Paquete | com.adobe.ep.ux.content.handlers |
Clase | public class AssetHandlerRegistry |
Herencia | AssetHandlerRegistry EventDispatcher Object |
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Versiones de motor de ejecución: | Flash Player 10.2, AIR (unsupported) |
Método | Definido por | ||
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Constructor
| AssetHandlerRegistry | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registra un objeto de detector de eventos con un objeto EventDispatcher, de modo que el detector reciba la notificación de un evento. | EventDispatcher | ||
Distribuye un evento en el flujo del evento. | EventDispatcher | ||
[estática]
Singleton to get AssetHandlerRegistry. | AssetHandlerRegistry | ||
Comprueba si el objeto EventDispatcher tiene detectores registrados para un tipo concreto de evento. | EventDispatcher | ||
Indica si un objeto tiene definida una propiedad especificada. | Object | ||
Indica si hay una instancia de la clase Object en la cadena de prototipo del objeto especificado como parámetro. | Object | ||
Checks whether a handler is registered for give assetType. | AssetHandlerRegistry | ||
returns the assetHandler corresponding to given assetType
| AssetHandlerRegistry | ||
Indica si existe la propiedad especificada y si es enumerable. | Object | ||
Register an Asset Handler in this Singleton registry. | AssetHandlerRegistry | ||
Elimina un detector del objeto EventDispatcher. | EventDispatcher | ||
Establece la disponibilidad de una propiedad dinámica para operaciones de bucle. | Object | ||
Start the registry which calls the initialize function of individual handlers. | AssetHandlerRegistry | ||
Devuelve la representación de cadena de este objeto, con formato según las convenciones específicas de configuración regional. | Object | ||
Devuelve la representación de cadena del objeto especificado. | Object | ||
Devuelve el valor simple del objeto especificado. | Object | ||
Comprueba si hay registrado un detector de eventos con este objeto EventDispatcher o con cualquiera de sus ascendientes para el tipo de evento concreto. | EventDispatcher |
Evento | Resumen | Definido por | ||
---|---|---|---|---|
[evento broadcast] Se distribuye cuando Flash Player o AIR pasan a estar activos. | EventDispatcher | |||
assetActionComplete event thrown when AssetHandler has completed the assetAction taken by user through ui. | AssetHandlerRegistry | |||
assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets. | AssetHandlerRegistry | |||
[evento broadcast] Se distribuye cuando Flash Player o de AIR pasan a estar inactivos. | EventDispatcher | |||
Event thrown when handler is doing some processing and it wants Application to disable user interaction | AssetHandlerRegistry | |||
Event thrown when handler has done processing and it wants Application to re-enable user interaction | AssetHandlerRegistry | |||
launchEditor event is thrown by the Handler when handler has prepared the working asset to dispaly that in corresponding editor | AssetHandlerRegistry |
Constante | Definido por | ||
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ASSET_ACTIONS_CHANGED : String = "assetActionsChanged" [estática]
This constant specifies the event that the asset actions have changed
| AssetHandlerRegistry | ||
DISABLE_USER_INTERACTION_EVENT : String = "disableUserInteraction" [estática]
This constant specifies the event which disables the user interaction
| AssetHandlerRegistry | ||
ENABLE_USER_INTERACTION_EVENT : String = "enableUserInteraction" [estática]
This constant specifies the type of event which enables the user interaction
| AssetHandlerRegistry |
AssetHandlerRegistry | () | Información sobre |
public function AssetHandlerRegistry()
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Versiones de motor de ejecución: | Flash Player 10.2, AIR (unsupported) |
Constructor
getInstance | () | método |
public static function getInstance():AssetHandlerRegistry
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Versiones de motor de ejecución: | Flash Player 10.2, AIR (unsupported) |
Singleton to get AssetHandlerRegistry.
Valor devueltoAssetHandlerRegistry — An instance of Asset Handler Registry to manage the registry of Asset Handlers
|
isRegistered | () | método |
public function isRegistered(assetType:String):Boolean
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Versiones de motor de ejecución: | Flash Player 10.2, AIR (unsupported) |
Checks whether a handler is registered for give assetType.
Parámetros
assetType:String — The type of Asset
|
Boolean — True if the asset handler is registered else return false
|
lookup | () | método |
public function lookup(assetType:String):IAssetHandler
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Versiones de motor de ejecución: | Flash Player 10.2, AIR (unsupported) |
returns the assetHandler corresponding to given assetType
Parámetros
assetType:String — The type of asset for which the handler is required
|
IAssetHandler — The handler registered for given parameter
|
register | () | método |
public function register(handler:IAssetHandler):void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Versiones de motor de ejecución: | Flash Player 10.2, AIR (unsupported) |
Register an Asset Handler in this Singleton registry.
Parámetros
handler:IAssetHandler — The Handler to register
|
start | () | método |
public function start():void
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Versiones de motor de ejecución: | Flash Player 10.2, AIR (unsupported) |
Start the registry which calls the initialize function of individual handlers.
assetActionComplete | Evento |
com.adobe.ep.ux.content.event.AssetActionCompleteEvent
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Versiones de motor de ejecución: | Flash Player 10.2, AIR (unsupported) |
assetActionComplete event thrown when AssetHandler has completed the assetAction taken by user through ui.
assetActionsChanged | Evento |
com.adobe.ep.ux.content.event.AssetActionsChangeEvent
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Versiones de motor de ejecución: | Flash Player 10.2, AIR (unsupported) |
assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets. It is redispatched by the AssetHandlerRegistry and finally handled by AssetManagerView
disableUserInteraction | Evento |
mx.events.FlexEvent
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Versiones de motor de ejecución: | Flash Player 10.2, AIR (unsupported) |
Event thrown when handler is doing some processing and it wants Application to disable user interaction
enableUserInteraction | Evento |
mx.events.FlexEvent
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Versiones de motor de ejecución: | Flash Player 10.2, AIR (unsupported) |
Event thrown when handler has done processing and it wants Application to re-enable user interaction
launchEditor | Evento |
mx.events.FlexEvent
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Versiones de motor de ejecución: | Flash Player 10.2, AIR (unsupported) |
launchEditor event is thrown by the Handler when handler has prepared the working asset to dispaly that in corresponding editor
ASSET_ACTIONS_CHANGED | Constante |
public static const ASSET_ACTIONS_CHANGED:String = "assetActionsChanged"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Versiones de motor de ejecución: | Flash Player 10.2, AIR (unsupported) |
This constant specifies the event that the asset actions have changed
DISABLE_USER_INTERACTION_EVENT | Constante |
public static const DISABLE_USER_INTERACTION_EVENT:String = "disableUserInteraction"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Versiones de motor de ejecución: | Flash Player 10.2, AIR (unsupported) |
This constant specifies the event which disables the user interaction
ENABLE_USER_INTERACTION_EVENT | Constante |
public static const ENABLE_USER_INTERACTION_EVENT:String = "enableUserInteraction"
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Versiones de motor de ejecución: | Flash Player 10.2, AIR (unsupported) |
This constant specifies the type of event which enables the user interaction
Tue Jun 12 2018, 02:12 PM Z