Referencia de ActionScript® 3.0 para la plataforma de Adobe® Flash®
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mx.charts.effects.effectClasses 

SeriesEffectInstance  - AS3 Flex

Paquetemx.charts.effects.effectClasses
Clasepublic class SeriesEffectInstance
HerenciaSeriesEffectInstance Inheritance TweenEffectInstance Inheritance EffectInstance Inheritance EventDispatcher Inheritance Object
Subclases SeriesInterpolateInstance, SeriesSlideInstance, SeriesZoomInstance

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The SeriesEffectInstance class implements the base instance class for the chart series effects.

Elementos de API relacionados



Propiedades públicas
 PropiedadDefinido por
 InheritedclassName : String
[solo lectura] The name of the effect class, such as "FadeInstance".
EffectInstance
 Inheritedconstructor : Object
Una referencia a la clase de objeto o función constructora para una instancia de objeto determinada.
Object
 Inheritedduration : Number
The duration of the effect, in milliseconds.
EffectInstance
 InheritedeasingFunction : Function
The easing function for the animation.
TweenEffectInstance
 Inheritedeffect : IEffect
The IEffect object that created this IEffectInstance object.
EffectInstance
 InheritedeffectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control of a data effect.
EffectInstance
  elementOffset : Number = 20
Specifies the amount of time, in milliseconds, that Flex delays the start of the effect on each element in the series.
SeriesEffectInstance
 InheritedhideFocusRing : Boolean
Determines whether the effect should hide the focus ring when starting the effect.
EffectInstance
  minimumElementDuration : Number = 0
Specifies the amount of time, in milliseconds, that an individual element should take to complete the effect.
SeriesEffectInstance
  offset : Number = 0
Specifies the amount of time, in milliseconds, that Flex delays the effect.
SeriesEffectInstance
 InheritedplayheadTime : Number
[override] Current time position of the effect.
TweenEffectInstance
 InheritedpropertyChanges : PropertyChanges
Specifies the PropertyChanges object containing the start and end values for the set of properties relevant to the effect's targets.
EffectInstance
 InheritedrepeatCount : int
Number of times to repeat the effect.
EffectInstance
 InheritedrepeatDelay : int
Amount of time, in milliseconds, to wait before repeating the effect.
EffectInstance
 InheritedstartDelay : int
Amount of time, in milliseconds, to wait before starting the effect.
EffectInstance
 InheritedsuspendBackgroundProcessing : Boolean
If true, blocks all background processing while the effect is playing.
EffectInstance
 Inheritedtarget : Object
The UIComponent object to which this effect is applied.
EffectInstance
 InheritedtriggerEvent : Event
The event, if any, which triggered the playing of the effect.
EffectInstance
 Inheritedtween : mx.effects:Tween
The Tween object, which determines the animation.
TweenEffectInstance
  type : String = "show"
The type of transition this effect is being used for.
SeriesEffectInstance
Propiedades protegidas
 PropiedadDefinido por
  interpolationValues : Array
The current position of each chart item being managed by this effect.
SeriesEffectInstance
 InheritedplayCount : int = 0
Number of times that the instance has been played.
EffectInstance
  targetSeries : Series
The series targeted by this instance.
SeriesEffectInstance
Métodos públicos
 MétodoDefinido por
  
Constructor.
SeriesEffectInstance
 Inherited
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registra un objeto de detector de eventos con un objeto EventDispatcher, de modo que el detector reciba la notificación de un evento.
EventDispatcher
 Inherited
Distribuye un evento en el flujo del evento.
EventDispatcher
 Inherited
[override] Interrupts an effect that is currently playing, and immediately jumps to the end of the effect.
TweenEffectInstance
 Inherited
Called by the end() method when the effect finishes playing.
EffectInstance
 Inherited
Called after each iteration of a repeated effect finishes playing.
EffectInstance
 Inherited
Comprueba si el objeto EventDispatcher tiene detectores registrados para un tipo concreto de evento.
EventDispatcher
 Inherited
Indica si un objeto tiene definida una propiedad especificada.
Object
 Inherited
This method is called if the effect was triggered by the EffectManager.
EffectInstance
 Inherited
Indica si hay una instancia de la clase Object en la cadena de prototipo del objeto especificado como parámetro.
Object
 Inherited
Callback method that is called when the target should be updated by the effect for the last time.
TweenEffectInstance
 Inherited
Callback method that is called when the target should be updated by the effect.
TweenEffectInstance
 Inherited
Pauses the effect until you call the resume() method.
EffectInstance
 Inherited
Plays the effect instance on the target.
EffectInstance
 Inherited
Indica si existe la propiedad especificada y si es enumerable.
Object
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Elimina un detector del objeto EventDispatcher.
EventDispatcher
 Inherited
Resumes the effect after it has been paused by a call to the pause() method.
EffectInstance
 Inherited
Plays the effect in reverse, starting from the current position of the effect.
EffectInstance
 Inherited
Establece la disponibilidad de una propiedad dinámica para operaciones de bucle.
Object
 Inherited
Plays the effect instance on the target after the startDelay period has elapsed.
EffectInstance
 Inherited
Stops the effect, leaving the target in its current state.
EffectInstance
 Inherited
Devuelve la representación de cadena de este objeto, con formato según las convenciones específicas de configuración regional.
Object
 Inherited
Devuelve la representación de cadena del objeto especificado.
Object
 Inherited
Devuelve el valor simple del objeto especificado.
Object
 Inherited
Comprueba si hay registrado un detector de eventos con este objeto EventDispatcher o con cualquiera de sus ascendientes para el tipo de evento concreto.
EventDispatcher
Métodos protegidos
 MétodoDefinido por
  
