Adobe® AIR® API Reference for HTML Developers
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Stage 
3D:
Context3D
Context3DBlendFactor
Context3DClearMask
Context3DCompareMode
Context3DProgramType
Context3DRenderMode
Context3DStencilAction
Context3DTextureFormat
Context3DTriangleFace
Context3DVertexBufferFormat
CubeTexture
IndexBuffer3D
Program3D
Stage3D
Texture
VertexBuffer3D
Air.net:
ServiceMonitor
SocketMonitor
URLMonitor
Air.update:
ApplicationUpdater
ApplicationUpdaterUI
DownloadErrorEvent
StatusFileUpdateErrorEvent
StatusFileUpdateEvent
StatusUpdateErrorEvent
StatusUpdateEvent
UpdateEvent
Data:
EncryptedLocalStore
SQLCollationType
SQLColumnNameStyle
SQLColumnSchema
SQLConnection
SQLError
SQLErrorEvent
SQLErrorOperation
SQLEvent
SQLIndexSchema
SQLMode
SQLResult
SQLSchema
SQLSchemaResult
SQLStatement
SQLTableSchema
SQLTransactionLockType
SQLTriggerSchema
SQLUpdateEvent
SQLViewSchema
Desktop:
Clipboard
ClipboardFormats
ClipboardTransferMode
DockIcon
Icon
InteractiveIcon
NativeApplication
NativeProcess
NativeProcessStartupInfo
NotificationType
SystemTrayIcon
Display:
BitmapData
NativeMenu
NativeMenuItem
Screen
Stage
StageDisplayState
StageQuality
Events:
ActivityEvent
AsyncErrorEvent
BrowserInvokeEvent
DataEvent
DatagramSocketDataEvent
DNSResolverEvent
DRMAuthenticateEvent
DRMStatusEvent
ErrorEvent
Event
EventDispatcher
FileListEvent
HTTPStatusEvent
InvokeEvent
InvokeEventReason
IOErrorEvent
LocationChangeEvent
MouseEvent
NativeProcessExitEvent
NetDataEvent
NetMonitorEvent
NetStatusEvent
OutputProgressEvent
ProgressEvent
SampleDataEvent
SecurityErrorEvent
ServerSocketConnectEvent
StatusEvent
StorageVolumeChangeEvent
TimerEvent
UncaughtErrorEvent
UncaughtErrorEvents
File:
File
FileMode
FileStream
StorageVolume
StorageVolumeInfo
Functions:
trace()
generateRandomBytes()
navigateToURL()
sendToURL()
Geom:
Matrix
Point
Rectangle
Media:
AudioDecoder
AudioPlaybackMode
H264Level
H264Profile
H264VideoStreamSettings
ID3Info
InputMediaStream
Microphone
MicrophoneEnhancedMode
MicrophoneEnhancedOptions
Sound
SoundChannel
SoundCodec
SoundLoaderContext
SoundMixer
SoundTransform
VideoCodec
VideoStatus
VideoStreamSettings
Native window:
NativeWindow
NativeWindowBoundsEvent
NativeWindowDisplayState
NativeWindowDisplayStateEvent
NativeWindowInitOptions
NativeWindowRenderMode
NativeWindowResize
NativeWindowSystemChrome
NativeWindowType
Net:
AAAARecord
ARecord
CertificateStatus
DatagramSocket
DNSResolver
FileFilter
InterfaceAddress
IPVersion
LocalConnection
MXRecord
NetConnection
NetMonitor
NetStreamAppendBytesAction
NetStreamMulticastInfo
NetworkInfo
NetworkInterface
ObjectEncoding
PTRRecord
ResourceRecord
Responder
SecureSocket
ServerSocket
SharedObject
SharedObjectFlushStatus
Socket
SRVRecord
URLLoader
URLLoaderDataFormat
URLRequest
URLRequestDefaults
URLRequestHeader
URLRequestMethod
URLStream
URLVariables
XMLSocket
Security:
ReferencesValidationSetting
RevocationCheckSettings
SignatureStatus
SignerTrustSettings
X500DistinguishedName
X509Certificate
XMLSignatureValidator
System:
Capabilities
Security
System
Updater
Ui:
Keyboard
KeyboardType
KeyLocation
Mouse
MouseCursorData
Utils:
Vector
ByteArray
Collator
CollatorMode
CompressionAlgorithm
CurrencyFormatter
CurrencyParseResult
DateTimeFormatter
DateTimeNameContext
DateTimeNameStyle
DateTimeStyle
Endian
HTMLLoader
HTMLPDFCapability
LastOperationStatus
LocaleID
NationalDigitsType
NumberFormatter
NumberParseResult
StringTools
Timer
window.runtime propertywindow.runtime.flash.display.Stage
InheritanceStage Inheritance DisplayObjectContainer Inheritance InteractiveObject Inheritance DisplayObject Inheritance EventDispatcher Inheritance Object

Runtime Versions: AIR 1.0,

The Stage class represents the main drawing area.

Some events that you might expect to be a part of the Stage class, such as enterFrame, exitFrame, frameConstructed, and render, cannot be Stage events because a reference to the Stage object cannot be guaranteed to exist in every situation where these events are used. Because these events cannot be dispatched by the Stage object, they are instead dispatched by every DisplayObject instance, which means that you can add an event listener to any DisplayObject instance to listen for these events. These events, which are part of the DisplayObject class, are called broadcast events to differentiate them from events that target a specific DisplayObject instance. Two other broadcast events, activate and deactivate, belong to DisplayObject's superclass, EventDispatcher. The activate and deactivate events behave similarly to the DisplayObject broadcast events, except that these two events are dispatched not only by all DisplayObject instances, but also by all EventDispatcher instances and instances of other EventDispatcher subclasses. For more information on broadcast events, see the DisplayObject class.



