패키지 | com.adobe.ep.ux.content.handlers |
클래스 | public class AssetHandlerRegistry |
상속 | AssetHandlerRegistry EventDispatcher Object |
언어 버전: | ActionScript 3.0 |
제품 버전: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
런타임 버전: | Flash Player 10.2, AIR (unsupported) |
메서드 | 정의 주체 | ||
---|---|---|---|
Constructor
| AssetHandlerRegistry | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | ||
이벤트를 이벤트 흐름으로 전달합니다. | EventDispatcher | ||
[정적]
Singleton to get AssetHandlerRegistry. | AssetHandlerRegistry | ||
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | ||
지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | ||
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | ||
Checks whether a handler is registered for give assetType. | AssetHandlerRegistry | ||
returns the assetHandler corresponding to given assetType
| AssetHandlerRegistry | ||
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | ||
Register an Asset Handler in this Singleton registry. | AssetHandlerRegistry | ||
EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | ||
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | ||
Start the registry which calls the initialize function of individual handlers. | AssetHandlerRegistry | ||
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | ||
지정된 객체의 문자열 표현을 반환합니다. | Object | ||
지정된 객체의 프리미티브 값을 반환합니다. | Object | ||
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher |
이벤트 | 요약 | 정의 주체 | ||
---|---|---|---|---|
[브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 얻어 활성화될 때 전달됩니다. | EventDispatcher | |||
assetActionComplete event thrown when AssetHandler has completed the assetAction taken by user through ui. | AssetHandlerRegistry | |||
assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets. | AssetHandlerRegistry | |||
[브로드캐스트 이벤트] Flash Player 또는 AIR 응용 프로그램이 운영 체제 포커스를 잃고 비활성화될 때 전달됩니다. | EventDispatcher | |||
Event thrown when handler is doing some processing and it wants Application to disable user interaction | AssetHandlerRegistry | |||
Event thrown when handler has done processing and it wants Application to re-enable user interaction | AssetHandlerRegistry | |||
launchEditor event is thrown by the Handler when handler has prepared the working asset to dispaly that in corresponding editor | AssetHandlerRegistry |
상수 | 정의 주체 | ||
---|---|---|---|
ASSET_ACTIONS_CHANGED : String = "assetActionsChanged" [정적]
This constant specifies the event that the asset actions have changed
| AssetHandlerRegistry | ||
DISABLE_USER_INTERACTION_EVENT : String = "disableUserInteraction" [정적]
This constant specifies the event which disables the user interaction
| AssetHandlerRegistry | ||
ENABLE_USER_INTERACTION_EVENT : String = "enableUserInteraction" [정적]
This constant specifies the type of event which enables the user interaction
| AssetHandlerRegistry |
AssetHandlerRegistry | () | 생성자 |
public function AssetHandlerRegistry()
언어 버전: | ActionScript 3.0 |
제품 버전: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
런타임 버전: | Flash Player 10.2, AIR (unsupported) |
Constructor
getInstance | () | 메서드 |
public static function getInstance():AssetHandlerRegistry
언어 버전: | ActionScript 3.0 |
제품 버전: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
런타임 버전: | Flash Player 10.2, AIR (unsupported) |
Singleton to get AssetHandlerRegistry.
반환값AssetHandlerRegistry — An instance of Asset Handler Registry to manage the registry of Asset Handlers
|
isRegistered | () | 메서드 |
public function isRegistered(assetType:String):Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
런타임 버전: | Flash Player 10.2, AIR (unsupported) |
Checks whether a handler is registered for give assetType.
매개 변수
assetType:String — The type of Asset
|
Boolean — True if the asset handler is registered else return false
|
lookup | () | 메서드 |
public function lookup(assetType:String):IAssetHandler
언어 버전: | ActionScript 3.0 |
제품 버전: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
런타임 버전: | Flash Player 10.2, AIR (unsupported) |
returns the assetHandler corresponding to given assetType
매개 변수
assetType:String — The type of asset for which the handler is required
|
IAssetHandler — The handler registered for given parameter
|
register | () | 메서드 |
public function register(handler:IAssetHandler):void
언어 버전: | ActionScript 3.0 |
제품 버전: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
런타임 버전: | Flash Player 10.2, AIR (unsupported) |
Register an Asset Handler in this Singleton registry.
매개 변수
handler:IAssetHandler — The Handler to register
|
start | () | 메서드 |
public function start():void
언어 버전: | ActionScript 3.0 |
제품 버전: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
런타임 버전: | Flash Player 10.2, AIR (unsupported) |
Start the registry which calls the initialize function of individual handlers.
assetActionComplete | 이벤트 |
com.adobe.ep.ux.content.event.AssetActionCompleteEvent
언어 버전: | ActionScript 3.0 |
제품 버전: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
런타임 버전: | Flash Player 10.2, AIR (unsupported) |
assetActionComplete event thrown when AssetHandler has completed the assetAction taken by user through ui.
assetActionsChanged | 이벤트 |
com.adobe.ep.ux.content.event.AssetActionsChangeEvent
언어 버전: | ActionScript 3.0 |
제품 버전: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
런타임 버전: | Flash Player 10.2, AIR (unsupported) |
assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets. It is redispatched by the AssetHandlerRegistry and finally handled by AssetManagerView
disableUserInteraction | 이벤트 |
mx.events.FlexEvent
언어 버전: | ActionScript 3.0 |
제품 버전: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
런타임 버전: | Flash Player 10.2, AIR (unsupported) |
Event thrown when handler is doing some processing and it wants Application to disable user interaction
enableUserInteraction | 이벤트 |
mx.events.FlexEvent
언어 버전: | ActionScript 3.0 |
제품 버전: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
런타임 버전: | Flash Player 10.2, AIR (unsupported) |
Event thrown when handler has done processing and it wants Application to re-enable user interaction
launchEditor | 이벤트 |
mx.events.FlexEvent
언어 버전: | ActionScript 3.0 |
제품 버전: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
런타임 버전: | Flash Player 10.2, AIR (unsupported) |
launchEditor event is thrown by the Handler when handler has prepared the working asset to dispaly that in corresponding editor
ASSET_ACTIONS_CHANGED | 상수 |
public static const ASSET_ACTIONS_CHANGED:String = "assetActionsChanged"
언어 버전: | ActionScript 3.0 |
제품 버전: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
런타임 버전: | Flash Player 10.2, AIR (unsupported) |
This constant specifies the event that the asset actions have changed
DISABLE_USER_INTERACTION_EVENT | 상수 |
public static const DISABLE_USER_INTERACTION_EVENT:String = "disableUserInteraction"
언어 버전: | ActionScript 3.0 |
제품 버전: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
런타임 버전: | Flash Player 10.2, AIR (unsupported) |
This constant specifies the event which disables the user interaction
ENABLE_USER_INTERACTION_EVENT | 상수 |
public static const ENABLE_USER_INTERACTION_EVENT:String = "enableUserInteraction"
언어 버전: | ActionScript 3.0 |
제품 버전: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
런타임 버전: | Flash Player 10.2, AIR (unsupported) |
This constant specifies the type of event which enables the user interaction
Tue Jun 12 2018, 03:17 PM Z