套件 | org.osmf.net |
類別 | public class NetConnectionFactoryBase |
繼承 | NetConnectionFactoryBase EventDispatcher Object |
子類別 | NetConnectionFactory |
語言版本: | ActionScript 3.0 |
產品版本: | OSMF 1.0 |
執行階段版本: | Flash Player 10, AIR 1.5 |
方法 | 定義自 | ||
---|---|---|---|
Constructor. | NetConnectionFactoryBase | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | EventDispatcher | ||
Closes the given NetConnection. | NetConnectionFactoryBase | ||
Begins the process of creating a new NetConnection and establishing the connection. | NetConnectionFactoryBase | ||
會將事件傳送到事件流程。 | EventDispatcher | ||
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | EventDispatcher | ||
指出物件是否有已定義的指定屬性。 | Object | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
會從 EventDispatcher 物件移除偵聽程式。 | EventDispatcher | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
會傳回指定之物件的字串形式。 | Object | ||
會傳回指定之物件的基本值。 | Object | ||
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | EventDispatcher |
事件 | 摘要 | 定義自 | ||
---|---|---|---|---|
[廣播事件] 當 Flash Player 或 AIR 應用程式取得作業系統焦點並成為作用中時傳送。 | EventDispatcher | |||
Dispatched when the factory has successfully created and connected a NetConnection. | NetConnectionFactoryBase | |||
Dispatched when the factory has failed to create and connect a NetConnection. | NetConnectionFactoryBase | |||
[廣播事件] 當 Flash Player 或 AIR 應用程式失去作業系統焦點並成為非作用中時傳送。 | EventDispatcher |
NetConnectionFactoryBase | () | 建構函式 |
public function NetConnectionFactoryBase()
語言版本: | ActionScript 3.0 |
產品版本: | OSMF 1.0 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Constructor.
closeNetConnection | () | 方法 |
public function closeNetConnection(netConnection:NetConnection):void
語言版本: | ActionScript 3.0 |
產品版本: | OSMF 1.0 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Closes the given NetConnection. The client of a NetConnectionFactoryBase should use this method to close NetConnections (as opposed to NetConnection.close) because some NetConnectionFactoryBase subclasses might want fine-grained control over the lifetime of the NetConnections they create.
參數
netConnection:NetConnection — The NetConnection to close.
|
create | () | 方法 |
public function create(resource:URLResource):void
語言版本: | ActionScript 3.0 |
產品版本: | OSMF 1.0 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Begins the process of creating a new NetConnection and establishing the connection. Because the connection process may be asynchronous, this method does not return a result. Instead, once the NetConnection is created and the connection either succeeds or fails, a NetConnectionFactoryEvent will be dispatched.
Subclasses must override this method.
參數
resource:URLResource — The URLResource that requires the NetConnection.
|
creationComplete | 事件 |
org.osmf.events.NetConnectionFactoryEvent
屬性 NetConnectionFactoryEvent.type =
org.osmf.events.NetConnectionFactoryEvent.CREATION_COMPLETE
語言版本: | ActionScript 3.0 |
產品版本: | OSMF 1.0 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Dispatched when the factory has successfully created and connected a NetConnection.
The NetConnectionFactoryEvent.CREATION_COMPLETE constant defines the value of the type property of the event object for a NetConnectionFactoryEvent when the the class has succeeded in establishing a connected NetConnection.creationError | 事件 |
org.osmf.events.NetConnectionFactoryEvent
屬性 NetConnectionFactoryEvent.type =
org.osmf.events.NetConnectionFactoryEvent.CREATION_ERROR
語言版本: | ActionScript 3.0 |
產品版本: | OSMF 1.0 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Dispatched when the factory has failed to create and connect a NetConnection.
The NetConnectionFactoryEvent.CREATION_ERROR constant defines the value of the type property of the event object for a NetConnectionFactoryEvent when the the class has failed at establishing a connected NetConnection.Tue Jun 12 2018, 03:47 PM Z