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com.adobe.ep.taskmanagement.util 

CollectionToken  - AS3 ADEP Task Management

Pakietcom.adobe.ep.taskmanagement.util
Klasapublic class CollectionToken
DziedziczenieCollectionToken Inheritance Token Inheritance Object
Implementuje ICollectionToken, IEventDispatcher

Wersja języka: ActionScript 3.0
Wersja produktu: Adobe Digital Enterprise Platform Experience Services - Task Management 10
Wersje środowiska wykonawczego: AIR 2.6, Flash Player 10.2

The CollectionToken class represents a token for asynchronous calls that return a collection. The collection can be accessed from the result property immediately after the asynchronous call, although it may not be populated at that time. Use this class when the result is bound as a data provider.



Właściwości publiczne
 WłaściwośćZdefiniowane przez
 Inheritedconstructor : Object
Odwołanie do obiektu klasy lub funkcji konstruktora, dotyczące danej instancji obiektu.
Object
  result : IList
The result collection.
CollectionToken
Metody publiczne
 MetodaZdefiniowane przez
  
Constructor.
CollectionToken
  
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event.
CollectionToken
 Inherited
Adds a fault handler for this asynchronous invocation.
Token
 Inherited
addHandlers(resultHandler:Function, faultHandler:Function):void
Adds a result and fault handler for this asynchronous invocation.
Token
 Inherited
Adds an object to handle the result or failure for an asynchronous invocation.
Token
 Inherited
Adds a result handler for this asynchronous invocation.
Token
 Inherited
Calls all the fault handlers.
Token
 Inherited
Calls all the result handlers.
Token
  
Dispatches an event into the event flow.
CollectionToken
  
Checks whether the EventDispatcher object has any listeners registered for a specific type of event.
CollectionToken
 Inherited
Wskazuje, czy dla obiektu zdefiniowano określoną właściwość.
Object
 Inherited
Wskazuje, czy instancja klasy Object należy do łańcucha prototypów obiektu określonego jako parametr.
Object
 Inherited
Wskazuje, czy określona właściwość istnieje i jest przeliczalna.
Object
  
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Removes a listener from the EventDispatcher object.
CollectionToken
 Inherited
Ustawia dostępność właściwości dynamicznej używanej w pętlach.
Object
 Inherited
Zwraca ciąg reprezentujący obiekt — sformatowany zgodnie z konwencjami właściwymi dla ustawień regionalnych.
Object
 Inherited
Zwraca ciąg reprezentujący określony obiekt.
Object
 Inherited
Zwraca pierwotną wartość dla określonego obiektu.
Object
  
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.
CollectionToken
Szczegół właściwości

result

właściwość
result:IList

Wersja języka: ActionScript 3.0
Wersja produktu: Adobe Digital Enterprise Platform Experience Services - Task Management 10
Wersje środowiska wykonawczego: AIR 2.6, Flash Player 10.2

The result collection. Although the collection is available, it is not populated until the result handler executes.



Implementacja
    public function get result():IList
    public function set result(value:IList):void
Konstruktor Szczegół

CollectionToken

()Konstruktor
public function CollectionToken(collection:IList)

Wersja języka: ActionScript 3.0
Wersja produktu: Adobe Digital Enterprise Platform Experience Services - Task Management 10
Wersje środowiska wykonawczego: AIR 2.6, Flash Player 10.2

Constructor.

Parametry
collection:IList — Specifies collection of tokens.
Szczegół metody

addEventListener

()metoda
public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void

Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event. You can register event listeners on all nodes in the display list for a specific type of event, phase, and priority.

After you successfully register an event listener, you cannot change its priority through additional calls to addEventListener(). To change a listener's priority, you must first call removeEventListener(). Then you can register the listener again with the new priority level.

After the listener is registered, subsequent calls to addEventListener() with a different value for either type or useCapture result in the creation of a separate listener registration. For example, if you first register a listener with useCapture set to true, it listens only during the capture phase. If you call addEventListener() again using the same listener object, but with useCapture set to false, you have two separate listeners: one that listens during the capture phase, and another that listens during the target and bubbling phases.

