패키지 | spark.filters |
클래스 | public class GlowFilter |
상속 | GlowFilter ![]() ![]() ![]() ![]() |
구현 | IBitmapFilter |
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
distance
and angle
properties of the drop shadow filter set to 0.
You can apply the filter to any display object (that is, objects that inherit from the DisplayObject class),
such as MovieClip, SimpleButton, TextField, and Video objects, as well as to BitmapData objects.
The use of filters depends on the object to which you apply the filter:
- To apply filters to display objects, use the
filters
property (inherited from DisplayObject). Setting thefilters
property of an object does not modify the object, and you can remove the filter by clearing thefilters
property. - To apply filters to BitmapData objects, use the
BitmapData.applyFilter()
method. CallingapplyFilter()
on a BitmapData object takes the source BitmapData object and the filter object and generates a filtered image as a result.
If you apply a filter to a display object, the cacheAsBitmap
property of the
display object is set to true
. If you clear all filters, the original value of
cacheAsBitmap
is restored.
This filter supports Stage scaling. However, it does not support general scaling, rotation, and
skewing. If the object itself is scaled (if scaleX
and scaleY
are
set to a value other than 1.0), the filter is not scaled. It is scaled only when the user zooms
in on the Stage.
A filter is not applied if the resulting image exceeds the maximum dimensions. In AIR 1.5 and Flash Player 10, the maximum is 8,191 pixels in width or height, and the total number of pixels cannot exceed 16,777,215 pixels. (So, if an image is 8,191 pixels wide, it can only be 2,048 pixels high.) For example, if you zoom in on a large movie clip with a filter applied, the filter is turned off if the resulting image exceeds the maximum dimensions.
MXML 구문
The <s:GlowFilter>
tag inherits all of the tag
attributes of its superclass and adds the following tag attributes:
<s:GlowFilter Properties alpha="1" color="0xFF0000" inner="false" />
기타 예제
관련 API 요소
flash.display.BitmapData.applyFilter()
flash.display.DisplayObject.filters
flash.display.DisplayObject.cacheAsBitmap
flash.display.DisplayObject.scaleX
flash.display.DisplayObject.scaleY
flash.filters.DropShadowFilter.distance
flash.filters.DropShadowFilter.angle
속성 | 정의 주체 | ||
---|---|---|---|
alpha : Number
The alpha transparency value for the color. | GlowFilter | ||
![]() | blurX : Number
The amount of horizontal blur. | BaseDimensionFilter | |
![]() | blurY : Number
The amount of vertical blur. | BaseDimensionFilter | |
color : uint
The color of the glow. | GlowFilter | ||
![]() | constructor : Object
지정된 객체 인스턴스의 클래스 객체 또는 생성자 함수에 대한 참조입니다. | Object | |
inner : Boolean
Specifies whether the glow is an inner glow. | GlowFilter | ||
![]() | knockout : Boolean
Specifies whether the object has a knockout effect. | BaseDimensionFilter | |
![]() | quality : int
The number of times to apply the filter. | BaseDimensionFilter | |
![]() | strength : Number
The strength of the imprint or spread. | BaseDimensionFilter |
메서드 | 정의 주체 | ||
---|---|---|---|
GlowFilter(color:uint = 0xFF0000, alpha:Number = 1.0, blurX:Number = 4.0, blurY:Number = 4.0, strength:Number = 1, quality:int = 1, inner:Boolean = false, knockout:Boolean = false)
Constructor. | GlowFilter | ||
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
리스너에서 이벤트 알림을 받을 수 있도록 EventDispatcher 객체에 이벤트 리스너 객체를 등록합니다. | EventDispatcher | |
Returns a copy of this filter object. | GlowFilter | ||
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이벤트를 이벤트 흐름으로 전달합니다. | EventDispatcher | |
![]() |
EventDispatcher 객체에 특정 유형의 이벤트에 대한 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher | |
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지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | |
![]() |
Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | |
![]() |
Propagates a change event when the filter has changed. | BaseFilter | |
![]() |
지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | |
![]() |
EventDispatcher 객체에서 리스너를 제거합니다. | EventDispatcher | |
![]() |
루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | |
![]() |
로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | |
![]() |
지정된 객체의 문자열 표현을 반환합니다. | Object | |
![]() |
지정된 객체의 프리미티브 값을 반환합니다. | Object | |
![]() |
이 EventDispatcher 객체 또는 조상 객체에 지정한 이벤트 유형에 대한 이벤트 리스너가 등록되어 있는지 여부를 확인합니다. | EventDispatcher |
alpha | 속성 |
color | 속성 |
inner | 속성 |
inner:Boolean
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Specifies whether the glow is an inner glow. The value true indicates an inner glow. The default is false, meaning an outer glow (a glow around the outer edges of the object).
