패키지 | com.adobe.icc.editors.model |
클래스 | public class ListModel |
상속 | ListModel ModuleModel AssetModel EventDispatcher Object |
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
ListModel
class represents the domain object for the assets of type List.
Domain objects can be leveraged to build presentation on top of them. They ease the
process of coding views by abstracting all the service calls and maintaining meaningful
states.
속성 | 정의 주체 | ||
---|---|---|---|
activeEndDate : Date
The activeEndDate of the underlying value object. | AssetModel | ||
activeStartDate : Date
The activeStartDate date of the underlying value object. | AssetModel | ||
allowFreeText : Boolean
Flag to indicate if this assignment allows adding free text. | ListModel | ||
assignments : IList
The list of ListAssignmentModel objects. | ListModel | ||
category : Category
The Category of the underlying value object. | AssetModel | ||
comment : String
The comment of the underlying value object. | AssetModel | ||
constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | ||
crxVersion : String
The crx version of the underlying value object. | AssetModel | ||
custom : String
The custom property of the underlying value object. | ListModel | ||
dataDictionary : DataDictionary
The typed DataDictionary object being used by this module. | ModuleModel | ||
dataDictionaryName : String
The name of the data dictionary being used by this module. | ModuleModel | ||
description : String
The description of the underlying value object. | AssetModel | ||
extendedProperties : Object
The extended properties of the underlying value object. | AssetModel | ||
id : String
The GUID of the underlying value object. | AssetModel | ||
isCustom : Boolean
The flag indicating whether Custom style is used for the List items or not
| ListModel | ||
isDDReferenced : Boolean [읽기 전용]
Indicates whether the data dictionary defined for this list has been referred in
any of the assignments. | ListModel | ||
isNew : Boolean
Indicates if this Asset is new. | AssetModel | ||
lastChangeBy : String
The lastChangeBy property of the underlying value object. | AssetModel | ||
lastSelectedCustom : String
Fetches the last selected Custom style name of the List. | ListModel | ||
max : int
The max property of the underlying value object. | ListModel | ||
min : int
The min property of the underlying value object. | ListModel | ||
name : String
The name of the underlying value object. | AssetModel | ||
open : Boolean
The open property of the underlying value object. | ListModel | ||
ordered : Boolean
The ordered property of the underlying value object. | ListModel | ||
prefix : String
The prefix property of the underlying value object. | ListModel | ||
service : IModuleService [정적]
The module service instance that is used for saving/retrieving the module
on the server. | ListModel | ||
shallow : Boolean
Flag to indicate if the underlying value object is shallow. | ModuleModel | ||
state : int
The state of the underlying value object. | AssetModel | ||
style : String
The style property of the underlying value object. | ListModel | ||
subCategory : Category
The Sub-Category of the underlying value object. | AssetModel | ||
suffix : String
The suffix property of the underlying value object. | ListModel | ||
type : String
The type property of the underlying value object. | ListModel | ||
variables : IList [읽기 전용]
The variables defined within this module. | ModuleModel | ||
version : int
The version of the underlying value object. | AssetModel | ||
vo : *
The value object which this asset domain object is built atop. | AssetModel |
메서드 | 정의 주체 | ||
---|---|---|---|
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | ||
Creates a copy of the domain object. | ListModel | ||
[정적]
Fetches a module by the given id and constructs the domain module object on top of it. | ModuleModel | ||
[정적]
Creates the domain object from the corresponding value object. | ListModel | ||
이벤트를 이벤트 흐름으로 전달합니다. | EventDispatcher | ||
[재정의]
Fetches the complete value object via remoting call. | ListModel | ||
Filter function for filtering content. | ListModel | ||
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | ||
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | ||
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | ||
