套件 | spark.filters |
類別 | public class GlowFilter |
繼承 | GlowFilter ![]() ![]() ![]() ![]() |
實作 | IBitmapFilter |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
distance
and angle
properties of the drop shadow filter set to 0.
You can apply the filter to any display object (that is, objects that inherit from the DisplayObject class),
such as MovieClip, SimpleButton, TextField, and Video objects, as well as to BitmapData objects.
The use of filters depends on the object to which you apply the filter:
- To apply filters to display objects, use the
filters
property (inherited from DisplayObject). Setting thefilters
property of an object does not modify the object, and you can remove the filter by clearing thefilters
property. - To apply filters to BitmapData objects, use the
BitmapData.applyFilter()
method. CallingapplyFilter()
on a BitmapData object takes the source BitmapData object and the filter object and generates a filtered image as a result.
If you apply a filter to a display object, the cacheAsBitmap
property of the
display object is set to true
. If you clear all filters, the original value of
cacheAsBitmap
is restored.
This filter supports Stage scaling. However, it does not support general scaling, rotation, and
skewing. If the object itself is scaled (if scaleX
and scaleY
are
set to a value other than 1.0), the filter is not scaled. It is scaled only when the user zooms
in on the Stage.
A filter is not applied if the resulting image exceeds the maximum dimensions. In AIR 1.5 and Flash Player 10, the maximum is 8,191 pixels in width or height, and the total number of pixels cannot exceed 16,777,215 pixels. (So, if an image is 8,191 pixels wide, it can only be 2,048 pixels high.) For example, if you zoom in on a large movie clip with a filter applied, the filter is turned off if the resulting image exceeds the maximum dimensions.
MXML 語法
The <s:GlowFilter>
tag inherits all of the tag
attributes of its superclass and adds the following tag attributes:
<s:GlowFilter Properties alpha="1" color="0xFF0000" inner="false" />
更多範例
相關 API 元素
flash.display.BitmapData.applyFilter()
flash.display.DisplayObject.filters
flash.display.DisplayObject.cacheAsBitmap
flash.display.DisplayObject.scaleX
flash.display.DisplayObject.scaleY
flash.filters.DropShadowFilter.distance
flash.filters.DropShadowFilter.angle
屬性 | 定義自 | ||
---|---|---|---|
alpha : Number
The alpha transparency value for the color. | GlowFilter | ||
![]() | blurX : Number
The amount of horizontal blur. | BaseDimensionFilter | |
![]() | blurY : Number
The amount of vertical blur. | BaseDimensionFilter | |
color : uint
The color of the glow. | GlowFilter | ||
![]() | constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | |
inner : Boolean
Specifies whether the glow is an inner glow. | GlowFilter | ||
![]() | knockout : Boolean
Specifies whether the object has a knockout effect. | BaseDimensionFilter | |
![]() | quality : int
The number of times to apply the filter. | BaseDimensionFilter | |
![]() | strength : Number
The strength of the imprint or spread. | BaseDimensionFilter |
方法 | 定義自 | ||
---|---|---|---|
GlowFilter(color:uint = 0xFF0000, alpha:Number = 1.0, blurX:Number = 4.0, blurY:Number = 4.0, strength:Number = 1, quality:int = 1, inner:Boolean = false, knockout:Boolean = false)
Constructor. | GlowFilter | ||
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | |
Returns a copy of this filter object. | GlowFilter | ||
![]() |
會將事件傳送到事件流程。 | EventDispatcher | |
![]() |
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | |
![]() |
指出物件是否有已定義的指定屬性。 | Object | |
![]() |
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | |
![]() |
Propagates a change event when the filter has changed. | BaseFilter | |
![]() |
指出指定的屬性是否存在,以及是否可列舉。 | Object | |
![]() |
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | |
![]() |
為迴圈作業設定動態屬性的可用性。 | Object | |
![]() |
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | |
![]() |
會傳回指定之物件的字串形式。 | Object | |
![]() |
會傳回指定之物件的基本值。 | Object | |
![]() |
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher |
alpha | 屬性 |
color | 屬性 |
inner | 屬性 |
inner:Boolean
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Specifies whether the glow is an inner glow. The value true indicates an inner glow. The default is false, meaning an outer glow (a glow around the outer edges of the object).
預設值為 false。
實作
public function get inner():Boolean
public function set inner(value:Boolean):void
GlowFilter | () | 建構函式 |
public function GlowFilter(color:uint = 0xFF0000, alpha:Number = 1.0, blurX:Number = 4.0, blurY:Number = 4.0, strength:Number = 1, quality:int = 1, inner:Boolean = false, knockout:Boolean = false)
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Constructor.
參數color:uint (default = 0xFF0000 ) — The color of the glow, in the hexadecimal format
0xRRGGBB. The default value is 0xFF0000.
| |
alpha:Number (default = 1.0 ) — The alpha transparency value for the color. Valid values are 0 to 1. For example,
.25 sets a transparency value of 25%.
| |
blurX:Number (default = 4.0 ) — The amount of horizontal blur. Valid values are 0 to 255 (floating point). Values
that are a power of 2 (such as 2, 4, 8, 16 and 32) are optimized
to render more quickly than other values.
| |
blurY:Number (default = 4.0 ) — The amount of vertical blur. Valid values are 0 to 255 (floating point).
Values that are a power of 2 (such as 2, 4, 8, 16 and 32) are optimized
to render more quickly than other values.
| |
strength:Number (default = 1 ) — The strength of the imprint or spread. The higher the value,
the more color is imprinted and the stronger the contrast between the glow and the background.
Valid values are 0 to 255.
| |
quality:int (default = 1 ) — The number of times to apply the filter. Use the BitmapFilterQuality constants:
For more information, see the description of the | |
inner:Boolean (default = false ) — Specifies whether the glow is an inner glow. The value true specifies
an inner glow. The value false specifies an outer glow (a glow
around the outer edges of the object).
| |
knockout:Boolean (default = false ) — Specifies whether the object has a knockout effect. The value true
makes the object's fill transparent and reveals the background color of the document.
|
相關 API 元素
clone | () | 方法 |
public function clone():BitmapFilter
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Returns a copy of this filter object.
傳回值BitmapFilter — A new GlowFilter instance with all the
properties of the original GlowFilter instance.
|
<?xml version="1.0"?> <!-- filters/examples/GlowFilterExample .mxml --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:mx="library://ns.adobe.com/flex/mx" xmlns:s="library://ns.adobe.com/flex/spark" creationComplete="createFilters()"> <fx:Script><![CDATA[ import spark.filters.*; import flash.filters.BitmapFilterQuality; import flash.filters.BitmapFilterType; private var myGlowFilter:GlowFilter; private var color:Number = 0xFF33FF; public function createFilters():void { myGlowFilter = new GlowFilter(color, .8, 6, 6, .65, BitmapFilterQuality.MEDIUM, false, false); b1.filters = [myGlowFilter]; } ]]></fx:Script> <s:VGroup> <!-- This button has a filter applied in ActionScript. --> <s:Button id="b1" label="Click me"/> <!-- This button has a filter applied in MXML. --> <s:Button id="b2" label="Click me"> <s:filters> <s:GlowFilter color="0xFF33FF" alpha=".8" blurX="6" blurY="6" strength=".65" quality="{BitmapFilterQuality.MEDIUM}" inner="false" knockout="false"/> </s:filters> </s:Button> </s:VGroup> </s:Application>
Tue Jun 12 2018, 03:47 PM Z