適用於 Adobe® Flash® Platform 的 ActionScript® 3.0 參考
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mx.charts.effects 

SeriesEffect  - AS3 Flex

套件mx.charts.effects
類別public class SeriesEffect
繼承SeriesEffect Inheritance TweenEffect Inheritance Effect Inheritance EventDispatcher Inheritance Object
子類別 SeriesInterpolate, SeriesSlide, SeriesZoom

語言版本: ActionScript 3.0
產品版本: Flex 3
執行階段版本: Flash Player 9, AIR 1.1

The base class for chart effects.

MXML 語法expanded隱藏 MXML 語法

The <mx:SeriesEffect> tag inherits the tag attributes of its superclass, and adds the following tag attributes:

  <mx:tagname
    Properties
    elementOffset="20"
    minimumElementDuration="0"
    offset="0"
    type="show|hide (Default value is set by chart)"
  >
  


公用屬性
 屬性定義自
 InheritedclassName : String
[唯讀] The name of the effect class, such as "Fade".
Effect
 Inheritedconstructor : Object
類別物件的參照或是特定物件實體的建構函數。
Object
 InheritedcustomFilter : mx.effects:EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter, used by the effect to determine the targets on which to play the effect.
Effect
 Inheritedduration : Number
Duration of the effect in milliseconds.
Effect
 InheritedeasingFunction : Function = null
The easing function for the animation.
TweenEffect
 InheritedeffectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control of a data effect.
Effect
  elementOffset : Number = 20
Specifies the amount of time, in milliseconds, that Flex delays the start of the effect on each element in the series.
SeriesEffect
 Inheritedfilter : String
Specifies an algorithm for filtering targets for an effect.
Effect
 InheritedhideFocusRing : Boolean
Determines whether the effect should hide the focus ring when starting the effect.
Effect
 InheritedinstanceClass : Class
An object of type Class that specifies the effect instance class class for this effect class.
Effect
 InheritedisPlaying : Boolean
[唯讀] A read-only flag which is true if any instances of the effect are currently playing, and false if none are.
Effect
  minimumElementDuration : Number = 0
Specifies the amount of time, in milliseconds, that an individual element should take to complete the effect.
SeriesEffect
  offset : Number = 0
Specifies the amount of time, in milliseconds, that Flex delays the effect.
SeriesEffect
 InheritedperElementOffset : Number
Additional delay, in milliseconds, for effect targets after the first target of the effect.
Effect
 InheritedplayheadTime : Number
Current time position of the effect.
Effect
 InheritedrelevantProperties : Array
An Array of property names to use when performing filtering.
Effect
 InheritedrelevantStyles : Array
An Array of style names to use when performing filtering.
Effect
 InheritedrepeatCount : int = 1
Number of times to repeat the effect.
Effect
 InheritedrepeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect.
Effect
 InheritedstartDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect.
Effect
 InheritedsuspendBackgroundProcessing : Boolean = false
If true, blocks all background processing while the effect is playing.
Effect
 Inheritedtarget : Object
The object to which this effect is applied.
Effect
 Inheritedtargets : Array
An Array of objects that are targets for the effect.
Effect
 InheritedtriggerEvent : Event
The Event object passed to this Effect by the EffectManager when an effect is triggered, or null if the effect is not being played by the EffectManager.
Effect
  type : String = "show"
The type of transition this effect is being used for.
SeriesEffect
保護屬性
 屬性定義自
 InheritedapplyTransitionEndProperties : Boolean
This flag controls whether the effect, when run in a transition, automatically applies the property values according to the end state, as opposed to leaving values as set by the effect itself.
Effect
 InheritedendValuesCaptured : Boolean = false
A flag containing true if the end values of an effect have already been determined, or false if they should be acquired from the current properties of the effect targets when the effect runs.
Effect
公用方法
 方法定義自
  
