| Pakket | mx.messaging |
| Klasse | public class MessageAgent |
| Overerving | MessageAgent EventDispatcher Object |
| Implementatie | IMXMLObject |
| Subklassen | AbstractConsumer, AbstractProducer |
| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Note: For advanced use only. Use this class for creating custom message agents like the existing Producer and Consumer classes.
MXML-syntaxis
MXML-syntaxis verbergenAll message agent classes, including the Producer and Consumer classes, extend MessageAgent and inherit the following tag attributes:
<mx:tagname
Properties channelSet="No default." clientId="No default." connected="false" destination="No default." requestTimeout="-1" subtopic="No default." Events acknowledge="No default." channelConnect="No default." channelDisconnect="No default." channelFault="No default." fault="No default." propertyChange="No default." />
| Eigenschap | Gedefinieerd door | ||
|---|---|---|---|
| authenticated : Boolean [alleen-lezen]
Indicates if this MessageAgent is using an authenticated connection to
its destination. | MessageAgent | ||
| channelSet : ChannelSet
Provides access to the ChannelSet used by the MessageAgent. | MessageAgent | ||
| clientId : String [alleen-lezen]
Provides access to the client id for the MessageAgent. | MessageAgent | ||
| connected : Boolean [alleen-lezen]
Indicates whether this MessageAgent is currently connected to its
destination via its ChannelSet. | MessageAgent | ||
![]() | constructor : Object
Verwijzing naar het klasseobject of de constructorfunctie van een bepaalde objectinstantie. | Object | |
| destination : String
Provides access to the destination for the MessageAgent. | MessageAgent | ||
| requestTimeout : int
Provides access to the request timeout in seconds for sent messages. | MessageAgent | ||
| Methode | Gedefinieerd door | ||
|---|---|---|---|
Constructor. | MessageAgent | ||
Invoked by a MessageResponder upon receiving a result for a sent
message. | MessageAgent | ||
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registreert een gebeurtenislistenerobject bij een object EventDispatcher, zodat de listener een melding van een gebeurtenis ontvangt. | EventDispatcher | |
Handles a CONNECT ChannelEvent. | MessageAgent | ||
Handles a DISCONNECT ChannelEvent. | MessageAgent | ||
Handles a ChannelFaultEvent. | MessageAgent | ||
Disconnects the MessageAgent's network connection. | MessageAgent | ||
![]() |
Verzendt een gebeurtenis naar de gebeurtenisstroom. | EventDispatcher | |
Invoked by a MessageResponder upon receiving a fault for a sent message. | MessageAgent | ||
![]() |
Controleert of het object EventDispatcher listeners heeft geregistreerd voor een specifiek type gebeurtenis. | EventDispatcher | |
![]() |
Geeft aan of voor een object een opgegeven eigenschap is gedefinieerd. | Object | |
Returns true if there are any pending requests for the passed in message. | MessageAgent | ||
Called after the implementing object has been created
and all properties specified on the tag have been assigned. | MessageAgent | ||
![]() |
Geeft aan of een instantie van de klasse Object zich in de prototypeketen van het object bevindt dat als parameter is opgegeven. | Object | |
Logs the MessageAgent out from its remote destination. | MessageAgent | ||
![]() |
Geeft aan of de opgegeven eigenschap bestaat en kan worden opgesomd. | Object | |
![]() |
Verwijdert een listener uit het object EventDispatcher. | EventDispatcher | |
Sets the credentials that the MessageAgent uses to authenticate to
destinations. | MessageAgent | ||
![]() |
Stelt de beschikbaarheid van een dynamische eigenschap voor lusbewerkingen in. | Object | |
Sets the remote credentials that will be passed through to the remote destination
for authenticating to secondary systems. | MessageAgent | ||
![]() |
Geeft de tekenreeksweergave van dit object weer, geformatteerd volgens de locatiespecifieke conventies. | Object | |
![]() |
Retourneert een tekenreeksrepresentatie van het opgegeven object. | Object | |
![]() |
Retourneert de primitieve waarde van het opgegeven object. | Object | |
