Pacchetto | org.osmf.traits |
Classe | public final class PlayState |
Ereditarietà | PlayState Object |
Versione linguaggio: | ActionScript 3.0 |
Versione prodotto: | OSMF 1.0 |
Versioni runtime: | Flash Player 10, AIR 1.5 |
Proprietà pubbliche
Metodi pubblici
Costanti pubbliche
Costante | Definito da | ||
---|---|---|---|
PAUSED : String = "paused" [statico]
The trait is paused. | PlayState | ||
PLAYING : String = "playing" [statico]
The trait is playing. | PlayState | ||
STOPPED : String = "stopped" [statico]
The trait is stopped (neither playing nor paused). | PlayState |
Descrizione delle costanti
PAUSED | Costante |
public static const PAUSED:String = "paused"
Versione linguaggio: | ActionScript 3.0 |
Versione prodotto: | OSMF 1.0 |
Versioni runtime: | Flash Player 10, AIR 1.5 |
The trait is paused.
PLAYING | Costante |
public static const PLAYING:String = "playing"
Versione linguaggio: | ActionScript 3.0 |
Versione prodotto: | OSMF 1.0 |
Versioni runtime: | Flash Player 10, AIR 1.5 |
The trait is playing.
STOPPED | Costante |
public static const STOPPED:String = "stopped"
Versione linguaggio: | ActionScript 3.0 |
Versione prodotto: | OSMF 1.0 |
Versioni runtime: | Flash Player 10, AIR 1.5 |
The trait is stopped (neither playing nor paused).
Tue Jun 12 2018, 02:44 PM Z