套件 | mx.effects.effectClasses |
類別 | public class ParallelInstance |
繼承 | ParallelInstance CompositeEffectInstance EffectInstance EventDispatcher Object |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
相關 API 元素
屬性 | 定義自 | ||
---|---|---|---|
className : String [唯讀]
The name of the effect class, such as "FadeInstance". | EffectInstance | ||
constructor : Object
類別物件的參照或是特定物件實體的建構函數。 | Object | ||
duration : Number
The duration of the effect, in milliseconds. | EffectInstance | ||
effect : IEffect
The IEffect object that created this IEffectInstance object. | EffectInstance | ||
effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target
list-based control of a data effect. | EffectInstance | ||
hideFocusRing : Boolean
Determines whether the effect should hide
the focus ring when starting the effect. | EffectInstance | ||
playheadTime : Number [覆寫]
Current time position of the effect. | ParallelInstance | ||
propertyChanges : PropertyChanges
Specifies the PropertyChanges object containing
the start and end values for the set of properties
relevant to the effect's targets. | EffectInstance | ||
repeatCount : int
Number of times to repeat the effect. | EffectInstance | ||
repeatDelay : int
Amount of time, in milliseconds,
to wait before repeating the effect. | EffectInstance | ||
startDelay : int
Amount of time, in milliseconds,
to wait before starting the effect. | EffectInstance | ||
suspendBackgroundProcessing : Boolean
If true, blocks all background processing
while the effect is playing. | EffectInstance | ||
target : Object
The UIComponent object to which this effect is applied. | EffectInstance | ||
triggerEvent : Event
The event, if any, which triggered the playing of the effect. | EffectInstance |
方法 | 定義自 | ||
---|---|---|---|
ParallelInstance(target:Object)
Constructor. | ParallelInstance | ||
Adds a new set of child effects to this Composite effect. | CompositeEffectInstance | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | ||
會將事件傳送到事件流程。 | EventDispatcher | ||
[覆寫]
Interrupts any effects that are currently playing, skips over
any effects that haven't started playing, and jumps immediately
to the end of the composite effect. | ParallelInstance | ||
Called by the end() method when the effect
finishes playing. | EffectInstance | ||
Called after each iteration of a repeated effect finishes playing. | EffectInstance | ||
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | ||
指出物件是否有已定義的指定屬性。 | Object | ||
This method is called if the effect was triggered by the EffectManager. | EffectInstance | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
Pauses the effect until you call the resume() method. | EffectInstance | ||
Plays the effect instance on the target. | EffectInstance | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | ||
Resumes the effect after it has been paused
by a call to the pause() method. | EffectInstance | ||
Plays the effect in reverse, starting from
the current position of the effect. | EffectInstance | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
Plays the effect instance on the target after the
startDelay period has elapsed. | EffectInstance | ||
Stops the effect, leaving the target in its current state. | EffectInstance | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
會傳回指定之物件的字串形式。 | Object | ||
會傳回指定之物件的基本值。 | Object | ||
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher |
方法 | 定義自 | ||
---|---|---|---|
[覆寫]
Each time a child effect of SequenceInstance or ParallelInstance
finishes, Flex calls the onEffectEnd() method. | ParallelInstance |
playheadTime | 屬性 |
playheadTime:Number
[覆寫] 語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Current time position of the effect.
This property has a value between 0 and the total duration,
which includes the Effect's startDelay
,
repeatCount
, and repeatDelay
.
實作
override public function get playheadTime():Number
override public function set playheadTime(value:Number):void
ParallelInstance | () | 建構函式 |
end | () | 方法 |
override public function end():void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Interrupts any effects that are currently playing, skips over any effects that haven't started playing, and jumps immediately to the end of the composite effect.
onEffectEnd | () | 方法 |
override protected function onEffectEnd(childEffect:IEffectInstance):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Each time a child effect of SequenceInstance or ParallelInstance
finishes, Flex calls the onEffectEnd()
method.
For SequenceInstance, it plays the next effect.
In ParallelInstance, it keeps track of all the
effects until all of them have finished playing.
If you create a subclass of CompositeEffect, you must implement this method.
參數
childEffect:IEffectInstance — A child effect that has finished.
|
Tue Jun 12 2018, 03:47 PM Z