![]() |
Controleert of een gebeurtenislistener is geregistreerd bij dit object EventDispatcher of een van de voorouders voor het opgegeven type gebeurtenis. | EventDispatcher | |
| Methode | Gedefinieerd door | ||
|---|---|---|---|
Handles the authentication fault on the server. | MessageAgent | ||
Used to automatically initialize the channelSet property for the
MessageAgent before it connects for the first time. | MessageAgent | ||
Sends a Message from the MessageAgent to its destination using the
agent's ChannelSet. | MessageAgent | ||
This function should be overriden by sublasses to implement reauthentication due to
server session time-out behavior specific to them. | MessageAgent | ||
| Gebeurtenis | Overzicht | Gedefinieerd door | ||
|---|---|---|---|---|
| Dispatched when an acknowledge message is received for a sent message. | MessageAgent | |||
![]() | [uitgezonden gebeurtenis] Wordt verzonden wanneer Flash Player of de AIR-toepassing de besturingssysteemfocus krijgt en actief wordt. | EventDispatcher | ||
| Dispatched when the underlying Channel the MessageAgent is using connects. | MessageAgent | |||
| Dispatched when the underlying Channel the MessageAgent is using disconnects. | MessageAgent | |||
| Dispatched when the underlying Channel the MessageAgent is using faults. | MessageAgent | |||
![]() | [uitgezonden gebeurtenis] Wordt verzonden wanneer Flash Player of de AIR-toepassing de systeemfocus verliest en inactief wordt. | EventDispatcher | ||
| Dispatched when a message fault occurs. | MessageAgent | |||
| Dispatched when the connected property of the MessageAgent changes. | MessageAgent | |||
authenticated | eigenschap |
authenticated:Boolean [alleen-lezen] Indicates if this MessageAgent is using an authenticated connection to its destination.
Deze eigenschap kan als de bron voor gegevensbinding worden gebruikt. Wanneer deze eigenschap wordt gewijzigd, wordt de gebeurtenis propertyChange verzonden.
Implementatie
public function get authenticated():BooleanchannelSet | eigenschap |
channelSet:ChannelSet| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Provides access to the ChannelSet used by the MessageAgent. The ChannelSet can be manually constructed and assigned, or it will be dynamically initialized to use the configured Channels for the destination for this MessageAgent.
Deze eigenschap kan als de bron voor gegevensbinding worden gebruikt. Wanneer deze eigenschap wordt gewijzigd, wordt de gebeurtenis propertyChange verzonden.
Implementatie
public function get channelSet():ChannelSet public function set channelSet(value:ChannelSet):voidclientId | eigenschap |
clientId:String [alleen-lezen] | Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Provides access to the client id for the MessageAgent. MessageAgents are assigned their client id by the remote destination and this value is used to route messages from the remote destination to the proper MessageAgent.
Deze eigenschap kan als de bron voor gegevensbinding worden gebruikt. Wanneer deze eigenschap wordt gewijzigd, wordt de gebeurtenis propertyChange verzonden.
Implementatie
public function get clientId():Stringconnected | eigenschap |
connected:Boolean [alleen-lezen] | Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Indicates whether this MessageAgent is currently connected to its
destination via its ChannelSet. The propertyChange event is dispatched when
this property changes.
Deze eigenschap kan als de bron voor gegevensbinding worden gebruikt. Wanneer deze eigenschap wordt gewijzigd, wordt de gebeurtenis propertyChange verzonden.
Implementatie
public function get connected():Booleandestination | eigenschap |
destination:String| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Provides access to the destination for the MessageAgent. Changing the destination will disconnect the MessageAgent if it is currently connected.
Deze eigenschap kan als de bron voor gegevensbinding worden gebruikt. Wanneer deze eigenschap wordt gewijzigd, wordt de gebeurtenis propertyChange verzonden.
