Paquete | mx.messaging |
Clase | public class AbstractProducer |
Herencia | AbstractProducer MessageAgent EventDispatcher Object |
Subclases | MultiTopicProducer, Producer |
Versión del lenguaje: | ActionScript 3.0 |
Versiones de producto: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Propiedad | Definido por | ||
---|---|---|---|
authenticated : Boolean [solo lectura]
Indicates if this MessageAgent is using an authenticated connection to
its destination. | MessageAgent | ||
autoConnect : Boolean
If true the Producer automatically connects to its destination the
first time the send() method is called. | AbstractProducer | ||
channelSet : ChannelSet
Provides access to the ChannelSet used by the MessageAgent. | MessageAgent | ||
clientId : String [solo lectura]
Provides access to the client id for the MessageAgent. | MessageAgent | ||
connected : Boolean [solo lectura]
Indicates whether this MessageAgent is currently connected to its
destination via its ChannelSet. | MessageAgent | ||
constructor : Object
Una referencia a la clase de objeto o función constructora para una instancia de objeto determinada. | Object | ||
defaultHeaders : Object
The default headers to apply to messages sent by the Producer. | AbstractProducer | ||
destination : String
Provides access to the destination for the MessageAgent. | MessageAgent | ||
priority : int
The default message priority for the messages sent by the Producer. | AbstractProducer | ||
reconnectAttempts : int
The number of reconnect attempts that the Producer makes in the event
that the destination is unavailable or the connection to the destination closes. | AbstractProducer | ||
reconnectInterval : int
The number of milliseconds between reconnect attempts. | AbstractProducer | ||
requestTimeout : int
Provides access to the request timeout in seconds for sent messages. | MessageAgent |
Método | Definido por | ||
---|---|---|---|
Invoked by a MessageResponder upon receiving a result for a sent
message. | MessageAgent | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registra un objeto de detector de eventos con un objeto EventDispatcher, de modo que el detector reciba la notificación de un evento. | EventDispatcher | ||
Handles a CONNECT ChannelEvent. | MessageAgent | ||
Handles a DISCONNECT ChannelEvent. | MessageAgent | ||
Handles a ChannelFaultEvent. | MessageAgent | ||
Connects the Producer to its target destination. | AbstractProducer | ||
[override]
Disconnects the Producer from its remote destination. | AbstractProducer | ||
Distribuye un evento en el flujo del evento. | EventDispatcher | ||
Invoked by a MessageResponder upon receiving a fault for a sent message. | MessageAgent | ||
Comprueba si el objeto EventDispatcher tiene detectores registrados para un tipo concreto de evento. | EventDispatcher | ||
Indica si un objeto tiene definida una propiedad especificada. | Object | ||
Returns true if there are any pending requests for the passed in message. | MessageAgent | ||
Called after the implementing object has been created
and all properties specified on the tag have been assigned. | MessageAgent | ||
Indica si hay una instancia de la clase Object en la cadena de prototipo del objeto especificado como parámetro. | Object | ||
Logs the MessageAgent out from its remote destination. | MessageAgent | ||
Indica si existe la propiedad especificada y si es enumerable. | Object | ||
Elimina un detector del objeto EventDispatcher. | EventDispatcher | ||
Sends the specified message to its destination. | AbstractProducer | ||
Sets the credentials that the MessageAgent uses to authenticate to
destinations. | MessageAgent | ||
Establece la disponibilidad de una propiedad dinámica para operaciones de bucle. | Object | ||
Sets the remote credentials that will be passed through to the remote destination
for authenticating to secondary systems. | MessageAgent | ||
Devuelve la representación de cadena de este objeto, con formato según las convenciones específicas de configuración regional. | Object | ||
Devuelve la representación de cadena del objeto especificado. | Object | ||
Devuelve el valor simple del objeto especificado. | Object | ||
Comprueba si hay registrado un detector de eventos con este objeto EventDispatcher o con cualquiera de sus ascendientes para el tipo de evento concreto. | EventDispatcher |
autoConnect | propiedad |
autoConnect:Boolean
Versión del lenguaje: | ActionScript 3.0 |
Versiones de producto: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
If true
the Producer automatically connects to its destination the
first time the send()
method is called.
If false
then the connect()
method must be called explicitly to
establish a connection to the destination.
By default this property is true
, but applications that need to operate
in an offline mode may set this to false
to prevent the send()
method
from connecting implicitly.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento propertyChange
.
