Pacote | mx.effects.easing |
Classe | public class Back |
Herança | Back Object |
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Flex 3 |
Versões de runtime: | Flash Player 9, AIR 1.1 |
Propriedades públicas
Métodos públicos
Método | Definido por | ||
---|---|---|---|
[estático]
The easeIn() method starts
the motion by backtracking,
then reversing direction and moving toward the target. | Back | ||
[estático]
The easeInOut() method combines the motion
of the easeIn() and easeOut() methods
to start the motion by backtracking, then reversing direction and
moving toward target, overshooting target slightly, reversing direction again, and
then moving back toward the target. | Back | ||
[estático]
The easeOut() method starts the motion by
moving towards the target, overshooting it slightly,
and then reversing direction back toward the target. | Back | ||
Indica se um objeto tem uma propriedade especificada definida. | Object | ||
Indica se uma ocorrência da classe Object está na cadeia de protótipos do objeto especificado como o parâmetro. | Object | ||
Indica se a propriedade especificada existe e é enumerável. | Object | ||
Define a disponibilidade de uma propriedade dinâmica para operações de repetição. | Object | ||
Retorna a representação da string deste objeto, formatado segundo as convenções específicas para a localidade. | Object | ||
Retorna a representação de string do objeto especificado. | Object | ||
Retorna o valor primitivo do objeto especificado. | Object |
Detalhes do método
easeIn | () | método |
public static function easeIn(t:Number, b:Number, c:Number, d:Number, s:Number = 0):Number
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Flex 3 |
Versões de runtime: | Flash Player 9, AIR 1.1 |
The easeIn()
method starts
the motion by backtracking,
then reversing direction and moving toward the target.
Parâmetros
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
| |
s:Number (default = 0 ) — Specifies the amount of overshoot, where the higher the value,
the greater the overshoot.
|
Number — Number corresponding to the position of the component.
|
easeInOut | () | método |
public static function easeInOut(t:Number, b:Number, c:Number, d:Number, s:Number = 0):Number
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Flex 3 |
Versões de runtime: | Flash Player 9, AIR 1.1 |
The easeInOut()
method combines the motion
of the easeIn()
and easeOut()
methods
to start the motion by backtracking, then reversing direction and
moving toward target, overshooting target slightly, reversing direction again, and
then moving back toward the target.
Parâmetros
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
| |
s:Number (default = 0 ) — Specifies the amount of overshoot, where the higher the value,
the greater the overshoot.
|
Number — Number corresponding to the position of the component.
|
easeOut | () | método |
public static function easeOut(t:Number, b:Number, c:Number, d:Number, s:Number = 0):Number
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Flex 3 |
Versões de runtime: | Flash Player 9, AIR 1.1 |
The easeOut()
method starts the motion by
moving towards the target, overshooting it slightly,
and then reversing direction back toward the target.
Parâmetros
t:Number — Specifies time.
| |
b:Number — Specifies the initial position of a component.
| |
c:Number — Specifies the total change in position of the component.
| |
d:Number — Specifies the duration of the effect, in milliseconds.
| |
s:Number (default = 0 ) — Specifies the amount of overshoot, where the higher the value,
the greater the overshoot.
|
Number — Number corresponding to the position of the component.
|
Wed Jun 13 2018, 11:10 AM Z