Properties
 PropertyDefined By
 InheritedaccessibilityImplementation : AccessibilityImplementation
The current accessibility implementation (AccessibilityImplementation) for this InteractiveObject instance.
InteractiveObject
 InheritedaccessibilityProperties : AccessibilityProperties
The current accessibility options for this display object.
DisplayObject
  align : String
A value from the StageAlign class that specifies the alignment of the stage in Flash Player or the browser.
Stage
  allowsFullScreen : Boolean
[read-only] Specifies whether this stage allows the use of the full screen mode
Stage
 Inheritedalpha : Number
Indicates the alpha transparency value of the object specified.
DisplayObject
  autoOrients : Boolean
Specifies whether the stage automatically changes orientation when the device orientation changes.
Stage
 InheritedblendMode : String
A value from the BlendMode class that specifies which blend mode to use.
DisplayObject
 InheritedblendShader : Shader
[write-only] Sets a shader that is used for blending the foreground and background.
DisplayObject
 InheritedcacheAsBitmap : Boolean
If set to true, Flash runtimes cache an internal bitmap representation of the display object.
DisplayObject
 InheritedcacheAsBitmapMatrix : Matrix
If non-null, this Matrix object defines how a display object is rendered when cacheAsBitmap is set to true.
DisplayObject
  color : uint
The SWF background color.
Stage
  colorCorrection : String
Controls Flash runtime color correction for displays.
Stage
  colorCorrectionSupport : String
[read-only] Specifies whether the Flash runtime is running on an operating system that supports color correction and whether the color profile of the main (primary) monitor can be read and understood by the Flash runtime.
Stage
  constructor : *
Stage
 InheritedcontextMenu : NativeMenu
Specifies the context menu associated with this object.
InteractiveObject
  deviceOrientation : String
[read-only] The physical orientation of the device.
Stage
  displayState : String
A value from the StageDisplayState class that specifies which display state to use.
Stage
 InheriteddoubleClickEnabled : Boolean
Specifies whether the object receives doubleClick events.
InteractiveObject
 Inheritedfilters : Array
An indexed array that contains each filter object currently associated with the display object.
DisplayObject
  focus : InteractiveObject
The interactive object with keyboard focus; or null if focus is not set or if the focused object belongs to a security sandbox to which the calling object does not have access.
Stage
 InheritedfocusRect : Object
Specifies whether this object displays a focus rectangle.
InteractiveObject
  frameRate : Number
Gets and sets the frame rate of the stage.
Stage
  fullScreenHeight : uint
[read-only] Returns the height of the monitor that will be used when going to full screen size, if that state is entered immediately.
Stage
  fullScreenSourceRect : Rectangle
Sets the Flash runtime to scale a specific region of the stage to full-screen mode.
Stage
  fullScreenWidth : uint
[read-only] Returns the width of the monitor that will be used when going to full screen size, if that state is entered immediately.
Stage
  height : Number
[override] Indicates the height of the display object, in pixels.
Stage
 InheritedloaderInfo : LoaderInfo
[read-only] Returns a LoaderInfo object containing information about loading the file to which this display object belongs.
DisplayObject
 Inheritedmask : DisplayObject
The calling display object is masked by the specified mask object.
DisplayObject
  mouseChildren : Boolean
[override] Determines whether or not the children of the object are mouse, or user input device, enabled.
Stage
 InheritedmouseEnabled : Boolean
Specifies whether this object receives mouse, or other user input, messages.
InteractiveObject
 InheritedmouseX : Number
[read-only] Indicates the x coordinate of the mouse or user input device position, in pixels.
DisplayObject
 InheritedmouseY : Number
[read-only] Indicates the y coordinate of the mouse or user input device position, in pixels.
DisplayObject
 Inheritedname : String
Indicates the instance name of the DisplayObject.
DisplayObject
  nativeWindow : NativeWindow
[read-only] A reference to the NativeWindow object containing this Stage.
Stage
 InheritedneedsSoftKeyboard : Boolean
Specifies whether a virtual keyboard (an on-screen, software keyboard) should display when this InteractiveObject instance receives focus.
InteractiveObject
  numChildren : int
[override] [read-only] Returns the number of children of this object.
Stage
 InheritedopaqueBackground : Object
Specifies whether the display object is opaque with a certain background color.
DisplayObject
  orientation : String
[read-only] The current orientation of the stage.
Stage
 Inheritedparent : DisplayObjectContainer
[read-only] Indicates the DisplayObjectContainer object that contains this display object.
DisplayObject
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
  quality : String
A value from the StageQuality class that specifies which rendering quality is used.
Stage
 Inheritedroot : DisplayObject
[read-only] For a display object in a loaded SWF file, the root property is the top-most display object in the portion of the display list's tree structure represented by that SWF file.
DisplayObject
 Inheritedrotation : Number
Indicates the rotation of the DisplayObject instance, in degrees, from its original orientation.
DisplayObject
 InheritedrotationX : Number
Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.
DisplayObject
 InheritedrotationY : Number
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.
DisplayObject
 InheritedrotationZ : Number
Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.
DisplayObject
 Inheritedscale9Grid : Rectangle
The current scaling grid that is in effect.
DisplayObject
  scaleMode : String
A value from the StageScaleMode class that specifies which scale mode to use.
Stage
 InheritedscaleX : Number
Indicates the horizontal scale (percentage) of the object as applied from the registration point.
DisplayObject
 InheritedscaleY : Number
Indicates the vertical scale (percentage) of an object as applied from the registration point of the object.
DisplayObject
 InheritedscaleZ : Number
Indicates the depth scale (percentage) of an object as applied from the registration point of the object.
DisplayObject
 InheritedscrollRect : Rectangle
The scroll rectangle bounds of the display object.
DisplayObject
  showDefaultContextMenu : Boolean
Specifies whether to show or hide the default items in the Flash runtime context menu.
Stage
 InheritedsoftKeyboardInputAreaOfInterest : Rectangle
Defines the area that should remain on-screen when a soft keyboard is displayed.
InteractiveObject
  softKeyboardRect : Rectangle
[read-only] A Rectangle specifying the area of the stage that is currently covered by a soft keyboard.
Stage
 Inheritedstage : Stage
[read-only] The Stage of the display object.
DisplayObject
  stage3Ds : Vector.<Stage3D>
[read-only] A list of Stage3D objects available for displaying 3-dimensional content.
Stage
  stageFocusRect : Boolean
Specifies whether or not objects display a glowing border when they have focus.
Stage
  stageHeight : int
The current height, in pixels, of the Stage.
Stage
  stageVideos : Vector.<StageVideo>
[read-only] A list of StageVideo objects available for playing external videos.
Stage
  stageWidth : int
Specifies the current width, in pixels, of the Stage.
Stage
  supportedOrientations : Vector.<String>
[read-only] The orientations supported by the current device.
Stage
  supportsOrientationChange : Boolean
[static] [read-only] Whether the application supports changes in the stage orientation (and device rotation).
Stage
  tabChildren : Boolean
[override] Determines whether the children of the object are tab enabled.
Stage
 InheritedtabEnabled : Boolean
Specifies whether this object is in the tab order.
InteractiveObject
 InheritedtabIndex : int
Specifies the tab ordering of objects in a SWF file.
InteractiveObject
  textSnapshot : flash.text:TextSnapshot
[override] [read-only] Returns a TextSnapshot object for this DisplayObjectContainer instance.
Stage
 Inheritedtransform : flash.geom:Transform
An object with properties pertaining to a display object's matrix, color transform, and pixel bounds.
DisplayObject
 Inheritedvisible : Boolean
Whether or not the display object is visible.
DisplayObject
  width : Number
[override] Indicates the width of the display object, in pixels.
Stage
  wmodeGPU : Boolean
[read-only] Indicates whether GPU compositing is available and in use.
Stage
 Inheritedx : Number
Indicates the x coordinate of the DisplayObject instance relative to the local coordinates of the parent DisplayObjectContainer.
DisplayObject
 Inheritedy : Number
Indicates the y coordinate of the DisplayObject instance relative to the local coordinates of the parent DisplayObjectContainer.
DisplayObject
 Inheritedz : Number
Indicates the z coordinate position along the z-axis of the DisplayObject instance relative to the 3D parent container.
DisplayObject
Public Methods
 MethodDefined By
  
addChild(child:DisplayObject):DisplayObject
[override] Adds a child DisplayObject instance to this DisplayObjectContainer instance.
Stage
  
addChildAt(child:DisplayObject, index:int):DisplayObject
[override] Adds a child DisplayObject instance to this DisplayObjectContainer instance.
Stage
  
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
[override] Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event.
Stage
 Inherited
areInaccessibleObjectsUnderPoint(point:Point):Boolean
Indicates whether the security restrictions would cause any display objects to be omitted from the list returned by calling the DisplayObjectContainer.getObjectsUnderPoint() method with the specified point point.
DisplayObjectContainer
  
assignFocus(objectToFocus:InteractiveObject, direction:String):void
Sets keyboard focus to the interactive object specified by objectToFocus, with the focus direction specified by the direction parameter.
Stage
 Inherited
contains(child:DisplayObject):Boolean
Determines whether the specified display object is a child of the DisplayObjectContainer instance or the instance itself.
DisplayObjectContainer
  
dispatchEvent(event:Event):Boolean
[override] Dispatches an event into the event flow.
Stage
 Inherited
getBounds(targetCoordinateSpace:DisplayObject):Rectangle
Returns a rectangle that defines the area of the display object relative to the coordinate system of the targetCoordinateSpace object.
DisplayObject
 Inherited
getChildAt(index:int):DisplayObject
Returns the child display object instance that exists at the specified index.
DisplayObjectContainer
 Inherited
getChildByName(name:String):DisplayObject
Returns the child display object that exists with the specified name.
DisplayObjectContainer
 Inherited
getChildIndex(child:DisplayObject):int
Returns the index position of a child DisplayObject instance.
DisplayObjectContainer
 Inherited
getObjectsUnderPoint(point:Point):Array
Returns an array of objects that lie under the specified point and are children (or grandchildren, and so on) of this DisplayObjectContainer instance.
DisplayObjectContainer
 Inherited
getRect(targetCoordinateSpace:DisplayObject):Rectangle
Returns a rectangle that defines the boundary of the display object, based on the coordinate system defined by the targetCoordinateSpace parameter, excluding any strokes on shapes.
DisplayObject
 Inherited
globalToLocal(point:Point):Point
Converts the point object from the Stage (global) coordinates to the display object's (local) coordinates.
DisplayObject
 Inherited
globalToLocal3D(point:Point):Vector3D
Converts a two-dimensional point from the Stage (global) coordinates to a three-dimensional display object's (local) coordinates.
DisplayObject
  
hasEventListener(type:String):Boolean
[override] Checks whether the EventDispatcher object has any listeners registered for a specific type of event.
Stage
 Inherited
hasOwnProperty(name:String):Boolean
Indicates whether an object has a specified property defined.
Object
 Inherited
hitTestObject(obj:DisplayObject):Boolean
Evaluates the bounding box of the display object to see if it overlaps or intersects with the bounding box of the obj display object.
DisplayObject
 Inherited
hitTestPoint(x:Number, y:Number, shapeFlag:Boolean = false):Boolean
Evaluates the display object to see if it overlaps or intersects with the point specified by the x and y parameters.
DisplayObject
  
invalidate():void
Calling the invalidate() method signals Flash runtimes to alert display objects on the next opportunity it has to render the display list (for example, when the playhead advances to a new frame).
Stage
  
