Pakket | com.adobe.icc.vo |
Klasse | public class VariableAssignment |
Overerving | VariableAssignment Object |
Implementatie | IManaged |
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Eigenschap | Gedefinieerd door | ||
---|---|---|---|
caption : String
Specifies the caption text for the assignment. | VariableAssignment | ||
constructor : Object
Verwijzing naar het klasseobject of de constructorfunctie van een bepaalde objectinstantie. | Object | ||
dataModule : DataModule | VariableAssignment | ||
description : String
Specifies the description text for the assignment. | VariableAssignment | ||
editable : Boolean
Specifies whether the assignment can be edited when correspondence is being generated. | VariableAssignment | ||
id : String
Specifies the unique identifier for the assignment. | VariableAssignment | ||
optional : Boolean
Specifies whether the assignment is optional when correspondence is being generated. | VariableAssignment | ||
source : String
One of SOURCE const value. | VariableAssignment | ||
sourceContainerLayoutAssignment : String
If the source is field in a container layout, reference of corresponding container layout assignment object will be kept here. | VariableAssignment | ||
sourceReference : String
Identification of the referenced value. | VariableAssignment | ||
toolTip : String
Specifies the tooltip text for this assignment. | VariableAssignment | ||
variable : Variable
Specifies the variable associated with this assignment. | VariableAssignment |
Methode | Gedefinieerd door | ||
---|---|---|---|
Constructor
| VariableAssignment | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | VariableAssignment | ||
Dispatches an event into the event flow. | VariableAssignment | ||
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | VariableAssignment | ||
Geeft aan of voor een object een opgegeven eigenschap is gedefinieerd. | Object | ||
Geeft aan of een instantie van de klasse Object zich in de prototypeketen van het object bevindt dat als parameter is opgegeven. | Object | ||
Geeft aan of de opgegeven eigenschap bestaat en kan worden opgesomd. | Object | ||
Removes a listener from the EventDispatcher object. | VariableAssignment | ||
Stelt de beschikbaarheid van een dynamische eigenschap voor lusbewerkingen in. | Object | ||
Geeft de tekenreeksweergave van dit object weer, geformatteerd volgens de locatiespecifieke conventies. | Object | ||
Specifies the string representation of this object. | VariableAssignment | ||
Retourneert de primitieve waarde van het opgegeven object. | Object | ||
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. | VariableAssignment |
Constante | Gedefinieerd door | ||
---|---|---|---|
SOURCE_CALCULATION : String = "CALCULATION" [statisch]
Not used. | VariableAssignment | ||
SOURCE_CONST : String = "CONST" [statisch]
Specifies the source type when the source is a string value specified by the user. | VariableAssignment | ||
SOURCE_DATAMODULE : String = "DATAMODULE" [statisch]
Specifies the source type when the source is a module. | VariableAssignment | ||
SOURCE_DDE : String = "DDE" [statisch]
Specifies the source type when the source is a data dictionary element. | VariableAssignment | ||
SOURCE_FIELD : String = "FIELD" [statisch]
Specifies the source type when the source is a field. | VariableAssignment | ||
SOURCE_SYSTEM : String = "SYSTEM" [statisch]
Not used. | VariableAssignment | ||
SOURCE_USER : String = "USER" [statisch]
Specifies the source type when the source is a string value specified by the user. | VariableAssignment | ||
SOURCE_VARIABLE : String = "VARIABLE" [statisch]
Specifies the source type when the source is a variable. | VariableAssignment |
caption | eigenschap |
caption:String
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the caption text for the assignment.
Deze eigenschap kan als de bron voor gegevensbinding worden gebruikt. Wanneer deze eigenschap wordt gewijzigd, wordt de gebeurtenis propertyChange
verzonden.
Implementatie
public function get caption():String
public function set caption(value:String):void
dataModule | eigenschap |
dataModule:DataModule
Implementatie
public function get dataModule():DataModule
public function set dataModule(value:DataModule):void
description | eigenschap |
description:String
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the description text for the assignment.
Deze eigenschap kan als de bron voor gegevensbinding worden gebruikt. Wanneer deze eigenschap wordt gewijzigd, wordt de gebeurtenis propertyChange
verzonden.
Implementatie
public function get description():String
public function set description(value:String):void
editable | eigenschap |
editable:Boolean
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies whether the assignment can be edited when correspondence is being generated.
Deze eigenschap kan als de bron voor gegevensbinding worden gebruikt. Wanneer deze eigenschap wordt gewijzigd, wordt de gebeurtenis propertyChange
verzonden.
Implementatie
public function get editable():Boolean
public function set editable(value:Boolean):void
id | eigenschap |
id:String
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the unique identifier for the assignment.
