패키지 | com.adobe.icc.editors.handlers |
클래스 | public class DataDictionaryHandler |
상속 | DataDictionaryHandler EventDispatcher Object |
구현 | IAssetHandler |
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
속성 | 정의 주체 | ||
---|---|---|---|
assetActions : IList
The list of AssetAction objects maintained by this handler. | DataDictionaryHandler | ||
constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | ||
currentAction : AssetAction
The action that the handler is currently executing. | DataDictionaryHandler | ||
selectedAssets : Array
The array of data dictionary value objects currently selected by the user. | DataDictionaryHandler | ||
service : DataDictionaryRegistryService [정적]
The infrastructure service for handling transfer objects of type Data Dictionary. | DataDictionaryHandler |
메서드 | 정의 주체 | ||
---|---|---|---|
Constructor. | DataDictionaryHandler | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | ||
Called internally when this handler is handling an action of type Create. | DataDictionaryHandler | ||
이벤트를 이벤트 흐름으로 전달합니다. | EventDispatcher | ||
Called internally when this handler is handling an action of type Edit. | DataDictionaryHandler | ||
Returns the asset type handled by this handler. | DataDictionaryHandler | ||
Called the Asset Action is delegated to the handler
| DataDictionaryHandler | ||
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | ||
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | ||
Called by the asset manager framework giving the handlers a chance to initialize themselves. | DataDictionaryHandler | ||
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | ||
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | ||
EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | ||
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | ||
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | ||
지정된 객체의 문자열 표현을 반환합니다. | Object | ||
지정된 객체의 프리미티브 값을 반환합니다. | Object | ||
Called internally when this handler is handling an action of type View. | DataDictionaryHandler | ||
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher |
메서드 | 정의 주체 | ||
---|---|---|---|
Called internally when this handler is handling an action of type Delete. | DataDictionaryHandler | ||
handles the default Action(AssetActionEvent.ACTIN_DEFAULT) such as Item double click on search results grid. | DataDictionaryHandler | ||
Redispatching the asset action event to show the import Asset Popup
| DataDictionaryHandler | ||
Called internally when this handler is handling an action of type RevertToLastPublish. | DataDictionaryHandler | ||
Called internally when this handler is handling an action of type ExportPackage. | DataDictionaryHandler | ||
Called internally when this handler is handling an action of type ImportPackage. | DataDictionaryHandler | ||
Called internally when this handler is handling action of type MarkForPublish
This method modifies the state of asset to Ready to Publish . | DataDictionaryHandler | ||
Called internally when this handler is handling an action of type Publish. | DataDictionaryHandler | ||
Called internally when the user selects the button on the Revert To Last Publish Pop up . | DataDictionaryHandler |
이벤트 | 요약 | 정의 주체 | ||
---|---|---|---|---|
[브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 얻어 활성화될 때 전달됩니다. | EventDispatcher | |||
assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets. | DataDictionaryHandler | |||
[브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 잃고 비활성화될 때 전달됩니다. | EventDispatcher | |||
Dispatched when an action handled by this handler requires an editor window to be launched. | DataDictionaryHandler |
상수 | 정의 주체 | ||
---|---|---|---|
ACTION_CREATE : String = "Create" [정적]
Constant for the name of the action related to creation of an asset. | DataDictionaryHandler | ||
ACTION_DELETE : String = "Delete" [정적]
Constant for the name of the action related to deletion of an asset. | DataDictionaryHandler | ||
ACTION_EDIT : String = "Edit" [정적]
Constant for the name of the action related to editing of an asset. | DataDictionaryHandler | ||
ACTION_EXPORTPACKAGE : String = "ExportPackage" [정적]
Constant for the name of the action related to exporting dependencies of an asset. | DataDictionaryHandler | ||
ACTION_IMPORTPACKAGE : String = "ImportPackage" [정적]
Constant for the name of the action related to importing dependencies of an asset. | DataDictionaryHandler | ||
ACTION_MARKFORPUBLISH : String = "MarkForPublish" [정적]
Constant for the name of the action related to activation of an asset. | DataDictionaryHandler | ||
ACTION_PUBLISH : String = "PublishDD" [정적]