Determines whether the Stage.focus property returns null for security reasons.
Stage
 Inherited
isPrototypeOf(theClass:Object):Boolean
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
local3DToGlobal(point3d:Vector3D):Point
Converts a three-dimensional point of the three-dimensional display object's (local) coordinates to a two-dimensional point in the Stage (global) coordinates.
DisplayObject
 Inherited
localToGlobal(point:Point):Point
Converts the point object from the display object's (local) coordinates to the Stage (global) coordinates.
DisplayObject
 Inherited
propertyIsEnumerable(name:String):Boolean
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
removeChild(child:DisplayObject):DisplayObject
Removes the specified child DisplayObject instance from the child list of the DisplayObjectContainer instance.
DisplayObjectContainer
  
removeChildAt(index:int):DisplayObject
[override] Removes a child DisplayObject from the specified index position in the child list of the DisplayObjectContainer.
Stage
 Inherited
removeChildren(beginIndex:int = 0, endIndex:int = 0x7fffffff):void
Removes one or more child DisplayObject instances from the DisplayObjectContainer instance.
DisplayObjectContainer
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Removes a listener from the EventDispatcher object.
EventDispatcher
 Inherited
requestSoftKeyboard():Boolean
Raises a virtual keyboard.
InteractiveObject
  
setAspectRatio(newAspectRatio:String):void
Sets the stage to an orientation with the specified aspect ratio.
Stage
  
setChildIndex(child:DisplayObject, index:int):void
[override] Changes the position of an existing child in the display object container.
Stage
  
setOrientation(newOrientation:String):void
Sets the stage to the specified orientation.
Stage
 Inherited
setPropertyIsEnumerable(name:String, isEnum:Boolean = true):void
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
swapChildren(child1:DisplayObject, child2:DisplayObject):void
Swaps the z-order (front-to-back order) of the two specified child objects.
DisplayObjectContainer
  
swapChildrenAt(index1:int, index2:int):void
[override] Swaps the z-order (front-to-back order) of the child objects at the two specified index positions in the child list.
Stage
 Inherited
toLocaleString():String
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
toString():String
Returns the string representation of the specified object.
Object
 Inherited
valueOf():Object
Returns the primitive value of the specified object.
Object
  
willTrigger(type:String):Boolean
[override] Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.
Stage
Events
 Event Summary Defined By
 Inherited[broadcast event] Dispatched when the Flash Player or AIR application gains operating system focus and becomes active.EventDispatcher
 Inherited
added
Dispatched when a display object is added to the display list.DisplayObject
 Inherited
addedToStage
Dispatched when a display object is added to the on stage display list, either directly or through the addition of a sub tree in which the display object is contained.DisplayObject
 Inherited
clear
Dispatched when the user selects 'Clear' (or 'Delete') from the text context menu.InteractiveObject
 Inherited
click
Dispatched when a user presses and releases the main button of the user's pointing device over the same InteractiveObject.InteractiveObject
 Inherited
contextMenu
Dispatched when a user gesture triggers the context menu associated with this interactive object in an AIR application.InteractiveObject
 Inherited
copy
Dispatched when the user activates the platform-specific accelerator key combination for a copy operation or selects 'Copy' from the text context menu.InteractiveObject
 Inherited
cut
Dispatched when the user activates the platform-specific accelerator key combination for a cut operation or selects 'Cut' from the text context menu.InteractiveObject
 Inherited[broadcast event] Dispatched when the Flash Player or AIR application operating loses system focus and is becoming inactive.EventDispatcher
 Inherited
doubleClick
Dispatched when a user presses and releases the main button of a pointing device twice in rapid succession over the same InteractiveObject when that object's doubleClickEnabled flag is set to true.InteractiveObject
 Inherited
enterFrame
[broadcast event] Dispatched when the playhead is entering a new frame.DisplayObject
 Inherited
exitFrame
[broadcast event] Dispatched when the playhead is exiting the current frame.DisplayObject
 Inherited
focusIn
Dispatched after a display object gains focus.InteractiveObject
 Inherited
focusOut
Dispatched after a display object loses focus.InteractiveObject
 Inherited
frameConstructed
[broadcast event] Dispatched after the constructors of frame display objects have run but before frame scripts have run.DisplayObject
  Dispatched when the Stage object enters, or leaves, full-screen mode.Stage
 Inherited
gesturePan
Dispatched when the user moves a point of contact over the InteractiveObject instance on a touch-enabled device (such as moving a finger from left to right over a display object on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited
gesturePressAndTap
Dispatched when the user creates a point of contact with an InteractiveObject instance, then taps on a touch-enabled device (such as placing several fingers over a display object to open a menu and then taps one finger to select a menu item on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited
gestureRotate
Dispatched when the user performs a rotation gesture at a point of contact with an InteractiveObject instance (such as touching two fingers and rotating them over a display object on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited
gestureSwipe
Dispatched when the user performs a swipe gesture at a point of contact with an InteractiveObject instance (such as touching three fingers to a screen and then moving them in parallel over a display object on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited
gestureTwoFingerTap
Dispatched when the user presses two points of contact over the same InteractiveObject instance on a touch-enabled device (such as presses and releases two fingers over a display object on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited
gestureZoom
Dispatched when the user performs a zoom gesture at a point of contact with an InteractiveObject instance (such as touching two fingers to a screen and then quickly spreading the fingers apart over a display object on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited
imeStartComposition
This event is dispatched to any client app that supports inline input with an IMEInteractiveObject
 Inherited
keyDown
Dispatched when the user presses a key.InteractiveObject
 Inherited
keyFocusChange
Dispatched when the user attempts to change focus by using keyboard navigation.InteractiveObject
 Inherited
keyUp
Dispatched when the user releases a key.InteractiveObject
 Inherited
middleClick
Dispatched when a user presses and releases the middle button of the user's pointing device over the same InteractiveObject.InteractiveObject
 Inherited
middleMouseDown
Dispatched when a user presses the middle pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited
middleMouseUp
Dispatched when a user releases the pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited
mouseDown
Dispatched when a user presses the pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited
mouseFocusChange
Dispatched when the user attempts to change focus by using a pointer device.InteractiveObject
  Dispatched by the Stage object when the pointer moves out of the stage area.Stage
 Inherited
mouseMove
Dispatched when a user moves the pointing device while it is over an InteractiveObject.InteractiveObject
 Inherited
mouseOut
Dispatched when the user moves a pointing device away from an InteractiveObject instance.InteractiveObject
 Inherited
mouseOver
Dispatched when the user moves a pointing device over an InteractiveObject instance.InteractiveObject
 Inherited
mouseUp
Dispatched when a user releases the pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited
mouseWheel
Dispatched when a mouse wheel is spun over an InteractiveObject instance.InteractiveObject
 Inherited
nativeDragComplete
Dispatched by the drag initiator InteractiveObject when the user releases the drag gesture.InteractiveObject
 Inherited
nativeDragDrop
Dispatched by the target InteractiveObject when a dragged object is dropped on it and the drop has been accepted with a call to DragManager.acceptDragDrop().InteractiveObject
 Inherited
nativeDragEnter
Dispatched by an InteractiveObject when a drag gesture enters its boundary.InteractiveObject
 Inherited
nativeDragExit
Dispatched by an InteractiveObject when a drag gesture leaves its boundary.InteractiveObject
 Inherited
nativeDragOver
Dispatched by an InteractiveObject continually while a drag gesture remains within its boundary.InteractiveObject
 Inherited
nativeDragStart
Dispatched at the beginning of a drag operation by the InteractiveObject that is specified as the drag initiator in the DragManager.doDrag() call.InteractiveObject
 Inherited
nativeDragUpdate
Dispatched during a drag operation by the InteractiveObject that is specified as the drag initiator in the DragManager.doDrag() call.InteractiveObject
  Dispatched by the Stage object when the stage orientation changes.Stage
  Dispatched by the Stage object when the stage orientation begins changing.Stage
 Inherited
paste
Dispatched when the user activates the platform-specific accelerator key combination for a paste operation or selects 'Paste' from the text context menu.InteractiveObject
 Inherited
proximityBegin
Dispatched when the user lowers an active stylus past the proximity detection threshold of the screen.InteractiveObject
 Inherited
proximityEnd
Dispatched when the user lifts an active stylus above the proximity detection threshold of the screen.InteractiveObject
 Inherited
proximityMove
Dispatched when the user moves an active stylus over the screen while remaining within the proximity detection threshold.InteractiveObject
 Inherited
proximityOut
Dispatched when the user moves an active stylus away from this InteractiveObject while remaining within the proximity detection threshold of the screen.InteractiveObject
 Inherited
proximityOver
Dispatched when the user moves an active stylus directly above this InteractiveObject while remaining within the proximity detection threshold of the screen.InteractiveObject
 Inherited
proximityRollOut
Dispatched when the user moves an active stylus away from this InteractiveObject and any of its children while remaining within the proximity detection threshold of the screen.InteractiveObject
 Inherited
proximityRollOver
Dispatched when the user moves an active stylus over this InteractiveObject from outside the object's tree of descendents in the display list (while remaining within the proximity detection threshold of the screen).InteractiveObject
 Inherited
removed
Dispatched when a display object is about to be removed from the display list.DisplayObject
 Inherited
removedFromStage
Dispatched when a display object is about to be removed from the display list, either directly or through the removal of a sub tree in which the display object is contained.DisplayObject
 Inherited
render
[broadcast event] Dispatched when the display list is about to be updated and rendered.DisplayObject
  Dispatched when the scaleMode property of the Stage object is set to StageScaleMode.NO_SCALE and the SWF file is resized.Stage
 Inherited
rightClick
Dispatched when a user presses and releases the right button of the user's pointing device over the same InteractiveObject.InteractiveObject
 Inherited
rightMouseDown
Dispatched when a user presses the pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited
rightMouseUp
Dispatched when a user releases the pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited
rollOut
Dispatched when the user moves a pointing device away from an InteractiveObject instance.InteractiveObject
 Inherited
rollOver
Dispatched when the user moves a pointing device over an InteractiveObject instance.InteractiveObject
 Inherited
selectAll
Dispatched when the user activates the platform-specific accelerator key combination for a select all operation or selects 'Select All' from the text context menu.InteractiveObject
 Inherited
softKeyboardActivate
Dispatched immediately after the soft keyboard is raised.InteractiveObject
 Inherited
softKeyboardActivating
Dispatched immediately before the soft keyboard is raised.InteractiveObject
 Inherited
softKeyboardDeactivate
Dispatched immediately after the soft keyboard is lowered.InteractiveObject
  Dispatched by the Stage object when the state of the stageVideos property changes.Stage
 Inherited
tabChildrenChange
Dispatched when the value of the object's tabChildren flag changes.InteractiveObject
 Inherited
tabEnabledChange
Dispatched when the object's tabEnabled flag changes.InteractiveObject
 Inherited
tabIndexChange
Dispatched when the value of the object's tabIndex property changes.InteractiveObject
 Inherited
textInput
Dispatched when a user enters one or more characters of text.InteractiveObject
 Inherited
touchBegin
Dispatched when the user first contacts a touch-enabled device (such as touches a finger to a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited
touchEnd
Dispatched when the user removes contact with a touch-enabled device (such as lifts a finger off a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited
touchMove
Dispatched when the user moves the point of contact with a touch-enabled device (such as drags a finger across a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited
touchOut
Dispatched when the user moves the point of contact away from InteractiveObject instance on a touch-enabled device (such as drags a finger from one display object to another on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited
touchOver
Dispatched when the user moves the point of contact over an InteractiveObject instance on a touch-enabled device (such as drags a finger from a point outside a display object to a point over a display object on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited
touchRollOut
Dispatched when the user moves the point of contact away from an InteractiveObject instance on a touch-enabled device (such as drags a finger from over a display object to a point outside the display object on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited
touchRollOver
Dispatched when the user moves the point of contact over an InteractiveObject instance on a touch-enabled device (such as drags a finger from a point outside a display object to a point over a display object on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited
touchTap
Dispatched when the user lifts the point of contact over the same InteractiveObject instance on which the contact was initiated on a touch-enabled device (such as presses and releases a finger from a single point over a display object on a mobile phone or tablet with a touch screen).InteractiveObject
Property Detail

