Paquete | com.adobe.icc.editors.handlers |
Clase | public class FragmentLayoutHandler |
Herencia | FragmentLayoutHandler EventDispatcher Object |
Implementa | IAssetHandler |
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Propiedad | Definido por | ||
---|---|---|---|
assetActions : IList
The list of AssetAction objects maintained by this handler. | FragmentLayoutHandler | ||
constructor : Object
Una referencia a la clase de objeto o función constructora para una instancia de objeto determinada. | Object | ||
currentAction : AssetAction
The action that the handler is currently executing. | FragmentLayoutHandler | ||
selectedAssets : Array
The array of fragmentLayout value objects currently selected by the user. | FragmentLayoutHandler | ||
workingAsset : FragmentLayoutModel
The FragmentLayout Domain Object that the handler is currently working with. | FragmentLayoutHandler |
Método | Definido por | ||
---|---|---|---|
Constructor. | FragmentLayoutHandler | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registra un objeto de detector de eventos con un objeto EventDispatcher, de modo que el detector reciba la notificación de un evento. | EventDispatcher | ||
Distribuye un evento en el flujo del evento. | EventDispatcher | ||
Returns the asset type handled by this handler. | FragmentLayoutHandler | ||
This method is invoked by the asset manager framework whenever user requests an action
on an object of type fragmentLayout. | FragmentLayoutHandler | ||
Comprueba si el objeto EventDispatcher tiene detectores registrados para un tipo concreto de evento. | EventDispatcher | ||
Indica si un objeto tiene definida una propiedad especificada. | Object | ||
Called by the asset manager framework giving the handlers a chance to initialize themselves. | FragmentLayoutHandler | ||
Indica si hay una instancia de la clase Object en la cadena de prototipo del objeto especificado como parámetro. | Object | ||
Indica si existe la propiedad especificada y si es enumerable. | Object | ||
Called internally when this handler is handling an action of type Publish. | FragmentLayoutHandler | ||
Elimina un detector del objeto EventDispatcher. | EventDispatcher | ||
Establece la disponibilidad de una propiedad dinámica para operaciones de bucle. | Object | ||
Devuelve la representación de cadena de este objeto, con formato según las convenciones específicas de configuración regional. | Object | ||
Devuelve la representación de cadena del objeto especificado. | Object | ||
Devuelve el valor simple del objeto especificado. | Object | ||
Comprueba si hay registrado un detector de eventos con este objeto EventDispatcher o con cualquiera de sus ascendientes para el tipo de evento concreto. | EventDispatcher |
Método | Definido por | ||
---|---|---|---|
Called internally when this handler is handling an action of type Activate. | FragmentLayoutHandler | ||
Called internally when this handler is handling an action of type Copy. | FragmentLayoutHandler | ||
Called internally when this handler is handling an action of type Create. | FragmentLayoutHandler | ||
Called internally when this handler is handling an action of type Delete. | FragmentLayoutHandler | ||
Called internally when this handler is handling an action of type Edit. | FragmentLayoutHandler | ||
Called internally when this handler is handling an action of type ExportDependencies. | FragmentLayoutHandler | ||
handles the default Action(AssetActionEvent.ACTIN_DEFAULT) such as Item double click on search results grid. | FragmentLayoutHandler | ||
Redispatching the asset action event to show the import Asset Popup
| FragmentLayoutHandler | ||
Called internally when this handler is handling an action of type RevertToLastPublish. | FragmentLayoutHandler | ||
Called internally when this handler is handling an action of type ExportPackage. | FragmentLayoutHandler | ||
Called internally when this handler is handling an action of type ImportPackage. | FragmentLayoutHandler | ||
Called internally when this handler is handling action of type MarkForPublish
This method modifies the state of asset to Ready to Publish . | FragmentLayoutHandler | ||
Called internally when the user selects the button on the Revert To Last Publish Pop up . | FragmentLayoutHandler | ||
Called internally when this handler is handling an action of type View. | FragmentLayoutHandler |
Evento | Resumen | Definido por | ||
---|---|---|---|---|
[evento broadcast] Se distribuye cuando Flash Player o AIR pasan a estar activos. | EventDispatcher | |||
Dispatched when an handling of an action is complete. | FragmentLayoutHandler | |||
assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets. | FragmentLayoutHandler | |||
[evento broadcast] Se distribuye cuando Flash Player o de AIR pasan a estar inactivos. | EventDispatcher | |||
Dispatched when an action handled by this handler requires an editor window to be launched. | FragmentLayoutHandler |
Constante | Definido por | ||
---|---|---|---|
ACTION_ACTIVATE : String = "Activate" [estática]
Constant for the name of the action related to activation of an asset. | FragmentLayoutHandler | ||
