Package | fl.controls |
Class | public class SelectableList |
Inheritance | SelectableList BaseScrollPane UIComponent Sprite DisplayObjectContainer InteractiveObject DisplayObject EventDispatcher Object |
Implements | IFocusManagerComponent |
Subclasses | DataGrid, List, TileList |
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Note: This class does not create a component; it is exposed only so that it can be extended.
Related API Elements
Property | Defined By | ||
---|---|---|---|
accessibilityImplementation : AccessibilityImplementation
The current accessibility implementation (AccessibilityImplementation)
for this InteractiveObject instance. | InteractiveObject | ||
accessibilityProperties : AccessibilityProperties
The current accessibility options for this display object. | DisplayObject | ||
allowMultipleSelection : Boolean
Gets a Boolean value that indicates whether more than one list item
can be selected at a time. | SelectableList | ||
alpha : Number
Indicates the alpha transparency value of the object specified. | DisplayObject | ||
blendMode : String
A value from the BlendMode class that specifies which blend mode to use. | DisplayObject | ||
blendShader : Shader [write-only]
Sets a shader that is used for blending the foreground and background. | DisplayObject | ||
buttonMode : Boolean
Specifies the button mode of this sprite. | Sprite | ||
cacheAsBitmap : Boolean
If set to true, Flash runtimes cache an internal bitmap representation of the
display object. | DisplayObject | ||
cacheAsBitmapMatrix : Matrix
If non-null, this Matrix object defines how a display object is rendered when
cacheAsBitmap is set to true. | DisplayObject | ||
constructor : Object
A reference to the class object or constructor function for a given object instance. | Object | ||
contextMenu : NativeMenu
Specifies the context menu associated with this object. | InteractiveObject | ||
dataProvider : DataProvider
Gets or sets the data model of the list of items to be viewed. | SelectableList | ||
doubleClickEnabled : Boolean
Specifies whether the object receives doubleClick events. | InteractiveObject | ||
dropTarget : DisplayObject [read-only]
Specifies the display object over which the sprite is being dragged, or on
which the sprite was dropped. | Sprite | ||
enabled : Boolean
Gets or sets a value that indicates whether the component can accept user interaction. | UIComponent | ||
filters : Array
An indexed array that contains each filter object currently associated with the display object. | DisplayObject | ||
focusEnabled : Boolean
Gets or sets a Boolean value that indicates whether the component can receive focus
after the user clicks it. | UIComponent | ||
focusManager : IFocusManager
Gets or sets the FocusManager that controls focus for this component and its
peers. | UIComponent | ||
focusRect : Object
Specifies whether this object displays a focus rectangle. | InteractiveObject | ||
graphics : Graphics [read-only]
Specifies the Graphics object that belongs to this sprite where vector
drawing commands can occur. | Sprite | ||
height : Number [override]
Gets or sets the height of the component, in pixels. | UIComponent | ||
hitArea : Sprite
Designates another sprite to serve as the hit area for a sprite. | Sprite | ||
horizontalLineScrollSize : Number
Gets or sets a value that describes the amount of content to be scrolled,
horizontally, when a scroll arrow is clicked. | BaseScrollPane | ||
horizontalPageScrollSize : Number
Gets or sets the count of pixels by which to move the scroll thumb
on the horizontal scroll bar when the scroll bar track is pressed. | BaseScrollPane | ||
horizontalScrollBar : ScrollBar [read-only]
Gets a reference to the horizontal scroll bar. | BaseScrollPane | ||
horizontalScrollPolicy : String
Gets or sets a value that indicates the state of the horizontal scroll
bar. | BaseScrollPane | ||
horizontalScrollPosition : Number
Gets or sets a value that describes the horizontal position of the
horizontal scroll bar in the scroll pane, in pixels. | BaseScrollPane | ||
length : uint [read-only]
Gets the number of items in the data provider. | SelectableList | ||
loaderInfo : LoaderInfo [read-only]
Returns a LoaderInfo object containing information about loading the file
to which this display object belongs. | DisplayObject | ||
mask : DisplayObject
The calling display object is masked by the specified mask object. | DisplayObject | ||
maxHorizontalScrollPosition : Number [override]
Gets or sets the number of pixels that the list scrolls to the right when the
horizontalScrollPolicy property is set to ScrollPolicy.ON. | SelectableList | ||
maxVerticalScrollPosition : Number [read-only]
Gets the maximum vertical scroll position for the current content, in pixels. | BaseScrollPane | ||
metaData : Object
Obtains the meta data object of the DisplayObject instance if meta data was stored alongside the
the instance of this DisplayObject in the SWF file through a PlaceObject4 tag. | DisplayObject | ||
mouseChildren : Boolean
Determines whether or not the children of the object are mouse, or user input device, enabled. | DisplayObjectContainer | ||
mouseEnabled : Boolean
Specifies whether this object receives mouse, or other user input, messages. | InteractiveObject | ||
mouseFocusEnabled : Boolean
Gets or sets a value that indicates whether the component can receive focus after
the user clicks it. | UIComponent | ||
mouseX : Number [read-only]
Indicates the x coordinate of the mouse or user input device position, in pixels. | DisplayObject | ||
mouseY : Number [read-only]
Indicates the y coordinate of the mouse or user input device position, in pixels. | DisplayObject | ||
name : String
Indicates the instance name of the DisplayObject. | DisplayObject | ||
needsSoftKeyboard : Boolean
Specifies whether a virtual keyboard (an on-screen, software keyboard) should display
when this InteractiveObject instance receives focus. | InteractiveObject | ||
numChildren : int [read-only]
Returns the number of children of this object. | DisplayObjectContainer | ||
opaqueBackground : Object
Specifies whether the display object is opaque with a certain background color. | DisplayObject | ||
parent : DisplayObjectContainer [read-only]
Indicates the DisplayObjectContainer object that contains this display object. | DisplayObject | ||
root : DisplayObject [read-only]
For a display object in a loaded SWF file, the root property is the
top-most display object in the portion of the display list's tree structure represented by that SWF file. | DisplayObject | ||
rotation : Number
Indicates the rotation of the DisplayObject instance, in degrees, from its original orientation. | DisplayObject | ||
rotationX : Number
Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. | DisplayObject | ||
rotationY : Number
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. | DisplayObject | ||
rotationZ : Number
Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. | DisplayObject | ||
rowCount : uint [read-only]
Gets the number of rows that are at least partially visible in the list. | SelectableList | ||
scale9Grid : Rectangle
The current scaling grid that is in effect. | DisplayObject | ||
scaleX : Number [override]
Multiplies the current width of the component by a scale factor. | UIComponent | ||
scaleY : Number [override]
Multiplies the current height of the component by a scale factor. | UIComponent | ||
scaleZ : Number
Indicates the depth scale (percentage) of an object as applied from the registration point of the object. | DisplayObject | ||
scrollRect : Rectangle
The scroll rectangle bounds of the display object. | DisplayObject | ||
selectable : Boolean
Gets or sets a Boolean value that indicates whether the items in the list
can be selected. | SelectableList | ||
selectedIndex : int
Gets or sets the index of the item that is selected in a single-selection
list. | SelectableList | ||
selectedIndices : Array
Gets or sets an array that contains the items that were selected from
a multiple-selection list. | SelectableList | ||
selectedItem : Object
Gets or sets the item that was selected from a single-selection list. | SelectableList | ||
selectedItems : Array
Gets or sets an array that contains the objects for the
items that were selected from the multiple-selection list. | SelectableList | ||
softKeyboard : String
Controls the appearance of the soft keyboard. | InteractiveObject | ||
softKeyboardInputAreaOfInterest : Rectangle
Defines the area that should remain on-screen when a soft keyboard is displayed (not available on iOS). | InteractiveObject | ||
soundTransform : flash.media:SoundTransform
Controls sound within this sprite. | Sprite | ||
stage : Stage [read-only]
The Stage of the display object. | DisplayObject | ||
tabChildren : Boolean
Determines whether the children of the object are tab enabled. | DisplayObjectContainer | ||
tabEnabled : Boolean
Specifies whether this object is in the tab order. | InteractiveObject | ||
tabIndex : int
Specifies the tab ordering of objects in a SWF file. | InteractiveObject | ||
textSnapshot : flash.text:TextSnapshot [read-only]
Returns a TextSnapshot object for this DisplayObjectContainer instance. | DisplayObjectContainer | ||