align

property
align:String

Runtime Versions: AIR 1.0,

A value from the StageAlign class that specifies the alignment of the stage in Flash Player or the browser. The following are valid values:

ValueVertical AlignmentHorizontal
StageAlign.TOPTopCenter
StageAlign.BOTTOMBottomCenter
StageAlign.LEFTCenterLeft
StageAlign.RIGHTCenterRight
StageAlign.TOP_LEFTTopLeft
StageAlign.TOP_RIGHTTopRight
StageAlign.BOTTOM_LEFTBottomLeft
StageAlign.BOTTOM_RIGHTBottomRight

The align property is only available to an object that is in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the calling object by calling the Security.allowDomain() method or the Security.alowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

allowsFullScreen

property 
allowsFullScreen:Boolean  [read-only]

Runtime Versions: AIR 1.0,

Specifies whether this stage allows the use of the full screen mode

autoOrients

property 
autoOrients:Boolean

Runtime Versions:  2

Specifies whether the stage automatically changes orientation when the device orientation changes.

The initial value of this property is derived from the autoOrients element of the application descriptor and defaults to false. When changing the property to false, the behavior is not guaranteed. On some devices, the stage remains in the current orientation. On others, the stage orientation changes to a device-defined "standard" orientation, after which, no further stage orientation changes occur.

See also

color

property 
color:uint

Runtime Versions:  2.5

The SWF background color.

Defaults to the stage background color, as set by the SWF tag SetBackgroundColor.

colorCorrection

property 
colorCorrection:String

Runtime Versions:  1.5

Controls Flash runtime color correction for displays. Color correction works only if the main monitor is assigned a valid ICC color profile, which specifies the device's particular color attributes. By default, the Flash runtime tries to match the color correction of its host (usually a browser).

Use the Stage.colorCorrectionSupport property to determine if color correction is available on the current system and the default state. . If color correction is available, all colors on the stage are assumed to be in the sRGB color space, which is the most standard color space. Source profiles of input devices are not considered during color correction. No input color correction is applied; only the stage output is mapped to the main monitor's ICC color profile.

In general, the benefits of activating color management include predictable and consistent color, better conversion, accurate proofing and more efficient cross-media output. Be aware, though, that color management does not provide perfect conversions due to devices having a different gamut from each other or original images. Nor does color management eliminate the need for custom or edited profiles. Color profiles are dependent on browsers, operating systems (OS), OS extensions, output devices, and application support.

Applying color correction degrades the Flash runtime performance. A Flash runtime's color correction is document style color correction because all SWF movies are considered documents with implicit sRGB profiles. Use the Stage.colorCorrectionSupport property to tell the Flash runtime to correct colors when displaying the SWF file (document) to the display color space. Flash runtimes only compensates for differences between monitors, not for differences between input devices (camera/scanner/etc.).

The three possible values are strings with corresponding constants in the flash.display.ColorCorrection class:

  • "default": Use the same color correction as the host system.
  • "on": Always perform color correction.
  • "off": Never perform color correction.

See also

colorCorrectionSupport

property 
colorCorrectionSupport:String  [read-only]

Runtime Versions:  1.5

Specifies whether the Flash runtime is running on an operating system that supports color correction and whether the color profile of the main (primary) monitor can be read and understood by the Flash runtime. This property also returns the default state of color correction on the host system (usually the browser). Currently the return values can be:

The three possible values are strings with corresponding constants in the flash.display.ColorCorrectionSupport class:

  • "unsupported": Color correction is not available.
  • "defaultOn": Always performs color correction.
  • "defaultOff": Never performs color correction.

See also

constructor

property 
public var constructor:*

deviceOrientation

property 
deviceOrientation:String  [read-only]

Runtime Versions:  2

The physical orientation of the device.

On devices with slide-out keyboards, the state of the keyboard has a higher priority in determining the device orientation than the rotation detected by the accelerometer. Thus on a portrait-aspect device with a side-mounted keyboard, the deviceOrientation property will report ROTATED_LEFT when the keyboard is open no matter how the user is holding the device.

Use the constants defined in the StageOrientation class when setting or comparing values for this property.

See also

displayState

property 
displayState:String

Runtime Versions: AIR 1.0,

A value from the StageDisplayState class that specifies which display state to use. The following are valid values:

  • StageDisplayState.FULL_SCREEN Sets AIR application or Flash runtime to expand the stage over the user's entire screen, with keyboard input disabled.
  • StageDisplayState.FULL_SCREEN_INTERACTIVE Sets the AIR application to expand the stage over the user's entire screen, with keyboard input allowed.
  • StageDisplayState.NORMAL Sets the Flash runtime back to the standard stage display mode.

For content running in full-screen mode, the system screen saver and power saving options are disabled while video content is playing and until either the video stops or full-screen mode is exited.

On Linux, setting displayState to StageDisplayState.FULL_SCREEN or StageDisplayState.FULL_SCREEN_INTERACTIVE is an asynchronous operation.


Throws
SecurityError — Calling the displayState property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide. Trying to set the displayState property while the settings dialog is displayed, without a user response, or if the param or embed HTML tag's allowFullScreen attribute is not set to true throws a security error.

See also

focus

property 
focus:InteractiveObject

Runtime Versions: AIR 1.0,

The interactive object with keyboard focus; or null if focus is not set or if the focused object belongs to a security sandbox to which the calling object does not have access.


Throws
Error — Throws an error if focus cannot be set to the target.

frameRate

property 
frameRate:Number

Runtime Versions: AIR 1.0,

Gets and sets the frame rate of the stage. The frame rate is defined as frames per second. By default the rate is set to the frame rate of the first SWF file loaded. Valid range for the frame rate is from 0.01 to 1000 frames per second.

Note: An application might not be able to follow high frame rate settings, either because the target platform is not fast enough or the player is synchronized to the vertical blank timing of the display device (usually 60 Hz on LCD devices). In some cases, a target platform might also choose to lower the maximum frame rate if it anticipates high CPU usage.

For content running in Adobe AIR, setting the frameRate property of one Stage object changes the frame rate for all Stage objects (used by different NativeWindow objects).