Constant for the name of the action related to markforpublish of an asset. | DataDictionaryHandler | ||
ACTION_REVERTTOLASTPUBLISH : String = "RevertToLastPublish" [정적]
Constant for the name of the action related to revert to last publish of an asset. | DataDictionaryHandler | ||
ACTION_VIEW : String = "View" [정적]
Constant for the name of the action related to viewing of an asset. | DataDictionaryHandler | ||
ASSET_TYPE : String = "DataDictionary" [정적]
Constant for the Asset Type handled by this handler. | DataDictionaryHandler |
assetActions | 속성 |
assetActions:IList
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
The list of AssetAction objects maintained by this handler. This list is used by the asset manager framework to determine which action to enable. The asset manager framework looks for the value of the enabled flag in the AssetAction object to determine the same and handler updates the flags everytime the list of selected assets changes.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get assetActions():IList
public function set assetActions(value:IList):void
currentAction | 속성 |
currentAction:AssetAction
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
The action that the handler is currently executing. This is useful in cases when the editor needs to know the action that the working asset is being acted upon. For instance, the editor might need to disable some of the fields if it is a view action.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get currentAction():AssetAction
public function set currentAction(value:AssetAction):void
selectedAssets | 속성 |
selectedAssets:Array
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
The array of data dictionary value objects currently selected by the user. This is set by the asset manager framework everytime a user selects or deselects an item of type DataDictionary.
이 속성은 데이터 바인딩에 대한 소스로 사용할 수 있습니다. 이 속성을 수정하면 propertyChange
이벤트를 전달합니다.
구현
public function get selectedAssets():Array
public function set selectedAssets(value:Array):void
service | 속성 |
public static var service:DataDictionaryRegistryService
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
The infrastructure service for handling transfer objects of type Data Dictionary.
DataDictionaryHandler | () | 생성자 |
public function DataDictionaryHandler()
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Constructor.
createDataDictionary | () | 메서드 |
public function createDataDictionary():void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type Create. The default implementation creates a new data dictionary domain object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the creation behavior of this handler. For instance, if creation requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.
deleteDataDictionary | () | 메서드 |
protected function deleteDataDictionary(showWaring:Boolean = true):mx.rpc:AsyncToken
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type Delete. The default implementation deletes s single selected DataDictionary. A confirmation Alert dialog is shown to the user but can be curbed by setting the showWarning flag value to false. The launchEditor event is never dispatched while handling the delete action.
매개 변수
showWaring:Boolean (default = true ) — Should the warning be shown before deletion
|
mx.rpc:AsyncToken — AsyncToken token
|
editDataDictionary | () | 메서드 |
public function editDataDictionary():void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type Edit. The default implementation creates a new data dictionary domain object from the selected data dictionary value object.
getAssetType | () | 메서드 |
public function getAssetType():String
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Returns the asset type handled by this handler. This is used by the asset manager framework to route actions to appropriate handlers.
반환값String — the asset type handled by this handler.
|
handleAction | () | 메서드 |
public function handleAction(event:AssetActionEvent):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Called the Asset Action is delegated to the handler
매개 변수
event:AssetActionEvent — AssetActionEvent containing information about the action
|
handleDefaultAction | () | 메서드 |
protected function handleDefaultAction(event:AssetActionEvent):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
handles the default Action(AssetActionEvent.ACTIN_DEFAULT) such as Item double click on search results grid. If user has edit permission, then asset is opened in edit mode. otherwise if user has view peermission then asset is opened in view mode.
