Referencia de ActionScript® 3.0 para la plataforma de Adobe® Flash®
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com.adobe.icc.vo.render 

ResolvedContent  - AS3 Asset Composer

Paquetecom.adobe.icc.vo.render
Clasepublic class ResolvedContent
HerenciaResolvedContent Inheritance Object
Implementa IEventDispatcher

Versión del lenguaje: ActionScript 3.0
Versión de producto: Bloque de construcción Asset Composer 9.5
Versiones de motor de ejecución: AIR (unsupported), Flash Player 9, Flash Player 10

A value object for the resolved content of a module. It is returned after resolution via the IModuleResolverService.



Propiedades públicas
 PropiedadDefinido por
 Inheritedconstructor : Object
Una referencia a la clase de objeto o función constructora para una instancia de objeto determinada.
Object
  data : Object
ResolvedContent
  dataArray : ByteArray
Resolved content.
ResolvedContent
  empty : Boolean
True if the content is explicitly empty (e.g.
ResolvedContent
  isImage : Boolean
[solo lectura] True if the resolved content is an image.
ResolvedContent
  isText : Boolean
[solo lectura] True if the resolved content is text.
ResolvedContent
  lineage : Array
Array of Array objects (sub-array element 0 is a String representing a module GUID, sub-array element 1 is an int representing the module's identifier) representing every parent module in the result's lineage if the content was nested in a list or condition.
ResolvedContent
  mimeType : String
MIME type for the resolved content.
ResolvedContent
  moduleId : String
GUID of the data module that was the source of the resolved content.
ResolvedContent
  moduleIdent : int
The identifier of the module (in its container) from which this content is resolved.
ResolvedContent
  moduleType : String
One of the MODULETYPEconst values.
ResolvedContent
  toolTip : String
Tooltip associated with the content.
ResolvedContent
Métodos públicos
 MétodoDefinido por
  
Constructor
ResolvedContent
  
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event.
ResolvedContent
  
Dispatches an event into the event flow.
ResolvedContent
  
Checks whether the EventDispatcher object has any listeners registered for a specific type of event.
ResolvedContent
 Inherited
Indica si un objeto tiene definida una propiedad especificada.
Object
 Inherited
Indica si hay una instancia de la clase Object en la cadena de prototipo del objeto especificado como parámetro.
Object
 Inherited
Indica si existe la propiedad especificada y si es enumerable.
Object
  
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Removes a listener from the EventDispatcher object.
ResolvedContent
 Inherited
Establece la disponibilidad de una propiedad dinámica para operaciones de bucle.
Object
 Inherited
Devuelve la representación de cadena de este objeto, con formato según las convenciones específicas de configuración regional.
Object
 Inherited
Devuelve la representación de cadena del objeto especificado.
Object
 Inherited
Devuelve el valor simple del objeto especificado.
Object
  
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.
ResolvedContent
Constantes públicas
 ConstanteDefinido por
  MODULETYPE_IMAGE : String = "image"
[estática] Specifies a resolved image module.
ResolvedContent
  MODULETYPE_TEXT : String = "text"
[estática] Specifies a resolved text module.
ResolvedContent
Información sobre propiedades

data

propiedad
data:Object



Implementación
    public function get data():Object
    public function set data(value:Object):void

dataArray

propiedad 
dataArray:ByteArray

Versión del lenguaje: ActionScript 3.0
Versión de producto: Bloque de construcción Asset Composer 9.5
Versiones de motor de ejecución: AIR (unsupported), Flash Player 9, Flash Player 10

Resolved content.

For text modules, this will be UTF-8 data (though not a proper UTF-8 byte stream so to read, you need to do dataArray.readUTFBytes(dataArray.length); as opposed to dataArray.readUTF(); which will throw an EOF error. Also note that for a text module, the resolved content will always be XHTML wrapped in the XFA Rich Text Body node, so it will be <body ...>{XHTML}</body>.

For image modules, this will be a base64-encoded string. To read it as string content, do so just like you would read the content of a text module (as above).

Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento propertyChange .



Implementación
    public function get dataArray():ByteArray
    public function set dataArray(value:ByteArray):void

empty

propiedad 
empty:Boolean

Versión del lenguaje: ActionScript 3.0
Versión de producto: Bloque de construcción Asset Composer 9.5
Versiones de motor de ejecución: AIR (unsupported), Flash Player 9, Flash Player 10

True if the content is explicitly empty (e.g. represents a condition that had no output but was still included in the result set).

Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento propertyChange .



Implementación
    public function get empty():Boolean
    public function set empty(value:Boolean):void

isImage

propiedad 
isImage:Boolean  [solo lectura]

Versión del lenguaje: ActionScript 3.0
Versión de producto: Bloque de construcción Asset Composer 9.5
Versiones de motor de ejecución: AIR (unsupported), Flash Player 9, Flash Player 10

True if the resolved content is an image.



