패키지 | mx.effects.effectClasses |
클래스 | public class DissolveInstance |
상속 | DissolveInstance TweenEffectInstance EffectInstance EventDispatcher Object |
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Every effect class that is a subclass of the TweenEffect class supports the following events:
-
tweenEnd
: Dispatched when the tween effect ends. -
tweenUpdate
: Dispatched every time a TweenEffect class calculates a new value.
The event object passed to the event listener for these events is of type TweenEvent.
The TweenEvent class defines the property value
, which contains
the tween value calculated by the effect.
For the Dissolve effect,
the TweenEvent.value
property contains a Number between the values of the
Dissolve.alphaFrom
and Dissolve.alphaTo
properties.
관련 API 요소
속성 | 정의 주체 | ||
---|---|---|---|
alphaFrom : Number
Initial transparency level between 0.0 and 1.0,
where 0.0 means transparent and 1.0 means fully opaque. | DissolveInstance | ||
alphaTo : Number
Final transparency level between 0.0 and 1.0,
where 0.0 means transparent and 1.0 means fully opaque. | DissolveInstance | ||
className : String [읽기 전용]
The name of the effect class, such as "FadeInstance". | EffectInstance | ||
color : uint = 0xFFFFFFFF
Hex value that represents the color of the floating rectangle
that the effect displays over the target object. | DissolveInstance | ||
constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | ||
duration : Number
The duration of the effect, in milliseconds. | EffectInstance | ||
easingFunction : Function
The easing function for the animation. | TweenEffectInstance | ||
effect : IEffect
The IEffect object that created this IEffectInstance object. | EffectInstance | ||
effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target
list-based control of a data effect. | EffectInstance | ||
hideFocusRing : Boolean
Determines whether the effect should hide
the focus ring when starting the effect. | EffectInstance | ||
playheadTime : Number [재정의]
Current time position of the effect. | TweenEffectInstance | ||
propertyChanges : PropertyChanges
Specifies the PropertyChanges object containing
the start and end values for the set of properties
relevant to the effect's targets. | EffectInstance | ||
repeatCount : int
Number of times to repeat the effect. | EffectInstance | ||
repeatDelay : int
Amount of time, in milliseconds,
to wait before repeating the effect. | EffectInstance | ||
startDelay : int
Amount of time, in milliseconds,
to wait before starting the effect. | EffectInstance | ||
suspendBackgroundProcessing : Boolean
If true, blocks all background processing
while the effect is playing. | EffectInstance | ||
target : Object
The UIComponent object to which this effect is applied. | EffectInstance | ||
targetArea : RoundedRectangle
The area of the target to play the effect upon. | DissolveInstance | ||
triggerEvent : Event
The event, if any, which triggered the playing of the effect. | EffectInstance | ||
tween : mx.effects:Tween
The Tween object, which determines the animation. | TweenEffectInstance |
메서드 | 정의 주체 | ||
---|---|---|---|
DissolveInstance(target:Object)
Constructor. | DissolveInstance | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | ||
이벤트를 이벤트 흐름으로 전달합니다. | EventDispatcher | ||
[재정의]
Interrupts an effect that is currently playing,
and immediately jumps to the end of the effect. | TweenEffectInstance | ||
Called by the end() method when the effect
finishes playing. | EffectInstance | ||
Called after each iteration of a repeated effect finishes playing. | EffectInstance | ||
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | ||
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | ||
This method is called if the effect was triggered by the EffectManager. | EffectInstance | ||
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | ||
Callback method that is called when the target should be updated
by the effect for the last time. | TweenEffectInstance | ||
Callback method that is called when the target should be updated
by the effect. | TweenEffectInstance | ||
Pauses the effect until you call the resume() method. | EffectInstance | ||
Plays the effect instance on the target. | EffectInstance | ||
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | ||
EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | ||
Resumes the effect after it has been paused
by a call to the pause() method. | EffectInstance | ||
Plays the effect in reverse, starting from
the current position of the effect. | EffectInstance | ||
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | ||
Plays the effect instance on the target after the
startDelay period has elapsed. | EffectInstance | ||
Stops the effect, leaving the target in its current state. | EffectInstance | ||
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | ||
지정된 객체의 문자열 표현을 반환합니다. | Object | ||
지정된 객체의 프리미티브 값을 반환합니다. | Object | ||
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher |
alphaFrom | 속성 |
public var alphaFrom:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Initial transparency level between 0.0 and 1.0, where 0.0 means transparent and 1.0 means fully opaque.
alphaTo | 속성 |
public var alphaTo:Number
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Final transparency level between 0.0 and 1.0, where 0.0 means transparent and 1.0 means fully opaque.
color | 속성 |
public var color:uint = 0xFFFFFFFF
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
Hex value that represents the color of the floating rectangle
that the effect displays over the target object.
The default value is the color specified by the target component's
backgroundColor
style property, or 0xFFFFFF, if
backgroundColor
is not set.
targetArea | 속성 |
public var targetArea:RoundedRectangle
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 3 |
런타임 버전: | Flash Player 9, AIR 1.1 |
The area of the target to play the effect upon. The dissolve overlay is drawn using this property's dimensions. UIComponents create an overlay over the entire component. Containers create an overlay over their content area, but not their chrome.
DissolveInstance | () | 생성자 |
Tue Jun 12 2018, 03:17 PM Z