ACTION_COPY : String = "Copy" [estática]
Constant for the name of the action related to copying of an asset. | FragmentLayoutHandler | ||
ACTION_CREATE : String = "Create" [estática]
Constant for the name of the action related to creation of an asset. | FragmentLayoutHandler | ||
ACTION_DEFAULT_VERSION_SPECIFIC : String = "defaultActionVersionSpecific" [estática]
Constant for the name of the action related to getting version history of an asset(dispatched by LCC). | FragmentLayoutHandler | ||
ACTION_DELETE : String = "Delete" [estática]
Constant for the name of the action related to deletion of an asset. | FragmentLayoutHandler | ||
ACTION_DEPENDENCY_BROWSER_REPORT : String = "actionDependencyBrowserReport" [estática]
Constant for the name of the action related to downloading dependency browser report. | FragmentLayoutHandler | ||
ACTION_EDIT : String = "Edit" [estática]
Constant for the name of the action related to editing of an asset. | FragmentLayoutHandler | ||
ACTION_EXPORTDEPENDENCY : String = "ExportDependencies" [estática]
Constant for the name of the action related to exporting dependencies of an asset. | FragmentLayoutHandler | ||
ACTION_EXPORTPACKAGE : String = "ExportPackage" [estática]
Constant for the name of the action related to exporting dependencies of an asset. | FragmentLayoutHandler | ||
ACTION_IMPORTPACKAGE : String = "ImportPackage" [estática]
Constant for the name of the action related to importing dependencies of an asset. | FragmentLayoutHandler | ||
ACTION_MARKFORPUBLISH : String = "MarkForPublish" [estática]
Constant for the name of the action related to markforpublish of an asset. | FragmentLayoutHandler | ||
ACTION_PUBLISH : String = "Publish" [estática]
Constant for the name of the action related to publishing of an asset. | FragmentLayoutHandler | ||
ACTION_PUBLISH_BROWSER_PUBLISH : String = "actionPublishBrowserPublish" [estática]
Constant for the name of the action related to publishing of an asset
| FragmentLayoutHandler | ||
ACTION_PUBLISH_BROWSER_REPORT : String = "actionPublishBrowserReport" [estática]
Constant for the name of the action related to publishing report of an asset
| FragmentLayoutHandler | ||
ACTION_REVERTTOLASTPUBLISH : String = "RevertToLastPublish" [estática]
Constant for the name of the action related to revert to last publish of an asset. | FragmentLayoutHandler | ||
ACTION_VERSIONHISTORY : String = "VersionHistory" [estática]
Constant for the name of the action related to getting version history of an asset. | FragmentLayoutHandler | ||
ACTION_VIEW : String = "View" [estática]
Constant for the name of the action related to viewing of an asset. | FragmentLayoutHandler | ||
ACTION_VIEW_DEPENDENCY : String = "ViewDependency" [estática]
Constant for the name of the action related to view dependencies of an asset. | FragmentLayoutHandler | ||
ASSET_TYPE : String = "FragmentLayout" [estática]
Constant for the Asset Type handled by this handler. | FragmentLayoutHandler |
assetActions | propiedad |
assetActions:IList
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
The list of AssetAction objects maintained by this handler. This list is used by the asset manager framework to determine which action to enable. The asset manager framework looks for the value of the enabled flag in the AssetAction object to determine the same and handler updates the flags everytime the list of selected assets changes.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento propertyChange
.
Implementación
public function get assetActions():IList
public function set assetActions(value:IList):void
currentAction | propiedad |
currentAction:AssetAction
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
The action that the handler is currently executing. This is useful in cases when the editor needs to know the action that the working asset is being acted upon. For instance, the editor might need to disable some of the fields if it is a view action.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento propertyChange
.
Implementación
public function get currentAction():AssetAction
public function set currentAction(value:AssetAction):void
selectedAssets | propiedad |
selectedAssets:Array
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
The array of fragmentLayout value objects currently selected by the user. This is set by the asset manager framework everytime a user selects or deselects an item of type fragmentLayout.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento propertyChange
.
Implementación
public function get selectedAssets():Array
public function set selectedAssets(value:Array):void
workingAsset | propiedad |
workingAsset:FragmentLayoutModel
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
The FragmentLayout Domain Object that the handler is currently working with. The handler creates this domain object from the shallow value object that it receives from the asset manager framework. The working asset is used by the asset editor to display the asset to the user in a desired presentation format.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento propertyChange
.