Throws
SecurityError — Calling the frameRate property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

fullScreenHeight

property 
fullScreenHeight:uint  [read-only]

Runtime Versions: AIR 1.0,

Returns the height of the monitor that will be used when going to full screen size, if that state is entered immediately. If the user has multiple monitors, the monitor that's used is the monitor that most of the stage is on at the time.

Note: If the user has the opportunity to move the browser from one monitor to another between retrieving the value and going to full screen size, the value could be incorrect. If you retrieve the value in an event handler that sets Stage.displayState to StageDisplayState.FULL_SCREEN, the value will be correct.

This is the pixel height of the monitor and is the same as the stage height would be if Stage.align is set to StageAlign.TOP_LEFT and Stage.scaleMode is set to StageScaleMode.NO_SCALE.

See also

fullScreenSourceRect

property 
fullScreenSourceRect:Rectangle

Runtime Versions: AIR 1.0,

Sets the Flash runtime to scale a specific region of the stage to full-screen mode. If available, the Flash runtime scales in hardware, which uses the graphics and video card on a user's computer, and generally displays content more quickly than software scaling.

When this property is set to a valid rectangle and the displayState property is set to full-screen mode, the Flash runtime scales the specified area. The actual Stage size in pixels within ActionScript does not change. The Flash runtime enforces a minimum limit for the size of the rectangle to accommodate the standard "Press Esc to exit full-screen mode" message. This limit is usually around 260 by 30 pixels but can vary on platform and Flash runtime version.

This property can only be set when the Flash runtime is not in full-screen mode. To use this property correctly, set this property first, then set the displayState property to full-screen mode, as shown in the code examples.

To enable scaling, set the fullScreenSourceRect property to a rectangle object:

  

     // valid, will enable hardware scaling

     stage.fullScreenSourceRect = new Rectangle(0,0,320,240); 

     

To disable scaling, set the fullScreenSourceRect=null in ActionScript 3.0, and undefined in ActionScript 2.0.

     stage.fullScreenSourceRect = null;

     

The end user also can select within Flash Player Display Settings to turn off hardware scaling, which is enabled by default. For more information, see www.adobe.com/go/display_settings.

See also

fullScreenWidth

property 
fullScreenWidth:uint  [read-only]

Runtime Versions: AIR 1.0,

Returns the width of the monitor that will be used when going to full screen size, if that state is entered immediately. If the user has multiple monitors, the monitor that's used is the monitor that most of the stage is on at the time.

Note: If the user has the opportunity to move the browser from one monitor to another between retrieving the value and going to full screen size, the value could be incorrect. If you retrieve the value in an event handler that sets Stage.displayState to StageDisplayState.FULL_SCREEN, the value will be correct.

This is the pixel width of the monitor and is the same as the stage width would be if Stage.align is set to StageAlign.TOP_LEFT and Stage.scaleMode is set to StageScaleMode.NO_SCALE.

See also

height

property 
height:Number[override]

Runtime Versions: AIR 1.0,

Indicates the height of the display object, in pixels. The height is calculated based on the bounds of the content of the display object. When you set the height property, the scaleY property is adjusted accordingly, as shown in the following code:

    var rect:Shape = new Shape();

    rect.graphics.beginFill(0xFF0000);

    rect.graphics.drawRect(0, 0, 100, 100);

    trace(rect.scaleY) // 1;

    rect.height = 200;

    trace(rect.scaleY) // 2;

Except for TextField and Video objects, a display object with no content (such as an empty sprite) has a height of 0, even if you try to set height to a different value.


Throws
SecurityError — Referencing the height property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
 
IllegalOperationError — It is always illegal to set the height property of a Stage object, even if the calling object is the Stage owner (the main SWF file).

mouseChildren

property 
mouseChildren:Boolean[override]

Runtime Versions: AIR 1.0,

Determines whether or not the children of the object are mouse, or user input device, enabled. If an object is enabled, a user can interact with it by using a mouse or user input device. The default is true.

This property is useful when you create a button with an instance of the Sprite class (instead of using the SimpleButton class). When you use a Sprite instance to create a button, you can choose to decorate the button by using the addChild() method to add additional Sprite instances. This process can cause unexpected behavior with mouse events because the Sprite instances you add as children can become the target object of a mouse event when you expect the parent instance to be the target object. To ensure that the parent instance serves as the target objects for mouse events, you can set the mouseChildren property of the parent instance to false.

No event is dispatched by setting this property. You must use the addEventListener() method to create interactive functionality.


Throws
SecurityError — Referencing the mouseChildren property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

nativeWindow

property 
nativeWindow:NativeWindow  [read-only]

Runtime Versions:  1.0

A reference to the NativeWindow object containing this Stage.

The window represents the native operating system window; the Stage represents the content contained by the window. This property is only valid for content running in AIR on platforms that support the NativeWindow class. On other platforms, this property will be null. In Flash Player (content running in a browser), this property will also be null.

numChildren

property 
numChildren:int  [read-only] [override]

Runtime Versions: AIR 1.0,

Returns the number of children of this object.


Throws
SecurityError — Referencing the numChildren property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

orientation

property 
orientation:String  [read-only]

Runtime Versions:  2

The current orientation of the stage. This property is set to one of four values, defined as constants in the StageOrientation class:

StageOrientation constantStage orientation
StageOrientation.DEFAULTThe screen is in the default orientation (right-side up).
StageOrientation.ROTATED_RIGHTThe screen is rotated right.
StageOrientation.ROTATED_LEFTThe screen is rotated left.
StageOrientation.UPSIDE_DOWNThe screen is rotated upside down.
StageOrientation.UNKNOWNThe application has not yet determined the initial orientation of the screen. You can add an event listener for the orientationChange event

To set the stage orientation, use the setOrientation() method.

Important: orientation property is supported on Android devices from 2.6 namespace onwards.

See also

quality

property 
quality:String

Runtime Versions: AIR 1.0,

A value from the StageQuality class that specifies which rendering quality is used. The following are valid values:

  • StageQuality.LOW—Low rendering quality. Graphics are not anti-aliased, and bitmaps are not smoothed, but runtimes still use mip-mapping.
  • StageQuality.MEDIUM—Medium rendering quality. Graphics are anti-aliased using a 2 x 2 pixel grid, bitmap smoothing is dependent on the Bitmap.smoothing setting. Runtimes use mip-mapping. This setting is suitable for movies that do not contain text.
  • StageQuality.HIGH—High rendering quality. Graphics are anti-aliased using a 4 x 4 pixel grid, and bitmap smoothing is dependent on the Bitmap.smoothing setting. Runtimes use mip-mapping. This is the default rendering quality setting that Flash Player uses.
  • StageQuality.BEST—Very high rendering quality. Graphics are anti-aliased using a 4 x 4 pixel grid. If Bitmap.smoothing is true the runtime uses a high quality downscale algorithm that produces fewer artifacts (however, using StageQuality.BEST with Bitmap.smoothing set to true slows performance significantly and is not a recommended setting).

Higher quality settings produce better rendering of scaled bitmaps. However, higher quality settings are computationally more expensive. In particular, when rendering scaled video, using higher quality settings can reduce the frame rate.

In the desktop profile of Adobe AIR, quality can be set to StageQuality.BEST or StageQuality.HIGH (and the default value is StageQuality.HIGH). Attempting to set it to another value has no effect (and the property remains unchanged). In the moble profile of AIR, all four quality settings are available. The default value on mobile devices is StageQuality.MEDIUM.

For content running in Adobe AIR, setting the quality property of one Stage object changes the rendering quality for all Stage objects (used by different NativeWindow objects).

Note: The operating system draws the device fonts, which are therefore unaffected by the quality property.


Throws
SecurityError — Calling the quality property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

See also

scaleMode

property 
scaleMode:String

Runtime Versions: AIR 1.0,

A value from the StageScaleMode class that specifies which scale mode to use. The following are valid values:

  • StageScaleMode.EXACT_FIT—The entire application is visible in the specified area without trying to preserve the original aspect ratio. Distortion can occur, and the application may appear stretched or compressed.
  • StageScaleMode.SHOW_ALL—The entire application is visible in the specified area without distortion while maintaining the original aspect ratio of the application. Borders can appear on two sides of the application.
  • StageScaleMode.NO_BORDER—The entire application fills the specified area, without distortion but possibly with some cropping, while maintaining the original aspect ratio of the application.
  • StageScaleMode.NO_SCALE—The entire application is fixed, so that it remains unchanged even as the size of the player window changes. Cropping might occur if the player window is smaller than the content.


Throws
SecurityError — Calling the scaleMode property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

showDefaultContextMenu

property 
showDefaultContextMenu:Boolean

Runtime Versions: AIR 1.0,

Specifies whether to show or hide the default items in the Flash runtime context menu.

If the showDefaultContextMenu property is set to true (the default), all context menu items appear. If the showDefaultContextMenu property is set to false, only the Settings and About... menu items appear.


