Pakket | spark.effects |
Klasse | public class AnimateColor |
Overerving | AnimateColor ![]() ![]() ![]() ![]() |
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |

The <s:AnimateColor>
tag
inherits all of the tag attributes of its superclass,
and adds the following tag attributes:
<s:AnimateColor Properties id="ID" colorFrom="no default" colorPropertyName="color" colorTo="no default" />
Standaard-MXML-eigenschapmotionPaths
Meer voorbeelden
Verwante API-elementen
Openbare eigenschappen
Eigenschap | Gedefinieerd door | ||
---|---|---|---|
![]() | className : String [alleen-lezen]
The name of the effect class, such as "Fade". | Effect | |
colorFrom : uint = 0xFFFFFFFF
The starting color value. | AnimateColor | ||
colorPropertyName : String = "color"
The name of the color property on the target object affected
by this animation. | AnimateColor | ||
colorTo : uint = 0xFFFFFFFF
The ending color value. | AnimateColor | ||
![]() | constructor : Object
Verwijzing naar het klasseobject of de constructorfunctie van een bepaalde objectinstantie. | Object | |
![]() | customFilter : mx.effects:EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect. | Effect | |
![]() | disableLayout : Boolean
If true, the effect disables layout on its
targets' parent containers, setting the containers autoLayout
property to false, and also disables any layout constraints on the
target objects. | Animate | |
![]() | duration : Number
Duration of the effect in milliseconds. | Effect | |
![]() | easer : IEaser
The easing behavior for this effect. | Animate | |
![]() | effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control
of a data effect. | Effect | |
![]() | filter : String
Specifies an algorithm for filtering targets for an effect. | Effect | |
![]() | hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect. | Effect | |
![]() | instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class. | Effect | |
![]() | interpolator : IInterpolator
The interpolator used by this effect to calculate values between
the start and end values of a property. | Animate | |
![]() | isPlaying : Boolean [alleen-lezen]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are. | Effect | |
![]() | motionPaths : Vector.<MotionPath>
A Vector of MotionPath objects, each of which holds the
name of a property being animated and the values that the property
takes during the animation. | Animate | |
![]() | perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect. | Effect | |
![]() | playheadTime : Number
Current time position of the effect. | Effect | |
![]() | relevantProperties : Array
An Array of property names to use when performing filtering. | Effect | |
![]() | relevantStyles : Array
An Array of style names to use when performing filtering. | Effect | |
![]() | repeatBehavior : String
The behavior of a repeating effect, which means an effect
with repeatCount equal to either 0 or > 1. | Animate | |
![]() | repeatCount : int = 1
Number of times to repeat the effect. | Effect | |
![]() | repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect. | Effect | |
![]() | startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect. | Effect | |
![]() | target : Object
The object to which this effect is applied. | Effect | |
![]() | targets : Array
An Array of objects that are targets for the effect. | Effect | |
![]() | triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager. | Effect |
Beschermde eigenschappen
Openbare methoden
Methode | Gedefinieerd door | ||
---|---|---|---|
AnimateColor(target:Object = null)
Constructor. | AnimateColor | ||
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registreert een gebeurtenislistenerobject bij een object EventDispatcher, zodat de listener een melding van een gebeurtenis ontvangt. | EventDispatcher | |
![]() |
Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | |
![]() |
Captures the current values of the relevant properties
of an additional set of targets
Flex uses this function when a data change
effect is run.