Implementación
    public function get isImage():Boolean

isText

propiedad 
isText:Boolean  [solo lectura]

Versión del lenguaje: ActionScript 3.0
Versión de producto: Bloque de construcción Asset Composer 9.5
Versiones de motor de ejecución: AIR (unsupported), Flash Player 9, Flash Player 10

True if the resolved content is text.



Implementación
    public function get isText():Boolean

lineage

propiedad 
lineage:Array

Versión del lenguaje: ActionScript 3.0
Versión de producto: Bloque de construcción Asset Composer 9.5
Versiones de motor de ejecución: AIR (unsupported), Flash Player 9, Flash Player 10

Array of Array objects (sub-array element 0 is a String representing a module GUID, sub-array element 1 is an int representing the module's identifier) representing every parent module in the result's lineage if the content was nested in a list or condition. The array lists every parent in order from oldest to youngest. If the content was not nested, this property is null.

Example 1: If text module TM was the result of condition module CM, this array would contain a single entry: {{CM.id, 0}}.

Example 2: If text module TM was the result of list module LM which was, in turn, the result of condition module CM, this array would contain two entries in the following order: {{CM.id, 0}, {LM.id, 0}}.

Example 3: If list module LM was the result of condition module CM, LM had two instances of the same nested list NL which contained text module TM, the lineage for the first TM result would be as follows (note the identifiers): TM result #1: {{CM.id, 0}, {LM.id, 0}, {NL.id, 0}} TM result #2: {{CM.id, 0}, {LM.id, 0}, {NL.id, 1}} -- identifier is 1 to mark a second instance of NL, otherwise the client could only interpret the lineage as both instances of TM being contained in a single instance of NL which isn't reality.

Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento propertyChange .



Implementación
    public function get lineage():Array
    public function set lineage(value:Array):void

mimeType

propiedad 
mimeType:String

Versión del lenguaje: ActionScript 3.0
Versión de producto: Bloque de construcción Asset Composer 9.5
Versiones de motor de ejecución: AIR (unsupported), Flash Player 9, Flash Player 10

MIME type for the resolved content. One of MimeType.TYPE constant values.

Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento propertyChange .



Implementación
    public function get mimeType():String
    public function set mimeType(value:String):void

moduleId

propiedad 
moduleId:String

Versión del lenguaje: ActionScript 3.0
Versión de producto: Bloque de construcción Asset Composer 9.5
Versiones de motor de ejecución: AIR (unsupported), Flash Player 9, Flash Player 10

GUID of the data module that was the source of the resolved content.

Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento propertyChange .



Implementación
    public function get moduleId():String
    public function set moduleId(value:String):void

moduleIdent

propiedad 
moduleIdent:int

Versión del lenguaje: ActionScript 3.0
Versión de producto: Bloque de construcción Asset Composer 9.5
Versiones de motor de ejecución: AIR (unsupported), Flash Player 9, Flash Player 10

The identifier of the module (in its container) from which this content is resolved.

Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento propertyChange .



Implementación
    public function get moduleIdent():int
    public function set moduleIdent(value:int):void

moduleType

propiedad 
moduleType:String

Versión del lenguaje: ActionScript 3.0
Versión de producto: Bloque de construcción Asset Composer 9.5
Versiones de motor de ejecución: AIR (unsupported), Flash Player 9, Flash Player 10

One of the MODULETYPEconst values.

Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento propertyChange .



Implementación
    public function get moduleType():String
    public function set moduleType(value:String):void

toolTip

propiedad 
toolTip:String

Versión del lenguaje: ActionScript 3.0
Versión de producto: Bloque de construcción Asset Composer 9.5
Versiones de motor de ejecución: AIR (unsupported), Flash Player 9, Flash Player 10

Tooltip associated with the content. For an image module, this should be identical to the image module's caption.

Esta propiedad se puede utilizar como origen para la vinculación de datos. Cuando se modifica esta propiedad, distribuye el evento propertyChange .



Implementación
    public function get toolTip():String
    public function set toolTip(value:String):void
Información sobre constructores

ResolvedContent

()Información sobre
public function ResolvedContent()

Versión de producto: Bloque de construcción Asset Composer 9.5
Versiones de motor de ejecución: AIR 1.0, Flash Player 9, Flash Player 10

Constructor

Información sobre métodos

addEventListener

()método
public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void

Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event. You can register event listeners on all nodes in the display list for a specific type of event, phase, and priority.

After you successfully register an event listener, you cannot change its priority through additional calls to addEventListener(). To change a listener's priority, you must first call removeEventListener(). Then you can register the listener again with the new priority level.

After the listener is registered, subsequent calls to addEventListener() with a different value for either type or useCapture result in the creation of a separate listener registration. For example, if you first register a listener with useCapture set to true, it listens only during the capture phase. If you call addEventListener() again using the same listener object, but with useCapture set to false, you have two separate listeners: one that listens during the capture phase, and another that listens during the target and bubbling phases.