Deze eigenschap kan als de bron voor gegevensbinding worden gebruikt. Wanneer deze eigenschap wordt gewijzigd, wordt de gebeurtenis propertyChange
verzonden.
Implementatie
public function get id():String
public function set id(value:String):void
optional | eigenschap |
optional:Boolean
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies whether the assignment is optional when correspondence is being generated.
Deze eigenschap kan als de bron voor gegevensbinding worden gebruikt. Wanneer deze eigenschap wordt gewijzigd, wordt de gebeurtenis propertyChange
verzonden.
Implementatie
public function get optional():Boolean
public function set optional(value:Boolean):void
source | eigenschap |
source:String
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
One of SOURCE const value.
Deze eigenschap kan als de bron voor gegevensbinding worden gebruikt. Wanneer deze eigenschap wordt gewijzigd, wordt de gebeurtenis propertyChange
verzonden.
Implementatie
public function get source():String
public function set source(value:String):void
sourceContainerLayoutAssignment | eigenschap |
sourceContainerLayoutAssignment:String
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 10 |
Runtimeversies: | AIR (unsupported), Flash Player 10.2 |
If the source is field in a container layout, reference of corresponding container layout assignment object will be kept here.
Deze eigenschap kan als de bron voor gegevensbinding worden gebruikt. Wanneer deze eigenschap wordt gewijzigd, wordt de gebeurtenis propertyChange
verzonden.
Implementatie
public function get sourceContainerLayoutAssignment():String
public function set sourceContainerLayoutAssignment(value:String):void
sourceReference | eigenschap |
sourceReference:String
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Identification of the referenced value. What is stored here depends on the source
:
- USER: A string value specified by the user which can be overridden during letter filling. This value is used literally.
- CONST: A string value specified by the user. This value is used literally.
- DDE: The DDE reference syntax, e.g.
movie.title
for a DD that has 'movie' as its root which contains a 'title' element. The letter, which stores this assignment holds the DD Instance reference to use in order to resolve the DDE reference specified here. - DATAMODULE: The GUID of the referenced module whose content is to be used as the value of the assigned variable.
- VARIABLE: The name of the referenced variable. The assigned variable's value, at letter filling time, will reflect the referenced variable's value.
- FIELD: The GUID of the referenced field. The assigned variable's value, at letter filling time, will reflect the referenced field's value.
- SYSTEM: Not used at this time.
- CALCULATION: Not used at this time.
Deze eigenschap kan als de bron voor gegevensbinding worden gebruikt. Wanneer deze eigenschap wordt gewijzigd, wordt de gebeurtenis propertyChange
verzonden.
Implementatie
public function get sourceReference():String
public function set sourceReference(value:String):void
toolTip | eigenschap |
toolTip:String
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the tooltip text for this assignment.
Deze eigenschap kan als de bron voor gegevensbinding worden gebruikt. Wanneer deze eigenschap wordt gewijzigd, wordt de gebeurtenis propertyChange
verzonden.
Implementatie
public function get toolTip():String
public function set toolTip(value:String):void
variable | eigenschap |
variable:Variable
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the variable associated with this assignment.
Deze eigenschap kan als de bron voor gegevensbinding worden gebruikt. Wanneer deze eigenschap wordt gewijzigd, wordt de gebeurtenis propertyChange
verzonden.
Implementatie
public function get variable():Variable
public function set variable(value:Variable):void
VariableAssignment | () | Constructor |
public function VariableAssignment()
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Constructor
addEventListener | () | methode |
public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event. You can register event listeners on all nodes in the display list for a specific type of event, phase, and priority.
After you successfully register an event listener, you cannot change its priority
through additional calls to addEventListener()
. To change a listener's priority, you
must first call removeEventListener()
. Then you can register the listener again with the new
priority level.
After the listener is registered, subsequent calls to
addEventListener()
with a different value for either type
or useCapture
result in the
creation of a separate listener registration. For example, if you first register a
listener with useCapture
set to true
, it listens only during the capture phase. If you
call addEventListener()
again using the same listener object, but with useCapture
set to
false
, you have two separate listeners: one that listens during the capture phase, and
another that listens during the target and bubbling phases.
You cannot register an event listener for only the target phase or the bubbling phase. Those phases are coupled during registration because bubbling applies only to the ancestors of the target node.
When you no longer need an event listener, remove it by calling EventDispatcher.removeEventListener()
; otherwise, memory problems might result. Objects
with registered event listeners are not automatically removed from memory because the
garbage collector does not remove objects that still have references.
Copying an EventDispatcher instance does not copy the event listeners attached to it. (If your newly created node needs an event listener, you must attach the listener after creating the node.) However, if you move an EventDispatcher instance, the event listeners attached to it move along with it.