beginTween(elementCount:int):void
Initializes the tweening calculations and sets up the interpolationValues Array for the number of items equal to the elementCount property.
SeriesEffectInstance
 Inherited
createTween(listener:Object, startValue:Object, endValue:Object, duration:Number = -1, minFps:Number = -1):mx.effects:Tween
Creates a Tween instance, assigns it the start, end, and duration values.
TweenEffectInstance
Eventos
 Evento Resumen Definido por
 Inherited[evento broadcast] Se distribuye cuando Flash Player o AIR pasan a estar activos.EventDispatcher
 Inherited[evento broadcast] Se distribuye cuando Flash Player o de AIR pasan a estar inactivos.EventDispatcher
Información sobre propiedades

elementOffset

propiedad
public var elementOffset:Number = 20

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

Specifies the amount of time, in milliseconds, that Flex delays the start of the effect on each element in the series.

Set elementOffset to 0 to affect all elements of the series at the same time. They start the effect at the same time and end it at the same time.

Set elementOffset to a positive integer (such as 30) to stagger the effect on each element by that amount of time. For example, with a slide effect, the first element slides in immediately, then the next element begins 30 milliseconds later, and so on. The amount of time for the effect to execute is the same for each element, but the overall duration of the effect is longer.

Set elementOffset to a negative value to have the effect begin from the last element and move backwards through the list.

The default is 20.

interpolationValues

propiedad 
protected var interpolationValues:Array

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The current position of each chart item being managed by this effect. This is an array of values between 0 and 1 indicating how far the effect should render each item in the series between its starting and ending values. These values are calculated based on the duration, number of elements, element offset, minimum element duration, and easing function.

minimumElementDuration

propiedad 
public var minimumElementDuration:Number = 0

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

Specifies the amount of time, in milliseconds, that an individual element should take to complete the effect.

Charts with a variable number of data points in the series cannot reliably create smooth effects with only the duration property. For example, an effect with a duration of 1000 and an elementOffset of 100 takes 900 milliseconds per element to complete an effect if you have two elements in the series. This is because the start of each effect is offset by 100 and each effect finishes in 1000 milliseconds.

If there are four elements in the series, each element takes 700 milliseconds to complete (the last effect starts 300 milliseconds after the first and must be completed within 1000 milliseconds). With 10 elements, each element has only 100 milliseconds

to complete the effect.

The minimumElementDuration value sets a minimal duration for each element. No element of the series takes less than this amount of time (in milliseconds) to execute the effect, regardless of the number of elements in the series and the value of the duration property. As a result, it is possible for an effect to take longer than a specified duration if at least two of the following three properties are specified: duration, offset, and minimumElementDuration.

The default is 0.

offset

propiedad 
public var offset:Number = 0

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

Specifies the amount of time, in milliseconds, that Flex delays the effect.

Use this property to stagger effects on multiple series.

The default is 0.

targetSeries

propiedad 
protected var targetSeries:Series

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The series targeted by this instance.

type

propiedad 
public var type:String = "show"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The type of transition this effect is being used for. Some series effects define different behavior based on whether they are being used during the show or hide portion of a chart transition. The SeriesSlide effect, for example, slides elements from their position off screen when type is set to hide, and on screen when set to show. This property is set automatically by the chart, based on whether the effect is assigned to the ShowDataEffect or HideDataEffect style.

Información sobre constructores

SeriesEffectInstance

()Información sobre
public function SeriesEffectInstance(target:Object = null)

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

Constructor.

Parámetros
target:Object (default = null) — The target of the effect.
Información sobre métodos

beginTween

()método
protected function beginTween(elementCount:int):void

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

Initializes the tweening calculations and sets up the interpolationValues Array for the number of items equal to the elementCount property. Derived classes should call this function in their play() method.

Parámetros

elementCount:int — The number of elements to generate interpolation values for.





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