transform : flash.geom:Transform
An object with properties pertaining to a display object's matrix, color transform, and pixel bounds. | DisplayObject | ||
useBitmapScrolling : Boolean
When set to true, the cacheAsBitmap property for the scrolling content is set
to true; when set to false this value is turned off. | BaseScrollPane | ||
useHandCursor : Boolean
A Boolean value that indicates whether the pointing hand (hand cursor) appears when the pointer rolls
over a sprite in which the buttonMode property is set to true. | Sprite | ||
verticalLineScrollSize : Number
Gets or sets a value that describes how many pixels to scroll vertically when a scroll arrow is clicked. | BaseScrollPane | ||
verticalPageScrollSize : Number
Gets or sets the count of pixels by which to move the scroll thumb
on the vertical scroll bar when the scroll bar track is pressed. | BaseScrollPane | ||
verticalScrollBar : ScrollBar [read-only]
Gets a reference to the vertical scroll bar. | BaseScrollPane | ||
verticalScrollPolicy : String
Gets or sets a value that indicates the state of the vertical scroll
bar. | BaseScrollPane | ||
verticalScrollPosition : Number
Gets or sets a value that describes the vertical position of the
vertical scroll bar in the scroll pane, in pixels. | BaseScrollPane | ||
visible : Boolean [override]
Gets or sets a value that indicates whether the current component instance is visible. | UIComponent | ||
width : Number [override]
Gets or sets the width of the component, in pixels. | UIComponent | ||
x : Number [override]
Gets or sets the x coordinate that represents the position of the component along
the x axis within its parent container. | UIComponent | ||
y : Number [override]
Gets or sets the y coordinate that represents the position of the component along
the y axis within its parent container. | UIComponent | ||
z : Number
Indicates the z coordinate position along the z-axis of the DisplayObject
instance relative to the 3D parent container. | DisplayObject |
Method | Defined By | ||
---|---|---|---|
Creates a new SelectableList instance. | SelectableList | ||
Adds a child DisplayObject instance to this DisplayObjectContainer instance. | DisplayObjectContainer | ||
Adds a child DisplayObject instance to this DisplayObjectContainer
instance. | DisplayObjectContainer | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | EventDispatcher | ||
Appends an item to the end of the list of items. | SelectableList | ||
Inserts an item into the list at the specified index location. | SelectableList | ||
Indicates whether the security restrictions
would cause any display objects to be omitted from the list returned by calling
the DisplayObjectContainer.getObjectsUnderPoint() method
with the specified point point. | DisplayObjectContainer | ||
Clears a style that is set on the renderers in the list. | SelectableList | ||
Clears the currently selected item in the list and sets the selectedIndex property to -1. | SelectableList | ||
Deletes a style property from this component instance. | UIComponent | ||
Determines whether the specified display object is a child of the DisplayObjectContainer instance or
the instance itself. | DisplayObjectContainer | ||
Dispatches an event into the event flow. | EventDispatcher | ||
Shows or hides the focus indicator on this component. | UIComponent | ||
Initiates an immediate draw operation, without invalidating everything as invalidateNow does. | UIComponent | ||
Returns a rectangle that defines the area of the display object relative to the coordinate system
of the targetCoordinateSpace object. | DisplayObject | ||
Returns the child display object instance that exists at the specified index. | DisplayObjectContainer | ||
Returns the child display object that exists with the specified name. | DisplayObjectContainer | ||
Returns the index position of a child DisplayObject instance. | DisplayObjectContainer | ||
Retrieves the object that currently has focus. | UIComponent | ||
Retrieves the item at the specified index. | SelectableList | ||
Returns the index of the next item in the dataProvider in which
the label's first character matches a specified string character. | SelectableList | ||
Returns an array of objects that lie under the specified point and are children
(or grandchildren, and so on) of this DisplayObjectContainer instance. | DisplayObjectContainer | ||
Returns a rectangle that defines the boundary of the display object,
based on the coordinate system defined by the targetCoordinateSpace
parameter, excluding any strokes on shapes. | DisplayObject | ||
Retrieves a style that is set on the renderers in the list. | SelectableList | ||
Retrieves a style property that is set in the style lookup
chain of the component. | UIComponent | ||
[static]
Retrieves the default style map for the current component. | SelectableList | ||
Converts the point object from the Stage (global) coordinates
to the display object's (local) coordinates. | DisplayObject | ||
Converts a two-dimensional point from the Stage (global) coordinates to a
three-dimensional display object's (local) coordinates. | DisplayObject | ||
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | EventDispatcher | ||
Indicates whether an object has a specified property defined. | Object | ||
Evaluates the bounding box of the display object to see if it overlaps or intersects with the
bounding box of the obj display object. | DisplayObject | ||
Evaluates the display object to see if it overlaps or intersects with the
point specified by the x and y parameters. | DisplayObject | ||
Marks a property as invalid and redraws the component on the
next frame unless otherwise specified. | UIComponent | ||
Invalidates a specific item renderer. | SelectableList | ||
Invalidates the renderer for the item at the specified index. | SelectableList | ||
Invalidates the whole list, forcing the list items to be redrawn. | SelectableList | ||
Checks whether the specified item is selected in the list. | SelectableList | ||
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | ||
Retrieves the ICellRenderer for a given item object, if there is one. | SelectableList | ||
Retrieves the string that the renderer displays for the given data object
based on the label properties of the object. | SelectableList | ||
Converts a three-dimensional point of the three-dimensional display
object's (local) coordinates to a two-dimensional point in the Stage (global) coordinates. | DisplayObject | ||
Converts the point object from the display object's (local) coordinates to the
Stage (global) coordinates. | DisplayObject | ||
[static]
Merges the styles from multiple classes into one object. | UIComponent | ||
Moves the component to the specified position within its parent. | UIComponent | ||
Indicates whether the specified property exists and is enumerable. | Object | ||
Removes all items from the list. | SelectableList | ||
Removes the specified child DisplayObject instance from the child list of the DisplayObjectContainer instance. | DisplayObjectContainer | ||
Removes a child DisplayObject from the specified index position in the child list of
the DisplayObjectContainer. | DisplayObjectContainer | ||
Removes all child DisplayObject instances from the child list of the DisplayObjectContainer instance. | DisplayObjectContainer | ||
Removes a listener from the EventDispatcher object. | EventDispatcher | ||
Removes the specified item from the list. | SelectableList | ||
Removes the item at the specified index position. | SelectableList | ||
Replaces the item at the specified index location with another item. | SelectableList | ||
Raises a virtual keyboard. | InteractiveObject | ||
Scrolls the list to the item at the specified index. | SelectableList | ||
Scrolls the list to the item at the location indicated by
the current value of the selectedIndex property. | SelectableList | ||
Changes the position of an existing child in the display object container. | DisplayObjectContainer | ||
Sets the focus to this component. | UIComponent | ||
Sets the availability of a dynamic property for loop operations. | Object | ||
Sets a style on the renderers in the list. | SelectableList | ||
Sets the component to the specified width and height. | UIComponent | ||
Sets a style property on this component instance. | UIComponent | ||
Sorts the elements of the current data provider. | SelectableList | ||
Sorts the elements of the current data provider by one or more
of its fields. | SelectableList | ||
Lets the user drag the specified sprite. | Sprite | ||
Lets the user drag the specified sprite on a touch-enabled device. | Sprite | ||
Recursively stops the timeline execution of all MovieClips rooted at this object. | DisplayObjectContainer | ||
Ends the startDrag() method. | Sprite | ||
Ends the startTouchDrag() method, for use with touch-enabled devices. | Sprite | ||
Swaps the z-order (front-to-back order) of the two specified child objects. | DisplayObjectContainer | ||
Swaps the z-order (front-to-back order) of the child objects at the two specified index positions in the
child list. | DisplayObjectContainer | ||
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | ||
Returns the string representation of the specified object. | Object | ||