Implementatie
public function get destination():String public function set destination(value:String):voidGegenereerde uitzondering
InvalidDestinationError — If the destination is null or
zero-length.
|
requestTimeout | eigenschap |
requestTimeout:int| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Provides access to the request timeout in seconds for sent messages. If an acknowledgement, response or fault is not received from the remote destination before the timeout is reached the message is faulted on the client. A value less than or equal to zero prevents request timeout.
Deze eigenschap kan als de bron voor gegevensbinding worden gebruikt. Wanneer deze eigenschap wordt gewijzigd, wordt de gebeurtenis propertyChange verzonden.
Implementatie
public function get requestTimeout():int public function set requestTimeout(value:int):voidMessageAgent | () | Constructor |
public function MessageAgent()| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Constructor.
acknowledge | () | methode |
public function acknowledge(ackMsg:AcknowledgeMessage, msg:IMessage):void| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Invoked by a MessageResponder upon receiving a result for a sent
message. Subclasses may override this method if they need to perform
custom acknowledgement processing, but must invoke
super.acknowledge() as well. This method dispatches a
MessageAckEvent.
Parameters
ackMsg:AcknowledgeMessage — The AcknowledgMessage returned.
| |
msg:IMessage — The original sent message.
|
channelConnectHandler | () | methode |
public function channelConnectHandler(event:ChannelEvent):void| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Handles a CONNECT ChannelEvent. Subclasses that need to perform custom
processing should override this method, and invoke
super.channelConnectHandler().
Parameters
event:ChannelEvent — The ChannelEvent.
|
channelDisconnectHandler | () | methode |
public function channelDisconnectHandler(event:ChannelEvent):void| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Handles a DISCONNECT ChannelEvent. Subclasses that need to perform
custom processing should override this method, and invoke
super.channelDisconnectHandler().
Parameters
event:ChannelEvent — The ChannelEvent.
|
channelFaultHandler | () | methode |
public function channelFaultHandler(event:ChannelFaultEvent):void| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Handles a ChannelFaultEvent. Subclasses that need to perform custom
processing should override this method, and invoke
super.channelFaultHandler().
Parameters
event:ChannelFaultEvent — ChannelFaultEvent
|
disconnect | () | methode |
public function disconnect():void| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Disconnects the MessageAgent's network connection. This method does not wait for outstanding network operations to complete.
fault | () | methode |
public function fault(errMsg:ErrorMessage, msg:IMessage):void| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Invoked by a MessageResponder upon receiving a fault for a sent message.
Subclasses may override this method if they need to perform custom fault
processing, but must invoke super.fault() as well. This
method dispatchs a MessageFaultEvent.
Parameters
errMsg:ErrorMessage — The ErrorMessage.
| |
msg:IMessage — The original sent message that caused this fault.
|
handleAuthenticationFault | () | methode |
protected function handleAuthenticationFault(errMsg:ErrorMessage, msg:IMessage):void| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Handles the authentication fault on the server. If the authenticated flag is true, the authentication fault must have been caused by a session expiration on the server. Set the authenticated state to false and if loginAfterDisconnect flag is enabled, resend credentials to the server by disconnecting and resending the message again.
Parameters
errMsg:ErrorMessage — The Error Message.
| |
msg:IMessage — The message that caused the fault and should be resent once we have
disconnected/connected causing re-authentication.
|
hasPendingRequestForMessage | () | methode |
public function hasPendingRequestForMessage(msg:IMessage):Boolean| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Returns true if there are any pending requests for the passed in message. This method should be overriden by subclasses
Parameters
msg:IMessage — The message for which the existence of pending requests is checked.
|
Boolean — Returns true if there are any pending requests for the
passed in message.
|
initChannelSet | () | methode |
protected function initChannelSet(message:IMessage):void| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Used to automatically initialize the channelSet property for the
MessageAgent before it connects for the first time.
Subtypes may override to perform custom initialization.