Implementación
public function get workingAsset():FragmentLayoutModel
public function set workingAsset(value:FragmentLayoutModel):void
FragmentLayoutHandler | () | Información sobre |
public function FragmentLayoutHandler()
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10.0 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constructor.
activateFragmentLayouts | () | método |
protected function activateFragmentLayouts():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type Activate. The default implementation iteratively activates all the selected fragmentLayout value objects. Activation does not require creation of a domain object. Hence, the activate action has no impact on the value of working asset. Moreover, the launchEditor event is never dispatched while handling the activate action.
copyFragmentLayout | () | método |
protected function copyFragmentLayout():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type Copy. The default implementation creates a new fragmentLayout domain object from the selected fragmentLayout value object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the "copy" behavior of this handler. For instance, if viewing action requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.
createFragmentLayout | () | método |
protected function createFragmentLayout():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type Create. The default implementation creates a new fragmentLayout domain object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the creation behavior of this handler. For instance, if creation requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.
deleteFragmentLayouts | () | método |
protected function deleteFragmentLayouts(showWaring:Boolean = true):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type Delete. The default implementation iteratively deletes all the selected fragmentLayout value objects. A confirmation Alert dialog is shown to the user but can be curbed by setting the showWarning flag value to false. Deletion does not require creation of a domain object. Hence, the delete action has no impact on the value of working asset. Moreover, the launchEditor event is never dispatched while handling the delete action.
Parámetros
showWaring:Boolean (default = true ) — Should the warning be shown before deletion
|
editFragmentLayout | () | método |
protected function editFragmentLayout():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type Edit. The default implementation creates a new fragmentLayout domain object from the selected fragmentLayout value object.
exportFragmentLayoutDependencies | () | método |
protected function exportFragmentLayoutDependencies(fragment:FragmentLayout = null):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type ExportDependencies. The default implementation invokes a servlet that fetches the dependencies and exports an XML output. This method can be extended to override the "ExportDependencies" behavior of this handler. For instance, showing a grid that lists the dependent assets.
Parámetros
fragment:FragmentLayout (default = null ) — FragmentLayout for which dependencies should be exported. if null, dependencies of the selected fragment is exported.
|
getAssetType | () | método |
public function getAssetType():String
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Returns the asset type handled by this handler. This is used by the asset manager framework to route actions to appropriate handlers.
Valor devueltoString — the asset type handled by this handler
|
handleAction | () | método |
public function handleAction(event:AssetActionEvent):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
This method is invoked by the asset manager framework whenever user requests an action on an object of type fragmentLayout. This method is called for all the actions requested by the user. The action handling is internally routed to the correcting templatized methods like createFragmentLayout(), editFragmentLayout() etc.
Parámetros
event:AssetActionEvent — The event object of type AssetActionEvent that is raised by the asset manager framework
|
handleDefaultAction | () | método |
protected function handleDefaultAction(event:AssetActionEvent):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
handles the default Action(AssetActionEvent.ACTIN_DEFAULT) such as Item double click on search results grid. If user has edit permission, then asset is opened in edit mode. otherwise if user has view peermission then asset is opened in view mode.
Parámetros
event:AssetActionEvent — AssetActionEvent containing information about the action
|
handleImportManagerPopUp | () | método |
protected function handleImportManagerPopUp(event:AssetActionEvent):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Redispatching the asset action event to show the import Asset Popup
Parámetros
event:AssetActionEvent — AssetActionEvent containing Import action information
|
handleRevertToLastPublish | () | método |
protected function handleRevertToLastPublish():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type RevertToLastPublish. This method all the revert to last publish functionality and shows either alert or pop up of all the dependent assets.
initialize | () | método |
public function initialize():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Called by the asset manager framework giving the handlers a chance to initialize themselves.
launchExportPopUp | () | método |
protected function launchExportPopUp():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type ExportPackage. This method launches the export Pop up to display all the assets to be exported .
launchImportPopUp | () | método |
protected function launchImportPopUp():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type ImportPackage. This method launches the import Pop up to display all the assets to be imported .
markForPublishFragment | () | método |
protected function markForPublishFragment():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling action of type MarkForPublish This method modifies the state of asset to Ready to Publish .
publishFragment | () | método |
public function publishFragment(fragment:FragmentLayout):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type Publish. This method publishes the asset using id of that asset.
Parámetros
fragment:FragmentLayout — FragmentLayout to be published
|
revertToLastPublish | () | método |
protected function revertToLastPublish(event:CloseEvent):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Called internally when the user selects the button on the Revert To Last Publish Pop up .