Validates and updates the properties and layout of this object, redrawing it
if necessary. | UIComponent | ||
Returns the primitive value of the specified object. | Object | ||
Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type. | EventDispatcher |
Event | Summary | Defined By | ||
---|---|---|---|---|
[broadcast event] Dispatched when the Flash Player or AIR application gains operating system focus and becomes active. | EventDispatcher | |||
Dispatched when a display object is added to the display list. | DisplayObject | |||
Dispatched when a display object is added to the on stage display list, either directly or through the addition of a sub tree in which the display object is contained. | DisplayObject | |||
Dispatched when a different item is selected in the list. | SelectableList | |||
Dispatched when the user selects 'Clear' (or 'Delete') from the text context menu. | InteractiveObject | |||
Dispatched when a user presses and releases the main button of the user's pointing device over the same InteractiveObject. | InteractiveObject | |||
Dispatched when a user gesture triggers the context menu associated with this interactive object in an AIR application. | InteractiveObject | |||
Dispatched when the user activates the platform-specific accelerator key combination for a copy operation or selects 'Copy' from the text context menu. | InteractiveObject | |||
Dispatched when the user activates the platform-specific accelerator key combination for a cut operation or selects 'Cut' from the text context menu. | InteractiveObject | |||
[broadcast event] Dispatched when the Flash Player or AIR application operating loses system focus and is becoming inactive. | EventDispatcher | |||
Dispatched when a user presses and releases the main button of a pointing device twice in rapid succession over the same InteractiveObject when that object's doubleClickEnabled flag is set to true. | InteractiveObject | |||
[broadcast event] Dispatched when the playhead is entering a new frame. | DisplayObject | |||
[broadcast event] Dispatched when the playhead is exiting the current frame. | DisplayObject | |||
Dispatched after a display object gains focus. | InteractiveObject | |||
Dispatched after a display object loses focus. | InteractiveObject | |||
[broadcast event] Dispatched after the constructors of frame display objects have run but before frame scripts have run. | DisplayObject | |||
Dispatched when the user creates a point of contact along the edge of the touch surface with an InteractiveObject instance, (such as tapping along the edge of the touch surface on Siri Remote for Apple TV) Some devices might also interpret this contact as a combination of several touch events, as well. | InteractiveObject | |||
Dispatched when the user presses two points of contact over the same InteractiveObject instance on a touch-enabled device (such as presses and releases two fingers over a display object on a mobile phone or tablet with a touch screen). | InteractiveObject | |||
Dispatched when the user moves a point of contact over the InteractiveObject instance on a touch-enabled device (such as moving a finger from left to right over a display object on a mobile phone or tablet with a touch screen). | InteractiveObject | |||
Dispatched when the user performs a rotation gesture at a point of contact with an InteractiveObject instance (such as touching two fingers and rotating them over a display object on a mobile phone or tablet with a touch screen). | InteractiveObject | |||
Dispatched when the user performs a swipe gesture at a point of contact with an InteractiveObject instance (such as touching three fingers to a screen and then moving them in parallel over a display object on a mobile phone or tablet with a touch screen). | InteractiveObject | |||
Dispatched when the user creates a point of contact with an InteractiveObject instance, then taps on a touch-enabled device (such as placing several fingers over a display object to open a menu and then taps one finger to select a menu item on a mobile phone or tablet with a touch screen). | InteractiveObject | |||
Dispatched when the user performs a zoom gesture at a point of contact with an InteractiveObject instance (such as touching two fingers to a screen and then quickly spreading the fingers apart over a display object on a mobile phone or tablet with a touch screen). | InteractiveObject | |||
Dispatched after the component visibility changes from visible to invisible. | UIComponent | |||
This event is dispatched to any client app that supports inline input with an IME | InteractiveObject | |||
Dispatched when the user clicks an item in the component. | SelectableList | |||
Dispatched when the user clicks an item in the component twice in rapid succession. | SelectableList | |||
Dispatched when the user rolls the pointer off of an item in the component. | SelectableList | |||
Dispatched when the user rolls the pointer over an item in the component. | SelectableList | |||
Dispatched when the user presses a key. | InteractiveObject | |||
Dispatched when the user attempts to change focus by using keyboard navigation. | InteractiveObject | |||
Dispatched when the user releases a key. | InteractiveObject | |||
Dispatched when a user presses and releases the middle button of the user's pointing device over the same InteractiveObject. | InteractiveObject | |||
Dispatched when a user presses the middle pointing device button over an InteractiveObject instance. | InteractiveObject | |||
Dispatched when a user releases the pointing device button over an InteractiveObject instance. | InteractiveObject | |||
Dispatched when a user presses the pointing device button over an InteractiveObject instance. | InteractiveObject | |||
Dispatched when the user attempts to change focus by using a pointer device. | InteractiveObject | |||
Dispatched when a user moves the pointing device while it is over an InteractiveObject. | InteractiveObject | |||
Dispatched when the user moves a pointing device away from an InteractiveObject instance. | InteractiveObject | |||
Dispatched when the user moves a pointing device over an InteractiveObject instance. | InteractiveObject | |||
Dispatched when a user releases the pointing device button over an InteractiveObject instance. | InteractiveObject | |||
Dispatched when a mouse wheel is spun over an InteractiveObject instance. | InteractiveObject | |||
Dispatched after the component is moved. | UIComponent | |||
Dispatched by the drag initiator InteractiveObject when the user releases the drag gesture. | InteractiveObject | |||
Dispatched by the target InteractiveObject when a dragged object is dropped on it and the drop has been accepted with a call to DragManager.acceptDragDrop(). | InteractiveObject | |||
Dispatched by an InteractiveObject when a drag gesture enters its boundary. | InteractiveObject | |||
Dispatched by an InteractiveObject when a drag gesture leaves its boundary. | InteractiveObject | |||
Dispatched by an InteractiveObject continually while a drag gesture remains within its boundary. | InteractiveObject | |||
Dispatched at the beginning of a drag operation by the InteractiveObject that is specified as the drag initiator in the DragManager.doDrag() call. | InteractiveObject | |||
Dispatched during a drag operation by the InteractiveObject that is specified as the drag initiator in the DragManager.doDrag() call. | InteractiveObject | |||
Dispatched when the user activates the platform-specific accelerator key combination for a paste operation or selects 'Paste' from the text context menu. | InteractiveObject | |||
Dispatched when the user lowers an active stylus past the proximity detection threshold of the screen. | InteractiveObject | |||
Dispatched when the user lifts an active stylus above the proximity detection threshold of the screen. | InteractiveObject | |||
Dispatched when the user moves an active stylus over the screen while remaining within the proximity detection threshold. | InteractiveObject | |||
Dispatched when the user moves an active stylus away from this InteractiveObject while remaining within the proximity detection threshold of the screen. | InteractiveObject | |||
Dispatched when the user moves an active stylus directly above this InteractiveObject while remaining within the proximity detection threshold of the screen. | InteractiveObject | |||
Dispatched when the user moves an active stylus away from this InteractiveObject and any of its children while remaining within the proximity detection threshold of the screen. | InteractiveObject | |||
Dispatched when the user moves an active stylus over this InteractiveObject from outside the object's tree of descendents in the display list (while remaining within the proximity detection threshold of the screen). | InteractiveObject | |||
Dispatched when a user releases the button on the pointing device after the user first pressed the button over an InteractiveObject instance and then moved the pointing device off of the InteractiveObject instance. | InteractiveObject | |||
Dispatched when a display object is about to be removed from the display list. | DisplayObject | |||
