適用於 Adobe® Flash® Platform 的 ActionScript® 3.0 參考
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lc.procmgmt.domain 

DocumentReference  - AS3 ADEP Workspace

套件lc.procmgmt.domain
類別public class DocumentReference
繼承DocumentReference Inheritance DomainObject Inheritance Object
實作 IManaged

語言版本: ActionScript 3.0
產品版本: Adobe Digital Enterprise Platform Document Services - Workspace 9
執行階段版本: AIR (unsupported), Flash Player 9, Flash Player 10

The DocumentReference class provides a reference to a document, which exists on the server.

When a Document object is returned from the server, it becomes a DocumentReference in Workspace with a URL to retrieve the document and a MIME type. Based on the MIME type, Workspace determines whether to field the URL to the browser (where it is a PDF or HTML file) or to load it directly (for SWF files).



公用屬性
 屬性定義自
 Inheritedconstructor : Object
類別物件的參照或是特定物件實體的建構函數。
Object
 Inheritedsession : SessionMap
[唯讀] A SessionMap object that stores information relating to the server session.
DomainObject
  type : String
The MIME type of the document.
DocumentReference
  url : String
The URL reference to the document.
DocumentReference
公用方法
 方法定義自
  
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event.
DocumentReference
  
Dispatches an event into the event flow.
DocumentReference
  
Checks whether the EventDispatcher object has any listeners registered for a specific type of event.
DocumentReference
 Inherited
指出物件是否有已定義的指定屬性。
Object
 Inherited
指出 Object 類別的實體是否位於指定為參數的物件原型鏈中。
Object
 Inherited
指出指定的屬性是否存在,以及是否可列舉。
Object
  
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Removes a listener from the EventDispatcher object.
DocumentReference
 Inherited
為迴圈作業設定動態屬性的可用性。
Object
 Inherited
傳回代表此物件的字串,根據地區特定慣例進行格式化。
Object
 Inherited
會傳回指定之物件的字串形式。
Object
 Inherited
會傳回指定之物件的基本值。
Object
  
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.
DocumentReference
屬性詳細資訊

type

屬性
type:String

語言版本: ActionScript 3.0
產品版本: Adobe Digital Enterprise Platform Document Services - Workspace 9
執行階段版本: AIR (unsupported), Flash Player 9, Flash Player 10

The MIME type of the document.

此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 propertyChange 事件。



實作
    public function get type():String
    public function set type(value:String):void

url

屬性 
url:String

語言版本: ActionScript 3.0
產品版本: Adobe Digital Enterprise Platform Document Services - Workspace 9
執行階段版本: AIR (unsupported), Flash Player 9, Flash Player 10

The URL reference to the document.

此屬性可以做為資料繫結的來源。一旦修改此屬性,將傳送 propertyChange 事件。



實作
    public function get url():String
    public function set url(value:String):void
方法詳細資訊

addEventListener

()方法
public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void

Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event. You can register event listeners on all nodes in the display list for a specific type of event, phase, and priority.

After you successfully register an event listener, you cannot change its priority through additional calls to addEventListener(). To change a listener's priority, you must first call removeEventListener(). Then you can register the listener again with the new priority level.

After the listener is registered, subsequent calls to addEventListener() with a different value for either type or useCapture result in the creation of a separate listener registration. For example, if you first register a listener with useCapture set to true, it listens only during the capture phase. If you call addEventListener() again using the same listener object, but with useCapture set to false, you have two separate listeners: one that listens during the capture phase, and another that listens during the target and bubbling phases.

You cannot register an event listener for only the target phase or the bubbling phase. Those phases are coupled during registration because bubbling applies only to the ancestors of the target node.

When you no longer need an event listener, remove it by calling EventDispatcher.removeEventListener(); otherwise, memory problems might result. Objects with registered event listeners are not automatically removed from memory because the garbage collector does not remove objects that still have references.

Copying an EventDispatcher instance does not copy the event listeners attached to it. (If your newly created node needs an event listener, you must attach the listener after creating the node.) However, if you move an EventDispatcher instance, the event listeners attached to it move along with it.

If the event listener is being registered on a node while an event is also being processed on this node, the event listener is not triggered during the current phase but may be triggered during a later phase in the event flow, such as the bubbling phase.

If an event listener is removed from a node while an event is being processed on the node, it is still triggered by the current actions. After it is removed, the event listener is never invoked again (unless it is registered again for future processing).

參數

type:String — The type of event.
 
listener:Function — The listener function that processes the event. This function must accept an event object as its only parameter and must return nothing, as this example shows:

function(evt:Event):void

The function can have any name.
 
useCapture:Boolean (default = false) — Determines whether the listener works in the capture phase or the target and bubbling phases. If useCapture is set to true, the listener processes the event only during the capture phase and not in the target or bubbling phase. If useCapture is false, the listener processes the event only during the target or bubbling phase. To listen for the event in all three phases, call addEventListener() twice, once with useCapture set to true, then again with useCapture set to false.
 
priority:int (default = 0) — The priority level of the event listener. Priorities are designated by a 32-bit integer. The higher the number, the higher the priority. All listeners with priority n are processed before listeners of priority n-1. If two or more listeners share the same priority, they are processed in the order in which they were added. The default priority is 0.
 
weakRef:Boolean (default = false) — Determines whether the reference to the listener is strong or weak. A strong reference (the default) prevents your listener from being garbage-collected. A weak reference does not.

Class-level member functions are not subject to garbage collection, so you can set useWeakReference to true for class-level member functions without subjecting them to garbage collection. If you set useWeakReference to true for a listener that is a nested inner function, the function will be garbge-collected and no longer persistent. If you create references to the inner function (save it in another variable) then it is not garbage-collected and stays persistent.

dispatchEvent

()方法 
public function dispatchEvent(event:Event):Boolean

Dispatches an event into the event flow. The event target is the EventDispatcher object upon which dispatchEvent() is called.

參數

event:Event — The event object dispatched into the event flow.

傳回值
Boolean — A value of true unless preventDefault() is called on the event, in which case it returns false.

hasEventListener

()方法 
public function hasEventListener(type:String):Boolean

Checks whether the EventDispatcher object has any listeners registered for a specific type of event. This allows you to determine where an EventDispatcher object has altered handling of an event type in the event flow hierarchy. To determine whether a specific event type will actually trigger an event listener, use IEventDispatcher.willTrigger().

The difference between hasEventListener() and willTrigger() is that hasEventListener() examines only the object to which it belongs, whereas willTrigger() examines the entire event flow for the event specified by the type parameter.

參數

type:String — The type of event.

傳回值
Boolean — A value of true if a listener of the specified type is registered; false otherwise.

removeEventListener

()方法 
public function removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void

Removes a listener from the EventDispatcher object. If there is no matching listener registered with the EventDispatcher object, a call to this method has no effect.

參數

type:String — The type of event.
 
listener:Function — The listener object to remove.
 
useCapture:Boolean (default = false) — Specifies whether the listener was registered for the capture phase or the target and bubbling phases. If the listener was registered for both the capture phase and the target and bubbling phases, two calls to removeEventListener() are required to remove both: one call with useCapture set to true, and another call with useCapture set to false.

willTrigger

()方法 
public function willTrigger(type:String):Boolean

Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. This method returns true if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.

The difference between hasEventListener() and willTrigger() is that hasEventListener() examines only the object to which it belongs, whereas willTrigger() examines the entire event flow for the event specified by the type parameter.

參數

type:String — The type of event.

傳回值
Boolean — A value of true if a listener of the specified type will be triggered; false otherwise.




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