Parameters
message:IMessage — The message that needs to be sent.
|
initialized | () | methode |
public function initialized(document:Object, id:String):void| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Called after the implementing object has been created and all properties specified on the tag have been assigned.
Parameters
document:Object — MXML document that created this object.
| |
id:String — id used by the document to refer to this object.
If the object is a deep property on the document, id is null.
|
internalSend | () | methode |
protected function internalSend(message:IMessage, waitForClientId:Boolean = true):void| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Sends a Message from the MessageAgent to its destination using the agent's ChannelSet. MessageAgent subclasses must use this method to send their messages.
Parameters
message:IMessage — The message to send.
| |
waitForClientId:Boolean (default = true) — If true the message may be queued until a clientId has been
assigned to the agent. In general this is the desired behavior.
For special behavior (automatic reconnect and resubscribe) the
agent may pass false to override the default queuing behavior.
|
Gegenereerde uitzondering
InvalidDestinationError — If no destination is set.
|
logout | () | methode |
public function logout():void| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Logs the MessageAgent out from its remote destination.
Logging out of a destination applies to everything connected using the same ChannelSet
as specified in the server configuration. For example, if several DataService components
are connected over an RTMP channel and logout() is invoked on one of them,
all other client components that are connected using the same ChannelSet are also logged out.
Note: Adobe recommends that you use the mx.messaging.ChannelSet.logout() method rather than this method.
Verwante API-elementen
reAuthorize | () | methode |
protected function reAuthorize(msg:IMessage):void| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
This function should be overriden by sublasses to implement reauthentication due to server session time-out behavior specific to them. In general, it should follow disconnect, connect, resend message pattern.
Parameters
msg:IMessage — The message that caused the fault and should be resent once we have
disconnected/connected causing reauthentication.
|
setCredentials | () | methode |
public function setCredentials(username:String, password:String, charset:String = null):void| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Sets the credentials that the MessageAgent uses to authenticate to destinations. The credentials are applied to all services connected over the same ChannelSet.
Parameters
username:String — The username.
| |
password:String — The password.
| |
charset:String (default = null) — The character set encoding to use while encoding the
credentials. The default is null, which implies the legacy charset of
ISO-Latin-1. The only other supported charset is "UTF-8".
|
Gegenereerde uitzondering
IllegalOperationError — in two situations; if credentials
have already been set and an authentication is in progress with the remote
detination, or if authenticated and the credentials specified don't match
the currently authenticated credentials.
|
setRemoteCredentials | () | methode |
public function setRemoteCredentials(username:String, password:String, charset:String = null):void| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Sets the remote credentials that will be passed through to the remote destination for authenticating to secondary systems.
Parameters
username:String — The username.
| |
password:String — The password.
| |
charset:String (default = null) — The character set encoding to use while encoding the
remote credentials. The default is null, which implies the legacy
charset of ISO-Latin-1. The only other currently supported option is
"UTF-8".
|
acknowledge | Gebeurtenis |
mx.messaging.events.MessageAckEventeigenschap MessageAckEvent.type =
mx.messaging.events.MessageAckEvent.ACKNOWLEDGE| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3, BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1, Flash Player 9, AIR 1.1 |
Dispatched when an acknowledge message is received for a sent message.
The ACKNOWLEDGE event type; dispatched upon receipt of an acknowledgement.The value of this constant is "acknowledge".
The properties of the event object have the following values:
| Property | Value |
|---|---|
acknowledgeMessage | Utility property to get the message property from MessageEvent as an AcknowledgeMessage. |
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget. |
correlate | The original Message correlated with this acknowledgement. |
message | The Message associated with this event. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
channelConnect | Gebeurtenis |
mx.messaging.events.ChannelEventeigenschap ChannelEvent.type =
mx.messaging.events.ChannelEvent.CONNECT| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Dispatched when the underlying Channel the MessageAgent is using connects.
The CONNECT event type; indicates that the Channel connected to its endpoint.The value of this constant is "channelConnect".
