effect over a time period.
The value argument can be either a Number
or an Array of Numbers.
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onTweenUpdate | () | 메서드 |
public function onTweenUpdate(value:Object):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Callback method that is called when the target should be updated
by the effect.
The Tween class uses the easing function and the
Tween.startValue
, Tween.endValue
and Tween.duration
properties to calculate
the value of the value
argument.
The value
argument can be either a Number
or an Array of Numbers.
All subclasses must override this method. It is not necessary to call the super version of this function when overriding this method.
매개 변수
value:Object — The value of the value argument
is an interpolated value determined by the
Tween.startValue property,
Tween.endValue property, and interpolation function
specified by the implementation of the effect in its
play() method.
The play() method uses these values to create
a Tween object that plays the effect over a time period.
The value argument can be either a Number
or an Array of Numbers.
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Tue Jun 12 2018, 03:17 PM Z