You cannot register an event listener for only the target phase or the bubbling phase. Those phases are coupled during registration because bubbling applies only to the ancestors of the target node.

When you no longer need an event listener, remove it by calling EventDispatcher.removeEventListener(); otherwise, memory problems might result. Objects with registered event listeners are not automatically removed from memory because the garbage collector does not remove objects that still have references.

Copying an EventDispatcher instance does not copy the event listeners attached to it. (If your newly created node needs an event listener, you must attach the listener after creating the node.) However, if you move an EventDispatcher instance, the event listeners attached to it move along with it.

If the event listener is being registered on a node while an event is also being processed on this node, the event listener is not triggered during the current phase but may be triggered during a later phase in the event flow, such as the bubbling phase.

If an event listener is removed from a node while an event is being processed on the node, it is still triggered by the current actions. After it is removed, the event listener is never invoked again (unless it is registered again for future processing).

Parametry

type:String — The type of event.
 
listener:Function — The listener function that processes the event. This function must accept an event object as its only parameter and must return nothing, as this example shows:

function(evt:Event):void

The function can have any name.
 
useCapture:Boolean (default = false) — Determines whether the listener works in the capture phase or the target and bubbling phases. If useCapture is set to true, the listener processes the event only during the capture phase and not in the target or bubbling phase. If useCapture is false, the listener processes the event only during the target or bubbling phase. To listen for the event in all three phases, call addEventListener() twice, once with useCapture set to true, then again with useCapture set to false.
 
priority:int (default = 0) — The priority level of the event listener. Priorities are designated by a 32-bit integer. The higher the number, the higher the priority. All listeners with priority n are processed before listeners of priority n-1. If two or more listeners share the same priority, they are processed in the order in which they were added. The default priority is 0.
 
weakRef:Boolean (default = false) — Determines whether the reference to the listener is strong or weak. A strong reference (the default) prevents your listener from being garbage-collected. A weak reference does not.

Class-level member functions are not subject to garbage collection, so you can set useWeakReference to true for class-level member functions without subjecting them to garbage collection. If you set useWeakReference to true for a listener that is a nested inner function, the function will be garbge-collected and no longer persistent. If you create references to the inner function (save it in another variable) then it is not garbage-collected and stays persistent.

dispatchEvent

()metoda 
public function dispatchEvent(event:Event):Boolean

Dispatches an event into the event flow. The event target is the EventDispatcher object upon which dispatchEvent() is called.

Parametry

event:Event — The event object dispatched into the event flow.

Zwraca
Boolean — A value of true unless preventDefault() is called on the event, in which case it returns false.

hasEventListener

()metoda 
public function hasEventListener(type:String):Boolean

Checks whether the EventDispatcher object has any listeners registered for a specific type of event. This allows you to determine where an EventDispatcher object has altered handling of an event type in the event flow hierarchy. To determine whether a specific event type will actually trigger an event listener, use IEventDispatcher.willTrigger().

The difference between hasEventListener() and willTrigger() is that hasEventListener() examines only the object to which it belongs, whereas willTrigger() examines the entire event flow for the event specified by the type parameter.

Parametry

type:String — The type of event.

Zwraca
Boolean — A value of true if a listener of the specified type is registered; false otherwise.

removeEventListener

()metoda 
public function removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void

Removes a listener from the EventDispatcher object. If there is no matching listener registered with the EventDispatcher object, a call to this method has no effect.

Parametry

type:String — The type of event.
 
listener:Function — The listener object to remove.
 
useCapture:Boolean (default = false) — Specifies whether the listener was registered for the capture phase or the target and bubbling phases. If the listener was registered for both the capture phase and the target and bubbling phases, two calls to removeEventListener() are required to remove both: one call with useCapture set to true, and another call with useCapture set to false.

willTrigger

()metoda 
public function willTrigger(type:String):Boolean

Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. This method returns true if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.

The difference between hasEventListener() and willTrigger() is that hasEventListener() examines only the object to which it belongs, whereas willTrigger() examines the entire event flow for the event specified by the type parameter.

Parametry

type:String — The type of event.

Zwraca
Boolean — A value of true if a listener of the specified type will be triggered; false otherwise.




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