You cannot register an event listener for only the target phase or the bubbling phase. Those phases are coupled during registration because bubbling applies only to the ancestors of the target node.

When you no longer need an event listener, remove it by calling EventDispatcher.removeEventListener(); otherwise, memory problems might result. Objects with registered event listeners are not automatically removed from memory because the garbage collector does not remove objects that still have references.

Copying an EventDispatcher instance does not copy the event listeners attached to it. (If your newly created node needs an event listener, you must attach the listener after creating the node.) However, if you move an EventDispatcher instance, the event listeners attached to it move along with it.

If the event listener is being registered on a node while an event is also being processed on this node, the event listener is not triggered during the current phase but may be triggered during a later phase in the event flow, such as the bubbling phase.

If an event listener is removed from a node while an event is being processed on the node, it is still triggered by the current actions. After it is removed, the event listener is never invoked again (unless it is registered again for future processing).

Parámetros

type:String — The type of event.
 
listener:Function — The listener function that processes the event. This function must accept an event object as its only parameter and must return nothing, as this example shows:

function(evt:Event):void

The function can have any name.
 
useCapture:Boolean (default = false) — Determines whether the listener works in the capture phase or the target and bubbling phases. If useCapture is set to true, the listener processes the event only during the capture phase and not in the target or bubbling phase. If useCapture is false, the listener processes the event only during the target or bubbling phase. To listen for the event in all three phases, call addEventListener() twice, once with useCapture set to true, then again with useCapture set to false.
 
priority:int (default = 0) — The priority level of the event listener. Priorities are designated by a 32-bit integer. The higher the number, the higher the priority. All listeners with priority n are processed before listeners of priority n-1. If two or more listeners share the same priority, they are processed in the order in which they were added. The default priority is 0.
 
weakRef:Boolean (default = false) — Determines whether the reference to the listener is strong or weak. A strong reference (the default) prevents your listener from being garbage-collected. A weak reference does not.

Class-level member functions are not subject to garbage collection, so you can set useWeakReference to true for class-level member functions without subjecting them to garbage collection. If you set useWeakReference to true for a listener that is a nested inner function, the function will be garbge-collected and no longer persistent. If you create references to the inner function (save it in another variable) then it is not garbage-collected and stays persistent.

dispatchEvent

()método 
public function dispatchEvent(event:Event):Boolean

Dispatches an event into the event flow. The event target is the EventDispatcher object upon which dispatchEvent() is called.

Parámetros

event:Event — The event object dispatched into the event flow.

Valor devuelto
Boolean — A value of true unless preventDefault() is called on the event, in which case it returns false.

hasEventListener

()método 
public function hasEventListener(type:String):Boolean

Checks whether the EventDispatcher object has any listeners registered for a specific type of event. This allows you to determine where an EventDispatcher object has altered handling of an event type in the event flow hierarchy. To determine whether a specific event type will actually trigger an event listener, use IEventDispatcher.willTrigger().

The difference between hasEventListener() and willTrigger() is that hasEventListener() examines only the object to which it belongs, whereas willTrigger() examines the entire event flow for the event specified by the type parameter.

Parámetros

type:String — The type of event.

Valor devuelto
Boolean — A value of true if a listener of the specified type is registered; false otherwise.

removeEventListener

()método 
public function removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void

Removes a listener from the EventDispatcher object. If there is no matching listener registered with the EventDispatcher object, a call to this method has no effect.

Parámetros

type:String — The type of event.
 
listener:Function — The listener object to remove.
 
useCapture:Boolean (default = false) — Specifies whether the listener was registered for the capture phase or the target and bubbling phases. If the listener was registered for both the capture phase and the target and bubbling phases, two calls to removeEventListener() are required to remove both: one call with useCapture set to true, and another call with useCapture set to false.

willTrigger

()método 
public function willTrigger(type:String):Boolean

Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. This method returns true if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.

The difference between hasEventListener() and willTrigger() is that hasEventListener() examines only the object to which it belongs, whereas willTrigger() examines the entire event flow for the event specified by the type parameter.

Parámetros

type:String — The type of event.

Valor devuelto
Boolean — A value of true if a listener of the specified type will be triggered; false otherwise.
Información sobre constantes

MODULETYPE_IMAGE

Constante
public static const MODULETYPE_IMAGE:String = "image"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Bloque de construcción Asset Composer 9.5
Versiones de motor de ejecución: AIR (unsupported), Flash Player 9, Flash Player 10

Specifies a resolved image module.

MODULETYPE_TEXT

Constante 
public static const MODULETYPE_TEXT:String = "text"

Versión del lenguaje: ActionScript 3.0
Versión de producto: Bloque de construcción Asset Composer 9.5
Versiones de motor de ejecución: AIR (unsupported), Flash Player 9, Flash Player 10

Specifies a resolved text module.





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