Paquete | mx.effects.effectClasses |
Clase | public class AnimatePropertyInstance |
Herencia | AnimatePropertyInstance TweenEffectInstance EffectInstance EventDispatcher Object |
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
Every effect class that is a subclass of the TweenEffect class supports the following events:
-
tweenEnd
: Dispatched when the tween effect ends. -
tweenUpdate
: Dispatched every time a TweenEffect class calculates a new value.
The event object passed to the event listener for these events is of type TweenEvent.
The TweenEvent class defines the property value
, which contains
the tween value calculated by the effect.
For the AnimateProperty effect,
the TweenEvent.value
property contains a Number between the values of
the AnimateProperty.fromValue
and
AnimateProperty.toValue
properties, for the target
property specified by AnimateProperty.property
.
Elementos de API relacionados
Propiedad | Definido por | ||
---|---|---|---|
className : String [solo lectura]
The name of the effect class, such as "FadeInstance". | EffectInstance | ||
constructor : Object
Una referencia a la clase de objeto o función constructora para una instancia de objeto determinada. | Object | ||
duration : Number
The duration of the effect, in milliseconds. | EffectInstance | ||
easingFunction : Function
The easing function for the animation. | TweenEffectInstance | ||
effect : IEffect
The IEffect object that created this IEffectInstance object. | EffectInstance | ||
effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target
list-based control of a data effect. | EffectInstance | ||
fromValue : Number
The starting value of the property for the effect. | AnimatePropertyInstance | ||
hideFocusRing : Boolean
Determines whether the effect should hide
the focus ring when starting the effect. | EffectInstance | ||
isStyle : Boolean = false
If true, the property attribute is a style and you
set it by using the setStyle() method. | AnimatePropertyInstance | ||
playheadTime : Number [override]
Current time position of the effect. | TweenEffectInstance | ||
property : String
The name of the property on the target to animate. | AnimatePropertyInstance | ||
propertyChanges : PropertyChanges
Specifies the PropertyChanges object containing
the start and end values for the set of properties
relevant to the effect's targets. | EffectInstance | ||
repeatCount : int
Number of times to repeat the effect. | EffectInstance | ||
repeatDelay : int
Amount of time, in milliseconds,
to wait before repeating the effect. | EffectInstance | ||
roundValue : Boolean = false
If true, round off the interpolated tweened value
to the nearest integer. | AnimatePropertyInstance | ||
startDelay : int
Amount of time, in milliseconds,
to wait before starting the effect. | EffectInstance | ||
suspendBackgroundProcessing : Boolean
If true, blocks all background processing
while the effect is playing. | EffectInstance | ||
target : Object
The UIComponent object to which this effect is applied. | EffectInstance | ||
toValue : Number
The ending value for the effect. | AnimatePropertyInstance | ||
triggerEvent : Event
The event, if any, which triggered the playing of the effect. | EffectInstance | ||
tween : mx.effects:Tween
The Tween object, which determines the animation. | TweenEffectInstance |
Método | Definido por | ||
---|---|---|---|
AnimatePropertyInstance(target:Object)
Constructor. | AnimatePropertyInstance | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registra un objeto de detector de eventos con un objeto EventDispatcher, de modo que el detector reciba la notificación de un evento. | EventDispatcher | ||
Distribuye un evento en el flujo del evento. | EventDispatcher | ||
[override]
Interrupts an effect that is currently playing,
and immediately jumps to the end of the effect. | TweenEffectInstance | ||
Called by the end() method when the effect
finishes playing. | EffectInstance | ||
Called after each iteration of a repeated effect finishes playing. | EffectInstance | ||
Comprueba si el objeto EventDispatcher tiene detectores registrados para un tipo concreto de evento. | EventDispatcher | ||
Indica si un objeto tiene definida una propiedad especificada. | Object | ||
This method is called if the effect was triggered by the EffectManager. | EffectInstance | ||
Indica si hay una instancia de la clase Object en la cadena de prototipo del objeto especificado como parámetro. | Object | ||
Callback method that is called when the target should be updated
by the effect for the last time. | TweenEffectInstance | ||
Callback method that is called when the target should be updated
by the effect. | TweenEffectInstance | ||
Pauses the effect until you call the resume() method. | EffectInstance | ||
Plays the effect instance on the target. | EffectInstance | ||
Indica si existe la propiedad especificada y si es enumerable. | Object | ||
Elimina un detector del objeto EventDispatcher. | EventDispatcher | ||
Resumes the effect after it has been paused
by a call to the pause() method. | EffectInstance | ||
Plays the effect in reverse, starting from
the current position of the effect. | EffectInstance | ||
Establece la disponibilidad de una propiedad dinámica para operaciones de bucle. | Object | ||
Plays the effect instance on the target after the
startDelay period has elapsed. | EffectInstance | ||
Stops the effect, leaving the target in its current state. | EffectInstance | ||
Devuelve la representación de cadena de este objeto, con formato según las convenciones específicas de configuración regional. | Object | ||
Devuelve la representación de cadena del objeto especificado. | Object | ||
Devuelve el valor simple del objeto especificado. | Object | ||
Comprueba si hay registrado un detector de eventos con este objeto EventDispatcher o con cualquiera de sus ascendientes para el tipo de evento concreto. | EventDispatcher |
fromValue | propiedad |
public var fromValue:Number
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The starting value of the property for the effect. The default value is the target's current property value.
isStyle | propiedad |
public var isStyle:Boolean = false
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
If true
, the property attribute is a style and you
set it by using the setStyle()
method.
El valor predeterminado es false.
property | propiedad |
public var property:String
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The name of the property on the target to animate. This attribute is required.
roundValue | propiedad |
public var roundValue:Boolean = false
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
If true
, round off the interpolated tweened value
to the nearest integer.
This property is useful if the property you are animating
is an int or uint.
El valor predeterminado es false.
toValue | propiedad |
public var toValue:Number
Versión del lenguaje: | ActionScript 3.0 |
Versión de producto: | Flex 3 |
Versiones de motor de ejecución: | Flash Player 9, AIR 1.1 |
The ending value for the effect. The default value is the target's current property value.
AnimatePropertyInstance | () | Información sobre |
Tue Jun 12 2018, 02:12 PM Z