套件 | com.adobe.icc.dc.domain |
介面 | public interface IValidation extends IEventDispatcher |
實作者 | LetterInstance, TargetInstance |
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 10.0 |
執行階段版本: | AIR (unsupported), Flash Player 10.2 |
公用方法
方法 | 定義自 | ||
---|---|---|---|
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
會在 EventDispatcher 物件註冊事件偵聽程式,以便讓偵聽程式收到事件的通知。 | IEventDispatcher | ||
會將事件傳送到事件流程。 | IEventDispatcher | ||
會檢查 EventDispatcher 物件是否有對特定的事件類型註冊偵聽程式。 | IEventDispatcher | ||
Refresh should be called when item is selected. | IValidation | ||
會從 EventDispatcher 物件移除偵聽程式。 | IEventDispatcher | ||
檢查此 EventDispatcher 物件是否已註冊事件偵聽程式,或者此物件的任何祖系已為特定事件類型註冊事件偵聽程式。 | IEventDispatcher |
事件
事件 | 摘要 | 定義自 | ||
---|---|---|---|---|
The event dispatched when valid state of the object changes. | IValidation |
屬性詳細資訊
valid | 屬性 |
方法詳細資訊
refresh | () | 方法 |
public function refresh():void
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 10.0 |
執行階段版本: | AIR (unsupported), Flash Player 10.2 |
Refresh should be called when item is selected. This is useful in case when the the item is deselcted. In that case, if there is any change in variable value/ field value etc., those changes may not be propagated to module.
事件詳細資訊
validChange | 事件 |
事件物件類型:
屬性 Event.type =
flash.events.Event
屬性 Event.type =
flash.events.Event
語言版本: | ActionScript 3.0 |
產品版本: | Asset Composer Building Block 10 |
執行階段版本: | AIR (unsupported), Flash Player 10.2 |
The event dispatched when valid state of the object changes.
Tue Jun 12 2018, 03:47 PM Z