套件 | mx.utils |
類別 | public class GraphicsUtil |
繼承 | GraphicsUtil Object |
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
GraphicsUtil.drawRoundRectComplex()
method.
方法 | 定義自 | ||
---|---|---|---|
drawRoundRectComplex(graphics:Graphics, x:Number, y:Number, width:Number, height:Number, topLeftRadius:Number, topRightRadius:Number, bottomLeftRadius:Number, bottomRightRadius:Number):void [靜態]
Draws a rounded rectangle using the size of a radius to draw the rounded corners. | GraphicsUtil | ||
drawRoundRectComplex2(graphics:Graphics, x:Number, y:Number, width:Number, height:Number, radiusX:Number, radiusY:Number, topLeftRadiusX:Number, topLeftRadiusY:Number, topRightRadiusX:Number, topRightRadiusY:Number, bottomLeftRadiusX:Number, bottomLeftRadiusY:Number, bottomRightRadiusX:Number, bottomRightRadiusY:Number):void [靜態]
Draws a rounded rectangle using the size of individual x and y radii to
draw the rounded corners. | GraphicsUtil | ||
指出物件是否有已定義的指定屬性。 | Object | ||
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。 | Object | ||
指出指定的屬性是否存在,以及是否可列舉。 | Object | ||
為迴圈作業設定動態屬性的可用性。 | Object | ||
傳回代表此物件的字串,根據地區特定慣例進行格式化。 | Object | ||
會傳回指定之物件的字串形式。 | Object | ||
會傳回指定之物件的基本值。 | Object |
drawRoundRectComplex | () | 方法 |
public static function drawRoundRectComplex(graphics:Graphics, x:Number, y:Number, width:Number, height:Number, topLeftRadius:Number, topRightRadius:Number, bottomLeftRadius:Number, bottomRightRadius:Number):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 3 |
執行階段版本: | Flash Player 9, AIR 1.1 |
Draws a rounded rectangle using the size of a radius to draw the rounded corners.
You must set the line style, fill, or both
on the Graphics object before
you call the drawRoundRectComplex()
method
by calling the linestyle()
,
lineGradientStyle()
, beginFill()
,
beginGradientFill()
, or
beginBitmapFill()
method.
參數
graphics:Graphics — The Graphics object that draws the rounded rectangle.
| |
x:Number — The horizontal position relative to the
registration point of the parent display object, in pixels.
| |
y:Number — The vertical position relative to the
registration point of the parent display object, in pixels.
| |
width:Number — The width of the round rectangle, in pixels.
| |
height:Number — The height of the round rectangle, in pixels.
| |
topLeftRadius:Number — The radius of the upper-left corner, in pixels.
| |
topRightRadius:Number — The radius of the upper-right corner, in pixels.
| |
bottomLeftRadius:Number — The radius of the bottom-left corner, in pixels.
| |
bottomRightRadius:Number — The radius of the bottom-right corner, in pixels.
|
drawRoundRectComplex2 | () | 方法 |
public static function drawRoundRectComplex2(graphics:Graphics, x:Number, y:Number, width:Number, height:Number, radiusX:Number, radiusY:Number, topLeftRadiusX:Number, topLeftRadiusY:Number, topRightRadiusX:Number, topRightRadiusY:Number, bottomLeftRadiusX:Number, bottomLeftRadiusY:Number, bottomRightRadiusX:Number, bottomRightRadiusY:Number):void
語言版本: | ActionScript 3.0 |
產品版本: | Flex 4 |
執行階段版本: | Flash Player 10, AIR 1.5 |
Draws a rounded rectangle using the size of individual x and y radii to
draw the rounded corners.
You must set the line style, fill, or both
on the Graphics object before
you call the drawRoundRectComplex2()
method
by calling the linestyle()
,
lineGradientStyle()
, beginFill()
,
beginGradientFill()
, or
beginBitmapFill()
method.
參數
graphics:Graphics — The Graphics object that draws the rounded rectangle.
| |
x:Number — The horizontal position relative to the
registration point of the parent display object, in pixels.
| |
y:Number — The vertical position relative to the
registration point of the parent display object, in pixels.
| |
width:Number — The width of the round rectangle, in pixels.
| |
height:Number — The height of the round rectangle, in pixels.
| |
radiusX:Number — The default radiusX to use, if corner-specific values are not specified.
This value must be specified.
| |
radiusY:Number — The default radiusY to use, if corner-specific values are not specified.
If 0, the value of radiusX is used.
| |
topLeftRadiusX:Number — The x radius of the upper-left corner, in pixels. If NaN,
the value of radiusX is used.
| |
topLeftRadiusY:Number — The y radius of the upper-left corner, in pixels. If NaN,
the value of topLeftRadiusX is used.
| |
topRightRadiusX:Number — The x radius of the upper-right corner, in pixels. If NaN,
the value of radiusX is used.
| |
topRightRadiusY:Number — The y radius of the upper-right corner, in pixels. If NaN,
the value of topRightRadiusX is used.
| |
bottomLeftRadiusX:Number — The x radius of the bottom-left corner, in pixels. If NaN,
the value of radiusX is used.
| |
bottomLeftRadiusY:Number — The y radius of the bottom-left corner, in pixels. If NaN,
the value of bottomLeftRadiusX is used.
| |
bottomRightRadiusX:Number — The x radius of the bottom-right corner, in pixels. If NaN,
the value of radiusX is used.
| |
bottomRightRadiusY:Number — The y radius of the bottom-right corner, in pixels. If NaN,
the value of bottomRightRadiusX is used.
|
Tue Jun 12 2018, 03:47 PM Z