Dispatched when a display object is about to be removed from the display list, either directly or through the removal of a sub tree in which the display object is contained. | DisplayObject | |||
[broadcast event] Dispatched when the display list is about to be updated and rendered. | DisplayObject | |||
Dispatched after the component is resized. | UIComponent | |||
Dispatched when a user presses and releases the right button of the user's pointing device over the same InteractiveObject. | InteractiveObject | |||
Dispatched when a user presses the pointing device button over an InteractiveObject instance. | InteractiveObject | |||
Dispatched when a user releases the pointing device button over an InteractiveObject instance. | InteractiveObject | |||
Dispatched when the user rolls the pointer off of the component. | SelectableList | |||
Dispatched when the user rolls the pointer over the component. | SelectableList | |||
Dispatched when the user scrolls horizontally or vertically. | SelectableList | |||
Dispatched when the user activates the platform-specific accelerator key combination for a select all operation or selects 'Select All' from the text context menu. | InteractiveObject | |||
Dispatched after the component visibility changes from invisible to visible. | UIComponent | |||
Dispatched immediately after the soft keyboard is raised. | InteractiveObject | |||
Dispatched immediately before the soft keyboard is raised. | InteractiveObject | |||
Dispatched immediately after the soft keyboard is lowered. | InteractiveObject | |||
Dispatched when the value of the object's tabChildren flag changes. | InteractiveObject | |||
Dispatched when the object's tabEnabled flag changes. | InteractiveObject | |||
Dispatched when the value of the object's tabIndex property changes. | InteractiveObject | |||
Dispatched when a user enters one or more characters of text. | InteractiveObject | |||
Dispatched when the user first contacts a touch-enabled device (such as touches a finger to a mobile phone or tablet with a touch screen). | InteractiveObject | |||
Dispatched when the user removes contact with a touch-enabled device (such as lifts a finger off a mobile phone or tablet with a touch screen). | InteractiveObject | |||
Dispatched when the user touches the device, and is continuously dispatched until the point of contact is removed. | InteractiveObject | |||
Dispatched when the user moves the point of contact away from InteractiveObject instance on a touch-enabled device (such as drags a finger from one display object to another on a mobile phone or tablet with a touch screen). | InteractiveObject | |||
Dispatched when the user moves the point of contact over an InteractiveObject instance on a touch-enabled device (such as drags a finger from a point outside a display object to a point over a display object on a mobile phone or tablet with a touch screen). | InteractiveObject | |||
Dispatched when the user moves the point of contact away from an InteractiveObject instance on a touch-enabled device (such as drags a finger from over a display object to a point outside the display object on a mobile phone or tablet with a touch screen). | InteractiveObject | |||
Dispatched when the user moves the point of contact over an InteractiveObject instance on a touch-enabled device (such as drags a finger from a point outside a display object to a point over a display object on a mobile phone or tablet with a touch screen). | InteractiveObject | |||
Dispatched when the user lifts the point of contact over the same InteractiveObject instance on which the contact was initiated on a touch-enabled device (such as presses and releases a finger from a single point over a display object on a mobile phone or tablet with a touch screen). | InteractiveObject |
Styles are either common or associated with a specific theme. If the style is common, it can be used with any theme. If a style is associated with a specific theme, it can only be used if your application uses that theme.
Style | Description | Defined By | ||
---|---|---|---|---|
cellRenderer | Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 The class that provides the cell renderer for each item in the component. The default value is fl.contols.listClasses.CellRenderer . | SelectableList | ||
contentPadding | Type: Number Format: Length Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 The padding that separates the border of the list from its contents, in pixels. The default value is null . | SelectableList | ||
disabledAlpha | Type: Number Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 The alpha value to set the list to when the enabled property is false .
The default value is null . | SelectableList | ||
Type: flash.text.TextFormat Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 The TextFormat object to use to render the component label when the button is disabled. | UIComponent | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 Name of the class to use as the skin for the down arrow button of the scroll bar when it is disabled. | BaseScrollPane | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 Name of the class to use as the skin for the down arrow button of the scroll bar when you click the arrow button. | BaseScrollPane | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 Name of the class to use as the skin for the down arrow button of the scroll bar when the mouse pointer is over the arrow button. | BaseScrollPane | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 Name of the class to use as the skin for the down arrow button of the scroll bar. | BaseScrollPane | |||
Type: Number Format: Length Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 The padding that separates the outside boundaries of the component from the outside edges of the focus indicator, in pixels. | UIComponent | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 The skin to be used to display focus indicators. | UIComponent | |||
Type: Number Format: Time Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 The number of milliseconds to wait after the buttonDown event is first dispatched before sending a second buttonDown event. | BaseScrollPane | |||
Type: Number Format: Time Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 The interval, in milliseconds, between buttonDown events that are dispatched after the delay that is specified by the repeatDelay style. | BaseScrollPane | |||
skin | Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 The class that provides the skin for the background of the component. The default value is List_skin . | SelectableList | ||
Type: flash.text.TextFormat Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 The TextFormat object to use to render the component label. | UIComponent | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 The skin that is used to indicate the disabled state of the thumb. | BaseScrollPane | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 Name of the class to use as the skin for the thumb of the scroll bar when you click the thumb. | BaseScrollPane | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 Name of the class to use as the icon for the thumb of the scroll bar. | BaseScrollPane | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 Name of the class to use as the skin for the thumb of the scroll bar when the mouse pointer is over the thumb. | BaseScrollPane | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 Name of the class to use as the skin used for the thumb of the scroll bar. | BaseScrollPane | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 The skin that is used to indicate a disabled track. | BaseScrollPane | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 The skin that is used to indicate the down state of a disabled skin. | BaseScrollPane | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 The skin that is used to indicate the mouseover state for the scroll track. | BaseScrollPane | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 The skin used to indicate the mouse up state for the scroll track. | BaseScrollPane | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 Name of the class to use as the skin for the up arrow button of the scroll bar when it is disabled. | BaseScrollPane | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 Name of the class to use as the skin for the up arrow button of the scroll bar when you click the arrow button. | BaseScrollPane | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 Name of the class to use as the skin for the up arrow button of the scroll bar when the mouse pointer is over the arrow button. | BaseScrollPane | |||
Type: Class Language Version: ActionScript 3.0 Product Version: Flash CS3 Runtime Versions: Flash9.0.28.0, AIR 1.0 Name of the class to use as the skin for the up arrow button of the scroll bar. | BaseScrollPane |
allowMultipleSelection | property |
allowMultipleSelection:Boolean
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Gets a Boolean value that indicates whether more than one list item
can be selected at a time. A value of true
indicates that
multiple selections can be made at one time; a value of false
indicates that only one item can be selected at one time.
