Pakket | com.adobe.ep.ux.content.model.asset |
Klasse | public class AssetAction |
Overerving | AssetAction Object |
Implementatie | IEventDispatcher |
Taalversie: | ActionScript 3.0 |
Productversie: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Runtimeversies: | Flash Player 10.2, AIR (unsupported) |
Eigenschap | Gedefinieerd door | ||
---|---|---|---|
actionIndex : int
Relative index of action in it's group
| AssetAction | ||
actionRenderer : String
Can specify Renderer for Asset Action
| AssetAction | ||
constructor : Object
Verwijzing naar het klasseobject of de constructorfunctie van een bepaalde objectinstantie. | Object | ||
defaultEnabled : Boolean
Is the icon enabled by default for e.g. | AssetAction | ||
disabledIcon : String
Url of the icon in disabled state. | AssetAction | ||
enabled : Boolean
Is action enabled. | AssetAction | ||
enabledIcon : String
Icon url for action
| AssetAction | ||
groupName : String
Name of the Permission Group with which it is associated
| AssetAction | ||
label : String
Label on the action. | AssetAction | ||
name : String
Name of the Action
| AssetAction | ||
seperator : Boolean
The seperator to be added before the action
| AssetAction | ||
toolTip : String
Tooltip for action
| AssetAction | ||
uiGroupIndex : int
relative index of group in which the action should appear on UI
| AssetAction |
Methode | Gedefinieerd door | ||
---|---|---|---|
Constructor
| AssetAction | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | AssetAction | ||
Dispatches an event into the event flow. | AssetAction | ||
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | AssetAction | ||
Geeft aan of voor een object een opgegeven eigenschap is gedefinieerd. | Object | ||
Geeft aan of een instantie van de klasse Object zich in de prototypeketen van het object bevindt dat als parameter is opgegeven. | Object | ||
Geeft aan of de opgegeven eigenschap bestaat en kan worden opgesomd. | Object | ||
Removes a listener from the EventDispatcher object. | AssetAction | ||
Stelt de beschikbaarheid van een dynamische eigenschap voor lusbewerkingen in. | Object | ||
Geeft de tekenreeksweergave van dit object weer, geformatteerd volgens de locatiespecifieke conventies. | Object | ||
Retourneert een tekenreeksrepresentatie van het opgegeven object. | Object | ||
Retourneert de primitieve waarde van het opgegeven object. | Object | ||
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. | AssetAction |
actionIndex | eigenschap |
actionIndex:int
Taalversie: | ActionScript 3.0 |
Productversie: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Runtimeversies: | Flash Player 10.2, AIR (unsupported) |
Relative index of action in it's group
Implementatie
public function get actionIndex():int
public function set actionIndex(value:int):void
actionRenderer | eigenschap |
actionRenderer:String
Taalversie: | ActionScript 3.0 |
Productversie: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Runtimeversies: | Flash Player 10.2, AIR (unsupported) |
Can specify Renderer for Asset Action
Implementatie
public function get actionRenderer():String
public function set actionRenderer(value:String):void
defaultEnabled | eigenschap |
defaultEnabled:Boolean
Taalversie: | ActionScript 3.0 |
Productversie: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Runtimeversies: | Flash Player 10.2, AIR (unsupported) |
Is the icon enabled by default for e.g. create icon.
Implementatie
public function get defaultEnabled():Boolean
public function set defaultEnabled(value:Boolean):void
disabledIcon | eigenschap |
disabledIcon:String
Taalversie: | ActionScript 3.0 |
Productversie: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Runtimeversies: | Flash Player 10.2, AIR (unsupported) |
Url of the icon in disabled state.
Implementatie
public function get disabledIcon():String
public function set disabledIcon(value:String):void
enabled | eigenschap |
enabledIcon | eigenschap |
enabledIcon:String
Taalversie: | ActionScript 3.0 |
Productversie: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Runtimeversies: | Flash Player 10.2, AIR (unsupported) |
Icon url for action
Implementatie
public function get enabledIcon():String
public function set enabledIcon(value:String):void
groupName | eigenschap |
groupName:String
Taalversie: | ActionScript 3.0 |
Productversie: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Runtimeversies: | Flash Player 10.2, AIR (unsupported) |
Name of the Permission Group with which it is associated
Implementatie
public function get groupName():String
public function set groupName(value:String):void
label | eigenschap |
label:String
Taalversie: | ActionScript 3.0 |
Productversie: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Runtimeversies: | Flash Player 10.2, AIR (unsupported) |
Label on the action. Used if icons are not specified.