Indicates if the underlying value object is shallow. | ModuleModel | ||
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | ||
EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | ||
[재정의]
Saves the underlying value object on the server. | ListModel | ||
Sets the data dictionary name to the one specified and also fetches the corresponding
DataDictionary object from the server. | ModuleModel | ||
[정적]
This method lets you inject a custom implementation of the infrastructure data dictionary service. | ModuleModel | ||
[정적]
This method lets you inject a custom implementation of the infrastructure module service. | ListModel | ||
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | ||
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | ||
지정된 객체의 문자열 표현을 반환합니다. | Object | ||
Runs the client validations and raises events of the type
AssetValidationEvent for notifying validation result. | ModuleModel | ||
지정된 객체의 프리미티브 값을 반환합니다. | Object | ||
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher |
이벤트 | 요약 | 정의 주체 | ||
---|---|---|---|---|
[브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 얻어 활성화될 때 전달됩니다. | EventDispatcher | |||
Dispatched when an assignment is added to the assignments list. | ListModel | |||
Dispatched when an assignment is removed from the assignments list. | ListModel | |||
[브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 잃고 비활성화될 때 전달됩니다. | EventDispatcher | |||
Dispatched when this Asset is completely fetched from the server. | ListModel | |||
Dispatched when the list is successfully saved. | ListModel | |||
Dispatched when a fault occurs while saving the list. | ListModel | |||
Dispatched when the current list is requested for save. | ListModel |
상수 | 정의 주체 | ||
---|---|---|---|
STYLE_BULLETED : String = "STYLE_BULLETED" [정적] | ListModel | ||
STYLE_NUMBERED : String = "STYLE_NUMBERED" [정적] | ListModel | ||
STYLE_PLAIN : String = "STYLE_PLAIN" [정적] | ListModel | ||
TYPE_BULLET_DOT : String = "TYPE_BULLET_DOT" [정적] | ListModel | ||
TYPE_CUSTOM : String = "TYPE_CUSTOM" [정적] | ListModel | ||
TYPE_LETTER_LOWER : String = "TYPE_LETTER_LOWER" [정적] | ListModel | ||
TYPE_LETTER_UPPER : String = "TYPE_LETTER_UPPER" [정적] | ListModel | ||
TYPE_NUMBER_ARABIC : String = "TYPE_NUMBER_ARABIC" [정적] | ListModel | ||
TYPE_NUMBER_ROMANLOWER : String = "TYPE_NUMBER_ROMANLOWER" [정적] | ListModel | ||
TYPE_NUMBER_ROMANUPPER : String = "TYPE_NUMBER_ROMANUPPER" [정적] | ListModel |
allowFreeText | 속성 |
allowFreeText:Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Flag to indicate if this assignment allows adding free text.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 allowFreeTextChange
이벤트를 전달합니다.
구현
public function get allowFreeText():Boolean
public function set allowFreeText(value:Boolean):void
assignments | 속성 |
assignments:IList
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The list of ListAssignmentModel objects.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 fetchComplete
이벤트를 전달합니다.
구현
public function get assignments():IList
public function set assignments(value:IList):void
관련 API 요소
custom | 속성 |
custom:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The custom property of the underlying value object.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 fetchComplete
이벤트를 전달합니다.
구현
public function get custom():String
public function set custom(value:String):void
isCustom | 속성 |
isCustom:Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
The flag indicating whether Custom style is used for the List items or not
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 isCustomChange
이벤트를 전달합니다.
구현
public function get isCustom():Boolean
public function set isCustom(value:Boolean):void
isDDReferenced | 속성 |
isDDReferenced:Boolean
[읽기 전용] 언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Indicates whether the data dictionary defined for this list has been referred in any of the assignments.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 assignmentRemove
이벤트를 전달합니다.
구현
public function get isDDReferenced():Boolean
lastSelectedCustom | 속성 |
lastSelectedCustom:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Fetches the last selected Custom style name of the List.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 lastSelectedCustomChange
이벤트를 전달합니다.