Throws
SecurityError — Calling the showDefaultContextMenu property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

softKeyboardRect

property 
softKeyboardRect:Rectangle  [read-only]

Runtime Versions:  2.6

A Rectangle specifying the area of the stage that is currently covered by a soft keyboard. The Rect's components are (0,0,0,0) when the soft keyboard isn't raised.

See also

stage3Ds

property 
stage3Ds:Vector.<Stage3D>  [read-only]

Runtime Versions:  3

A list of Stage3D objects available for displaying 3-dimensional content.

You can use only a limited number of Stage3D objects at a time. The number of available Stage3D objects depends on the platform and on the available hardware.

A Stage3D object draws in front of a StageVideo object and behind the Flash display list.

See also

stageFocusRect

property 
stageFocusRect:Boolean

Runtime Versions: AIR 1.0,

Specifies whether or not objects display a glowing border when they have focus.


Throws
SecurityError — Calling the stageFocusRect property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

stageHeight

property 
stageHeight:int

Runtime Versions: AIR 1.0,

The current height, in pixels, of the Stage.

If the value of the Stage.scaleMode property is set to StageScaleMode.NO_SCALE when the user resizes the window, the Stage content maintains its size while the stageHeight property changes to reflect the new height size of the screen area occupied by the SWF file. (In the other scale modes, the stageHeight property always reflects the original height of the SWF file.) You can add an event listener for the resize event and then use the stageHeight property of the Stage class to determine the actual pixel dimension of the resized Flash runtime window. The event listener allows you to control how the screen content adjusts when the user resizes the window.

Air for TV devices have slightly different behavior than desktop devices when you set the stageHeight property. If the Stage.scaleMode property is set to StageScaleMode.NO_SCALE and you set the stageHeight property, the stage height does not change until the next frame of the SWF.

Note: In an HTML page hosting the SWF file, both the object and embed tags' height attributes must be set to a percentage (such as 100%), not pixels. If the settings are generated by JavaScript code, the height parameter of the AC_FL_RunContent() method must be set to a percentage, too. This percentage is applied to the stageHeight value.


Throws
SecurityError — Calling the stageHeight property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

stageVideos

property 
stageVideos:Vector.<StageVideo>  [read-only]

Runtime Versions:  2.5

A list of StageVideo objects available for playing external videos.

You can use only a limited number of StageVideo objects at a time. When a SWF begins to run, the number of available StageVideo objects depends on the platform and on available hardware.

To use a StageVideo object, assign a member of the stageVideos Vector object to a StageVideo variable.

All StageVideo objects are displayed on the stage behind any display objects. The StageVideo objects are displayed on the stage in the order they appear in the stageVideos Vector object. For example, if the stageVideos Vector object contains three entries:

  1. The StageVideo object in the 0 index of the stageVideos Vector object is displayed behind all StageVideo objects.
  2. The StageVideo object at index 1 is displayed in front of the StageVideo object at index 0.
  3. The StageVideo object at index 2 is displayed in front of the StageVideo object at index 1.

Use the StageVideo.depth property to change this ordering.

stageWidth

property 
stageWidth:int

Runtime Versions: AIR 1.0,

Specifies the current width, in pixels, of the Stage.

If the value of the Stage.scaleMode property is set to StageScaleMode.NO_SCALE when the user resizes the window, the Stage content maintains its defined size while the stageWidth property changes to reflect the new width size of the screen area occupied by the SWF file. (In the other scale modes, the stageWidth property always reflects the original width of the SWF file.) You can add an event listener for the resize event and then use the stageWidth property of the Stage class to determine the actual pixel dimension of the resized Flash runtime window. The event listener allows you to control how the screen content adjusts when the user resizes the window.

Air for TV devices have slightly different behavior than desktop devices when you set the stageWidth property. If the Stage.scaleMode property is set to StageScaleMode.NO_SCALE and you set the stageWidth property, the stage width does not change until the next frame of the SWF.

Note: In an HTML page hosting the SWF file, both the object and embed tags' width attributes must be set to a percentage (such as 100%), not pixels. If the settings are generated by JavaScript code, the width parameter of the AC_FL_RunContent() method must be set to a percentage, too. This percentage is applied to the stageWidth value.


Throws
SecurityError — Calling the stageWidth property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

supportedOrientations

property 
supportedOrientations:Vector.<String>  [read-only]

Runtime Versions:  2.6

The orientations supported by the current device.

You can use the orientation strings included in this list as parameters for the setOrientation() method. Setting an unsupported orientation fails without error.

The possible orientations include:

StageOrientation constantStage orientation
StageOrientation.DEFAULTSet the stage orientation to the default orientation (right-side up).
StageOrientation.ROTATED_RIGHTSet the stage orientation to be rotated right.
StageOrientation.ROTATED_LEFTSet the stage orientation to be rotated left.
StageOrientation.UPSIDE_DOWNSet the stage orientation to be rotated upside down.

See also

supportsOrientationChange

property 
supportsOrientationChange:Boolean  [read-only]

Runtime Versions:  2

Whether the application supports changes in the stage orientation (and device rotation). Currently, this property is only true in AIR applications running on mobile devices.

See also

tabChildren

property 
tabChildren:Boolean[override]

Runtime Versions: AIR 1.0,

Determines whether the children of the object are tab enabled. Enables or disables tabbing for the children of the object. The default is true.

Note: Do not use the tabChildren property with Flex. Instead, use the mx.core.UIComponent.hasFocusableChildren property.


Throws
SecurityError — Referencing the tabChildren property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

textSnapshot

property 
textSnapshot:flash.text:TextSnapshot  [read-only] [override]

Runtime Versions: AIR 1.0,

Returns a TextSnapshot object for this DisplayObjectContainer instance.


Throws
IllegalOperationError — Referencing the textSnapshot property of a Stage object throws an exception because the Stage class does not implement this property. To avoid this, call the textSnapshot property of a display object container other than the Stage object.

width

property 
width:Number[override]

Runtime Versions: AIR 1.0,

Indicates the width of the display object, in pixels. The width is calculated based on the bounds of the content of the display object. When you set the width property, the scaleX property is adjusted accordingly, as shown in the following code:

    var rect:Shape = new Shape();

    rect.graphics.beginFill(0xFF0000);

    rect.graphics.drawRect(0, 0, 100, 100);

    trace(rect.scaleX) // 1;

    rect.width = 200;

    trace(rect.scaleX) // 2;

Except for TextField and Video objects, a display object with no content (such as an empty sprite) has a width of 0, even if you try to set width to a different value.


Throws
SecurityError — Referencing the width property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
 
IllegalOperationError — It is always illegal to set the width property of a Stage object, even if you are the Stage owner.

wmodeGPU

property 
wmodeGPU:Boolean  [read-only]

Runtime Versions:  1.5.2

Indicates whether GPU compositing is available and in use. The wmodeGPU value is true only when all three of the following conditions exist:

  • GPU compositing has been requested.
  • GPU compositing is available.
  • GPU compositing is in use.

Specifically, the wmodeGPU property indicates one of the following:

  1. GPU compositing has not been requested or is unavailable. In this case, the wmodeGPU property value is false.
  2. GPU compositing has been requested (if applicable and available), but the environment is operating in "fallback mode" (not optimal rendering) due to limitations of the content. In this case, the wmodeGPU property value is true.
  3. GPU compositing has been requested (if applicable and available), and the environment is operating in the best mode. In this case, the wmodeGPU property value is also true.

In other words, the wmodeGPU property identifies the capability and state of the rendering environment. For runtimes that do not support GPU compositing, such as AIR 1.5.2, the value is always false, because (as stated above) the value is true only when GPU compositing has been requested, is available, and is in use.

The wmodeGPU property is useful to determine, at runtime, whether or not GPU compositing is in use. The value of wmodeGPU indicates if your content is going to be scaled by hardware, or not, so you can present graphics at the correct size. You can also determine if you're rendering in a fast path or not, so that you can adjust your content complexity accordingly.

For Flash Player in a browser, GPU compositing can be requested by the value of gpu for the wmode HTML parameter in the page hosting the SWF file. For other configurations, GPU compositing can be requested in the header of a SWF file (set using SWF authoring tools).

However, the wmodeGPU property does not identify the current rendering performance. Even if GPU compositing is "in use" the rendering process might not be operating in the best mode. To adjust your content for optimal rendering, use a Flash runtime debugger version, and set the DisplayGPUBlendsetting in your mm.cfg file.

Note: This property is always false when referenced from ActionScript that runs before the runtime performs its first rendering pass. For example, if you examine wmodeGPU from a script in Frame 1 of Adobe Flash Professional, and your SWF file is the first SWF file loaded in a new instance of the runtime, then the wmodeGPU value is false. To get an accurate value, wait until at least one rendering pass has occurred. If you write an event listener for the exitFrame event of any DisplayObject, the wmodeGPU value at is the correct value.

