套件 | mx.data |
類別 | public class MessageBatch |
繼承 | MessageBatch ![]() ![]() |
實作 | IExternalizable |
語言版本: | ActionScript 3.0 |
產品版本: | Adobe Digital Enterprise Platform Data Services for Java EE 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
DataStore.currentBatch
property. Changes you make such as property changes detected automatically through
data binding, createItem()
, updateItem()
, or deleteItem()
operations are stored in this
batch. The current list of uncommitted batches is stored in the uncommittedBatches
property.
You call createBatch create a new batch which is added to the end of the list. This batch
is automatically made the currentBatch.
You can commit or revert the set of a changes a batch at a time - in both cases, the batch is
automatically removed from the uncommittedBatches list.
When there are dependencies between changes, you should commit and revert changes in order - i.e. commit the oldest batch in the list (uncommittedBatches[0]) and revert the most recent batch - uncommittedBatches[uncommittedBatches.length - 1].
The commitRequired
property is set to true when there are any changes in the batch
(i.e. items.length > 0). The items property stores the set of DataMessages in this batch.
You can store custom information in a MessageBatch via the properties
property. Batches are saved/restored each time you use the saveCache method
or automatically when autoSaveCache
is true when using the offline feature.
Each batch also has a DataMessage associated with it in the batchMessage
property.
If you need to communicate information with the server (and you are sending the batch
message to the server) you can store info in the headers of this message.
方法 | 定義自 | ||
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![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | |
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會將事件傳送到事件流程。 | EventDispatcher | |
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會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | |
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指出物件是否有已定義的指定屬性。 | Object | |
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指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | |
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指出指定的屬性是否存在,以及是否可列舉。 | Object | |
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會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | |
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為迴圈作業設定動態屬性的可用性。 | Object | |
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傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | |
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會傳回指定之物件的基本值。 | Object | |
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檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher |
常數 | 定義自 |
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Tue Jun 12 2018, 03:47 PM Z