구현
public function get lastSelectedCustom():String
public function set lastSelectedCustom(value:String):void
max | 속성 |
min | 속성 |
open | 속성 |
ordered | 속성 |
ordered:Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The ordered property of the underlying value object.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get ordered():Boolean
public function set ordered(value:Boolean):void
prefix | 속성 |
prefix:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The prefix property of the underlying value object.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 fetchComplete
이벤트를 전달합니다.
구현
public function get prefix():String
public function set prefix(value:String):void
service | 속성 |
public static var service:IModuleService
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The module service instance that is used for saving/retrieving the module on the server. This service is internally invoked by this class for performing CRUD operations.
style | 속성 |
style:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The style property of the underlying value object.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 fetchComplete
이벤트를 전달합니다.
구현
public function get style():String
public function set style(value:String):void
suffix | 속성 |
suffix:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The suffix property of the underlying value object.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 fetchComplete
이벤트를 전달합니다.
구현
public function get suffix():String
public function set suffix(value:String):void
type | 속성 |
type:String
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The type property of the underlying value object.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 fetchComplete
이벤트를 전달합니다.
구현
public function get type():String
public function set type(value:String):void
copy | () | 메서드 |
public function copy():ListModel
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Creates a copy of the domain object.
Note that this is different than cloning via ObjectUtil.copy() since a "copied" object needs to be saved via a specific server api.
반환값ListModel — A copy of current domain object.
|
createFromVO | () | 메서드 |
public static function createFromVO(listVO:ListDataModule, fetchFromServer:Boolean = true):ListModel
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Creates the domain object from the corresponding value object.
Value Objects are pure data entities mostly acting as parameters to the server apis. Domain objects are build atop to provide more meaningful business data and behavior thereby enabling faster and convenient UI view development.
In some cases, the value objects could be shallow; for instance when
obtained via Data Services. The complete value object could be requested
by passing the fetchFromServer
flag as true. In that case, the
value object is obtained from the server via remoting call and the domain object
shapes accordingly as the server response arrives.
매개 변수
listVO:ListDataModule — The value object of the type List
| |
fetchFromServer:Boolean (default = true ) — Flag to indicate if the complete value object should be obtained from the server
|
ListModel — The List domain object corresponding the passed List value object.
|
fetchComplete | () | 메서드 |
override public function fetchComplete():void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Fetches the complete value object via remoting call. This should be called when the underlying value object is shallow.
filterContentLibrary | () | 메서드 |
public function filterContentLibrary(module:ModuleModel):Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Filter function for filtering content.
매개 변수
module:ModuleModel — The module to inspect for filtering from the content library.
|
Boolean —
|
save | () | 메서드 |
override public function save():void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Saves the underlying value object on the server.
Under the hood, separate calls are required for creating a new asset and copying or copying an existing one.
The save() method internally invokes the relevant server calls
on the basis of its current state. The domain object
constructed from the createFromVO()
method would invoke
the "update" api, the domain object starightaway instantiated
on the client would inoke the "create" module api and the domain object
obtained by the copy()
method would internally call "copy api".
Invoking the save()
implicitly invokes the validate()
method to perform the necessary client side validations. Only when the client side
validations are successful, is the actual save() call made. A save() method wouldn't
proceed past the validation stage unless the object's state is made valid via user
input or otherwise.
setModuleService | () | 메서드 |
public static function setModuleService(value:IModuleService):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
This method lets you inject a custom implementation of the infrastructure module service.
By default, the class ModuleServiceDelegate
is used as the infrastructure service.