Method Detail

addChild

()method
public function addChild(child:DisplayObject):DisplayObject

Runtime Versions: AIR 1.0,

Adds a child DisplayObject instance to this DisplayObjectContainer instance. The child is added to the front (top) of all other children in this DisplayObjectContainer instance. (To add a child to a specific index position, use the addChildAt() method.)

If you add a child object that already has a different display object container as a parent, the object is removed from the child list of the other display object container.

Note: The command stage.addChild() can cause problems with a published SWF file, including security problems and conflicts with other loaded SWF files. There is only one Stage within a Flash runtime instance, no matter how many SWF files you load into the runtime. So, generally, objects should not be added to the Stage, directly, at all. The only object the Stage should contain is the root object. Create a DisplayObjectContainer to contain all of the items on the display list. Then, if necessary, add that DisplayObjectContainer instance to the Stage.

Parameters

child:DisplayObject — The DisplayObject instance to add as a child of this DisplayObjectContainer instance.

Returns
DisplayObject — The DisplayObject instance that you pass in the child parameter.

Throws
SecurityError — Calling the addChild() method of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

addChildAt

()method 
public function addChildAt(child:DisplayObject, index:int):DisplayObject

Runtime Versions: AIR 1.0,

Adds a child DisplayObject instance to this DisplayObjectContainer instance. The child is added at the index position specified. An index of 0 represents the back (bottom) of the display list for this DisplayObjectContainer object.

For example, the following example shows three display objects, labeled a, b, and c, at index positions 0, 2, and 1, respectively:

b over c over a

If you add a child object that already has a different display object container as a parent, the object is removed from the child list of the other display object container.

Parameters

child:DisplayObject — The DisplayObject instance to add as a child of this DisplayObjectContainer instance.
 
index:int — The index position to which the child is added. If you specify a currently occupied index position, the child object that exists at that position and all higher positions are moved up one position in the child list.

Returns
DisplayObject — The DisplayObject instance that you pass in the child parameter.

Throws
SecurityError — Calling the addChildAt() method of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

addEventListener

()method 
public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void

Runtime Versions: AIR 1.0,

Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event.

JavaScript code in the AIR runtime uses this method to register event listeners for events defined by the AIR APIs. For other JavaScript events (such as the onload event of the DOM body object), you can use standard event handling techniques, as you would for content running in the browser.

After you successfully register an event listener, you cannot change its priority through additional calls to addEventListener(). To change a listener's priority, you must first call removeListener(). Then you can register the listener again with the new priority level.

Keep in mind that after the listener is registered, subsequent calls to addEventListener() with a different type or useCapture value result in the creation of a separate listener registration.

If you no longer need an event listener, remove it by calling removeEventListener(), or memory problems could result. Event listeners are not automatically removed from memory because the garbage collector does not remove the listener as long as the dispatching object exists (unless the useWeakReference parameter is set to true).

Copying an EventDispatcher instance does not copy the event listeners attached to it. (If your newly created node needs an event listener, you must attach the listener after creating the node.) However, if you move an EventDispatcher instance, the event listeners attached to it move along with it.

Parameters

type:String — The type of event.
 
listener:Function — The listener function that processes the event. This function must accept an Event object as its only parameter and must return nothing .

The function can have any name.

 
useCapture:Boolean (default = false)This parameter applies to display objects in the ActionScript 3.0 display list architecture, used by SWF content.
 
priority:int (default = 0) — The priority level of the event listener. The priority is designated by a signed 32-bit integer. The higher the number, the higher the priority. All listeners with priority n are processed before listeners of priority n-1. If two or more listeners share the same priority, they are processed in the order in which they were added. The default priority is 0.
 
useWeakReference:Boolean (default = false) — Determines whether the reference to the listener is strong or weak. A strong reference (the default) prevents your listener from being garbage-collected. A weak reference does not.

Class-level member functions are not subject to garbage collection, so you can set useWeakReference to true for class-level member functions without subjecting them to garbage collection. If you set useWeakReference to true for a listener that is a nested inner function, the function will be garbage-collected and no longer persistent. If you create references to the inner function (save it in another variable) then it is not garbage-collected and stays persistent.


Throws
SecurityError — Calling the addEventListener method of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this situation, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

assignFocus

()method 
public function assignFocus(objectToFocus:InteractiveObject, direction:String):void

Runtime Versions:  1.0

Sets keyboard focus to the interactive object specified by objectToFocus, with the focus direction specified by the direction parameter.

The concept of focus direction must be defined by the application (or application framework). No intrinsic focus sorting of interactive objects exists, although you could use other available properties to establish an ordering principle. For example, you could sort interactive objects according to their positions on the Stage or in the display list. Calling assignFocus() is equivalent to setting the Stage.focus property, with the additional ability to indicate the direction from which the focus is being set.

The objectToFocus will dispatch a focusIn event on receiving focus. The direction property of the FocusEvent object will report the setting of the direction parameter.

If you assign an HTMLLoader object to the objectToFocus parameter, the HTMLLoader object selects the appropriate focusable object in the HTML DOM, based on the direction parameter value. If it is FocusDirection.BOTTOM, the focusable object in the HTML DOM at the end of the reading order is given focus. If it is FocusDirection.TOP, the focusable object in the HTML DOM at the beginning of the reading order is given focus. If it is NONE, the HTMLLoader object receives focus without changing its current focused element.

Parameters

objectToFocus:InteractiveObject — The object to focus, or null to clear the focus from any element on the Stage.
 
direction:String — The direction from which objectToFocus is being focused. Valid values are enumerated as constants in the FocusDirection class.


Throws
Error — If focus cannot be set to the target or direction is not a valid type.

See also

dispatchEvent

()method 
public function dispatchEvent(event:Event):Boolean

Runtime Versions: AIR 1.0,

Dispatches an event into the event flow. The event target is the EventDispatcher object upon which the dispatchEvent() method is called.

Parameters

event:Event — The Event object that is dispatched into the event flow. If the event is being redispatched, a clone of the event is created automatically. After an event is dispatched, its target property cannot be changed, so you must create a new copy of the event for redispatching to work.

Returns
Boolean — A value of true if the event was successfully dispatched. A value of false indicates failure or that preventDefault() was called on the event.

Throws
SecurityError — Calling the dispatchEvent() method of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

hasEventListener

()method 
public function hasEventListener(type:String):Boolean

Runtime Versions: AIR 1.0,

Checks whether the EventDispatcher object has any listeners registered for a specific type of event. This allows you to determine where an EventDispatcher object has altered handling of an event type in the event flow hierarchy. To determine whether a specific event type actually triggers an event listener, use willTrigger().

The difference between hasEventListener() and willTrigger() is that hasEventListener() examines only the object to which it belongs, whereas willTrigger() examines the entire event flow for the event specified by the type parameter. The event flow applies to the ActionScript 3.0 display list, used in SWF content.

When hasEventListener() is called from a LoaderInfo object, only the listeners that the caller can access are considered.

Parameters

type:String — The type of event.

Returns
Boolean — A value of true if a listener of the specified type is registered; false otherwise.

Throws
SecurityError — Calling the hasEventListener() method of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

invalidate

()method 
public function invalidate():void

Runtime Versions: AIR 1.0,

Calling the invalidate() method signals Flash runtimes to alert display objects on the next opportunity it has to render the display list (for example, when the playhead advances to a new frame). After you call the invalidate() method, when the display list is next rendered, the Flash runtime sends a render event to each display object that has registered to listen for the render event. You must call the invalidate() method each time you want the Flash runtime to send render events.

The render event gives you an opportunity to make changes to the display list immediately before it is actually rendered. This lets you defer updates to the display list until the latest opportunity. This can increase performance by eliminating unnecessary screen updates.

The render event is dispatched only to display objects that are in the same security domain as the code that calls the stage.invalidate() method, or to display objects from a security domain that has been granted permission via the Security.allowDomain() method.

See also

isFocusInaccessible

()method 
public function isFocusInaccessible():Boolean

Runtime Versions: AIR 1.0,

Determines whether the Stage.focus property returns null for security reasons. In other words, isFocusInaccessible returns true if the object that has focus belongs to a security sandbox to which the SWF file does not have access.

Returns
Booleantrue if the object that has focus belongs to a security sandbox to which the SWF file does not have access.

removeChildAt

()method 
public function removeChildAt(index:int):DisplayObject

Runtime Versions: AIR 1.0,

Removes a child DisplayObject from the specified index position in the child list of the DisplayObjectContainer. The parent property of the removed child is set to null, and the object is garbage collected if no other references to the child exist. The index positions of any display objects above the child in the DisplayObjectContainer are decreased by 1.

The garbage collector reallocates unused memory space. When a variable or object is no longer actively referenced or stored somewhere, the garbage collector sweeps through and wipes out the memory space it used to occupy if no other references to it exist.

Parameters

index:int — The child index of the DisplayObject to remove.