If the event listener is being registered on a node while an event is also being processed on this node, the event listener is not triggered during the current phase but may be triggered during a later phase in the event flow, such as the bubbling phase.
If an event listener is removed from a node while an event is being processed on the node, it is still triggered by the current actions. After it is removed, the event listener is never invoked again (unless it is registered again for future processing).
Parameters
type:String — The type of event.
| |
listener:Function — The listener function that processes the event. This function must accept an event object
as its only parameter and must return nothing, as this example shows:
| |
useCapture:Boolean (default = false ) — Determines whether the listener works in the capture phase or the target
and bubbling phases. If useCapture is set to true , the
listener processes the event only during the capture phase and not in the target or
bubbling phase. If useCapture is false , the listener processes the event only
during the target or bubbling phase. To listen for the event in all three phases, call
addEventListener() twice, once with useCapture set to true ,
then again with useCapture set to false .
| |
priority:int (default = 0 ) — The priority level of the event listener. Priorities are designated by a 32-bit integer. The higher the number, the higher the priority. All listeners with priority n are processed before listeners of priority n-1. If two or more listeners share the same priority, they are processed in the order in which they were added. The default priority is 0.
| |
weakRef:Boolean (default = false ) — Determines whether the reference to the listener is strong or weak. A strong
reference (the default) prevents your listener from being garbage-collected. A weak
reference does not. Class-level member functions are not subject to garbage
collection, so you can set |
dispatchEvent | () | methode |
public function dispatchEvent(event:Event):Boolean
Dispatches an event into the event flow. The event target is the
EventDispatcher object upon which dispatchEvent()
is called.
Parameters
event:Event — The event object dispatched into the event flow.
|
Boolean — A value of true unless preventDefault() is called on the event,
in which case it returns false .
|
hasEventListener | () | methode |
public function hasEventListener(type:String):Boolean
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. This allows you to determine where an EventDispatcher object has altered handling of an event type in the event flow hierarchy. To determine whether
a specific event type will actually trigger an event listener, use IEventDispatcher.willTrigger()
.
The difference between hasEventListener()
and willTrigger()
is that hasEventListener()
examines only the object to which it belongs, whereas willTrigger()
examines the entire event flow for the event specified by the type
parameter.
Parameters
type:String — The type of event.
|
Boolean — A value of true if a listener of the specified type is registered; false otherwise.
|
removeEventListener | () | methode |
public function removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Removes a listener from the EventDispatcher object. If there is no matching listener registered with the EventDispatcher object, a call to this method has no effect.
Parameters
type:String — The type of event.
| |
listener:Function — The listener object to remove.
| |
useCapture:Boolean (default = false ) — Specifies whether the listener was registered for the capture phase or the target and bubbling phases. If the listener was registered for both the capture phase and the target and bubbling phases, two calls to removeEventListener() are required to remove both: one call with useCapture set to true , and another call with useCapture set to false .
|
toString | () | methode |
willTrigger | () | methode |
public function willTrigger(type:String):Boolean
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. This method returns true
if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.
The difference between hasEventListener()
and willTrigger()
is that hasEventListener()
examines only the object to which it belongs, whereas willTrigger()
examines the entire event flow for the event specified by the type
parameter.
Parameters
type:String — The type of event.
|
Boolean — A value of true if a listener of the specified type will be triggered; false otherwise.
|
SOURCE_CALCULATION | Constante |
public static const SOURCE_CALCULATION:String = "CALCULATION"
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Not used.
SOURCE_CONST | Constante |
public static const SOURCE_CONST:String = "CONST"
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the source type when the source is a string value specified by the user.
SOURCE_DATAMODULE | Constante |
public static const SOURCE_DATAMODULE:String = "DATAMODULE"
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the source type when the source is a module. The content of the module is used as the value of the assigned variable.
SOURCE_DDE | Constante |
public static const SOURCE_DDE:String = "DDE"
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the source type when the source is a data dictionary element.
SOURCE_FIELD | Constante |
public static const SOURCE_FIELD:String = "FIELD"
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the source type when the source is a field.
SOURCE_SYSTEM | Constante |
public static const SOURCE_SYSTEM:String = "SYSTEM"
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Not used.
SOURCE_USER | Constante |
public static const SOURCE_USER:String = "USER"
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the source type when the source is a string value specified by the user. This value can be overridden when a letter is being filled.
SOURCE_VARIABLE | Constante |
public static const SOURCE_VARIABLE:String = "VARIABLE"
Taalversie: | ActionScript 3.0 |
Productversie: | Asset Composer Building Block 9.5 |
Runtimeversies: | AIR (unsupported), Flash Player 9, Flash Player 10 |
Specifies the source type when the source is a variable.
Wed Jun 13 2018, 11:42 AM Z