包 | lc.foundation.events |
类 | public class PropertyLoadEvent |
继承 | PropertyLoadEvent Event Object |
语言版本: | ActionScript 3.0 |
产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
PropertyLoadEvent
event is dispatched when a property is
loaded. Some properties are not loaded until an explicit load method is called,
such as calling the loadStartpoints()
method from the Category
to load the startpoints for a category.
The PropertyLoadEvent
event is passed to event listeners to indicate
that this property has been successfully loaded when the load operation has
successfully completed.
相关 API 元素
公共属性
属性 | 由以下参数定义 | ||
---|---|---|---|
bubbles : Boolean [只读]
表示事件是否为冒泡事件。 | Event | ||
cancelable : Boolean [只读]
表示是否可以阻止与事件相关联的行为。 | Event | ||
constructor : Object
对类对象或给定对象实例的构造函数的引用。 | Object | ||
currentTarget : Object [只读]
当前正在使用某个事件侦听器处理 Event 对象的对象。 | Event | ||
eventPhase : uint [只读]
事件流中的当前阶段。 | Event | ||
isPropertyCached : Boolean
The flag indicates whether the property is cached. | PropertyLoadEvent | ||
propertyName : String
The property name of the event. | PropertyLoadEvent | ||
source : Object
The source of the event. | PropertyLoadEvent | ||
target : Object [只读]
事件目标。 | Event | ||
type : String [只读]
事件的类型。 | Event |
公共方法
方法 | 由以下参数定义 | ||
---|---|---|---|
PropertyLoadEvent(source:Object, propertyName:String, isPropertyCached:Boolean = false, type:String, bubbles:Boolean = false, cancelable:Boolean = false)
Constructor. | PropertyLoadEvent | ||
[覆盖]
Creates a copy of a PropertyLoadEvent object
and sets the value of each property to match that of the original. | PropertyLoadEvent | ||
用于在自定义 ActionScript 3.0 Event 类中实现 toString() 方法的实用程序函数。 | Event | ||
表示对象是否已经定义了指定的属性。 | Object | ||
检查是否已对事件调用 preventDefault() 方法。 | Event | ||
表示 Object 类的实例是否在指定为参数的对象的原型链中。 | Object | ||
如果可以取消事件的默认行为,则取消该行为。 | Event | ||
表示指定的属性是否存在、是否可枚举。 | Object | ||
设置循环操作动态属性的可用性。 | Object | ||
防止对事件流中当前节点中和所有后续节点中的事件侦听器进行处理。 | Event | ||
防止对事件流中当前节点的后续节点中的所有事件侦听器进行处理。 | Event | ||
返回此对象的字符串表示形式,其格式设置遵守区域设置特定的约定。 | Object | ||
返回一个字符串,其中包含 Event 对象的所有属性。 | Event | ||
返回指定对象的原始值。 | Object |
公共常量
常量 | 由以下参数定义 | ||
---|---|---|---|
PROPERTY_LOAD : String = "propertyLoad" [静态]
A special value that specifies that the properties were loaded. | PropertyLoadEvent |
属性详细信息
isPropertyCached | 属性 |
public var isPropertyCached:Boolean
语言版本: | ActionScript 3.0 |
产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The flag indicates whether the property is cached. A value of true
indicates that the property is cached.
propertyName | 属性 |
public var propertyName:String
语言版本: | ActionScript 3.0 |
产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The property name of the event.
source | 属性 |
public var source:Object
语言版本: | ActionScript 3.0 |
产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
The source of the event.
构造函数详细信息
PropertyLoadEvent | () | 构造函数 |
public function PropertyLoadEvent(source:Object, propertyName:String, isPropertyCached:Boolean = false, type:String, bubbles:Boolean = false, cancelable:Boolean = false)
语言版本: | ActionScript 3.0 |
产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Constructor.
参数source:Object — Specifies the source of the event.
| |
propertyName:String — Specifies the property name of the event.
| |
isPropertyCached:Boolean (default = false ) — Specifies whether the property is cached.
| |
type:String (default = NaN ) — Specifies the type of the event. Defaults to PROPERTY_LOAD,
| |
bubbles:Boolean (default = false ) — Specifies whether the event object participates in the bubbling stage of the event flow.
| |
cancelable:Boolean (default = false ) — Specifies whether the event object can be canceled.
|
方法详细信息
clone | () | 方法 |
override public function clone():Event
语言版本: | ActionScript 3.0 |
产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Creates a copy of a PropertyLoadEvent
object
and sets the value of each property to match that of the original.
Event — A copy of the PropertyLoadEvent object.
|
常量详细信息
PROPERTY_LOAD | 常量 |
public static const PROPERTY_LOAD:String = "propertyLoad"
语言版本: | ActionScript 3.0 |
产品版本: | Adobe Digital Enterprise Platform Document Services - Workspace 9 |
运行时版本: | AIR (unsupported), Flash Player 9, Flash Player 10 |
A special value that specifies that the properties were loaded.
Tue Jun 12 2018, 11:04 AM Z