매개 변수
value:IModuleService — An implementation for IModuleService.
|
assignmentAdd | 이벤트 |
flash.events.Event
속성 Event.type =
flash.events.Event
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Dispatched when an assignment is added to the assignments list.
assignmentRemove | 이벤트 |
flash.events.Event
속성 Event.type =
flash.events.Event
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Dispatched when an assignment is removed from the assignments list.
fetchComplete | 이벤트 |
flash.events.Event
속성 Event.type =
flash.events.Event
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Dispatched when this Asset is completely fetched from the server. Assets are often kept shallow in the Asset Manager and fetched completely only when necessary. The fetchComplete event is dispatched when the Asset has been retrieved completely from the server.
saveComplete | 이벤트 |
com.adobe.icc.editors.events.AssetEvent
속성 AssetEvent.type =
com.adobe.icc.editors.events.AssetEvent.SAVE_COMPLETE
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Dispatched when the list is successfully saved.
TheAssetEvent.SAVE_COMPLETE
constant defines the value of the
type
property of the event object for a saveComplete
event.
The saveComplete
event is dispatched when the domain object has been
successfully saved on the server. Unlike the saving
event, this is dispatched
in an aysnchronous manner only after the server has responded with a result for the save api
call.
This event can be used to stop UI animations indicating "save in progress" or to popup an info box indicating save success.
saveFault | 이벤트 |
com.adobe.icc.editors.events.AssetEvent
속성 AssetEvent.type =
com.adobe.icc.editors.events.AssetEvent.SAVE_FAULT
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Dispatched when a fault occurs while saving the list.
TheAssetEvent.SAVE_FAULT
constant defines the value of the
type
property of the event object for a saveFault
event.
The saveFault
event is dispatched when the server reports an error while
saving the asset on the server. Unlike the saving
event, this is dispatched
in an aysnchronous manner only after the server has responded with a result for the save api
call.
When this event is dispatched, the fault
property contains the fault object
encapsulating the error sent by the server. The fault
property can be used to
determine the faultCode and show an error message accordingly.
This event can be used to stop UI animations indicating "save in progress" or to popup an info box indicating save success.
saving | 이벤트 |
com.adobe.icc.editors.events.AssetEvent
속성 AssetEvent.type =
com.adobe.icc.editors.events.AssetEvent.SAVING
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Dispatched when the current list is requested for save. This event, being bubbling in nature, can be leveraged by the UI to display a progress bar or animation to indicate the save progress.
TheAssetEvent.SAVING
constant defines the value of the
type
property of the event object for a saving
event.
The saving
event is dispatched when the save() method has been
called on the domain object. This event is dispatched before any server api
is invoked but after the domain client validations are complete. This is because
the actual save starts once the client validations are complete.
This event can be used to start a UI animation indicating "save in progress".
STYLE_BULLETED | 상수 |
public static const STYLE_BULLETED:String = "STYLE_BULLETED"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
STYLE_NUMBERED | 상수 |
public static const STYLE_NUMBERED:String = "STYLE_NUMBERED"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
STYLE_PLAIN | 상수 |
public static const STYLE_PLAIN:String = "STYLE_PLAIN"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
TYPE_BULLET_DOT | 상수 |
public static const TYPE_BULLET_DOT:String = "TYPE_BULLET_DOT"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
TYPE_CUSTOM | 상수 |
public static const TYPE_CUSTOM:String = "TYPE_CUSTOM"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
TYPE_LETTER_LOWER | 상수 |
public static const TYPE_LETTER_LOWER:String = "TYPE_LETTER_LOWER"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
TYPE_LETTER_UPPER | 상수 |
public static const TYPE_LETTER_UPPER:String = "TYPE_LETTER_UPPER"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
TYPE_NUMBER_ARABIC | 상수 |
public static const TYPE_NUMBER_ARABIC:String = "TYPE_NUMBER_ARABIC"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
TYPE_NUMBER_ROMANLOWER | 상수 |
public static const TYPE_NUMBER_ROMANLOWER:String = "TYPE_NUMBER_ROMANLOWER"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
TYPE_NUMBER_ROMANUPPER | 상수 |
public static const TYPE_NUMBER_ROMANUPPER:String = "TYPE_NUMBER_ROMANUPPER"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 9.5 |
런타임 버전: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Tue Jun 12 2018, 03:17 PM Z