The default value is false.
Implementation
public function get allowMultipleSelection():Boolean
public function set allowMultipleSelection(value:Boolean):void
Related API Elements
Example ( How to use this example )
selectedIndex
and selectedIndices
properties when the selected items in the list change:
import fl.controls.List; import fl.data.DataProvider; var items:XML = <items> <item label="Item A" /> <item label="Item B" /> <item label="Item C" /> </items>; var dp:DataProvider = new DataProvider(items); var myList:List = new List(); myList.dataProvider = dp; myList.allowMultipleSelection = true; myList.move(10, 10); myList.setSize(320, 240); myList.addEventListener(Event.CHANGE, changeHandler); addChild(myList); function changeHandler(event:Event):void { var lst:List = event.currentTarget as List; trace("change:"); trace("\t" + "selectedIndex:", lst.selectedIndex); trace("\t" + "selectedIndices:", lst.selectedIndices); trace("\t" + "Number selected items:", lst.selectedIndices.length); }
dataProvider | property |
dataProvider:DataProvider
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Gets or sets the data model of the list of items to be viewed. A data provider can be shared by multiple list-based components. Changes to the data provider are immediately available to all components that use it as a data source.
The default value is null.
Implementation
public function get dataProvider():DataProvider
public function set dataProvider(value:DataProvider):void
length | property |
length:uint
[read-only] Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Gets the number of items in the data provider.
Implementation
public function get length():uint
Example ( How to use this example )
rowCount
property to the current number of items in the list:
import fl.controls.List; var myList:List = new List(); myList.addItem({label:"Item A"}); myList.addItem({label:"Item B"}); myList.addItem({label:"Item C"}); myList.addItem({label:"Item D"}); myList.rowCount = myList.length; myList.move(10, 10); addChild(myList);
maxHorizontalScrollPosition | property |
maxHorizontalScrollPosition:Number
[override] Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Gets or sets the number of pixels that the list scrolls to the right when the
horizontalScrollPolicy
property is set to ScrollPolicy.ON
.
Implementation
override public function get maxHorizontalScrollPosition():Number
override public function set maxHorizontalScrollPosition(value:Number):void
Related API Elements
rowCount | property |
rowCount:uint
[read-only] Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Gets the number of rows that are at least partially visible in the list.
Note: This property must be overridden in any class that extends SelectableList.
The default value is 0.
Implementation
public function get rowCount():uint
Example ( How to use this example )
rowCount
property:
import fl.data.DataProvider; import fl.controls.List; var dp:DataProvider = new DataProvider(); var i:uint; for(i=0; i<100; i++) { dp.addItem( { label: "Item " + i } ); } var list:List = new List(); list.setSize(100,300); list.dataProvider = dp; addChild(list); trace(list.rowCount); // 15
selectable | property |
selectable:Boolean
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Gets or sets a Boolean value that indicates whether the items in the list
can be selected. A value of true
indicates that the list items
can be selected; a value of false
indicates that they cannot be.
The default value is true.
Implementation
public function get selectable():Boolean
public function set selectable(value:Boolean):void
Related API Elements
selectedIndex | property |
selectedIndex:int
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Gets or sets the index of the item that is selected in a single-selection list. A single-selection list is a list in which only one item can be selected at a time.
A value of -1 indicates that no item is selected; if multiple selections are made, this value is equal to the index of the item that was selected last in the group of selected items.
When ActionScript is used to set this property, the item at the specified index
replaces the current selection. When the selection is changed programmatically,
a change
event object is not dispatched.
Implementation
public function get selectedIndex():int
public function set selectedIndex(value:int):void
Related API Elements
Example ( How to use this example )
import fl.controls.List; import fl.data.DataProvider; var dp:DataProvider = new DataProvider(); var i:uint; for (i = 0; i < 5; i++) { dp.addItem( { label: "Sample Name"} ); } var list:List = new List(); list.dataProvider = dp; list.addEventListener(Event.CHANGE,announceClickedItem) addChild(list); function announceClickedItem(e:Event):void { trace("You have clicked: " + list.selectedItem.label + " in row " + list.selectedIndex); }
selectedIndices | property |
selectedIndices:Array
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Gets or sets an array that contains the items that were selected from a multiple-selection list.
To replace the current selection programmatically, you can make an
explicit assignment to this property. You can clear the current selection
by setting this property to an empty array or to a value of undefined
.
If no items are selected from the list of items, this property is
undefined
.
The sequence of values in the array reflects the order in which the items
were selected from the multiple-selection list. For example, if you click the second
item from the list, then the third item, and finally the first item, this property
contains an array of values in the following sequence: [1,2,0]
.
Implementation
public function get selectedIndices():Array
public function set selectedIndices(value:Array):void
Related API Elements
selectedItem | property |
selectedItem:Object
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Gets or sets the item that was selected from a single-selection list. For a multiple-selection list in which multiple items are selected, this property contains the item that was selected last.
If no selection is made, the value of this property is null
.
Implementation
public function get selectedItem():Object
public function set selectedItem(value:Object):void
Related API Elements
Example ( How to use this example )
import fl.controls.List; import fl.data.DataProvider; var dp:DataProvider = new DataProvider(); var i:uint; for (i = 0; i < 5; i++) { dp.addItem( { label: "Sample Name"} ); } var list:List = new List(); list.dataProvider = dp; list.addEventListener(Event.CHANGE,announceClickedItem) addChild(list); function announceClickedItem(e:Event):void { trace("You have clicked: " + list.selectedItem.label + " in row " + list.selectedIndex); }
selectedItems | property |
selectedItems:Array
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Gets or sets an array that contains the objects for the items that were selected from the multiple-selection list.
For a single-selection list, the value of this property is an
array containing the one selected item. In a single-selection
list, the allowMultipleSelection
property is set to
false
.