Returns
DisplayObject — The DisplayObject instance that was removed.

Throws
SecurityError — Calling the removeChildAt() method of a Stage object throws an exception for any caller that is not in the same security sandbox as the object to be removed. To avoid this, the owner of that object can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

setAspectRatio

()method 
public function setAspectRatio(newAspectRatio:String):void

Runtime Versions:  2

Sets the stage to an orientation with the specified aspect ratio.

If the stage orientation changes as a result of the method call, the Stage object dispatches an orientationChange event.

To check whether device orientation is supported, check the value of the Stage.supportsOrientantionChange property.

Parameters

newAspectRatio:String — The type code for the desired aspect ratio (StageAspectRatio.PORTRAIT or StageAspectRatio.LANDSCAPE).


Throws
ArgumentError — The value passed as the newAspectRatio parameter is not valid. The value must match one of the constants defined in the StageAspectRatio class.

See also

setChildIndex

()method 
public function setChildIndex(child:DisplayObject, index:int):void

Runtime Versions: AIR 1.0,

Changes the position of an existing child in the display object container. This affects the layering of child objects. For example, the following example shows three display objects, labeled a, b, and c, at index positions 0, 1, and 2, respectively:

c over b over a

When you use the setChildIndex() method and specify an index position that is already occupied, the only positions that change are those in between the display object's former and new position. All others will stay the same. If a child is moved to an index LOWER than its current index, all children in between will INCREASE by 1 for their index reference. If a child is moved to an index HIGHER than its current index, all children in between will DECREASE by 1 for their index reference. For example, if the display object container in the previous example is named container, you can swap the position of the display objects labeled a and b by calling the following code:

container.setChildIndex(container.getChildAt(1), 0);

This code results in the following arrangement of objects:

c over a over b

Parameters

child:DisplayObject — The child DisplayObject instance for which you want to change the index number.
 
index:int — The resulting index number for the child display object.


Throws
SecurityError — Calling the setChildIndex() method of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

setOrientation

()method 
public function setOrientation(newOrientation:String):void

Runtime Versions:  2

Sets the stage to the specified orientation.

Set the newOrientation parameter to one of the following four values defined as constants in the StageOrientation class:

StageOrientation constantStage orientation
StageOrientation.DEFAULTSet the stage orientation to the default orientation (right-side up).
StageOrientation.ROTATED_RIGHTSet the stage orientation to be rotated right.
StageOrientation.ROTATED_LEFTSet the stage orientation to be rotated left.
StageOrientation.UPSIDE_DOWNSet the stage orientation to be rotated upside down.

Do not set the parameter to StageOrientation.UNKNOWN or any string value other than those listed in the table.

To check whether changing device orientation is supported, check the value of the Stage.supportsOrientantionChange property. Check the list provided by the supportedOrientations property to determine which orientations are supported by the current device.

Setting the orientation is an asynchronous operation. It is not guaranteed to be complete immediately after you call the setOrientation() method. Add an event listener for the orientationChange event to determine when the orientation change is complete.

Important: The setOrientation() method was not supported on Android devices before AIR 2.6.

Note: The setOrientation() method does not cause an orientationChanging event to be dispatched.

Parameters

newOrientation:String — The new orientation of the stage.


Events
orientationChange:StageOrientationEvent — The stage has resized as a result of the call to the setOrientation() method.

Throws
ArgumentError — The value passed as the newOrientation parameter is not valid. The value must match one of the constants defined in the StageOriention class, except for the StageOrientation.UNKNOWN constant.

See also

swapChildrenAt

()method 
public function swapChildrenAt(index1:int, index2:int):void

Runtime Versions: AIR 1.0,

Swaps the z-order (front-to-back order) of the child objects at the two specified index positions in the child list. All other child objects in the display object container remain in the same index positions.

Parameters

index1:int — The index position of the first child object.
 
index2:int — The index position of the second child object.


Throws
SecurityError — Calling the swapChildrenAt() method of a Stage object throws an exception for any caller that is not in the same security sandbox as the owner of either of the objects to be swapped. To avoid this, the object owners can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.

willTrigger

()method 
public function willTrigger(type:String):Boolean

Runtime Versions: AIR 1.0,

Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. This method returns true if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.

The difference between the hasEventListener() and the willTrigger() methods is that hasEventListener() examines only the object to which it belongs, whereas the willTrigger() method examines the entire event flow for the event specified by the type parameter. The event flow applies to the ActionScript 3.0 display list, used in SWF content.

When willTrigger() is called from a LoaderInfo object, only the listeners that the caller can access are considered.

Parameters

type:String — The type of event.

Returns
Boolean — A value of true if a listener of the specified type will be triggered; false otherwise.

Throws
SecurityError — Calling the willTrigger() method of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
Event Detail

fullScreen

Event
Event Object Type: flash.events.FullScreenEvent
property FullScreenEvent.type = flash.events.FullScreenEvent.FULL_SCREEN

Runtime Versions: AIR 1.0,

Dispatched when the Stage object enters, or leaves, full-screen mode. A change in full-screen mode can be initiated through ActionScript, or the user invoking a keyboard shortcut, or if the current focus leaves the full-screen window.

The FullScreenEvent.FULL_SCREEN constant defines the value of the type property of a fullScreen event object.

This event has the following properties:

PropertyValue
fullScreentrue if the display state is full screen or false if it is normal.
bubblesfalse
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the Event object with an event listener.
targetThe Stage object.

mouseLeave

Event  
Event Object Type: flash.events.Event
property Event.type = flash.events.Event.MOUSE_LEAVE

Runtime Versions: AIR 1.0,

Dispatched by the Stage object when the pointer moves out of the stage area. If the mouse button is pressed, the event is not dispatched.

The Event.MOUSE_LEAVE constant defines the value of the type property of a mouseLeave event object.

This event has the following properties:

PropertyValue
bubblesfalse
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the Event object with an event listener.
targetThe Stage object. The target is not always the object in the display list that registered the event listener. Use the currentTarget property to access the object in the display list that is currently processing the event.

orientationChange

Event  
Event Object Type: flash.events.StageOrientationEvent
property StageOrientationEvent.type = flash.events.StageOrientationEvent.ORIENTATION_CHANGE

Runtime Versions:  2.0

Dispatched by the Stage object when the stage orientation changes.

Orientation changes can occur when the user rotates the device, opens a slide-out keyboard, or when the setAspectRatio() is called.

Note: If the autoOrients property is false, then the stage orientation does not change when a device is rotated. Thus, StageOrientationEvents are only dispatched for device rotation when autoOrients is true.

The ORIENTATION_CHANGE constant defines the value of the type property of a orientationChange event object. This event has the following properties:
PropertiesValues
afterOrientationThe new orientation of the stage.
beforeOrientationThe old orientation of the stage.
targetThe Stage object that dispatched the orientation change.
bubblestrue
currentTargetIndicates the object that is actively processing the Event object with an event listener.
cancelablefalse; it is too late to cancel the change.

orientationChanging

Event  
Event Object Type: flash.events.StageOrientationEvent
property StageOrientationEvent.type = flash.events.StageOrientationEvent.ORIENTATION_CHANGING

Runtime Versions:  2.0

Dispatched by the Stage object when the stage orientation begins changing.

Important: orientationChanging events are not dispatched on Android devices.

Notes:

  • If the autoOrients property is false, then the stage orientation does not change when a device is rotated. Thus, StageOrientationEvents are only dispatched for device rotation when autoOrients is true.
  • When you set the orientation programatically with the setOrientation() method, the orientationChanging event is not dispatched.

The ORIENTATION_CHANGING constant defines the value of the type property of a orientationChanging event object.

Important: ORIENTATION_CHANGING events are not dispatched on Android devices.

This event has the following properties:
PropertiesValues
afterOrientationThe new orientation of the stage.
beforeOrientationThe old orientation of the stage.
targetThe Stage object that dispatched the orientation change.
bubblestrue
currentTargetIndicates the object that is actively processing the Event object with an event listener.
cancelabletrue.

resize

Event  
Event Object Type: flash.events.Event
property Event.type = flash.events.Event.RESIZE

Runtime Versions: AIR 1.0,

Dispatched when the scaleMode property of the Stage object is set to StageScaleMode.NO_SCALE and the SWF file is resized.

The Event.RESIZE constant defines the value of the type property of a resize event object.

This event has the following properties:

PropertyValue
bubblesfalse
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the Event object with an event listener.
targetThe Stage object.

stageVideoAvailability

Event  
Event Object Type: flash.events.StageVideoAvailabilityEvent
property StageVideoAvailabilityEvent.type = flash.events.StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY

Runtime Versions: AIR 1.0,

Dispatched by the Stage object when the state of the stageVideos property changes.

Defines the value of the type property of a stageVideoAvailability event object.

This event has the following properties:

PropertyValue
availabilityThe status reported by the event.
bubblesfalse
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the event.
targetThe Stage object reporting on the availability of stage video.