Pakket | spark.effects.interpolation |
Klasse | public class HSBInterpolator |
Overerving | HSBInterpolator Object |
Implementatie | IInterpolator |
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
uint
start and end values.
Interpolation is done by treating
the start and end values as integers with RGB color channel information in
the least-significant 3 bytes, converting these to HSB values, and
interpolating linearly for each of the h (hue), s (saturation),
and b (brightness) parameters.
Because this interpolator may perform more calculations than a
typical interpolator that is simply interpolating a given type,
specifically to convert the RGB start and end values, this
interpolator provides the option of supplying start and end values
to the constructor. If you specify the start and end RGB values, then
the conversions of these values is calculated once,
and does not need to be done at every future call to
the interpolate()
method during the animation.
Methode | Gedefinieerd door | ||
---|---|---|---|
Constructor. | HSBInterpolator | ||
Returns the result of the two RGB values added
together as HSB colors. | HSBInterpolator | ||
[statisch]
Returns the singleton of this class. | HSBInterpolator | ||
Geeft aan of voor een object een opgegeven eigenschap is gedefinieerd. | Object | ||
Returns the result of the two RGB values added
together as HSB colors. | HSBInterpolator | ||
The interpolation for the HSBInterpolator class takes the form of parametric
calculations on each of the three values h (hue), s (saturation),
and b (brightness) of HSB colors derived from the start and end RGB colors. | HSBInterpolator | ||
Geeft aan of een instantie van de klasse Object zich in de prototypeketen van het object bevindt dat als parameter is opgegeven. | Object | ||
Geeft aan of de opgegeven eigenschap bestaat en kan worden opgesomd. | Object | ||
Stelt de beschikbaarheid van een dynamische eigenschap voor lusbewerkingen in. | Object | ||
Geeft de tekenreeksweergave van dit object weer, geformatteerd volgens de locatiespecifieke conventies. | Object | ||
Retourneert een tekenreeksrepresentatie van het opgegeven object. | Object | ||
Retourneert de primitieve waarde van het opgegeven object. | Object |
HSBInterpolator | () | Constructor |
public function HSBInterpolator(startRGB:uint, endRGB:uint)
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
Constructor.
The optional parameters for startRGB
and
endRGB
help to optimize runtime performance by
performing RGB to HSB conversions at construction time, instead of
dynamically with every call to the interpolate()
method.
startRGB:uint (default = NaN ) — The starting color, as an unsigned integer RGB value.
| |
endRGB:uint (default = NaN ) — The ending color, as an unsigned integer RGB value.
|
decrement | () | methode |
public function decrement(baseValue:Object, decrementValue:Object):Object
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
Returns the result of the two RGB values added together as HSB colors. Each value is converted to an HSB color first, and then each component (hue, saturation, and brightness) is treated individually. The saturation and brightness components are clamped to lie between 0 and 1, and the hue degrees are modulated by 360 to lie between 0 and 360.
Parameters
baseValue:Object — The start value of the interpolation.
| |
decrementValue:Object — The change to apply to the baseValue .
|
Object — The interpolated value.
|
getInstance | () | methode |
public static function getInstance():HSBInterpolator
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
Returns the singleton of this class.
Note that the singleton of the HSBInterpolator class might be less useful than separate instances of the class because separate instances can take advantage of precalculating the RGB to HSB conversions for the start and end colors.
Geretourneerde waardeHSBInterpolator — The singleton of the HSBInterpolator class.
|
increment | () | methode |
public function increment(baseValue:Object, incrementValue:Object):Object
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
Returns the result of the two RGB values added together as HSB colors. Each value is converted to an HSB color first, and then each component (hue, saturation, and brightness) will be treated individually. The saturation and brightness components are clamped to lie between 0 and 1, and the hue degrees are modulated by 360 to lie between 0 and 360.
Parameters
baseValue:Object — The start value of the interpolation.
| |
incrementValue:Object — The change to apply to the baseValue .
|
Object — The interpolated value.
|
interpolate | () | methode |
public function interpolate(fraction:Number, startValue:Object, endValue:Object):Object
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
The interpolation for the HSBInterpolator class takes the form of parametric calculations on each of the three values h (hue), s (saturation), and b (brightness) of HSB colors derived from the start and end RGB colors.
Parameters
fraction:Number — The fraction elapsed of the
animation, between 0.0 and 1.0.
| |
startValue:Object — The start value of the interpolation.
| |
endValue:Object — The end value of the interpolation.
|
Object — The interpolated value.
|
Wed Jun 13 2018, 11:42 AM Z