Implementation
public function get selectedItems():Array
public function set selectedItems(value:Array):void
Related API Elements
Example ( How to use this example )
import fl.controls.List; import fl.data.DataProvider; var listA:List = new List(); listA.allowMultipleSelection = true; listA.addItem({label:"Item A"}); listA.addItem({label:"Item B"}); listA.addItem({label:"Item C"}); listA.addItem({label:"Item D"}); listA.addItem({label:"Item E"}); listA.addItem({label:"Item F"}); listA.addItem({label:"Item G"}); listA.move(10, 10); listA.addEventListener(Event.CHANGE, changeHandler); addChild(listA); var listB:List = new List(); listB.selectable = false; listB.move(120, 10); addChild(listB); function changeHandler(event:Event):void { if (listA.selectedItems.length > 0) { listB.dataProvider = new DataProvider(listA.selectedItems); } }
SelectableList | () | Constructor |
public function SelectableList()
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Creates a new SelectableList instance.
addItem | () | method |
public function addItem(item:Object):void
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Appends an item to the end of the list of items.
An item should contain label
and data
properties; however, items that contain other properties can also
be added to the list. By default, the label
property of
an item is used to display the label of the row; the data
property is used to store the data of the row.
Parameters
item:Object — The item to be added to the data provider.
|
Related API Elements
addItemAt | () | method |
public function addItemAt(item:Object, index:uint):void
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Inserts an item into the list at the specified index location. The indices of items at or after the specified index location are incremented by 1.
Parameters
item:Object — The item to be added to the list.
| |
index:uint — The index at which to add the item.
|
Throws
RangeError — The specified index is less than 0 or greater than or equal to the length of the data provider.
|
Related API Elements
clearRendererStyle | () | method |
public function clearRendererStyle(name:String, column:int = -1):void
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Clears a style that is set on the renderers in the list.
Parameters
name:String — The name of the style to be cleared.
| |
column:int (default = -1 )
|
Related API Elements
clearSelection | () | method |
public function clearSelection():void
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Clears the currently selected item in the list and sets the selectedIndex
property to -1.
Example ( How to use this example )
import fl.controls.Button; import fl.controls.List; import fl.data.DataProvider; var data:XML = <items> <item label="Person A" id="p001" /> <item label="Person B" id="p002" /> <item label="Person C" id="p003" /> </items>; var dp:DataProvider = new DataProvider(data); var myList:List = new List(); myList.allowMultipleSelection = false; myList.dataProvider = dp; myList.move(10, 10); myList.selectedIndex = 0; addChild(myList); var clearButton:Button = new Button(); clearButton.label = "Clear selection"; clearButton.move(120, 10); clearButton.addEventListener(MouseEvent.CLICK, clickHandler); addChild(clearButton); function clickHandler(event:MouseEvent):void { trace("selectedIndex (before):", myList.selectedIndex); myList.clearSelection(); trace("selectedIndex (after):", myList.selectedIndex); }
getItemAt | () | method |
public function getItemAt(index:uint):Object
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Retrieves the item at the specified index.
Parameters
index:uint — The index of the item to be retrieved.
|
Object — The object at the specified index location.
|
Throws
RangeError — The specified index is less than 0 or greater than or equal to the length of the data provider.
|
getNextIndexAtLetter | () | method |
public function getNextIndexAtLetter(firstLetter:String, startIndex:int = -1):int
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Returns the index of the next item in the dataProvider in which the label's first character matches a specified string character. If the search reaches the end of the dataProvider without searching all the items, it will loop back to the start. The search does not include the startIndex.
Parameters
firstLetter:String — The string character to search for
| |
startIndex:int (default = -1 ) — The index in the dataProvider to start at.
|
int — The index of the next item in the dataProvider.
|
getRendererStyle | () | method |
public function getRendererStyle(name:String, column:int = -1):Object
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Retrieves a style that is set on the renderers in the list.
Parameters
name:String — The name of the style to be retrieved.
| |
column:int (default = -1 ) — The value of the style to be retrieved.
|
Object |
Related API Elements
getStyleDefinition | () | method |
public static function getStyleDefinition():Object
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Retrieves the default style map for the current component. The style map contains
the type that is appropriate for the component, depending on the style that
the component uses. For example, the disabledTextFormat
style
contains a value of null
or a TextFormat object.
You can use these styles and call setStyle()
on the current
component. The following code overrides the default disabledTextFormat
style on the specified component:
componentInstance.setStyle("disabledTextFormat", new TextFormat());
Object — Default styles object.
|
Related API Elements
Example ( How to use this example )
import fl.controls.*; import fl.containers.*; import fl.controls.listClasses.*; import fl.controls.dataGridClasses.*; import fl.controls.progressBarClasses.*; import fl.core.UIComponent; import fl.data.DataProvider; var dp:DataProvider = new DataProvider(); dp.addItem( { label: "BaseScrollPane", data:BaseScrollPane } ); dp.addItem( { label: "Button", data:Button } ); dp.addItem( { label: "CellRenderer", data:CellRenderer } ); dp.addItem( { label: "CheckBox", data:CheckBox } ); dp.addItem( { label: "ColorPicker", data:ColorPicker } ); dp.addItem( { label: "ComboBox", data:ComboBox } ); dp.addItem( { label: "DataGrid", data:DataGrid } ); dp.addItem( { label: "HeaderRenderer", data:HeaderRenderer } ); dp.addItem( { label: "ImageCell", data:ImageCell } ); dp.addItem( { label: "IndeterminateBar",data:IndeterminateBar } ); dp.addItem( { label: "Label", data:Label } ); dp.addItem( { label: "List", data:List } ); dp.addItem( { label: "NumericStepper", data:NumericStepper } ); dp.addItem( { label: "ProgressBar", data:ProgressBar } ); dp.addItem( { label: "RadioButton", data:RadioButton } ); dp.addItem( { label: "ScrollPane", data:ScrollPane } ); dp.addItem( { label: "Slider", data:Slider } ); dp.addItem( { label: "TextArea", data:TextArea } ); dp.addItem( { label: "TextInput", data:TextInput } ); dp.addItem( { label: "TileList", data:TileList } ); dp.addItem( { label: "UILoader", data:UILoader } ); dp.addItem( { label: "UIComponent", data:UIComponent } ); var cb:ComboBox = new ComboBox(); cb.move(10,10); cb.setSize(300,25); cb.prompt = "Select a component to view its styles"; cb.rowCount = 12; cb.dataProvider = dp; cb.addEventListener(Event.CHANGE, showStyleDefinition); addChild(cb); var dg:DataGrid = new DataGrid(); dg.setSize(425,300); dg.move(10,50); dg.columns = [ new DataGridColumn("StyleName"), new DataGridColumn("DefaultValue") ]; addChild(dg); function showStyleDefinition(e:Event):void { var componentClass:Class = e.target.selectedItem.data as Class; var styles:Object = componentClass["getStyleDefinition"].call(this); trace(styles.toString()); var styleData:DataProvider = new DataProvider(); for(var i:* in styles) { trace(i + " : " + styles[i]); styleData.addItem( { StyleName:i, DefaultValue:styles[i] } ); } styleData.sortOn("StyleName"); dg.dataProvider = styleData; }
invalidateItem | () | method |
invalidateItemAt | () | method |
public function invalidateItemAt(index:uint):void
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Invalidates the renderer for the item at the specified index.
Parameters
index:uint — The index of the item in the data provider to invalidate.
|
Related API Elements
invalidateList | () | method |
public function invalidateList():void
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Invalidates the whole list, forcing the list items to be redrawn.
Related API Elements
isItemSelected | () | method |
public function isItemSelected(item:Object):Boolean
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Checks whether the specified item is selected in the list.
