Paket | spark.effects |
Sınıf | public class AnimateFilter |
Miras Alma | AnimateFilter ![]() ![]() ![]() ![]() |
Dil Sürümü: | ActionScript 3.0 |
Ürün Sürümü: | Flex 4 |
Çalışma Zamanı Sürümleri: | Flash Player 10, AIR 1.5 |
The filters that you can use with this effect are defined in the spark.filters. package. Common filters include the DropShadowFilter, GlowFilter, BlurFilter, and ShaderFilter.
To define the properties of the filter to animate, pass an Array of SimpleMotionPath objects
to the to the motionPath
property of the AnimateFilter effect.
Each SimpleMotionPath object defines a property on the filer,
the starting value of the property, and the ending value of the property.

The <s:AnimateFilter>
tag
inherits all of the tag attributes of its superclass,
and adds the following tag attributes:
<s:AnimateFilter Properties id="ID" bitmapFilter="no default" />
Varsayılan MXML ÖzelliğimotionPaths
İlgili API Öğeleri
Özellik | Tanımlayan: | ||
---|---|---|---|
bitmapFilter : IBitmapFilter
IBitmapFilter instance to apply and animate. | AnimateFilter | ||
![]() | className : String [salt okunur]
The name of the effect class, such as "Fade". | Effect | |
![]() | constructor : Object
Belirli bir nesne örneği için sınıf nesnesine veya yapıcı işlevine bir başvuru. | Object | |
![]() | customFilter : mx.effects:EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect. | Effect | |
![]() | disableLayout : Boolean
If true, the effect disables layout on its
targets' parent containers, setting the containers autoLayout
property to false, and also disables any layout constraints on the
target objects. | Animate | |
![]() | duration : Number
Duration of the effect in milliseconds. | Effect | |
![]() | easer : IEaser
The easing behavior for this effect. | Animate | |
![]() | effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control
of a data effect. | Effect | |
![]() | filter : String
Specifies an algorithm for filtering targets for an effect. | Effect | |
![]() | hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect. | Effect | |
![]() | instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class. | Effect | |
![]() | interpolator : IInterpolator
The interpolator used by this effect to calculate values between
the start and end values of a property. | Animate | |
![]() | isPlaying : Boolean [salt okunur]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are. | Effect | |
![]() | motionPaths : Vector.<MotionPath>
A Vector of MotionPath objects, each of which holds the
name of a property being animated and the values that the property
takes during the animation. | Animate | |
![]() | perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect. | Effect | |
![]() | playheadTime : Number
Current time position of the effect. | Effect | |
![]() | relevantProperties : Array
An Array of property names to use when performing filtering. | Effect | |
![]() | relevantStyles : Array
An Array of style names to use when performing filtering. | Effect | |
![]() | repeatBehavior : String
The behavior of a repeating effect, which means an effect
with repeatCount equal to either 0 or > 1. | Animate | |
![]() | repeatCount : int = 1
Number of times to repeat the effect. | Effect | |
![]() | repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect. | Effect | |
![]() | startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect. | Effect | |
![]() | target : Object
The object to which this effect is applied. | Effect | |
![]() | targets : Array
An Array of objects that are targets for the effect. | Effect | |
![]() | triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager. | Effect |
Yöntem | Tanımlayan: | ||
---|---|---|---|
Constructor. | AnimateFilter | ||
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
EventDispatcher nesnesi olan bir olay dinleyici nesnesini, dinleyicinin bir olayın bildirimini alması için kaydeder. | EventDispatcher | |
![]() |
Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | |
![]() |
Captures the current values of the relevant properties
of an additional set of targets
Flex uses this function when a data change
effect is run.