| Effect | |
![]() |
Captures the current values of the relevant properties
on the effect's targets. | Effect | |
![]() |
Creates a single effect instance and initializes it. | Effect | |
![]() |
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | |
![]() |
Removes event listeners from an instance
and removes it from the list of instances. | Effect | |
![]() |
Verzendt een gebeurtenis naar de gebeurtenisstroom. | EventDispatcher | |
![]() |
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | |
![]() |
Returns an Array of Strings, where each String is the name
of a property changed by this effect. | Effect | |
![]() |
Controleert of het object EventDispatcher listeners heeft geregistreerd voor een specifiek type gebeurtenis. | EventDispatcher | |
![]() |
Geeft aan of voor een object een opgegeven eigenschap is gedefinieerd. | Object | |
![]() |
Geeft aan of een instantie van de klasse Object zich in de prototypeketen van het object bevindt dat als parameter is opgegeven. | Object | |
![]() |
Pauses the effect until you call the resume() method. | Effect | |
![]() |
Begins playing the effect. | Effect | |
![]() |
Geeft aan of de opgegeven eigenschap bestaat en kan worden opgesomd. | Object | |
![]() |
Verwijdert een listener uit het object EventDispatcher. | EventDispatcher | |
![]() |
Resumes the effect after it has been paused
by a call to the pause() method. | Effect | |
![]() |
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | |
![]() |
Stelt de beschikbaarheid van een dynamische eigenschap voor lusbewerkingen in. | Object | |
![]() |
Stops the effect, leaving the effect targets in their current state. | Effect | |
![]() |
Geeft de tekenreeksweergave van dit object weer, geformatteerd volgens de locatiespecifieke conventies. | Object | |
![]() |
Retourneert een tekenreeksrepresentatie van het opgegeven object. | Object | |
![]() |
Retourneert de primitieve waarde van het opgegeven object. | Object | |
![]() |
Controleert of een gebeurtenislistener is geregistreerd bij dit object EventDispatcher of een van de voorouders voor het opgegeven type gebeurtenis. | EventDispatcher |
Beschermde methoden
Gebeurtenissen
Eigenschapdetails
colorFrom | eigenschap |
public var colorFrom:uint = 0xFFFFFFFF
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
The starting color value.
De standaardwaarde is 0xFFFFFF.
colorPropertyName | eigenschap |
public var colorPropertyName:String = "color"
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
The name of the color property on the target object affected by this animation. A color property is a property that takes 32-bit color value.
De standaardwaarde is "color".
colorTo | eigenschap |
public var colorTo:uint = 0xFFFFFFFF
Taalversie: | ActionScript 3.0 |
Productversie: | Flex 4 |
Runtimeversies: | Flash Player 10, AIR 1.5 |
The ending color value.
De standaardwaarde is 0xFFFFFF.
Constructordetails
AnimateColor | () | Constructor |
Voorbeelden Hoe dit voorbeeld te gebruiken
AnimateColorEffectExample.mxml
<?xml version="1.0"?> <!-- Simple example to demonstrate the s:AnimateColor class. --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:mx="library://ns.adobe.com/flex/mx" xmlns:s="library://ns.adobe.com/flex/spark"> <fx:Declarations> <s:AnimateColor id="colorEffect" targets="{[examplePanel, targetLabel, detailText]}" colorFrom="0x0000FF" colorTo="0xFF0000" repeatCount="2" repeatBehavior="reverse" effectStart="playButton.enabled=false" effectEnd="playButton.enabled=true;"/> <s:AnimateColor id="colorEffectBackground" colorPropertyName="borderColor" target="{examplePanel}" colorFrom="0xBBBBBB" colorTo="0xFF4444" repeatCount="2" repeatBehavior="reverse" effectStart="playButton.enabled=false" effectEnd="playButton.enabled=true;"/> </fx:Declarations> <s:Panel id="examplePanel" title="AnimateColor Effect Example" width="75%" height="75%"> <s:HGroup top="5"> <!-- Our target to affect--> <s:VGroup id="targetBox" width="50%" horizontalAlign="center"> <s:Label id="targetLabel" text="Nokia 9930" fontSize="14"/> <s:BitmapImage id="targetImg" source="@Embed(source='assets/Nokia_6630.png')"/> </s:VGroup> <s:VGroup id="detailsBox" width="50%" left="0"> <s:Label id="detailText" width="99%" color="blue" text="The:AnimateColor effect changes the color of a target using the following parameters: colorFrom, colorTo. Click 'Animate Color' to watch the effect."/> </s:VGroup> </s:HGroup> <s:Rect left="0" right="0" bottom="0" height="30"> <s:fill> <s:LinearGradient rotation="90"> <s:GradientEntry color="0xE2E2E2" /> <s:GradientEntry color="0xD9D9D9" /> </s:LinearGradient> </s:fill> </s:Rect> <s:Button id="playButton" left="5" bottom="5" label="Animate Color" click="colorEffect.play();colorEffectBackground.play();"/> </s:Panel> </s:Application>
Wed Jun 13 2018, 11:42 AM Z