Parameters
item:Object — The item to check.
|
Boolean — This method returns true if the specified item is selected;
otherwise, if the specified item has a value of null or is not
included in the list, this method returns false .
|
itemToCellRenderer | () | method |
public function itemToCellRenderer(item:Object):ICellRenderer
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Retrieves the ICellRenderer for a given item object, if there is one.
This method always returns null
.
Parameters
item:Object — The item in the data provider.
|
ICellRenderer — A value of null .
|
Example ( How to use this example )
import fl.controls.List; import fl.controls.listClasses.ListData; import fl.controls.listClasses.CellRenderer; import fl.events.ListEvent; var sampleItem1:Object = { label:"John Alpha" }; var sampleItem2:Object = { label:"Mary Bravo" }; var sampleItem3:Object = { label:"Trevor Gamma" }; var sampleItem4:Object = { label:"Susan Delta" }; var myList:List; myList = new List(); myList.move(10,10); myList.addItem(sampleItem1); myList.addItem(sampleItem2); myList.addItem(sampleItem3); myList.addItem(sampleItem4); myList.addEventListener(ListEvent.ITEM_CLICK, listItemSelected); addChild(myList); function listItemSelected(e:ListEvent):void { var cr:CellRenderer = myList.itemToCellRenderer(e.item) as CellRenderer; var listData:ListData = cr.listData; trace("You have selected row: " + listData.row); }
itemToLabel | () | method |
public function itemToLabel(item:Object):String
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Retrieves the string that the renderer displays for the given data object
based on the label
properties of the object. This method
is intended to be overwritten in sub-components. For example, List has
a labelField
and a labelFunction
to derive the
label.
Parameters
item:Object |
String |
removeAll | () | method |
public function removeAll():void
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Removes all items from the list.
removeItem | () | method |
public function removeItem(item:Object):Object
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Removes the specified item from the list.
Parameters
item:Object — The item to be removed.
|
Object — The item that was removed.
|
Throws
RangeError — The item could not be found.
|
Related API Elements
removeItemAt | () | method |
public function removeItemAt(index:uint):Object
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Removes the item at the specified index position. The indices of items after the specified index location are decremented by 1.
Parameters
index:uint — The index of the item in the data provider to be removed.
|
Object — The item that was removed.
|
Related API Elements
replaceItemAt | () | method |
public function replaceItemAt(item:Object, index:uint):Object
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Replaces the item at the specified index location with another item. This method modifies the data provider of the List component. If the data provider is shared with other components, the data that is provided to those components is also updated.
Parameters
item:Object — The item to replace the item at the specified index location.
| |
index:uint — The index position of the item to be replaced.
|
Object — The item that was replaced.
|
Throws
RangeError — The specified index is less than 0 or greater than or equal to the length of the data provider.
|
Related API Elements
scrollToIndex | () | method |
public function scrollToIndex(newCaretIndex:int):void
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Scrolls the list to the item at the specified index. If the index is out of range, the scroll position does not change.
Parameters
newCaretIndex:int — The index location to scroll to.
|
scrollToSelected | () | method |
public function scrollToSelected():void
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Scrolls the list to the item at the location indicated by
the current value of the selectedIndex
property.
Related API Elements
setRendererStyle | () | method |
public function setRendererStyle(name:String, style:Object, column:uint = 0):void
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Sets a style on the renderers in the list.
Parameters
name:String — The name of the style to be set.
| |
style:Object — The value of the style to be set.
| |
column:uint (default = 0 )
|
Related API Elements
Example ( How to use this example )
setRendererStyle()
method to apply a text format to the list items:
import fl.controls.List; var myTextFormat:TextFormat = new TextFormat(); myTextFormat.font = "Comic Sans MS"; var myList:List = new List(); myList.addItem({label:"The quick brown fox..."}); myList.addItem({label:"The quick brown fox..."}); myList.addItem({label:"The quick brown fox..."}); myList.addItem({label:"The quick brown fox..."}); myList.addItem({label:"The quick brown fox..."}); myList.addItem({label:"The quick brown fox..."}); myList.setRendererStyle("textFormat", myTextFormat); myList.width = 150; myList.move(10, 10); addChild(myList);
setRendererStyle()
method to apply a text format to the list items:
import fl.controls.DataGrid; var myTextFormat:TextFormat = new TextFormat(); myTextFormat.font = "Comic Sans MS"; var myDataGrid:DataGrid = new DataGrid(); myDataGrid.addColumn("column1"); myDataGrid.addColumn("column2"); myDataGrid.addItem({column1:"The quick brown fox...", column2:"...jumped over the lazy dog."}); myDataGrid.addItem({column1:"The quick brown fox...", column2:"...jumped over the lazy dog."}); myDataGrid.addItem({column1:"The quick brown fox...", column2:"...jumped over the lazy dog."}); myDataGrid.addItem({column1:"The quick brown fox...", column2:"...jumped over the lazy dog."}); myDataGrid.addItem({column1:"The quick brown fox...", column2:"...jumped over the lazy dog."}); myDataGrid.addItem({column1:"The quick brown fox...", column2:"...jumped over the lazy dog."}); myDataGrid.setStyle("headerTextFormat", myTextFormat); myDataGrid.setRendererStyle("textFormat", myTextFormat); myDataGrid.width = 300; myDataGrid.move(10, 10); addChild(myDataGrid);
setRendererStyle()
method to apply a text format to the list items:
import fl.controls.TileList; var myTextFormat:TextFormat = new TextFormat(); myTextFormat.font = "Comic Sans MS"; myTextFormat.color = 0xFF0000; myTextFormat.bold = true; var myTileList:TileList = new TileList(); myTileList.addItem({label:"Image 1", source:"http://www.helpexamples.com/flash/images/image1.jpg"}); myTileList.addItem({label:"Image 2", source:"http://www.helpexamples.com/flash/images/image2.jpg"}); myTileList.addItem({label:"Image 3", source:"http://www.helpexamples.com/flash/images/image3.jpg"}); myTileList.setRendererStyle("textFormat", myTextFormat); myTileList.columnWidth = 100; myTileList.rowHeight = 67; myTileList.columnCount = 3; myTileList.rowCount = 1; myTileList.move(10, 10); addChild(myTileList);
setRendererStyle()
method to apply a text format to the list items:
import fl.controls.ComboBox; var myTextFormat:TextFormat = new TextFormat(); myTextFormat.font = "Comic Sans MS"; var myComboBox:ComboBox = new ComboBox(); myComboBox.addItem({label:"The quick brown fox..."}); myComboBox.addItem({label:"The quick brown fox..."}); myComboBox.addItem({label:"The quick brown fox..."}); myComboBox.addItem({label:"The quick brown fox..."}); myComboBox.addItem({label:"The quick brown fox..."}); myComboBox.addItem({label:"The quick brown fox..."}); myComboBox.textField.setStyle("textFormat", myTextFormat); myComboBox.dropdown.setRendererStyle("textFormat", myTextFormat); myComboBox.width = 150; myComboBox.move(10, 10); addChild(myComboBox);
sortItems | () | method |
public function sortItems(... sortArgs):*
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Sorts the elements of the current data provider. This method performs a sort based on the Unicode values of the elements. ASCII is a subset of Unicode.
