Pacote | com.adobe.icc.vo |
Classe | public class FieldAssignment |
Herança | FieldAssignment Object |
Implementações | IManaged |
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Propriedade | Definido por | ||
---|---|---|---|
binding : String
One of BINDINGconst value. | FieldAssignment | ||
bindingReference : String
Gets the binding reference for the assignment. | FieldAssignment | ||
caption : String
Specifies the caption text for the assignment. | FieldAssignment | ||
constructor : Object
Uma referência ao objeto de classe ou à função de construtor de uma determinada ocorrência de objeto. | Object | ||
dataModule : DataModule
Valid only when the field's binding is BINDING_DATAMODULE and the bindingReference contains the ID
of the module to which the field is related. | FieldAssignment | ||
description : String
Specifies the description text for the assignment. | FieldAssignment | ||
editable : Boolean
Specifies whether the assignment can be edited when correspondence is being generated. | FieldAssignment | ||
field : Field
Specifies the Field associated with this assignment. | FieldAssignment | ||
_fieldId : String | FieldAssignment | ||
id : String
Specifies the unique identifier for this assignment. | FieldAssignment | ||
optional : Boolean
Specifies whether the assignment is optional when correspondence is being generated. | FieldAssignment | ||
order : int
Zero-based order in which the field is to appear in the letter (based on top-down, depth-first search of the letter's layout). | FieldAssignment | ||
toolTip : String
Specifies the tooltip text that is shown for this assignment. | FieldAssignment |
Método | Definido por | ||
---|---|---|---|
Constructor
| FieldAssignment | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | FieldAssignment | ||
Dispatches an event into the event flow. | FieldAssignment | ||
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | FieldAssignment | ||
Indica se um objeto tem uma propriedade especificada definida. | Object | ||
Indica se uma ocorrência da classe Object está na cadeia de protótipos do objeto especificado como o parâmetro. | Object | ||
Indica se a propriedade especificada existe e é enumerável. | Object | ||
Removes a listener from the EventDispatcher object. | FieldAssignment | ||
Define a disponibilidade de uma propriedade dinâmica para operações de repetição. | Object | ||
Retorna a representação da string deste objeto, formatado segundo as convenções específicas para a localidade. | Object | ||
Specifies a string representation of this object. | FieldAssignment | ||
Retorna o valor primitivo do objeto especificado. | Object | ||
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. | FieldAssignment |
Constante | Definido por | ||
---|---|---|---|
BINDING_CALCULATION : String = "CALCULATION" [estático]
Specifies a calculation binding. | FieldAssignment | ||
BINDING_CONST : String = "CONST" [estático]
Specifies a literal binding. | FieldAssignment | ||
BINDING_DATAMODULE : String = "DATAMODULE" [estático]
Specifies a content binding. | FieldAssignment | ||
BINDING_DDE : String = "DDE" [estático]
Specifies a data dictionary element binding. | FieldAssignment | ||
BINDING_IGNORE : String = "IGNORE" [estático]
Specifies the constant for the ignore binding type. | FieldAssignment | ||
BINDING_SYSTEM : String = "SYSTEM" [estático]
Specifies a system binding. | FieldAssignment | ||
BINDING_USER : String = "USER" [estático]
Specifies a user binding. | FieldAssignment |
_fieldId | propriedade |
binding | propriedade |
binding:String
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
One of BINDINGconst value.
Essa propriedade pode ser usada como a origem para o vínculo de dados. Quando essa propriedade é modificada, ela despacha o evento propertyChange
.
Implementação
public function get binding():String
public function set binding(value:String):void
bindingReference | propriedade |
bindingReference:String
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Gets the binding reference for the assignment. If the binding is DDE, then bindingReference is the data dictionary element name reference. If the binding is CONST, then bindingReference is a constant value. If the binding is DATAMODULE, then bindingReference is the identifier of the data module. If the binding is USER, then bindingReference is the default value.
Essa propriedade pode ser usada como a origem para o vínculo de dados. Quando essa propriedade é modificada, ela despacha o evento propertyChange
.
Implementação
public function get bindingReference():String
public function set bindingReference(value:String):void
caption | propriedade |
caption:String
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the caption text for the assignment.