Parámetros
event:CloseEvent — CloseEvent
|
viewFragmentLayout | () | método |
protected function viewFragmentLayout():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Called internally when this handler is handling an action of type View. The default implementation creates a new fragmentLayout domain object from the selected fragmentLayout value object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the "view" behavior of this handler. For instance, if viewing action requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.
assetActionComplete | Evento |
com.adobe.livecycle.assetmanager.client.event.AssetActionCompleteEvent
propiedad AssetActionCompleteEvent.type =
com.adobe.livecycle.assetmanager.client.event.AssetActionCompleteEvent
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Dispatched when an handling of an action is complete. This can be used by the framework or the application to perform any additional activities e.g. display of a toast, alert box etc.
assetActionsChanged | Evento |
com.adobe.livecycle.assetmanager.client.event.AssetActionsChangeEvent
propiedad AssetActionsChangeEvent.type =
com.adobe.livecycle.assetmanager.client.event.AssetActionsChangeEvent
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets. It is redispatched by the AssetHandlerRegistry and finally handled by AssetManagerView
launchEditor | Evento |
com.adobe.livecycle.assetmanager.client.event.AssetActionEvent
propiedad AssetActionEvent.type =
com.adobe.livecycle.assetmanager.client.event.AssetActionEvent
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Dispatched when an action handled by this handler requires an editor window to be launched. Create/View/Edit/Copy are the actions that require displaying the editor window to the user.
ACTION_ACTIVATE | Constante |
public static const ACTION_ACTIVATE:String = "Activate"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to activation of an asset.
ACTION_COPY | Constante |
public static const ACTION_COPY:String = "Copy"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to copying of an asset.
ACTION_CREATE | Constante |
public static const ACTION_CREATE:String = "Create"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to creation of an asset.
ACTION_DEFAULT_VERSION_SPECIFIC | Constante |
public static const ACTION_DEFAULT_VERSION_SPECIFIC:String = "defaultActionVersionSpecific"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to getting version history of an asset(dispatched by LCC).
ACTION_DELETE | Constante |
public static const ACTION_DELETE:String = "Delete"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to deletion of an asset.
ACTION_DEPENDENCY_BROWSER_REPORT | Constante |
public static const ACTION_DEPENDENCY_BROWSER_REPORT:String = "actionDependencyBrowserReport"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to downloading dependency browser report.
ACTION_EDIT | Constante |
public static const ACTION_EDIT:String = "Edit"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to editing of an asset.
ACTION_EXPORTDEPENDENCY | Constante |
public static const ACTION_EXPORTDEPENDENCY:String = "ExportDependencies"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to exporting dependencies of an asset.
ACTION_EXPORTPACKAGE | Constante |
public static const ACTION_EXPORTPACKAGE:String = "ExportPackage"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to exporting dependencies of an asset.
ACTION_IMPORTPACKAGE | Constante |
public static const ACTION_IMPORTPACKAGE:String = "ImportPackage"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to importing dependencies of an asset.
ACTION_MARKFORPUBLISH | Constante |
public static const ACTION_MARKFORPUBLISH:String = "MarkForPublish"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to markforpublish of an asset.
ACTION_PUBLISH | Constante |
public static const ACTION_PUBLISH:String = "Publish"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to publishing of an asset.
ACTION_PUBLISH_BROWSER_PUBLISH | Constante |
public static const ACTION_PUBLISH_BROWSER_PUBLISH:String = "actionPublishBrowserPublish"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to publishing of an asset
ACTION_PUBLISH_BROWSER_REPORT | Constante |
public static const ACTION_PUBLISH_BROWSER_REPORT:String = "actionPublishBrowserReport"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to publishing report of an asset
ACTION_REVERTTOLASTPUBLISH | Constante |
public static const ACTION_REVERTTOLASTPUBLISH:String = "RevertToLastPublish"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to revert to last publish of an asset.
ACTION_VERSIONHISTORY | Constante |
public static const ACTION_VERSIONHISTORY:String = "VersionHistory"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to getting version history of an asset.
ACTION_VIEW | Constante |
public static const ACTION_VIEW:String = "View"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to viewing of an asset.
ACTION_VIEW_DEPENDENCY | Constante |
public static const ACTION_VIEW_DEPENDENCY:String = "ViewDependency"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the name of the action related to view dependencies of an asset.
ASSET_TYPE | Constante |
public static const ASSET_TYPE:String = "FragmentLayout"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Bloque de construcción Asset Composer 10 |
Versiones de motor de ejecución: | AIR (unsupported), Flash Player 10.2 |
Constant for the Asset Type handled by this handler.
Tue Jun 12 2018, 02:12 PM Z