Implementatie
public function get label():String
public function set label(value:String):void
name | eigenschap |
seperator | eigenschap |
seperator:Boolean
Taalversie: | ActionScript 3.0 |
Productversie: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Runtimeversies: | Flash Player 10.2, AIR (unsupported) |
The seperator to be added before the action
Implementatie
public function get seperator():Boolean
public function set seperator(value:Boolean):void
toolTip | eigenschap |
uiGroupIndex | eigenschap |
uiGroupIndex:int
Taalversie: | ActionScript 3.0 |
Productversie: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Runtimeversies: | Flash Player 10.2, AIR (unsupported) |
relative index of group in which the action should appear on UI
Implementatie
public function get uiGroupIndex():int
public function set uiGroupIndex(value:int):void
AssetAction | () | Constructor |
public function AssetAction()
Taalversie: | ActionScript 3.0 |
Productversie: | Adobe Digital Enterprise Platform Experience Services - Content 10 |
Runtimeversies: | Flash Player 10.2, AIR (unsupported) |
Constructor
addEventListener | () | methode |
public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event. You can register event listeners on all nodes in the display list for a specific type of event, phase, and priority.
After you successfully register an event listener, you cannot change its priority
through additional calls to addEventListener()
. To change a listener's priority, you
must first call removeEventListener()
. Then you can register the listener again with the new
priority level.
After the listener is registered, subsequent calls to
addEventListener()
with a different value for either type
or useCapture
result in the
creation of a separate listener registration. For example, if you first register a
listener with useCapture
set to true
, it listens only during the capture phase. If you
call addEventListener()
again using the same listener object, but with useCapture
set to
false
, you have two separate listeners: one that listens during the capture phase, and
another that listens during the target and bubbling phases.
You cannot register an event listener for only the target phase or the bubbling phase. Those phases are coupled during registration because bubbling applies only to the ancestors of the target node.
When you no longer need an event listener, remove it by calling EventDispatcher.removeEventListener()
; otherwise, memory problems might result. Objects
with registered event listeners are not automatically removed from memory because the
garbage collector does not remove objects that still have references.
Copying an EventDispatcher instance does not copy the event listeners attached to it. (If your newly created node needs an event listener, you must attach the listener after creating the node.) However, if you move an EventDispatcher instance, the event listeners attached to it move along with it.
If the event listener is being registered on a node while an event is also being processed on this node, the event listener is not triggered during the current phase but may be triggered during a later phase in the event flow, such as the bubbling phase.
If an event listener is removed from a node while an event is being processed on the node, it is still triggered by the current actions. After it is removed, the event listener is never invoked again (unless it is registered again for future processing).
Parameters
type:String — The type of event.
| |
listener:Function — The listener function that processes the event. This function must accept an event object
as its only parameter and must return nothing, as this example shows:
| |
useCapture:Boolean (default = false ) — Determines whether the listener works in the capture phase or the target
and bubbling phases. If useCapture is set to true , the
listener processes the event only during the capture phase and not in the target or
bubbling phase. If useCapture is false , the listener processes the event only
during the target or bubbling phase. To listen for the event in all three phases, call
addEventListener() twice, once with useCapture set to true ,
then again with useCapture set to false .
| |
priority:int (default = 0 ) — The priority level of the event listener. Priorities are designated by a 32-bit integer. The higher the number, the higher the priority. All listeners with priority n are processed before listeners of priority n-1. If two or more listeners share the same priority, they are processed in the order in which they were added. The default priority is 0.
| |
weakRef:Boolean (default = false ) — Determines whether the reference to the listener is strong or weak. A strong
reference (the default) prevents your listener from being garbage-collected. A weak
reference does not. Class-level member functions are not subject to garbage
collection, so you can set |
dispatchEvent | () | methode |
public function dispatchEvent(event:Event):Boolean
Dispatches an event into the event flow. The event target is the
EventDispatcher object upon which dispatchEvent()
is called.
Parameters
event:Event — The event object dispatched into the event flow.
|
Boolean — A value of true unless preventDefault() is called on the event,
in which case it returns false .
|
hasEventListener | () | methode |
public function hasEventListener(type:String):Boolean
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. This allows you to determine where an EventDispatcher object has altered handling of an event type in the event flow hierarchy. To determine whether
a specific event type will actually trigger an event listener, use IEventDispatcher.willTrigger()
.
The difference between hasEventListener()
and willTrigger()
is that hasEventListener()
examines only the object to which it belongs, whereas willTrigger()
examines the entire event flow for the event specified by the type
parameter.
Parameters
type:String — The type of event.
|
Boolean — A value of true if a listener of the specified type is registered; false otherwise.
|
removeEventListener | () | methode |
public function removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Removes a listener from the EventDispatcher object. If there is no matching listener registered with the EventDispatcher object, a call to this method has no effect.
Parameters
type:String — The type of event.
| |
listener:Function — The listener object to remove.
| |
useCapture:Boolean (default = false ) — Specifies whether the listener was registered for the capture phase or the target and bubbling phases. If the listener was registered for both the capture phase and the target and bubbling phases, two calls to removeEventListener() are required to remove both: one call with useCapture set to true , and another call with useCapture set to false .
|
willTrigger | () | methode |
public function willTrigger(type:String):Boolean
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. This method returns true
if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.
The difference between hasEventListener()
and willTrigger()
is that hasEventListener()
examines only the object to which it belongs, whereas willTrigger()
examines the entire event flow for the event specified by the type
parameter.
Parameters
type:String — The type of event.
|
Boolean — A value of true if a listener of the specified type will be triggered; false otherwise.
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Wed Jun 13 2018, 11:42 AM Z