Parameters
... sortArgs — The arguments against which to sort.
|
* — The return value depends on whether any parameters are passed to
this method. For more information, see the Array.sort() method.
Note that this method returns 0 when the sortArgs parameter
is set to Array.UNIQUESORT .
|
Related API Elements
sortItemsOn | () | method |
public function sortItemsOn(field:String, options:Object = null):*
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Sorts the elements of the current data provider by one or more of its fields.
Parameters
field:String — The field on which to sort.
| |
options:Object (default = null ) — Sort arguments that are used to override the default sort behavior.
Separate two or more arguments with the bitwise OR (|) operator.
|
* — The return value depends on whether any parameters are passed to this
method. For more information, see the Array.sortOn() method.
Note that this method returns 0 when the sortOption parameter
is set to Array.UNIQUESORT .
|
Related API Elements
Example ( How to use this example )
sortItemsOn()
method:
import fl.controls.List; import fl.data.DataProvider; var players:XML = <players> <player name="Player Q" avg="0.237" /> <player name="Player W" avg="0.352" /> <player name="Player E" avg="0.268" /> <player name="Player R" avg="0.311" /> <player name="Player T" avg="0.293" /> <player name="Player Y" avg="0.33" /> </players>; var dp:DataProvider = new DataProvider(players); var playerList:List = new List(); playerList.labelFunction = myLabelFunction; playerList.dataProvider = dp; playerList.sortItemsOn("avg", Array.NUMERIC | Array.DESCENDING); playerList.move(10, 10); playerList.setSize(160, 120); addChild(playerList); function myLabelFunction(item:Object):String { return item.name + " (" + Number(item.avg).toFixed(3) + ")"; }
change | Event |
flash.events.Event
property Event.type =
flash.events.Event.CHANGE
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Dispatched when a different item is selected in the list.
TheEvent.CHANGE
constant defines the value of the type
property of a change
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | true |
cancelable | false ; there is no default behavior to cancel. |
currentTarget | The object that is actively processing the Event object with an event listener. |
target | The object that has had its value modified.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
itemClick | Event |
fl.events.ListEvent
property ListEvent.type =
fl.events.ListEvent.ITEM_CLICK
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Dispatched when the user clicks an item in the component.
The click
event is dispatched before the value
of the component is changed. To identify the row and column that were clicked,
use the properties of the event object; do not use the selectedIndex
and selectedItem
properties.
type
property of an itemClick
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | true |
columnIndex | The zero-based index of the column that contains the renderer. |
currentTarget | The object that is actively processing the event object with an event listener. |
index | The zero-based index in the DataProvider that contains the renderer. |
item | A reference to the data that belongs to the renderer. |
rowIndex | The zero-based index of the row that contains the renderer. |
target | The object that dispatched the event. The target is
not always the object listening for the event. Use the currentTarget
property to access the object that is listening for the event. |
itemDoubleClick | Event |
fl.events.ListEvent
property ListEvent.type =
fl.events.ListEvent.ITEM_DOUBLE_CLICK
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Dispatched when the user clicks an item in the component twice in
rapid succession. Unlike the click
event, the doubleClick event is
dispatched after the selectedIndex
of the component is
changed.
type
property of an itemDoubleClick
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | true |
columnIndex | The zero-based index of the column that contains the renderer. |
currentTarget | The object that is actively processing the event object with an event listener. |
index | The zero-based index in the DataProvider that contains the renderer. |
item | A reference to the data that belongs to the renderer. |
rowIndex | The zero-based index of the row that contains the renderer. |
target | The object that dispatched the event. The target is
not always the object listening for the event. Use the currentTarget
property to access the object that is listening for the event. |
itemRollOut | Event |
fl.events.ListEvent
property ListEvent.type =
fl.events.ListEvent.ITEM_ROLL_OUT
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Dispatched when the user rolls the pointer off of an item in the component.
Defines the value of thetype
property of an
itemRollOut
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | false ; there is
no default behavior to cancel. |
columnIndex | The zero-based index of the column that contains the renderer. |
currentTarget | The object that is actively processing the event object with an event listener. |
index | The zero-based index in the DataProvider that contains the renderer. |
item | A reference to the data that belongs to the renderer. |
rowIndex | The zero-based index of the row that contains the renderer. |
target | The object that dispatched the event. The target is
not always the object listening for the event. Use the currentTarget
property to access the object that is listening for the event. |
Related API Elements
itemRollOver | Event |
fl.events.ListEvent
property ListEvent.type =
fl.events.ListEvent.ITEM_ROLL_OVER
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Dispatched when the user rolls the pointer over an item in the component.
Defines the value of thetype
property of an itemRollOver
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | false ; there is
no default behavior to cancel. |
columnIndex | The zero-based index of the column that contains the renderer. |
currentTarget | The object that is actively processing the event object with an event listener. |
index | The zero-based index in the DataProvider that contains the renderer. |
item | A reference to the data that belongs to the renderer. |
rowIndex | The zero-based index of the row that contains the renderer. |
target | The object that dispatched the event. The target is
not always the object listening for the event. Use the currentTarget
property to access the object that is listening for the event. |
Related API Elements
rollOut | Event |
flash.events.MouseEvent
property MouseEvent.type =
flash.events.MouseEvent.ROLL_OUT
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Dispatched when the user rolls the pointer off of the component.
Defines the value of thetype
property of a rollOut
event object.
This event has the following properties:
Property | Value |
---|---|
altKey | true if the Alt key is active (Windows). |
bubbles | false |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false ; there is no default behavior to cancel. |
commandKey | true on the Mac if the Command key is active; false if it is inactive. Always false on Windows. |
controlKey | true if the Ctrl or Control key is active; false if it is inactive. |
ctrlKey | true on Windows or Linux if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
relatedObject | The display list object to which the pointing device now points. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. |
movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. |
movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
Related API Elements
rollOver | Event |
flash.events.MouseEvent
property MouseEvent.type =
flash.events.MouseEvent.ROLL_OVER
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Dispatched when the user rolls the pointer over the component.
Defines the value of thetype
property of a rollOver
event object.
This event has the following properties:
Property | Value |
---|---|
altKey | true if the Alt key is active (Windows). |
bubbles | false |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false ; there is no default behavior to cancel. |
commandKey | true on the Mac if the Command key is active; false if it is inactive. Always false on Windows. |
controlKey | true if the Ctrl or Control key is active; false if it is inactive. |
ctrlKey | true on Windows or Linux if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
relatedObject | The display list object to which the pointing device was pointing. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. |
movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. |
movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
Related API Elements
scroll | Event |
fl.events.ScrollEvent
property ScrollEvent.type =
fl.events.ScrollEvent.SCROLL
Language Version: | ActionScript 3.0 |
Product Version: | Flash CS3 |
Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 |
Dispatched when the user scrolls horizontally or vertically.
Defines the value of thetype
property of a scroll
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | false ; there is no default
behavior to cancel. |
currentTarget | The object that is actively processing the event object with an event listener. |
delta | 1 ; a value that indicates
how much scrolling was done.
|
direction | vertical ; the direction of the
ScrollBar. |
position | 0 ; the position of the
Scrollbar thumb after it was moved. |
target | The object that dispatched the event. The target is
not always the object listening for the event. Use the currentTarget
property to access the object that is listening for the event. |
Thu Dec 6 2018, 01:12 PM -08:00