Constructor.
SeriesEffect
 Inherited
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。
EventDispatcher
 Inherited
Captures the current values of the relevant properties on the effect's targets and saves them as end values.
Effect
 Inherited
Captures the current values of the relevant properties of an additional set of targets Flex uses this function when a data change effect is run.
Effect
 Inherited
Captures the current values of the relevant properties on the effect's targets.
Effect
 Inherited
Creates a single effect instance and initializes it.
Effect
 Inherited
createInstances(targets:Array = null):Array
Takes an Array of target objects and invokes the createInstance() method on each target.
Effect
 Inherited
Removes event listeners from an instance and removes it from the list of instances.
Effect
 Inherited
會將事件傳送到事件流程。
EventDispatcher
 Inherited
end(effectInstance:IEffectInstance = null):void
Interrupts an effect that is currently playing, and jumps immediately to the end of the effect.
Effect
 Inherited
Returns an Array of Strings, where each String is the name of a property changed by this effect.
Effect
 Inherited
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。
EventDispatcher
 Inherited
指出物件是否有已定義的指定屬性。
Object
 Inherited
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。
Object
 Inherited
Pauses the effect until you call the resume() method.
Effect
 Inherited
play(targets:Array = null, playReversedFromEnd:Boolean = false):Array
Begins playing the effect.
Effect
 Inherited
指出指定的屬性是否存在,以及是否可列舉。
Object
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
會從 EventDispatcher 物件移除偵聽程式。
EventDispatcher
 Inherited
Resumes the effect after it has been paused by a call to the pause() method.
Effect
 Inherited
Plays the effect in reverse, if the effect is currently playing, starting from the current position of the effect.
Effect
 Inherited
為迴圈作業設定動態屬性的可用性。
Object
 Inherited
Stops the effect, leaving the effect targets in their current state.
Effect
 Inherited
傳回代表此物件的字串,根據地區特定慣例進行格式化。
Object
 Inherited
會傳回指定之物件的字串形式。
Object
 Inherited
會傳回指定之物件的基本值。
Object
 Inherited
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。
EventDispatcher
保護方法
 方法定義自
 Inherited
applyValueToTarget(target:Object, property:String, value:*, props:Object):void
Used internally by the Effect infrastructure.
Effect
 Inherited
Called when an effect instance has finished playing.
Effect
 Inherited
This method is called when the effect instance starts playing.
Effect
 Inherited
Called when an effect instance has stopped by a call to the stop() method.
Effect
 Inherited
filterInstance(propChanges:Array, target:Object):Boolean
Determines the logic for filtering out an effect instance.
Effect
 Inherited
getValueFromTarget(target:Object, property:String):*
Called by the captureStartValues() method to get the value of a property from the target.
Effect
 Inherited
Copies properties of the effect to the effect instance.
Effect
 Inherited
Called when the TweenEffect dispatches a TweenEvent.
TweenEffect
事件
 事件 摘要 定義自
 Inherited[廣播事件] 當 Flash Player 或 AIR 應用程式取得作業系統焦點並成為作用中時傳送。EventDispatcher
 Inherited[廣播事件] 當 Flash Player 或 AIR 應用程式失去作業系統焦點並成為非作用中時傳送。EventDispatcher
 InheritedDispatched when one of the effect's instances finishes playing, either when the instance finishes playing or when the effect is interrupted by a call to the end() method.Effect
 InheritedDispatched when the effect starts playing.Effect
 InheritedDispatched when the effect has been stopped, which only occurs when the effect is interrupted by a call to the stop() method.Effect
 InheritedDispatched when the tween effect ends.TweenEffect
 InheritedDispatched when the tween effect starts, which corresponds to the first call to the onTweenUpdate() method.TweenEffect
 InheritedDispatched every time the tween effect updates the target.TweenEffect
屬性詳細資訊

elementOffset

屬性
public var elementOffset:Number = 20

語言版本: ActionScript 3.0
產品版本: Flex 3
執行階段版本: Flash Player 9, AIR 1.1

Specifies the amount of time, in milliseconds, that Flex delays the start of the effect on each element in the series.

Set elementOffset to 0 to affect all elements of the series at the same time. They start the effect at the same time and end it at the same time.

Set elementOffset to a positive integer (such as 30) to stagger the effect on each element by that amount of time. For example, with a slide effect, the first element slides in immediately, then the next element begins 30 milliseconds later, and so on. The amount of time for the effect to execute is the same for each element, but the overall duration of the effect is longer.

Set elementOffset to a negative value to have the effect begin from the last element and move backwards through the list.

The default is 20.

minimumElementDuration

屬性 
public var minimumElementDuration:Number = 0

語言版本: ActionScript 3.0
產品版本: Flex 3
執行階段版本: Flash Player 9, AIR 1.1

Specifies the amount of time, in milliseconds, that an individual element should take to complete the effect.

Charts with a variable number of data points in the series cannot reliably create smooth effects with only the duration property. For example, an effect with a duration of 1000 and an elementOffset of 100 takes 900 milliseconds per element to complete an effect if you have two elements in the series. This is because the start of each effect is offset by 100 and each effect finishes in 1000 milliseconds.

If there are four elements in the series, each element takes 700 milliseconds to complete (the last effect starts 300 milliseconds after the first and must be completed within 1000 milliseconds). With 10 elements, each element has only 100 milliseconds

to complete the effect.

The minimumElementDuration value sets a minimal duration for each element. No element of the series takes less than this amount of time (in milliseconds) to execute the effect, regardless of the number of elements in the series and the value of the duration property. As a result, it is possible for an effect to take longer than a specified duration if at least two of the following three properties are specified: duration, offset, and minimumElementDuration.

The default is 0.

offset

屬性 
public var offset:Number = 0

語言版本: ActionScript 3.0
產品版本: Flex 3
執行階段版本: Flash Player 9, AIR 1.1

Specifies the amount of time, in milliseconds, that Flex delays the effect.

Use this property to stagger effects on multiple series.

The default is 0.

type

屬性 
public var type:String = "show"

語言版本: ActionScript 3.0
產品版本: Flex 3
執行階段版本: Flash Player 9, AIR 1.1

The type of transition this effect is being used for. Some series effects define different behavior based on whether they are being used during the show or hide portion of a chart transition. The SeriesSlide effect, for example, slides elements from their position off screen when this property is set to hide, and on screen when this property is set to show. This property is set by the chart, based on whether the effect as assigned to the ShowDataEffect or HideDataEffect style.

建構函式詳細資料

SeriesEffect

()建構函式
public function SeriesEffect(target:Object)

語言版本: ActionScript 3.0
產品版本: Flex 3
執行階段版本: Flash Player 9, AIR 1.1

Constructor.

參數
target:Object — The target of the effect.




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