Essa propriedade pode ser usada como a origem para o vínculo de dados. Quando essa propriedade é modificada, ela despacha o evento propertyChange
.
Implementação
public function get caption():String
public function set caption(value:String):void
dataModule | propriedade |
dataModule:DataModule
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 10 |
Versões de runtime: | AIR (unsupported), Flash Player 10.2 |
Valid only when the field's binding
is BINDING_DATAMODULE
and the bindingReference
contains the ID
of the module to which the field is related.
Essa propriedade pode ser usada como a origem para o vínculo de dados. Quando essa propriedade é modificada, ela despacha o evento propertyChange
.
Implementação
public function get dataModule():DataModule
public function set dataModule(value:DataModule):void
description | propriedade |
description:String
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the description text for the assignment.
Essa propriedade pode ser usada como a origem para o vínculo de dados. Quando essa propriedade é modificada, ela despacha o evento propertyChange
.
Implementação
public function get description():String
public function set description(value:String):void
editable | propriedade |
editable:Boolean
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies whether the assignment can be edited when correspondence is being generated.
Essa propriedade pode ser usada como a origem para o vínculo de dados. Quando essa propriedade é modificada, ela despacha o evento propertyChange
.
Implementação
public function get editable():Boolean
public function set editable(value:Boolean):void
field | propriedade |
field:Field
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the Field
associated with this assignment.
Essa propriedade pode ser usada como a origem para o vínculo de dados. Quando essa propriedade é modificada, ela despacha o evento propertyChange
.
Implementação
public function get field():Field
public function set field(value:Field):void
id | propriedade |
id:String
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the unique identifier for this assignment.
Essa propriedade pode ser usada como a origem para o vínculo de dados. Quando essa propriedade é modificada, ela despacha o evento propertyChange
.
Implementação
public function get id():String
public function set id(value:String):void
optional | propriedade |
optional:Boolean
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies whether the assignment is optional when correspondence is being generated.
Essa propriedade pode ser usada como a origem para o vínculo de dados. Quando essa propriedade é modificada, ela despacha o evento propertyChange
.
Implementação
public function get optional():Boolean
public function set optional(value:Boolean):void
order | propriedade |
order:int
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Zero-based order in which the field is to appear in the letter (based on top-down, depth-first search of the letter's layout).
Essa propriedade pode ser usada como a origem para o vínculo de dados. Quando essa propriedade é modificada, ela despacha o evento propertyChange
.
Implementação
public function get order():int
public function set order(value:int):void
toolTip | propriedade |
toolTip:String
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the tooltip text that is shown for this assignment.
Essa propriedade pode ser usada como a origem para o vínculo de dados. Quando essa propriedade é modificada, ela despacha o evento propertyChange
.
Implementação
public function get toolTip():String
public function set toolTip(value:String):void
FieldAssignment | () | Construtor |
public function FieldAssignment()
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Constructor
addEventListener | () | método |
public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event. You can register event listeners on all nodes in the display list for a specific type of event, phase, and priority.
After you successfully register an event listener, you cannot change its priority
through additional calls to addEventListener()
. To change a listener's priority, you
must first call removeEventListener()
. Then you can register the listener again with the new
priority level.
After the listener is registered, subsequent calls to
addEventListener()
with a different value for either type
or useCapture
result in the
creation of a separate listener registration. For example, if you first register a
listener with useCapture
set to true
, it listens only during the capture phase. If you
call addEventListener()
again using the same listener object, but with useCapture
set to
false
, you have two separate listeners: one that listens during the capture phase, and
another that listens during the target and bubbling phases.
You cannot register an event listener for only the target phase or the bubbling phase. Those phases are coupled during registration because bubbling applies only to the ancestors of the target node.
When you no longer need an event listener, remove it by calling EventDispatcher.removeEventListener()
; otherwise, memory problems might result. Objects
with registered event listeners are not automatically removed from memory because the
garbage collector does not remove objects that still have references.
Copying an EventDispatcher instance does not copy the event listeners attached to it. (If your newly created node needs an event listener, you must attach the listener after creating the node.) However, if you move an EventDispatcher instance, the event listeners attached to it move along with it.
If the event listener is being registered on a node while an event is also being processed on this node, the event listener is not triggered during the current phase but may be triggered during a later phase in the event flow, such as the bubbling phase.