Implementación
public function get autoConnect():Boolean
public function set autoConnect(value:Boolean):void
defaultHeaders | propiedad |
defaultHeaders:Object
Versión del lenguaje: | ActionScript 3.0 |
Versiones de producto: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The default headers to apply to messages sent by the Producer. Any default headers that do not exist in the message will be created. If the message already contains a matching header, the value in the message takes precedence and the default header value is ignored.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento propertyChange
.
Implementación
public function get defaultHeaders():Object
public function set defaultHeaders(value:Object):void
priority | propiedad |
priority:int
Versión del lenguaje: | ActionScript 3.0 |
Versiones de producto: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The default message priority for the messages sent by the Producer. The valid values are 0 to 9 (0 being lowest) and -1 means that the Producer does not have a priority set. Note that if the message already has a priority defined, that takes precedence over Producer's priority.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento propertyChange
.
Implementación
public function get priority():int
public function set priority(value:int):void
reconnectAttempts | propiedad |
reconnectAttempts:int
Versión del lenguaje: | ActionScript 3.0 |
Versiones de producto: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The number of reconnect attempts that the Producer makes in the event that the destination is unavailable or the connection to the destination closes. A value of -1 enables infinite attempts. A value of zero disables reconnect attempts.
Reconnect attempts are made at a constant rate according to the reconnect interval value. When a reconnect attempt is made if the underlying channel for the Producer is not connected or attempting to connect the channel will start a connect attempt. Subsequent Producer reconnect attempts that occur while the underlying channel connect attempt is outstanding are effectively ignored until the outstanding channel connect attempt succeeds or fails.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento propertyChange
.
Implementación
public function get reconnectAttempts():int
public function set reconnectAttempts(value:int):void
Elementos de API relacionados
reconnectInterval | propiedad |
reconnectInterval:int
Versión del lenguaje: | ActionScript 3.0 |
Versiones de producto: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The number of milliseconds between reconnect attempts. If a Producer doesn't receive an acknowledgement for a connect attempt, it will wait the specified number of milliseconds before making a subsequent reconnect attempt. Setting the value to zero disables reconnect attempts.
Reconnect attempts are made at a constant rate according to this value. When a reconnect attempt is made if the underlying channel for the Producer is not connected or attempting to connect the channel will start a connect attempt. Subsequent Producer reconnect attempts that occur while the underlying channel connect attempt is outstanding are effectively ignored until the outstanding channel connect attempt succeeds or fails.
Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento propertyChange
.
Implementación
public function get reconnectInterval():int
public function set reconnectInterval(value:int):void
Emite
ArgumentError — If the assigned value is negative.
|
Elementos de API relacionados
connect | () | método |
public function connect():void
Versión del lenguaje: | ActionScript 3.0 |
Versiones de producto: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Connects the Producer to its target destination.
When a connection is established the connected
property will
change to true
and this property is bindable and generates
PropertyChangeEvent
s.
The internal TRIGGER_CONNECT_OPERATION CommandMessage that is sent will result
in an acknowledge or fault event depending upon whether the underlying channel
establishes its connection.
Emite
InvalidDestinationError — If no destination is set.
|
Ejemplo
Cómo utilizar este ejemplo
var producer:Producer = new Producer(); producer.destination = "TestTopic"; producer.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE, handleConnect); producer.connect();
disconnect | () | método |
override public function disconnect():void
Versión del lenguaje: | ActionScript 3.0 |
Versiones de producto: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Disconnects the Producer from its remote destination.
This method does not wait for outstanding network operations to complete.
After invoking disconnect()
, the Producer will report that it is not
connected and it will not receive any outstanding message acknowledgements or faults.
Disconnecting stops automatic reconnect attempts if they are running.
send | () | método |
public function send(message:IMessage):void
Versión del lenguaje: | ActionScript 3.0 |
Versiones de producto: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Sends the specified message to its destination. If the producer is being used for publish/subscribe messaging, only messages of type AsyncMessage should be sent unless a custom message type is being used and the message destination on the server has been configured to process the custom message type.
Parámetros
message:IMessage — The Message to send.
|
Emite
InvalidDestinationError — If no destination is set.
|
Ejemplo
Cómo utilizar este ejemplo
var producer:Producer = new Producer(); producer.destination = "TestTopic"; var msg:AsyncMessage = new AsyncMessage(); msg.body = "test message"; producer.send(msg);
Tue Jun 12 2018, 02:12 PM Z