Referencia de ActionScript® 3.0 para la plataforma de Adobe® Flash®
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mx.effects.effectClasses 

WipeDownInstance  - AS3 Flex

Paquetemx.effects.effectClasses
Clasepublic class WipeDownInstance
HerenciaWipeDownInstance Inheritance MaskEffectInstance Inheritance EffectInstance Inheritance EventDispatcher Inheritance Object

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

The WipeDownInstance class implements the instance class for the WipeDown effect. Flex creates an instance of this class when it plays a WipeDown effect; you do not create one yourself.

Elementos de API relacionados



Propiedades públicas
 PropiedadDefinido por
 InheritedclassName : String
[solo lectura] The name of the effect class, such as "FadeInstance".
EffectInstance
 Inheritedconstructor : Object
Una referencia a la clase de objeto o función constructora para una instancia de objeto determinada.
Object
 InheritedcreateMaskFunction : Function
Function called when the effect creates the mask.
MaskEffectInstance
 Inheritedduration : Number
The duration of the effect, in milliseconds.
EffectInstance
 Inheritedeffect : IEffect
The IEffect object that created this IEffectInstance object.
EffectInstance
 InheritedeffectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control of a data effect.
EffectInstance
 InheritedhideFocusRing : Boolean
Determines whether the effect should hide the focus ring when starting the effect.
EffectInstance
 InheritedmoveEasingFunction : Function
Easing function to use for moving the mask.
MaskEffectInstance
 InheritedplayheadTime : Number
Current time position of the effect.
EffectInstance
 InheritedpropertyChanges : PropertyChanges
Specifies the PropertyChanges object containing the start and end values for the set of properties relevant to the effect's targets.
EffectInstance
 InheritedrepeatCount : int
Number of times to repeat the effect.
EffectInstance
 InheritedrepeatDelay : int
Amount of time, in milliseconds, to wait before repeating the effect.
EffectInstance
 InheritedscaleEasingFunction : Function
Easing function to use for scaling the mask.
MaskEffectInstance
 InheritedscaleXFrom : Number
Initial scaleX for mask.
MaskEffectInstance
 InheritedscaleXTo : Number
Ending scaleX for mask.
MaskEffectInstance
 InheritedscaleYFrom : Number
Initial scaleY for mask.
MaskEffectInstance
 InheritedscaleYTo : Number
Ending scaleY for mask.
MaskEffectInstance
 InheritedshowTarget : Boolean
Specifies that the target component is becoming visible, false, or invisible, true.
MaskEffectInstance
 InheritedstartDelay : int
Amount of time, in milliseconds, to wait before starting the effect.
EffectInstance
 InheritedsuspendBackgroundProcessing : Boolean
If true, blocks all background processing while the effect is playing.
EffectInstance
 Inheritedtarget : Object
The UIComponent object to which this effect is applied.
EffectInstance
 InheritedtargetArea : Rectangle
The area where the mask is applied on the target.
MaskEffectInstance
 InheritedtriggerEvent : Event
The event, if any, which triggered the playing of the effect.
EffectInstance
 InheritedxFrom : Number
Initial position's x coordinate for mask.
MaskEffectInstance
 InheritedxTo : Number
Destination position's x coordinate for mask.
MaskEffectInstance
 InheritedyFrom : Number
Initial position's y coordinate for mask.
MaskEffectInstance
 InheritedyTo : Number
Destination position's y coordinate for mask.
MaskEffectInstance
Propiedades protegidas
 PropiedadDefinido por
 InheritedeffectMask : Shape
Contains the effect mask, either the default mask created by the defaultCreateMask() method, or the one specified by the function passed to the createMaskFunction property.
MaskEffectInstance
 InheritedplayCount : int = 0
Number of times that the instance has been played.
EffectInstance
 InheritedtargetVisualBounds : Rectangle
The actual size of the effect target, including any drop shadows.
MaskEffectInstance
Métodos públicos
 MétodoDefinido por
  
Constructor.
WipeDownInstance
 Inherited
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registra un objeto de detector de eventos con un objeto EventDispatcher, de modo que el detector reciba la notificación de un evento.
EventDispatcher
 Inherited
Distribuye un evento en el flujo del evento.
EventDispatcher
 Inherited
Interrupts an effect instance that is currently playing, and jumps immediately to the end of the effect.
EffectInstance
 Inherited
Called by the end() method when the effect finishes playing.
EffectInstance
 Inherited
Called after each iteration of a repeated effect finishes playing.
EffectInstance
 Inherited
Comprueba si el objeto EventDispatcher tiene detectores registrados para un tipo concreto de evento.
EventDispatcher
 Inherited
Indica si un objeto tiene definida una propiedad especificada.
Object
 Inherited
This method is called if the effect was triggered by the EffectManager.
EffectInstance
 Inherited
Indica si hay una instancia de la clase Object en la cadena de prototipo del objeto especificado como parámetro.
Object
 Inherited
[override] Pauses the effect until you call the resume() method.
MaskEffectInstance
 Inherited
Plays the effect instance on the target.
EffectInstance
 Inherited
Indica si existe la propiedad especificada y si es enumerable.
Object
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Elimina un detector del objeto EventDispatcher.
EventDispatcher
 Inherited
[override] Resumes the effect after it has been paused by a call to the pause() method.
MaskEffectInstance
 Inherited
[override] Plays the effect in reverse, starting from the current position of the effect.
MaskEffectInstance
 Inherited
Establece la disponibilidad de una propiedad dinámica para operaciones de bucle.
Object
 Inherited
Plays the effect instance on the target after the startDelay period has elapsed.
EffectInstance
 Inherited
Stops the effect, leaving the target in its current state.
EffectInstance
 Inherited
Devuelve la representación de cadena de este objeto, con formato según las convenciones específicas de configuración regional.
Object
 Inherited
Devuelve la representación de cadena del objeto especificado.
Object
 Inherited
Devuelve el valor simple del objeto especificado.
Object
 Inherited
Comprueba si hay registrado un detector de eventos con este objeto EventDispatcher o con cualquiera de sus ascendientes para el tipo de evento concreto.
EventDispatcher
Métodos protegidos
 MétodoDefinido por
 Inherited
Creates the default mask for the effect.
MaskEffectInstance
 Inherited
Initializes the move and scale properties of the effect.
MaskEffectInstance
 Inherited
Callback method that is called when the x and y position of the mask should be updated by the effect for the last time.
MaskEffectInstance
 Inherited
Callback method that is called when the x and y position of the mask should be updated by the effect.
MaskEffectInstance
 Inherited
Callback method that is called when the scaleX and scaleY properties of the mask should be updated by the effect for the last time.
MaskEffectInstance
 Inherited
Callback method that is called when the scaleX and scaleY properties of the mask should be updated by the effect.
MaskEffectInstance
Eventos
 Evento Resumen Definido por
 Inherited[evento broadcast] Se distribuye cuando Flash Player o AIR pasan a estar activos.EventDispatcher
 Inherited[evento broadcast] Se distribuye cuando Flash Player o de AIR pasan a estar inactivos.EventDispatcher
Información sobre constructores

WipeDownInstance

()Información sobre
public function WipeDownInstance(target:Object)

Versión del lenguaje: ActionScript 3.0
Versión de producto: Flex 3
Versiones de motor de ejecución: Flash Player 9, AIR 1.1

Constructor.

Parámetros
target:Object — The Object to animate with this effect.




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