If an event listener is removed from a node while an event is being processed on the node, it is still triggered by the current actions. After it is removed, the event listener is never invoked again (unless it is registered again for future processing).
Parâmetros
type:String — The type of event.
| |
listener:Function — The listener function that processes the event. This function must accept an event object
as its only parameter and must return nothing, as this example shows:
| |
useCapture:Boolean (default = false ) — Determines whether the listener works in the capture phase or the target
and bubbling phases. If useCapture is set to true , the
listener processes the event only during the capture phase and not in the target or
bubbling phase. If useCapture is false , the listener processes the event only
during the target or bubbling phase. To listen for the event in all three phases, call
addEventListener() twice, once with useCapture set to true ,
then again with useCapture set to false .
| |
priority:int (default = 0 ) — The priority level of the event listener. Priorities are designated by a 32-bit integer. The higher the number, the higher the priority. All listeners with priority n are processed before listeners of priority n-1. If two or more listeners share the same priority, they are processed in the order in which they were added. The default priority is 0.
| |
weakRef:Boolean (default = false ) — Determines whether the reference to the listener is strong or weak. A strong
reference (the default) prevents your listener from being garbage-collected. A weak
reference does not. Class-level member functions are not subject to garbage
collection, so you can set |
dispatchEvent | () | método |
public function dispatchEvent(event:Event):Boolean
Dispatches an event into the event flow. The event target is the
EventDispatcher object upon which dispatchEvent()
is called.
Parâmetros
event:Event — The event object dispatched into the event flow.
|
Boolean — A value of true unless preventDefault() is called on the event,
in which case it returns false .
|
hasEventListener | () | método |
public function hasEventListener(type:String):Boolean
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. This allows you to determine where an EventDispatcher object has altered handling of an event type in the event flow hierarchy. To determine whether
a specific event type will actually trigger an event listener, use IEventDispatcher.willTrigger()
.
The difference between hasEventListener()
and willTrigger()
is that hasEventListener()
examines only the object to which it belongs, whereas willTrigger()
examines the entire event flow for the event specified by the type
parameter.
Parâmetros
type:String — The type of event.
|
Boolean — A value of true if a listener of the specified type is registered; false otherwise.
|
removeEventListener | () | método |
public function removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Removes a listener from the EventDispatcher object. If there is no matching listener registered with the EventDispatcher object, a call to this method has no effect.
Parâmetros
type:String — The type of event.
| |
listener:Function — The listener object to remove.
| |
useCapture:Boolean (default = false ) — Specifies whether the listener was registered for the capture phase or the target and bubbling phases. If the listener was registered for both the capture phase and the target and bubbling phases, two calls to removeEventListener() are required to remove both: one call with useCapture set to true , and another call with useCapture set to false .
|
toString | () | método |
willTrigger | () | método |
public function willTrigger(type:String):Boolean
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. This method returns true
if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.
The difference between hasEventListener()
and willTrigger()
is that hasEventListener()
examines only the object to which it belongs, whereas willTrigger()
examines the entire event flow for the event specified by the type
parameter.
Parâmetros
type:String — The type of event.
|
Boolean — A value of true if a listener of the specified type will be triggered; false otherwise.
|
BINDING_CALCULATION | Constante |
public static const BINDING_CALCULATION:String = "CALCULATION"
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies a calculation binding.
BINDING_CONST | Constante |
public static const BINDING_CONST:String = "CONST"
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies a literal binding.
BINDING_DATAMODULE | Constante |
public static const BINDING_DATAMODULE:String = "DATAMODULE"
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies a content binding.
BINDING_DDE | Constante |
public static const BINDING_DDE:String = "DDE"
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies a data dictionary element binding.
BINDING_IGNORE | Constante |
public static const BINDING_IGNORE:String = "IGNORE"
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the constant for the ignore binding type.
BINDING_SYSTEM | Constante |
public static const BINDING_SYSTEM:String = "SYSTEM"
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies a system binding.
BINDING_USER | Constante |
public static const BINDING_USER:String = "USER"
Versão da linguagem: | ActionScript 3.0 |
Versão de produto: | Asset Composer Building Block 9.5 |
Versões de runtime: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies a user binding.
Wed Jun 13 2018, 11:10 AM Z