Pakiet mx.graphics.shaderClasses zawiera klasy mechanizmów cieniowania pikseli.
Klasy
Klasa | Opis | |
---|---|---|
ColorBurnShader | Creates a blend shader that is equivalent to the 'Color Burn' blend mode for RGB premultiplied colors available in Adobe Creative Suite tools. | |
ColorDodgeShader | Creates a blend shader that is equivalent to the 'Color Dodge' blend mode for RGB premultiplied colors available in Adobe Creative Suite tools. | |
ColorShader | The ColorShader class creates a blend shader that is equivalent to the 'Color' blend mode for RGB premultiplied colors available in Adobe Creative Suite tools. | |
ExclusionShader | Creates a blend shader that is equivalent to the 'Exclusion' blend mode for RGB premultiplied colors available in Adobe Creative Suite tools. | |
HueShader | Creates a blend shader that is equivalent to the 'Hue' blend mode for RGB premultiplied colors available in Adobe Creative Suite tools. | |
LuminosityMaskShader | Creates a blend shader that is equivalent to the luminosity masking option (also known as soft masking) available in Adobe Creative Suite tools. | |
LuminosityShader | Creates a blend shader that is equivalent to the 'Luminosity' blend mode for RGB premultiplied colors available in Adobe Creative Suite tools. | |
SaturationShader | Creates a blend shader that is equivalent to the 'Saturation' blend mode for RGB premultiplied colors available in Adobe Creative Suite tools. | |
SoftLightShader | Creates a blend shader that is equivalent to the 'Soft Light' blend mode for RGB premultiplied colors available in Adobe Creative Suite tools. |
Tue Jun 12 2018, 12:20 PM Z