The properties of the event object have the following values:
| Property | Value |
|---|---|
bubbles | false |
cancelable | false |
channel | The channel that generated this event. |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
reconnecting | Indicates whether the channel that generated this event is reconnecting. |
rejected | Indicates whether the channel that generated this event was rejected. This would be true in the event that the channel has been disconnected due to inactivity and should not attempt to failover or connect on an alternate channel. |
channelDisconnect | Gebeurtenis |
mx.messaging.events.ChannelEventeigenschap ChannelEvent.type =
mx.messaging.events.ChannelEvent.DISCONNECT| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Dispatched when the underlying Channel the MessageAgent is using disconnects.
The DISCONNECT event type; indicates that the Channel disconnected from its endpoint.The value of this constant is "channelDisconnect".
The properties of the event object have the following values:
| Property | Value |
|---|---|
bubbles | false |
cancelable | false |
channel | The channel that generated this event. |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
reconnecting | Indicates whether the channel that generated this event is reconnecting. |
rejected | Indicates whether the channel that generated this event was rejected. This would be true in the event that the channel has been disconnected due to inactivity and should not attempt to failover or connect on an alternate channel. |
channelFault | Gebeurtenis |
mx.messaging.events.ChannelFaultEventeigenschap ChannelFaultEvent.type =
mx.messaging.events.ChannelFaultEvent.FAULT| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Dispatched when the underlying Channel the MessageAgent is using faults.
The FAULT event type; indicates that the Channel faulted.The value of this constant is "channelFault".
The properties of the event object have the following values:
| Property | Value |
|---|---|
bubbles | false |
cancelable | false |
channel | The Channel that generated this event. |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget. |
faultCode | Provides destination-specific details of the failure. |
faultDetail | Provides access to the destination-specific reason for the failure. |
faultString | Provides access to the underlying reason for the failure if the channel did not raise the failure itself. |
reconnecting | Indicates whether the channel that generated this event is reconnecting. |
rootCause | Provides access to the underlying reason for the failure if the channel did not raise the failure itself. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
fault | Gebeurtenis |
mx.messaging.events.MessageFaultEventeigenschap MessageFaultEvent.type =
mx.messaging.events.MessageFaultEvent.FAULT| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Dispatched when a message fault occurs.
The FAULT event type; dispatched for a message fault.The value of this constant is "fault".
The properties of the event object have the following values:
| Property | Value |
|---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget. |
faultCode | Provides destination-specific details of the failure. |
faultDetail | Provides access to the destination-specific reason for the failure. |
faultString | Provides access to the underlying reason for the failure if the channel did not raise the failure itself. |
message | The ErrorMessage for this event. |
rootCause | Provides access to the underlying reason for the failure, if one exists. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
propertyChange | Gebeurtenis |
mx.events.PropertyChangeEventeigenschap PropertyChangeEvent.type =
mx.events.PropertyChangeEvent.PROPERTY_CHANGE| Taalversie: | ActionScript 3.0 |
| Productversies: | BlazeDS 4, Adobe Digital Enterprise Platform Data Services for Java EE 3 |
| Runtimeversies: | Flash Player 9, AIR 1.1 |
Dispatched when the connected property of the MessageAgent changes.
Also dispatched when the subscribed of a Consumer changes.
PropertyChangeEvent.PROPERTY_CHANGE constant defines the value of the
type property of the event object for a PropertyChange event.
The properties of the event object have the following values:
| Property | Value |
|---|---|
bubbles | Determined by the constructor; defaults to false. |
cancelable | Determined by the constructor; defaults to false. |
kind | The kind of change; PropertyChangeEventKind.UPDATE or PropertyChangeEventKind.DELETE. |
oldValue | The original property value. |
newValue | The new property value, if any. |
property | The property that changed. |
source | The object that contains the property that changed. |
currentTarget | The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget. |
target | The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event. |
Verwante API-elementen
Wed Jun 13 2018, 11:42 AM Z
MXML-syntaxis weergeven