매개 변수
event:AssetActionEvent — AssetActionEvent containing information about the action
|
handleImportManagerPopUp | () | 메서드 |
protected function handleImportManagerPopUp(event:AssetActionEvent):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Redispatching the asset action event to show the import Asset Popup
매개 변수
event:AssetActionEvent — AssetActionEvent containing information about the import action
|
handleRevertToLastPublish | () | 메서드 |
protected function handleRevertToLastPublish():void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type RevertToLastPublish. This method all the revert to last publish functionality and shows either alert or pop up of all the dependent assets.
initialize | () | 메서드 |
public function initialize():void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Called by the asset manager framework giving the handlers a chance to initialize themselves.
launchExportPopUp | () | 메서드 |
protected function launchExportPopUp():void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type ExportPackage. This method launches the export Pop up to display all the assets to be exported .
launchImportPopUp | () | 메서드 |
protected function launchImportPopUp():void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type ImportPackage. This method launches the import Pop up to display all the assets to be imported .
markForPublish | () | 메서드 |
protected function markForPublish():void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling action of type MarkForPublish This method modifies the state of asset to Ready to Publish .
publish | () | 메서드 |
protected function publish():void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type Publish. This method publishes the asset using id of that asset.
revertToLastPublish | () | 메서드 |
protected function revertToLastPublish(event:CloseEvent):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Called internally when the user selects the button on the Revert To Last Publish Pop up .
매개 변수
event:CloseEvent — CloseEvent
|
viewDataDictionary | () | 메서드 |
public function viewDataDictionary():void
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type View. The default implementation creates a new data dictionary domain object from the selected data dictionary value object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the "view" behavior of this handler. For instance, if viewing action requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.
assetActionsChanged | 이벤트 |
com.adobe.livecycle.assetmanager.client.event.AssetActionsChangeEvent
속성 AssetActionsChangeEvent.type =
com.adobe.livecycle.assetmanager.client.event.AssetActionsChangeEvent
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets. It is redispatched by the AssetHandlerRegistry and finally handled by AssetManagerView
launchEditor | 이벤트 |
com.adobe.livecycle.assetmanager.client.event.AssetActionEvent
속성 AssetActionEvent.type =
com.adobe.livecycle.assetmanager.client.event.AssetActionEvent
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Dispatched when an action handled by this handler requires an editor window to be launched. Create/View/Edit/Copy are the actions that require displaying the editor window to the user.
ACTION_CREATE | 상수 |
public static const ACTION_CREATE:String = "Create"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to creation of an asset.
ACTION_DELETE | 상수 |
public static const ACTION_DELETE:String = "Delete"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to deletion of an asset.
ACTION_EDIT | 상수 |
public static const ACTION_EDIT:String = "Edit"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to editing of an asset.
ACTION_EXPORTPACKAGE | 상수 |
public static const ACTION_EXPORTPACKAGE:String = "ExportPackage"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to exporting dependencies of an asset.
ACTION_IMPORTPACKAGE | 상수 |
public static const ACTION_IMPORTPACKAGE:String = "ImportPackage"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to importing dependencies of an asset.
ACTION_MARKFORPUBLISH | 상수 |
public static const ACTION_MARKFORPUBLISH:String = "MarkForPublish"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to activation of an asset.
ACTION_PUBLISH | 상수 |
public static const ACTION_PUBLISH:String = "PublishDD"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to markforpublish of an asset.
ACTION_REVERTTOLASTPUBLISH | 상수 |
public static const ACTION_REVERTTOLASTPUBLISH:String = "RevertToLastPublish"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to revert to last publish of an asset.
ACTION_VIEW | 상수 |
public static const ACTION_VIEW:String = "View"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to viewing of an asset.
ASSET_TYPE | 상수 |
public static const ASSET_TYPE:String = "DataDictionary"
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Composer Building Block 10.0 |
런타임 버전: | AIR (unsupported), Flash Player 10.2 |
Constant for the Asset Type handled by this handler.
Tue Jun 12 2018, 03:17 PM Z