| Effect | |
![]() |
Captures the current values of the relevant properties
on the effect's targets. | Effect | |
![]() |
Creates a single effect instance and initializes it. | Effect | |
![]() |
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | |
![]() |
Removes event listeners from an instance
and removes it from the list of instances. | Effect | |
![]() |
Olay akışına bir olay gönderir. | EventDispatcher | |
![]() |
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | |
![]() |
Returns an Array of Strings, where each String is the name
of a property changed by this effect. | Effect | |
![]() |
EventDispatcher nesnesinin belirli bir olay türü için kayıtlı dinleyicisi olup olmadığını kontrol eder. | EventDispatcher | |
![]() |
Bir nesnenin belirli bir özelliğinin tanımlı olup olmadığını gösterir. | Object | |
![]() |
Object sınıfının bir örneğinin parametre olarak belirtilen nesnenin prototip zincirinde olup olmadığını gösterir. | Object | |
![]() |
Pauses the effect until you call the resume() method. | Effect | |
![]() |
Begins playing the effect. | Effect | |
![]() |
Belirtilen özelliğin bulunup bulunmadığını ve numaralandırılabilir olup olmadığını gösterir. | Object | |
![]() |
EventDispatcher nesnesinden bir dinleyiciyi kaldırır. | EventDispatcher | |
![]() |
Resumes the effect after it has been paused
by a call to the pause() method. | Effect | |
![]() |
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | |
![]() |
Dinamik bir özelliğin döngü işlemlerinde kullanılabilirliğini ayarlar. | Object | |
![]() |
Stops the effect, leaving the effect targets in their current state. | Effect | |
![]() |
Bu nesnenin, yerel ayara özel kurallara göre biçimlendirilmiş dize temsilini döndürür. | Object | |
![]() |
Belirtilen nesnenin dize olarak temsil edilen halini döndürür. | Object | |
![]() |
Belirtilen nesnenin temel değerini döndürür. | Object | |
![]() |
Bir olay dinleyicisinin bu EventDispatcher nesnesiyle mi, yoksa onun belirtilen olay türüne yönelik üst öğelerinden biriyle mi kayıtlı olduğunu kontrol eder. | EventDispatcher |
bitmapFilter | özellik |
public var bitmapFilter:IBitmapFilter
Dil Sürümü: | ActionScript 3.0 |
Ürün Sürümü: | Flex 4 |
Çalışma Zamanı Sürümleri: | Flash Player 10, AIR 1.5 |
IBitmapFilter instance to apply and animate.
The filters that you can use with this effect are defined in the spark.filters. package. Common filters include the DropShadowFilter, GlowFilter, BlurFilter, and ShaderFilter.
AnimateFilter | () | Yapıcı |
public function AnimateFilter(target:Object = null, filter:IBitmapFilter = null)
Dil Sürümü: | ActionScript 3.0 |
Ürün Sürümü: | Flex 4 |
Çalışma Zamanı Sürümleri: | Flash Player 10, AIR 1.5 |
Constructor.
Parametrelertarget:Object (default = null ) — The Object to animate with this effect.
| |
filter:IBitmapFilter (default = null ) — The filter to apply to the target.
The filters that you can use with this effect are
defined in the spark.filters. package.
|
<?xml version="1.0"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:mx="library://ns.adobe.com/flex/mx" xmlns:s="library://ns.adobe.com/flex/spark"> <fx:Declarations> <s:DropShadowFilter id="myDSF" color="0x0000FF" distance="5" angle="315"/> <s:AnimateFilter id="myFilter" target="{myB2}" repeatCount="0" duration="500" repeatBehavior="reverse" bitmapFilter="{new spark.filters.DropShadowFilter()}"> <s:SimpleMotionPath property="color" valueFrom="0" valueTo="0x0000FF"/> <s:SimpleMotionPath property="distance" valueFrom="0" valueTo="10"/> <s:SimpleMotionPath property="angle" valueFrom="270" valueTo="360"/> </s:AnimateFilter> </fx:Declarations> <s:Panel title="Animate Filter Effect Example" width="75%" height="75%"> <s:Button id="myB1" x="50" y="50" label="Show a DropShadowFilter" filters="{[myDSF]}"/> <s:Button id="myB2" x="50" y="95" label="Animate a DropShadowFilter" click="myFilter.end();myFilter.play();"/> </s:Panel> </s:Application>
Tue Jun 12 2018, 01:09 PM Z