기본값: false.
구현
public function get inner():Boolean
public function set inner(value:Boolean):void
GlowFilter | () | 생성자 |
public function GlowFilter(color:uint = 0xFF0000, alpha:Number = 1.0, blurX:Number = 4.0, blurY:Number = 4.0, strength:Number = 1, quality:int = 1, inner:Boolean = false, knockout:Boolean = false)
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Constructor.
매개 변수color:uint (default = 0xFF0000 ) — The color of the glow, in the hexadecimal format
0xRRGGBB. The default value is 0xFF0000.
| |
alpha:Number (default = 1.0 ) — The alpha transparency value for the color. Valid values are 0 to 1. For example,
.25 sets a transparency value of 25%.
| |
blurX:Number (default = 4.0 ) — The amount of horizontal blur. Valid values are 0 to 255 (floating point). Values
that are a power of 2 (such as 2, 4, 8, 16 and 32) are optimized
to render more quickly than other values.
| |
blurY:Number (default = 4.0 ) — The amount of vertical blur. Valid values are 0 to 255 (floating point).
Values that are a power of 2 (such as 2, 4, 8, 16 and 32) are optimized
to render more quickly than other values.
| |
strength:Number (default = 1 ) — The strength of the imprint or spread. The higher the value,
the more color is imprinted and the stronger the contrast between the glow and the background.
Valid values are 0 to 255.
| |
quality:int (default = 1 ) — The number of times to apply the filter. Use the BitmapFilterQuality constants:
For more information, see the description of the | |
inner:Boolean (default = false ) — Specifies whether the glow is an inner glow. The value true specifies
an inner glow. The value false specifies an outer glow (a glow
around the outer edges of the object).
| |
knockout:Boolean (default = false ) — Specifies whether the object has a knockout effect. The value true
makes the object's fill transparent and reveals the background color of the document.
|
관련 API 요소
clone | () | 메서드 |
public function clone():BitmapFilter
언어 버전: | ActionScript 3.0 |
제품 버전: | Flex 4 |
런타임 버전: | Flash Player 10, AIR 1.5 |
Returns a copy of this filter object.
반환값BitmapFilter — A new GlowFilter instance with all the
properties of the original GlowFilter instance.
|
<?xml version="1.0"?> <!-- filters/examples/GlowFilterExample .mxml --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:mx="library://ns.adobe.com/flex/mx" xmlns:s="library://ns.adobe.com/flex/spark" creationComplete="createFilters()"> <fx:Script><![CDATA[ import spark.filters.*; import flash.filters.BitmapFilterQuality; import flash.filters.BitmapFilterType; private var myGlowFilter:GlowFilter; private var color:Number = 0xFF33FF; public function createFilters():void { myGlowFilter = new GlowFilter(color, .8, 6, 6, .65, BitmapFilterQuality.MEDIUM, false, false); b1.filters = [myGlowFilter]; } ]]></fx:Script> <s:VGroup> <!-- This button has a filter applied in ActionScript. --> <s:Button id="b1" label="Click me"/> <!-- This button has a filter applied in MXML. --> <s:Button id="b2" label="Click me"> <s:filters> <s:GlowFilter color="0xFF33FF" alpha=".8" blurX="6" blurY="6" strength=".65" quality="{BitmapFilterQuality.MEDIUM}" inner="false" knockout="false"/> </s:filters> </s:Button> </s:VGroup> </s:Application>
Tue Jun 12 2018, 03:17 PM Z