패키지 | com.adobe.icomm.assetplacement.model |
클래스 | public final class PackageDefinitionLoader |
상속 | PackageDefinitionLoader ![]() |
언어 버전: | ActionScript 3.0 |
제품 버전: | Asset Placement Building Block 9.5 |
런타임 버전: | AIR 1.0, Flash Player 9, Flash Player 10 |
The PackageDefinition
object loads the package definition file (package.xml) in a
non-blocking operation. The PackageDefinitionLoader uses an eventListener/eventDispatcher mechanism
to get a reference to the PackageDefinition object, in order to ensure:
- That every caller gets access to the same object (to prevent redundant loading of the package.xml file); and
- That the package is fully loaded before a caller makes use of it.
In order to get a reference to the PackageDefinition object, add an event listener for the
PackageDefinitionReadyEvent and make a call to getPackageDefinition()
. When
the PackageDefinition object is ready for use, the listener will be called. Add an event listener for the
PackageDefinitionLoadFailed event to get notification that the package definition failed to load.
Note: the PackageDefinitionReadyEvent listener should be removed once the event fires; if it is not removed the event may fire multiple times when other requesters ask for the PackageDefinition object.
관련 API 요소
com.adobe.icomm.assetplacement.model.PackageDefinitionReadyEvent
com.adobe.icomm.assetplacement.model.PackageDefinitionLoadFailedEvent
메서드 | 정의 주체 | ||
---|---|---|---|
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지정된 속성이 객체에 정의되어 있는지 여부를 나타냅니다. | Object | |
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Object 클래스의 인스턴스가 매개 변수로 지정된 객체의 프로토타입 체인에 있는지 여부를 나타냅니다. | Object | |
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지정된 속성이 존재하고 열거 가능한지 여부를 나타냅니다. | Object | |
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루프 작업에서 동적 속성을 사용할 수 있는지 여부를 설정합니다. | Object | |
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로캘별 규칙에 따라 서식이 지정된 이 객체의 문자열 표현을 반환합니다. | Object | |
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지정된 객체의 문자열 표현을 반환합니다. | Object | |
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지정된 객체의 프리미티브 값을 반환합니다. | Object |
public function init():void { PackageDefinitionLoader.addEventListener(PackageDefinitionReadyEvent.PACKAGE_DEFINITION_READY, onPackageDefinitionReady); PackageDefinitionLoader.addEventListener(PackageDefinitionLoadFailedEvent.PACKAGE_DEFINITION_LOAD_FAILED, onPackageDefinitionLoadFailed); PackageDefinitionLoader.readyPackageDefinition(); } public function onPackageDefinitionReady(event:PackageDefinitionReadyEvent):void { // Once we get the ready event, we don't want to listen for it anymore PackageDefinitionLoader.removeEventListener(PackageDefinitionReadyEvent.PACKAGE_DEFINITION_READY, onPackageDefinitionReady); PackageDefinitionLoader.removeEventListener(PackageDefinitionLoadFailedEvent.PACKAGE_DEFINITION_LOAD_FAILED, onPackageDefinitionLoadFailed); var packageDef:PackageDefinition = event.packageDefinition; } public function onPackageDefinitionLoadFailed(event:PackageDefinitionLoadFailedEvent):void { PackageDefinitionLoader.removeEventListener(PackageDefinitionReadyEvent.PACKAGE_DEFINITION_READY, onPackageDefinitionReady); PackageDefinitionLoader.removeEventListener(PackageDefinitionLoadFailedEvent.PACKAGE_DEFINITION_LOAD_FAILED, onPackageDefinitionLoadFailed); var error:String = event.error; }
Tue Jun 12 2018, 03:17 PM Z